• half-socket


    client:

    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <signal.h>
    #include <stdio.h>
    #include <unistd.h>
    #include <string.h>
    #include <stdlib.h>
    #include <iostream>
    using namespace std;
    
    #define bufsize 1024
    
    
    int main(int argc,char* argv[])
    {
    	const char* ip = argv[1];
    	int port = atoi(argv[2]);
    	
    	struct sockaddr_in server_address;
    	memset(&server_address,0,sizeof(server_address));
    	server_address.sin_family = AF_INET;
    	server_address.sin_port = htons(port);
    	inet_pton(AF_INET,ip,&server_address.sin_addr);
    	
    	int sockfd = socket(AF_INET,SOCK_STREAM,0);
    	//int sockfd1 = socket(AF_INET,SOCK_STREAM,0);
    	if(sockfd<0){cout<<"socket failed"<<endl;}
    
    	int connfd = connect(sockfd,(struct sockaddr*)&server_address,sizeof(server_address));
    	if(connfd<0){cout<<"connect failed"<<endl;}
    	char buffer_recv[bufsize];
    	char buffer_send[bufsize];
    	while(1){
    		memset(buffer_send,0,bufsize);
    		memset(buffer_recv,0,bufsize);
    	
    		cout<<"client:";
    		fgets(buffer_send,bufsize-1,stdin);
    		send(sockfd,buffer_send,strlen(buffer_send),0);
    
    		int num = recv(sockfd,buffer_recv,bufsize-1,0);
    		cout<<"server:"<<buffer_recv<<endl;
    		}
    close(connfd);
    close(sockfd);
    return 0;
    }
    

    server:

    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <signal.h>
    #include <assert.h>
    #include <stdio.h>
    #include <string.h>
    #include <unistd.h>
    #include <string.h>
    #include <stdlib.h>
    #include <errno.h>
    #include <iostream>
    using namespace std;
    
    #define bufsize 1024
    //#define port 8888
    #define backlog 10
    
    int main(int argc,char* argv[])
    {
    	const char* ip = argv[1];
    	int port = atoi(argv[2]);
    
    	
    	struct sockaddr_in address;
    	bzero(&address,sizeof(address));//qing ling 
    	address.sin_family = AF_INET;
    	address.sin_port = htons(port);
    	//address.sin_addr.s_addr = INADDR_ANY;
    	inet_pton(AF_INET,ip,&address.sin_addr);	
    	
    	int sock = socket(AF_INET,SOCK_STREAM,0);
    	if(sock<0){cout<<"socket failed"<<endl;}
    	
    	int ret = bind(sock,(struct sockaddr*)&address,sizeof(address));
    	if(ret < 0){cout<<"bind failed"<<endl;}
    
    	ret = listen(sock,backlog);
    	if(ret < 0){cout<<"listen failed"<<endl;}
    	
    	struct sockaddr_in client ;
    	socklen_t client_addrlength = sizeof(client);
    	
    	int connfd = accept(sock,(struct sockaddr*)&client,&client_addrlength);
    	if(connfd<0){cout<<"connect failed"<<endl;}
    	
    	char buffer_recv[bufsize];
    	char buffer_send[bufsize];
    
    	while(1)
    	{
    		memset(buffer_recv,0,bufsize);
    		memset(buffer_send,0,bufsize);
    
    		int rev = recv(connfd,buffer_recv,bufsize -1 ,0);
    		cout<<"client:"<<buffer_recv<<endl;
    
    		cout<<"server:";
    		fgets(buffer_send,bufsize,stdin);
    		send(connfd,buffer_send,strlen(buffer_send),0);
    		
    		
    	}
    	close(connfd);
    	close(sock);	
    	return 0;
    	
    }
    

      

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  • 原文地址:https://www.cnblogs.com/yjds/p/8981838.html
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