一、ThreadLocal 在父子线程传递的问题
public class InheritableThreadLocalDemo { // 全局变量 // static ThreadLocal<String> threadLocal = new ThreadLocal<>(); static ThreadLocal<String> threadLocal = new InheritableThreadLocal<>(); public static void main(String[] args) { new Thread(new Runnable() { @Override public void run() { InheritableThreadLocalDemo.threadLocal.set("superWorld"); new Service().call(); } }).start(); } } class Service { public void call() { System.out.println("Service:" + Thread.currentThread().getName() + " : " + InheritableThreadLocalDemo.threadLocal.get()); //new Dao().call(); new Thread(new Runnable() { @Override public void run() { new Dao().call(); } }).start(); } } class Dao { public void call() { System.out.println("Dao:" + Thread.currentThread().getName() + " : " + InheritableThreadLocalDemo.threadLocal.get()); } }
二、InheritableThreadLocal 和 ThreadLocal 的区别
1. InheritableThreadLocal 实现
public class InheritableThreadLocal<T> extends ThreadLocal<T> { /** * Computes the child's initial value for this inheritable thread-local * variable as a function of the parent's value at the time the child * thread is created. This method is called from within the parent * thread before the child is started. * <p> * This method merely returns its input argument, and should be overridden * if a different behavior is desired. * * @param parentValue the parent thread's value * @return the child thread's initial value */ protected T childValue(T parentValue) { return parentValue; } /** * Get the map associated with a ThreadLocal. * * @param t the current thread */ ThreadLocalMap getMap(Thread t) { return t.inheritableThreadLocals; } /** * Create the map associated with a ThreadLocal. * * @param t the current thread * @param firstValue value for the initial entry of the table. */ void createMap(Thread t, T firstValue) { t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue); } }
2. ThreadLocal 的getMap、createMap实现
/** * Get the map associated with a ThreadLocal. Overridden in * InheritableThreadLocal. * * @param t the current thread * @return the map */ ThreadLocalMap getMap(Thread t) { return t.threadLocals; } /** * Create the map associated with a ThreadLocal. Overridden in * InheritableThreadLocal. * * @param t the current thread * @param firstValue value for the initial entry of the map */ void createMap(Thread t, T firstValue) { t.threadLocals = new ThreadLocalMap(this, firstValue); }
通过上面的代码我们可以看到InheritableThreadLocal 重写了childValue, getMap,createMap三个方法,
当我们往里面set值的时候,值保存到了inheritableThreadLocals里面,而不是之前的threadLocals。
三、问题:为什么当创建子线程时,可以获取到上个线程里的threadLocal中的值呢?
原因就是在新创建线程的时候,会把之前线程的inheritableThreadLocals赋值给新线程的inheritableThreadLocals,通过这种方式实现了数据的传递。
代码关键点:
1. Thread#init
if (parent.inheritableThreadLocals != null) this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
2. ThreadLocal.createInheritedMap
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) { return new ThreadLocalMap(parentMap); } private ThreadLocalMap(ThreadLocalMap parentMap) { Entry[] parentTable = parentMap.table; int len = parentTable.length; setThreshold(len); table = new Entry[len]; for (int j = 0; j < len; j++) { Entry e = parentTable[j]; if (e != null) { @SuppressWarnings("unchecked") ThreadLocal<Object> key = (ThreadLocal<Object>) e.get(); if (key != null) { Object value = key.childValue(e.value); Entry c = new Entry(key, value); int h = key.threadLocalHashCode & (len - 1); while (table[h] != null) h = nextIndex(h, len); table[h] = c; size++; } } } }