using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Reflection;
namespace WindowsApplication1
{
public class Form1 : Form
{
[DllImport("user32.dll")]
static extern IntPtr LoadCursorFromFile(string fileName);
public Form1()
{
InitializeComponent();
}
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 273);
this.Name = "Form1";
this.Text = "Form1";
this.Click += new System.EventHandler(this.Form1_Click);
this.ResumeLayout(false);
}
#endregion
int i = 0;
private void Form1_Click(object sender, EventArgs e)
{
i++;
if (i % 2 == 1)
Cursor.Hide();
else
{
Cursor.Show();
i = 0;
}
//Cursor = new Cursor("Arrow.ani");
Cursor customCursor = new Cursor(Cursor.Current.Handle);
IntPtr customCursorHandle = LoadCursorFromFile("Arrow.ani");
customCursor.GetType().InvokeMember("handle", BindingFlags.Public |
BindingFlags.NonPublic | BindingFlags.Instance |
BindingFlags.SetField, null, customCursor,
new object[] { customCursorHandle });
this.Cursor = customCursor;
}
}
}