• DirectFB 之 字体显示(2)


    框架


    示例代码

    /**********************************************
     * Author: younger.liucn@hotmail.com
     * File name: dfbFont.c
     * Description:  dfbFont
     * Version, Desc
     *  1.1    Created
     *  1.2    add config
     **********************************************/
    
    #include <stdio.h>
    #include <stdlib.h>
    #include <unistd.h>
    #include <fcntl.h>
    #include <errno.h>
    #include <string.h>
    
    #include <time.h>
    #include <sys/time.h>
    #include <directfb.h>
    
    #include "dfbFont.h"
    
    /* config information */
    
    
    /*********************************************************
     * log flags and func of debug and error infor.[Begin]
     ********************************************************/
    //#define DFB_SYS_LAYER
    //#define _DFB_DEBUG_
    
    #define DFB_FONT_TYPE_1 "/home/liuyiy/DFB/Font/data/decker.ttf"
    
    #define WINDOW_TEXT_LEN_X_PER	(0.5)
    #define WINDOW_TEXT_LEN_Y_PER	(0.1)
    #define WINDOW_TEXT_OFFSET_X_PER	(0.25)
    #define WINDOW_TEXT_OFFSET_Y_PER	(0.75)
    
    #ifdef _DFB_DEBUG_
    #define DFB_DEBUG(format, ...)    do {       
        printf("[BootAnimation:%4dL]DEBUG: "format, __LINE__, ##__VA_ARGS__);  
    } while (0)
    #else
    #define DFB_DEBUG(format, ...)    do {} while (0)
    #endif
    
    #define DFB_NOTICE(format, ...)    do {       
        printf("[BootAnimation:%4dL]INFO: "format, __LINE__, ##__VA_ARGS__);  
    } while (0)
    
    #define DFB_ERROR(format, ...)    do {       
        printf("[BootAnimation:%4dL]ERROR: "format, __LINE__, ##__VA_ARGS__);  
    } while (0)
    /*********************************************************
     * log flags and func of debug and error infor.[End]
     ********************************************************/
    
    /*********************************************************
     * Data structure and Global variants [Begin]
     ********************************************************/
    /* 使用directFB画图所需的四个DFB资源 */
    struct AnimationDsc {
        IDirectFB               *dfb;
        IDirectFBDisplayLayer	*layer;
        IDirectFBWindow			*window;
        IDirectFBSurface		*surface;
        IDirectFBFont 			*font;
    };
    static struct AnimationDsc badsc;
    
    
    static char *testString = "Hello world! This is DirectFB!";
    /*********************************************************
     * Data structure and Global variants [End]
     ********************************************************/
     
    /*********************************************************
     * Some functions help animation [Begin]
     ********************************************************/
    
    /*********************************************************
     * Some functions help animation [End]
     ********************************************************/
    
    void freeResources()
    {
        /* Release the window's surface. */
        if(badsc.surface)
            badsc.surface->Release(badsc.surface);
        /* Release the window. */
        if (badsc.window)
            badsc.window->Release(badsc.window);
        /* Release the layer. */
        if (badsc.layer)
            badsc.layer->Release(badsc.layer);
    
        badsc.dfb->Release(badsc.dfb);
    
        return ;
    }
    
    static void initResources(int argc, char **argv)
    {
        DFBResult ret;
        badsc.window	= NULL;
        badsc.surface	= NULL;
        badsc.dfb	    = NULL;
        IDirectFB *dfb  = NULL;
        DFBWindowDescription	desc;
        DFBDisplayLayerConfig	config;
    
    	/* 初始化DirectFB */
        DirectFBInit(&argc, &argv);
        DirectFBCreate(&dfb);
        if (!dfb) {
            DFB_ERROR("directfb interface is NULL
    ");
            return ;
        }
        badsc.dfb = dfb;
    
        /* 初始化 display layer:其中DFB_LAYERID_USING设置为0.*/
        ret = badsc.dfb->GetDisplayLayer(badsc.dfb, DFB_LAYERID_USING, &(badsc.layer));
        if(ret != (DFBResult)DFB_OK) {
            DFB_ERROR("Get layer(%d) failed!
    ", DFB_LAYERID_USING);
            goto fail;
        } else {
            DFB_DEBUG("Get layer(%d) independently.
    ", DFB_LAYERID_USING);
        }
    
        /* 获取display layer的配置,. */
        badsc.layer->GetConfiguration(badsc.layer, &config);
    
        /* 设置window参数,并创建Window */
        desc.flags   = (DFBWindowDescriptionFlags)(DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS | DWDESC_OPTIONS);
        DFB_NOTICE("Layer Screen width %d, height %d !
    ", config.width, config.height);
        desc.posx    = WINDOW_TEXT_OFFSET_X_PER * config.width;
        desc.posy    = WINDOW_TEXT_OFFSET_Y_PER * config.height;
        desc.width   = WINDOW_TEXT_LEN_X_PER * config.width;
        desc.height  = WINDOW_TEXT_LEN_Y_PER * config.height;
        desc.caps    = (DFBWindowCapabilities)(DWCAPS_NODECORATION);
        desc.options = (DFBWindowOptions) (DWOP_GHOST);
        ret = badsc.layer->CreateWindow(badsc.layer, &desc, &(badsc.window));
        if(ret != (DFBResult)DFB_OK) {
            DFB_ERROR("Create window failed!
    ");
            goto fail;
        }
    
    	/* 设置透明度 */
        ret = badsc.window->SetOpacity(badsc.window, 0xFF);
        if(ret != (DFBResult)DFB_OK) {
            DFB_ERROR("SetOpacity failed!
    ");
            goto fail;
        }
    
        /* 获取window的surface. */
        ret = badsc.window->GetSurface(badsc.window, &(badsc.surface));
        if(ret != (DFBResult)DFB_OK) {
            DFB_ERROR("SetOpacity failed!
    ");
            goto fail;
        }
    
        return ;
    fail:
        freeResources();
        return ;
    }
    
    
    /* font init */
    static initFont()
    {
        DFBFontDescription font_desc;
        font_desc.flags = DFDESC_HEIGHT;
        font_desc.height = 30;
    	badsc.dfb->CreateFont(badsc.dfb, DFB_FONT_TYPE_1, &font_desc, &badsc.font);
    
    	return ;
    }
    
    static void flipText(IDirectFBFont* font, IDirectFBSurface* surface, char* str) {
        int w = 0, h = 0;
    
        surface->GetSize(surface, &w, &h);
        surface->Clear(surface, 0x0, 0x0, 0x0, 0xff);
        surface->SetFont(surface, font);
    	/* 设置前景颜色 */
        surface->SetColor(surface, 0x00, 0xFF, 0x00, 0xFF);
        surface->DrawString(surface, str, strlen(str), w / 2, h / 2, DSTF_CENTER);
        /* 变换、更新surface buffer */
    	surface->Flip(surface, NULL, DSFLIP_WAITFORSYNC);
    	return ;
    }
    
    static void doMovie()
    {
        int ret = 0, i = 0;
        int width = 0, height = 0;
        struct timespec before_draw, after_draw;
        unsigned long elapsed_msec = 0, total_msec = 0;
        IDirectFBSurface *primary = badsc.surface;
        IDirectFBSurface *bg_sfc = NULL;
    
        DFB_NOTICE("Animation start ...
    ");
    	flipText(badsc.font, primary, testString);
    	usleep(2*1000*1000);
    
    out:
        primary->SetColor(primary, 0, 0, 0, 0);
        primary->Clear(primary, 0, 0, 0, 0);
        primary->Flip(primary, NULL, DSFLIP_WAITFORSYNC);
        DFB_NOTICE("Animation exit with black screen...
    ");
    
        return ;
    }
    int main(int argc, char **argv)
    {
        DFB_NOTICE("Animation entry.
    ");
        initResources(argc, argv);
    	initFont();
        doMovie();
        freeResources();
    
        DFB_NOTICE("Animation exit.
    ");
        return 0;
    }


    作者:Younger Liu,

    本作品采用知识共享署名-非商业性使用-相同方式共享 3.0 未本地化版本许可协议进行许可。


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  • 原文地址:https://www.cnblogs.com/youngerchina/p/5624447.html
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