• FrameBuffer系列 之 相关结构与结构体




    linux中,fb设备驱动的源码主要在Fb.h (linux2.6.28includelinux)Fbmem.c(linux2.6.28driversvideo)两个文件中,它们是fb设备驱动的中间层,为上层提供系统调用,为底层驱动提供接口。


    fb.h文件中有fb驱动需要使用的很多结构,我们先对这些结构体进行说明:


    1.  帧缓冲区描述符fb_info


    一个帧缓冲区对应一个struct fb_info结构,它包括了帧缓冲设备的属性和操作的完整集合,每个帧设备都有一个fb_info结构体。源码如下:


    struct fb_info {

           atomic_tcount;

           intnode;

           intflags;

           structmutex lock;             /* Lock foropen/release/ioctl funcs */

           structmutex mm_lock;              /* Lock forfb_mmap and smem_* fields */

           structfb_var_screeninfo var;    /* Current var缓冲区的可变参数 */

           structfb_fix_screeninfo fix;       /* Currentfix缓冲区的固定参数*/

           structfb_monspecs monspecs;/* Current Monitorspecs当前显示器标示*/

           structwork_struct queue; /* Framebuffer eventqueue 帧缓冲事件队列*/

           structfb_pixmap pixmap; /* Image hardwaremapper图像硬件mapper*/

           structfb_pixmap sprite;    /* Cursor hardwaremapper光标硬件mapper */

           structfb_cmap cmap;               /* Currentcmap */

           structlist_head modelist;     /* mode list */

           structfb_videomode *mode;     /* current mode 当前视频模式*/

     

    #ifdef CONFIG_FB_BACKLIGHT /*如果配置了LCD支持背光灯 */

           /*assigned backlight device */

           /*set before framebuffer registration,

             remove after unregister */

           structbacklight_device *bl_dev;

     

           /*Backlight level curve */

           structmutex bl_curve_mutex;   

           u8bl_curve[FB_BACKLIGHT_LEVELS];

    #endif

    #ifdef CONFIG_FB_DEFERRED_IO

           structdelayed_work deferred_work;

           structfb_deferred_io *fbdefio;

    #endif

     

           structfb_ops *fbops;/*帧缓冲区操作函数*/

           structdevice *device;       /* This is theparent 父设备 */

           structdevice *dev;            /* This is thisfb devicefb设备*/

           intclass_flag;                   /* privatesysfs flags */

    #ifdef CONFIG_FB_TILEBLITTING

           structfb_tile_ops *tileops;   /* Tile Blitting*/

    #endif

           char__iomem *screen_base;   /* Virtualaddress */

           unsignedlong screen_size;      /* Amount ofioremapped VRAM or 0 */

           void*pseudo_palette;               /* Fakepalette of 16 colors16位调色板*/

    #define FBINFO_STATE_RUNNING0

    #define FBINFO_STATE_SUSPENDED   1

           u32state;                 /* Hardware statei.e suspend */

           void*fbcon_par;               /* fbconuse-only private area */

           /*From here on everything is device dependent */

           void*par;

           /*we need the PCI or similar aperture base/size not

             smem_start/size as smem_start may just be anobject

             allocated inside the aperture so may notactually overlap */

           structapertures_struct {

                    unsignedint count;

                    structaperture {

                            resource_size_tbase;

                            resource_size_tsize;

                    }ranges[0];

           }*apertures;

    };


     

    2.  帧缓冲区操作符表fb_ops


    fb_ops结构体用来实现对帧缓冲设备的操作,这些函数需要驱动开发人员编写,


    /*

     * Frame bufferoperations

     *

     * LOCKING NOTE: thosefunctions must _ALL_ be called with the console

     * semaphore held, thisis the only suitable locking mechanism we have

     * in 2.6. Some may becalled at interrupt time at this point though.

     *

     * The exception tothis is the debug related hooks. Puttingthe fb

     * into a debug state(e.g. flipping to the kernel console) and restoring

     * it must be done in alock-free manner, so low level drivers should

     * keep track of theinitial console (if applicable) and may need to

     * perform direct,unlocked hardware writes in these hooks.

     */

     

    struct fb_ops {

           /* open/releaseand usage marking */

           struct module*owner;

           /*打开与释放操作 */

           int(*fb_open)(struct fb_info *info, int user);

           int(*fb_release)(struct fb_info *info, int user);

     

           /* Forframebuffers with strange non linear layouts or that do not

            * work with normal memory mapped access针对非线性布局或标准内存映射无法访问

            */

           ssize_t (*fb_read)(structfb_info *info, char __user *buf,

                              size_t count, loff_t *ppos);

           ssize_t(*fb_write)(struct fb_info *info, const char __user *buf,

                               size_t count, loff_t *ppos);

           /* checks varand eventually tweaks it to something supported,

            * DO NOT MODIFY PAR

     *检测帧缓冲区可变变量,并调整为可用值*/

           int(*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);

     

           /* set the videomode according to info->var设置视频模式 */

           int(*fb_set_par)(struct fb_info *info);

     

           /* set colorregister设置color寄存器*/

           int(*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,

                               unsigned blue, unsigned transp, structfb_info *info);

     

           /* set colorregisters in batch批量设置color寄存器,设置颜色表 */

           int(*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);

     

           /* blank display空白显示*/

           int(*fb_blank)(int blank, struct fb_info *info);

     

           /* pan displaypan显示*/

           int(*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);

     

           /* Draws arectangle画矩形*/

           void(*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);

           /* Copy datafrom area to another复制缓存区数据到指定区域 */

           void(*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);

           /* Draws a imageto the display在帧缓冲区显示一个图片 */

           void(*fb_imageblit) (struct fb_info *info, const struct fb_image *image);

     

           /* Draws cursor光标绘制*/

           int (*fb_cursor)(struct fb_info *info, struct fb_cursor *cursor);

     

           /* Rotates thedisplay旋转显示*/

           void(*fb_rotate)(struct fb_info *info, int angle);

     

           /* wait for blitidle, optional 等待blit空闲,可选*/

           int(*fb_sync)(struct fb_info *info);

     

           /* perform fbspecific ioctl (optional)fb特定的ioctl操作*/

           int(*fb_ioctl)(struct fb_info *info, unsigned int cmd,

                            unsignedlong arg);

     

           /* Handle 32bitcompat ioctl (optional) */

           int(*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,

                            unsignedlong arg);

     

           /* perform fbspecific mmapfb特定的mmap操作*/

           int(*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);

     

           /* getcapability given var */

           void(*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,

                               struct fb_var_screeninfo *var);

     

           /* teardown anyresources to do with this framebuffer */

           void(*fb_destroy)(struct fb_info *info);

     

           /* called at KDBenter and leave time to prepare the console */

           int(*fb_debug_enter)(struct fb_info *info);

           int(*fb_debug_leave)(struct fb_info *info);

    };



    3.  帧缓冲区固定参数描述符


    fb_fix_screeninfo结构体中,记录了用户不能修改的固定显示控制器参数。这些固定的参数如缓冲区的物理地址、缓冲区的长度等等。


    struct fb_fix_screeninfo {

           char id[16];                       /* identification stringeg "TT Builtin" */

           unsigned longsmem_start;      /* Start of frame buffermemFB开始的位置*/

                                             /*(physical address)物理地址 */

           __u32 smem_len;                     /* Length of frame buffermemFB的长度*/

           __u32 type;                       /* see FB_TYPE_*   FB类型  */

           __u32 type_aux;               /* Interleave for interleavedPlanes分界*/

           __u32 visual;                    /* see FB_VISUAL_*FB使用的色彩模式       */

           __u16 xpanstep;/*zero if no hardware panning 没有硬件panning0*/

           __u16 ypanstep;               /* zero if no hardwarepanning */

           __u16 ywrapstep;             /* zero if no hardware ywrap   */

           __u32line_length;            /* length of aline in bytes 1行的字节数 */

           unsigned longmmio_start;       /* Start of MemoryMapped I/O */

                    /*(physical address)内存IO映射的开始位置 物理地址*/

           __u32 mmio_len;                      /* Length of MemoryMapped I/O 长度*/

           __u32 accel;                     /* Indicate to driverwhich */

                                             /* specific chip/card we have  */

           __u16reserved[3];           /* Reserved forfuture compatibility */

    };


    4.  帧缓冲区可变参数描述符


    fb_var_screeninfo结构体中存储了用户可以修改的显示器控制参数,例如屏幕分辨率、透明度等等


    struct fb_var_screeninfo {

           __u32 xres;                       /* visible resolution   可见解析度,即分辨率*/

           __u32 yres;

           __u32xres_virtual;           /* virtual resolution   虚拟解析度     */

           __u32yres_virtual;

           __u32 xoffset;                   /* offset from virtual tovisible */

           __u32 yoffset;                   /* resolution     虚拟与可见之间的偏移   */

     

           __u32bits_per_pixel;        /* guess what           每像素位数     */

           __u32 grayscale;      /* != 0 Graylevels instead of colors0时为灰度 */

     

           structfb_bitfield red;/* bitfield in fb mem iftrue color, */

           structfb_bitfield green;     /* else onlylength is significant */

           structfb_bitfield blue; /*RGB位域 */

           struct fb_bitfieldtransp;    /* transparency 透明度*/

     

           __u32 nonstd;  /* != 0 Non standard pixel format !=0非标准像素格式*/

     

           __u32 activate;         /* see FB_ACTIVATE_*            */

     

           __u32 height;                    /* height of picture inmm mm中的屏幕高度 */

           __u32 width;                     /* width of picture inmm mm中的屏幕宽度  */

     

           __u32accel_flags;            /* (OBSOLETE) seefb_info.flags标示 */

     

           /* Timing: Allvalues in pixclocks, except pixclock (of course) */

           __u32 pixclock;/* pixel clock in ps (pico seconds) 像素时钟皮秒*/

    /*  行切换:绘图与同步间的延时 */

           __u32left_margin;   /* time from sync topicture */

           __u32right_margin;/* time from picture to sync */

          /*   帧切换:绘图与同步间的延时 */

           __u32upper_margin;/* time from sync to picture */

           __u32lower_margin;

           __u32 hsync_len;             /* length of horizontal sync       水平同步长度*/

           __u32 vsync_len;              /* length of vertical sync垂直同步长度*/

           __u32 sync;                      /* see FB_SYNC_*           */

           __u32 vmode;                   /* see FB_VMODE_*        */

           __u32 rotate;   /* angle we rotate counter clockwise顺时针旋转的角度*/

           __u32reserved[5];           /* Reserved forfuture compatibility */

    }


     

    5.  帧缓冲区调色板描述符


    fb_cmap结构体中记录了颜色板信息,即调色板信息。,用户空间可以通过ioctl()FBIOGETCMAPFBIOPUTCMAP命令读取或设定颜色表。


    struct fb_cmap {

          __u32 start;               /* First entry 第一个颜色入口*/

          __u32 len;                  /* Number of entries 元素个数*/

          __u16 *red;                /* Red values      RGB的值*/

          __u16 *green;

          __u16 *blue;

          __u16 *transp;                  /* transparency, can be NULL透明度*/

    };


    120524163414862


    上面这些结构体之间有什么关系呢?看下图:


    120524163414863


    6.  帧缓冲区像素描述符


    fb_bitfield结构体描述每一像素显示缓冲区的组织方式,包含位域偏移、位域长度和MSB指示,


    /* Interpretation of offset for color fields: All offsets arefrom the right,

     * inside a"pixel" value, which is exactly 'bits_per_pixel' wide (means: you

     * can use the offsetas right argument to <<). A pixel afterwards is a bit

     * stream and iswritten to video memory as that unmodified.

     *

     * For pseudocolor:offset and length should be the same for all color

     * components. Offsetspecifies the position of the least significant bit

     * of the palletteindex in a pixel value. Length indicates the number

     * of available paletteentries (i.e. # of entries = 1 << length).

     */

    struct fb_bitfield {

          __u32 offset;              /* beginning of bitfield位于偏移*/

          __u32 length;                    /* length of bitfield     位域长度   */

          __u32 msb_right;       /* != 0 : Most significant bit is */

                                      /*rightMSB */

    };




     

    FrameBuffer系列 之 介绍


    http://blog.csdn.net/younger_china/article/details/14479859


    FrameBuffer系列 之 相关结构与结构体


    http://blog.csdn.net/younger_china/article/details/14480967


    FrameBuffer系列 之 简单编程


    http://blog.csdn.net/younger_china/article/details/14236251


    FrameBuffer系列 显示图片


    http://blog.csdn.net/younger_china/article/details/14481755


    FrameBuffer系列 一点资源


    http://blog.csdn.net/younger_china/article/details/14482049



    

    
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  • 原文地址:https://www.cnblogs.com/youngerchina/p/5624536.html
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