• 生产者消费者问题


    C代码:

    #include <windows.h>
    #include <iostream>
    const unsigned short SIZE_OF_BUFFER = 2; //缓冲区长度
    unsigned short ProductID = 0; //产品号
    unsigned short ConsumeID = 0; //将被消耗的产品号
    unsigned short in = 0; //产品进缓冲区时的缓冲区下标
    unsigned short out = 0; //产品出缓冲区时的缓冲区下标
    int buffer[SIZE_OF_BUFFER]; //缓冲区是个循环队列操作系统课程设计指导书
    bool p_ccontinue = true; //控制程序结束
    HANDLE Mutex; //用于线程间的相互排斥
    HANDLE FullSemaphore; //当缓冲区满时迫使生产者等待
    HANDLE EmptySemaphore; //当缓冲区空时迫使消费者等待
    DWORD WINAPI Producer(LPVOID); //生产者线程
    DWORD WINAPI Consumer(LPVOID); //消费者线程
    int main()
    {
    	//创建各个相互排斥信号
    	//注意,相互排斥信号量和同步信号量的定义方法不同,相互排斥信号量调用的是 CreateMutex 函数。
    	//调用的是 CreateSemaphore 函数。函数的返回值都是句柄。
    	Mutex = CreateMutex(NULL,FALSE,NULL);
    	EmptySemaphore = CreateSemaphore(NULL,SIZE_OF_BUFFER,SIZE_OF_BUFFER,NULL);
    	//将上句做例如以下改动,看看结果会如何
    	//EmptySemaphore = CreateSemaphore(NULL,0,SIZE_OF_BUFFER-1,NULL);
    	FullSemaphore = CreateSemaphore(NULL,0,SIZE_OF_BUFFER,NULL);
    	//调整以下的数值,能够发现。当生产者个数多于消费者个数时,
    	//生产速度快,生产者常常等待消费者;反之,消费者常常等待
    	const unsigned short PRODUCERS_COUNT = 3; //生产者的个数
    	const unsigned short CONSUMERS_COUNT = 1; //消费者的个数
    	//总的线程数
    	const unsigned short THREADS_COUNT = PRODUCERS_COUNT+CONSUMERS_COUNT;
    	HANDLE hThreads[THREADS_COUNT]; //各线程的 handle
    	DWORD producerID[PRODUCERS_COUNT]; //生产者线程的标识符
    	DWORD consumerID[CONSUMERS_COUNT]; //消费者线程的标识符
    	//创建生产者线程
    	for (int i=0;i<PRODUCERS_COUNT;++i){
    		hThreads[i]=CreateThread(NULL,0,Producer,NULL,0,&producerID[i]);
    		if (hThreads[i]==NULL) return -1;
    	}
    	//创建消费者线程
    	for (i=0;i<CONSUMERS_COUNT;++i){
    		hThreads[PRODUCERS_COUNT+i]=CreateThread(NULL,0,Consumer,NULL,0,&consumerID[i]);
    		if (hThreads[i]==NULL) return -1;
    	}
    	while(p_ccontinue){
    		if(getchar()){ //按回车后终止程序执行操作系统课程设计指导书
    			p_ccontinue = false;
    		}
    	}
    	return 0;
    }
    //生产一个产品。简单模拟了一下,仅输出新产品的 ID 号
    void Produce()
    {
    	std::cout << std::endl<< "Producing " << ++ProductID << " ... ";
    	std::cout << "Succeed" << std::endl;
    }
    //把新生产的产品放入缓冲区
    void Append()
    {
    	std::cerr << "Appending a product ... ";
    	buffer[in] = ProductID;
    	in = (in+1)%SIZE_OF_BUFFER;
    	std::cerr << "Succeed" << std::endl;
    	//输出缓冲区当前的状态
    	for (int i=0;i<SIZE_OF_BUFFER;++i){
    		std::cout << i <<": " << buffer[i];
    		if (i==in) std::cout << " <-- 生产";
    		if (i==out) std::cout << " <-- 消费";
    		std::cout << std::endl;
    	}
    }
    //从缓冲区中取出一个产品
    void Take()
    {
    	std::cerr << "Taking a product ... ";
    	ConsumeID = buffer[out];
    	buffer[out] = 0;
    	out = (out+1)%SIZE_OF_BUFFER;
    	std::cerr << "Succeed" << std::endl;
    	//输出缓冲区当前的状态
    	for (int i=0;i<SIZE_OF_BUFFER;++i){
    		std::cout << i <<": " << buffer[i];
    		if (i==in) std::cout << " <-- 生产";
    		if (i==out) std::cout << " <-- 消费";
    		std::cout << std::endl;
    	}
    }
    //消耗一个产品
    void Consume()
    {
    	std::cout << "Consuming " << ConsumeID << " ... ";
    	std::cout << "Succeed" << std::endl;
    }
    //生产者
    DWORD WINAPI Producer(LPVOID lpPara)
    {
    	while(p_ccontinue){
    		WaitForSingleObject(EmptySemaphore,INFINITE); //p(empty);
    		WaitForSingleObject(Mutex,INFINITE); //p(mutex);
    		Produce();
    		Append();
    		Sleep(1500);
    		ReleaseMutex(Mutex); //V(mutex);
    		ReleaseSemaphore(FullSemaphore,1,NULL); //V(full);
    	}
    	return 0;
    }
    //消费者
    DWORD WINAPI Consumer(LPVOID lpPara)
    {
    	while(p_ccontinue){
    		WaitForSingleObject(FullSemaphore,INFINITE); //P(full);
    		WaitForSingleObject(Mutex,INFINITE); //P(mutex);
    		Take();
    		Consume();
    		Sleep(1500);
    		ReleaseMutex(Mutex); //V(mutex);
    		ReleaseSemaphore(EmptySemaphore,1,NULL); //V(empty);
    	}
    	return 0;
    }

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  • 原文地址:https://www.cnblogs.com/yxysuanfa/p/7214488.html
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