一、无边框窗体
1、控制按钮如何制作
就是放置可以点击的控件,不局限于使用按钮或是什么别的,
只要放置的控件可以点击能触发点击事件就可以了
做的好看一点,就是鼠标移入(pictureBox1_MouseEnter),移出(pictureBox1_MouseLeave),按下( pictureBox1_MouseDown)三个事件会让按钮改变样式
如何获取图片的相对路径:
Application.StartupPath + "\..\..\images\btn_close_highlight.png"
..文件夹名称... 向上翻一个文件夹
2、如何让窗体动起来
调用窗体移动的API
如果有其它控件覆盖了窗体,那么写好鼠标按下的事件委托就可以了
//窗体移动API [DllImport("user32.dll")] public static extern bool ReleaseCapture(); [DllImport("user32.dll")] public static extern bool SendMessage(IntPtr hwnd, int wMsg, int wParam, int IParam); public const int WM_SYSCOMMAND = 0x0112; public const int SC_MOVE = 0xF010; public const int HTCAPTION = 0x0002; [DllImport("user32")] private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, IntPtr lParam); private const int WM_SETREDRAW = 0xB; private void Form1_MouseDown(object sender, MouseEventArgs e) { if (this.WindowState == FormWindowState.Normal) { ReleaseCapture(); SendMessage(this.Handle, WM_SYSCOMMAND, SC_MOVE + HTCAPTION, 0); } }
3、如何让窗体有阴影
private const int CS_DropSHADOW = 0x20000; private const int GCL_STYLE = (-26); [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern int SetClassLong(IntPtr hwnd, int nIndex, int dwNewLong); [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern int GetClassLong(IntPtr hwnd, int nIndex); private void SetShadow()//在构造函数中引用 { SetClassLong(this.Handle, GCL_STYLE, GetClassLong(this.Handle, GCL_STYLE) | CS_DropSHADOW); }
4.调整窗体大小
const int HTLEFT = 10; const int HTRIGHT = 11; const int HTTOP = 12; const int HTTOPLEFT = 13; const int HTTOPRIGHT = 14; const int HTBOTTOM = 15; const int HTBOTTOMLEFT = 0x10; const int HTBOTTOMRIGHT = 17; protected override void WndProc(ref Message m) { switch (m.Msg) { case 0x0084: base.WndProc(ref m); Point vPoint = new Point((int)m.LParam & 0xFFFF, (int)m.LParam >> 16 & 0xFFFF); vPoint = PointToClient(vPoint); if (vPoint.X <= 5) if (vPoint.Y <= 5) m.Result = (IntPtr)HTTOPLEFT; else if (vPoint.Y >= ClientSize.Height - 5) m.Result = (IntPtr)HTBOTTOMLEFT; else m.Result = (IntPtr)HTLEFT; else if (vPoint.X >= ClientSize.Width - 5) if (vPoint.Y <= 5) m.Result = (IntPtr)HTTOPRIGHT; else if (vPoint.Y >= ClientSize.Height - 5) m.Result = (IntPtr)HTBOTTOMRIGHT; else m.Result = (IntPtr)HTRIGHT; else if (vPoint.Y <= 5) m.Result = (IntPtr)HTTOP; else if (vPoint.Y >= ClientSize.Height - 5) m.Result = (IntPtr)HTBOTTOM; break; case 0x0201://鼠标左键按下的消息 m.Msg = 0x00A1;//更改消息为非客户区按下鼠标 m.LParam = IntPtr.Zero;//默认值 m.WParam = new IntPtr(2);//鼠标放在标题栏内 base.WndProc(ref m); break; default: base.WndProc(ref m); break; }
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二、后台创建控件
例:
//用户输入一个整数,点击此按钮 //创建相应的按钮,数量等于用户输入的整数,名字从1开始,全部放放置到下面的Panel里 //1.获取用户输入的数字 int num =Convert.ToInt32(textBox1.Text); //创建按钮 Button bt=new Botton(); for(int i=0;i<=num;i++) { bt.Text=i.tostring() //3.如何放到Panel里去 flowLayoutPanel1.Controls.Add(btn); }
除按钮以外后台还可以创建各种各样的控件
三、用户控件
是由其它控件所组成的一种用户自定义控件
用户控件的主体与Panel相似,但是它却又是独立的一个类
注意:所有内部的控件访问权限都要修改为public
四、timer控件
timer在组件里:
Enabled - 此控件是否启用
Interval - 间隔时间,毫秒
Tick事件 - 间隔指定时间后要执行的代码段
timer就是个线程,这个线程默认可以跨线程访问对象