• jquery11源码 animate() : 运动的方法


    {
    var fxNow, timerId,
        rfxtypes = /^(?:toggle|show|hide)$/,
        rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ),
        rrun = /queueHooks$/,
        animationPrefilters = [ defaultPrefilter ],
        tweeners = {
            "*": [function( prop, value ) {
                var tween = this.createTween( prop, value ),
                    target = tween.cur(),
                    parts = rfxnum.exec( value ),
                    unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
    
                    // Starting value computation is required for potential unit mismatches
                    start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
                        rfxnum.exec( jQuery.css( tween.elem, prop ) ),
                    scale = 1,
                    maxIterations = 20;
    
                if ( start && start[ 3 ] !== unit ) {
                    // Trust units reported by jQuery.css
                    unit = unit || start[ 3 ];
    
                    // Make sure we update the tween properties later on
                    parts = parts || [];
    
                    // Iteratively approximate from a nonzero starting point
                    start = +target || 1;
    
                    do {
                        // If previous iteration zeroed out, double until we get *something*
                        // Use a string for doubling factor so we don't accidentally see scale as unchanged below
                        scale = scale || ".5";
    
                        // Adjust and apply
                        start = start / scale;
                        jQuery.style( tween.elem, prop, start + unit );
    
                    // Update scale, tolerating zero or NaN from tween.cur()
                    // And breaking the loop if scale is unchanged or perfect, or if we've just had enough
                    } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
                }
    
                // Update tween properties
                if ( parts ) {
                    start = tween.start = +start || +target || 0;
                    tween.unit = unit;
                    // If a +=/-= token was provided, we're doing a relative animation
                    tween.end = parts[ 1 ] ?
                        start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
                        +parts[ 2 ];
                }
    
                return tween;
            }]
        };
    
    // Animations created synchronously will run synchronously
    function createFxNow() {
        setTimeout(function() {
            fxNow = undefined;
        });
        return ( fxNow = jQuery.now() );
    }
    
    function createTween( value, prop, animation ) {
        var tween,
            collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
            index = 0,
            length = collection.length;
        for ( ; index < length; index++ ) {
            if ( (tween = collection[ index ].call( animation, prop, value )) ) {
    
                // we're done with this property
                return tween;
            }
        }
    }
    
    function Animation( elem, properties, options ) {
        var result,
            stopped,
            index = 0,
            length = animationPrefilters.length,
            deferred = jQuery.Deferred().always( function() {
                // don't match elem in the :animated selector
                delete tick.elem;
            }),
            tick = function() {
                if ( stopped ) {
                    return false;
                }
                var currentTime = fxNow || createFxNow(),
                    remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
                    // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497)
                    temp = remaining / animation.duration || 0,
                    percent = 1 - temp,
                    index = 0,
                    length = animation.tweens.length;
    
                for ( ; index < length ; index++ ) {
                    animation.tweens[ index ].run( percent );
                }
    
                deferred.notifyWith( elem, [ animation, percent, remaining ]);
    
                if ( percent < 1 && length ) {
                    return remaining;
                } else {
                    deferred.resolveWith( elem, [ animation ] );
                    return false;
                }
            },
            animation = deferred.promise({
                elem: elem,
                props: jQuery.extend( {}, properties ),
                opts: jQuery.extend( true, { specialEasing: {} }, options ),
                originalProperties: properties,
                originalOptions: options,
                startTime: fxNow || createFxNow(),
                duration: options.duration,
                tweens: [],
                createTween: function( prop, end ) {
                    var tween = jQuery.Tween( elem, animation.opts, prop, end,
                            animation.opts.specialEasing[ prop ] || animation.opts.easing );
                    animation.tweens.push( tween );
                    return tween;
                },
                stop: function( gotoEnd ) {
                    var index = 0,
                        // if we are going to the end, we want to run all the tweens
                        // otherwise we skip this part
                        length = gotoEnd ? animation.tweens.length : 0;
                    if ( stopped ) {
                        return this;
                    }
                    stopped = true;
                    for ( ; index < length ; index++ ) {
                        animation.tweens[ index ].run( 1 );
                    }
    
                    // resolve when we played the last frame
                    // otherwise, reject
                    if ( gotoEnd ) {
                        deferred.resolveWith( elem, [ animation, gotoEnd ] );
                    } else {
                        deferred.rejectWith( elem, [ animation, gotoEnd ] );
                    }
                    return this;
                }
            }),
            props = animation.props;
    
        propFilter( props, animation.opts.specialEasing );
    
        for ( ; index < length ; index++ ) {
            result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
            if ( result ) {
                return result;
            }
        }
    
        jQuery.map( props, createTween, animation );
    
        if ( jQuery.isFunction( animation.opts.start ) ) {
            animation.opts.start.call( elem, animation );
        }
    
        jQuery.fx.timer(
            jQuery.extend( tick, {
                elem: elem,
                anim: animation,
                queue: animation.opts.queue
            })
        );
    
        // attach callbacks from options
        return animation.progress( animation.opts.progress )
            .done( animation.opts.done, animation.opts.complete )
            .fail( animation.opts.fail )
            .always( animation.opts.always );
    }
    
    //属性的过滤操作
    function propFilter( props, specialEasing ) {
        var index, name, easing, value, hooks;
    
        // camelCase, specialEasing and expand cssHook pass
        for ( index in props ) {
            name = jQuery.camelCase( index );
            easing = specialEasing[ name ];
            value = props[ index ];
            if ( jQuery.isArray( value ) ) {
                easing = value[ 1 ];
                value = props[ index ] = value[ 0 ];
            }
    
            if ( index !== name ) {
                props[ name ] = value;
                delete props[ index ];
            }
    
            hooks = jQuery.cssHooks[ name ];
            if ( hooks && "expand" in hooks ) {
                value = hooks.expand( value );
                delete props[ name ];
    
                // not quite $.extend, this wont overwrite keys already present.
                // also - reusing 'index' from above because we have the correct "name"
                for ( index in value ) {
                    if ( !( index in props ) ) {
                        props[ index ] = value[ index ];
                        specialEasing[ index ] = easing;
                    }
                }
            } else {
                specialEasing[ name ] = easing;
            }
        }
    }
    
    jQuery.Animation = jQuery.extend( Animation, {
    
        tweener: function( props, callback ) {
            if ( jQuery.isFunction( props ) ) {
                callback = props;
                props = [ "*" ];
            } else {
                props = props.split(" ");
            }
    
            var prop,
                index = 0,
                length = props.length;
    
            for ( ; index < length ; index++ ) {
                prop = props[ index ];
                tweeners[ prop ] = tweeners[ prop ] || [];
                tweeners[ prop ].unshift( callback );
            }
        },
    
        prefilter: function( callback, prepend ) {
            if ( prepend ) {
                animationPrefilters.unshift( callback );
            } else {
                animationPrefilters.push( callback );
            }
        }
    });
    
    function defaultPrefilter( elem, props, opts ) {
        /* jshint validthis: true */
        var prop, value, toggle, tween, hooks, oldfire,
            anim = this,
            orig = {},
            style = elem.style,
            hidden = elem.nodeType && isHidden( elem ),
            dataShow = data_priv.get( elem, "fxshow" );
    
        // handle queue: false promises
        if ( !opts.queue ) {
            hooks = jQuery._queueHooks( elem, "fx" );
            if ( hooks.unqueued == null ) {
                hooks.unqueued = 0;
                oldfire = hooks.empty.fire;
                hooks.empty.fire = function() {
                    if ( !hooks.unqueued ) {
                        oldfire();
                    }
                };
            }
            hooks.unqueued++;
    
            anim.always(function() {
                // doing this makes sure that the complete handler will be called
                // before this completes
                anim.always(function() {
                    hooks.unqueued--;
                    if ( !jQuery.queue( elem, "fx" ).length ) {
                        hooks.empty.fire();
                    }
                });
            });
        }
    
        // height/width overflow pass
        if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
            // Make sure that nothing sneaks out
            // Record all 3 overflow attributes because IE9-10 do not
            // change the overflow attribute when overflowX and
            // overflowY are set to the same value
            opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];
    
            // Set display property to inline-block for height/width
            // animations on inline elements that are having width/height animated
            if ( jQuery.css( elem, "display" ) === "inline" &&
                    jQuery.css( elem, "float" ) === "none" ) {
    
                style.display = "inline-block";
            }
        }
    
        if ( opts.overflow ) {
            style.overflow = "hidden";
            anim.always(function() {
                style.overflow = opts.overflow[ 0 ];
                style.overflowX = opts.overflow[ 1 ];
                style.overflowY = opts.overflow[ 2 ];
            });
        }
    
    
        // show/hide pass
        for ( prop in props ) {
            value = props[ prop ];
            if ( rfxtypes.exec( value ) ) {
                delete props[ prop ];
                toggle = toggle || value === "toggle";
                if ( value === ( hidden ? "hide" : "show" ) ) {
    
                    // If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
                    if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
                        hidden = true;
                    } else {
                        continue;
                    }
                }
                orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
            }
        }
    
        if ( !jQuery.isEmptyObject( orig ) ) {
            if ( dataShow ) {
                if ( "hidden" in dataShow ) {
                    hidden = dataShow.hidden;
                }
            } else {
                dataShow = data_priv.access( elem, "fxshow", {} );
            }
    
            // store state if its toggle - enables .stop().toggle() to "reverse"
            if ( toggle ) {
                dataShow.hidden = !hidden;
            }
            if ( hidden ) {
                jQuery( elem ).show();
            } else {
                anim.done(function() {
                    jQuery( elem ).hide();
                });
            }
            anim.done(function() {
                var prop;
    
                data_priv.remove( elem, "fxshow" );
                for ( prop in orig ) {
                    jQuery.style( elem, prop, orig[ prop ] );
                }
            });
            for ( prop in orig ) {
                tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );
    
                if ( !( prop in dataShow ) ) {
                    dataShow[ prop ] = tween.start;
                    if ( hidden ) {
                        tween.end = tween.start;
                        tween.start = prop === "width" || prop === "height" ? 1 : 0;
                    }
                }
            }
        }
    }
    
    function Tween( elem, options, prop, end, easing ) {
        return new Tween.prototype.init( elem, options, prop, end, easing );
    }
    jQuery.Tween = Tween;
    
    Tween.prototype = {
        constructor: Tween,
        init: function( elem, options, prop, end, easing, unit ) {
            this.elem = elem;
            this.prop = prop;
            this.easing = easing || "swing";
            this.options = options;
            this.start = this.now = this.cur();
            this.end = end;
            this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" );
        },
        cur: function() {
            var hooks = Tween.propHooks[ this.prop ];
    
            return hooks && hooks.get ?
                hooks.get( this ) :
                Tween.propHooks._default.get( this );
        },
        //执行运动算法
        run: function( percent ) {
            var eased,
                hooks = Tween.propHooks[ this.prop ];
    
            if ( this.options.duration ) {
                this.pos = eased = jQuery.easing[ this.easing ](
                    percent, this.options.duration * percent, 0, 1, this.options.duration
                );
            } else {
                this.pos = eased = percent;
            }
            this.now = ( this.end - this.start ) * eased + this.start;
    
            if ( this.options.step ) {
                this.options.step.call( this.elem, this.now, this );
            }
    
            if ( hooks && hooks.set ) {
                hooks.set( this );
            } else {
                Tween.propHooks._default.set( this );
            }
            return this;
        }
    };
    
    Tween.prototype.init.prototype = Tween.prototype;
    
    Tween.propHooks = {
        _default: {
            get: function( tween ) {
                var result;
    
                if ( tween.elem[ tween.prop ] != null &&
                    (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) {
                    return tween.elem[ tween.prop ];
                }
    
                // passing an empty string as a 3rd parameter to .css will automatically
                // attempt a parseFloat and fallback to a string if the parse fails
                // so, simple values such as "10px" are parsed to Float.
                // complex values such as "rotate(1rad)" are returned as is.
                result = jQuery.css( tween.elem, tween.prop, "" );
                // Empty strings, null, undefined and "auto" are converted to 0.
                return !result || result === "auto" ? 0 : result;
            },
            set: function( tween ) {
                // use step hook for back compat - use cssHook if its there - use .style if its
                // available and use plain properties where available
                if ( jQuery.fx.step[ tween.prop ] ) {
                    jQuery.fx.step[ tween.prop ]( tween );
                } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) {
                    jQuery.style( tween.elem, tween.prop, tween.now + tween.unit );
                } else {
                    tween.elem[ tween.prop ] = tween.now;
                }
            }
        }
    };
    
    // Support: IE9
    // Panic based approach to setting things on disconnected nodes
    
    Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {
        set: function( tween ) {
            if ( tween.elem.nodeType && tween.elem.parentNode ) {
                tween.elem[ tween.prop ] = tween.now;
            }
        }
    };
    
    jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
        var cssFn = jQuery.fn[ name ];//之前的方法
        jQuery.fn[ name ] = function( speed, easing, callback ) {
            return speed == null || typeof speed === "boolean" ?
                cssFn.apply( this, arguments ) ://有参数调用原来的
                this.animate( genFx( name, true ), speed, easing, callback );//没参数调用animate,genFx( name, true )返回一个json:{ width : 'hide' , height : 'hide' , opacity : 'hide' }
        };
    });
    
    jQuery.fn.extend({
        fadeTo: function( speed, to, easing, callback ) {
    
            // 如果是隐藏,设置透明度是0再显示,再做动画。
            return this.filter( isHidden ).css( "opacity", 0 ).show()
    
                // animate to the value specified
                .end().animate({ opacity: to }, speed, easing, callback );
        },
        
        /*$('#div1').animate({ height : 300 },1000);
        //配置写运动
        $('#div1').animate({ width : 400 },{
            duration : 'slow',  //速度慢速
            easing : 'linear',  //匀速
            complete : function(){  //完成回调
                alert(111);
            }
        });*/
        animate: function( prop, speed, easing, callback ) {
            var empty = jQuery.isEmptyObject( prop ),
                optall = jQuery.speed( speed, easing, callback ),//参数做配置
                doAnimation = function() {
                    // Operate on a copy of prop so per-property easing won't be lost
                    var anim = Animation( this, jQuery.extend( {}, prop ), optall );
    
                    // Empty animations, or finishing resolves immediately
                    if ( empty || data_priv.get( this, "finish" ) ) {
                        anim.stop( true );
                    }
                };
                doAnimation.finish = doAnimation;
    
            return empty || optall.queue === false ?
                this.each( doAnimation ) ://遍历函数
                this.queue( optall.queue, doAnimation );//入队,doAnimation入队的每一个函数
        },
        stop: function( type, clearQueue, gotoEnd ) {
            var stopQueue = function( hooks ) {
                var stop = hooks.stop;
                delete hooks.stop;
                stop( gotoEnd );
            };
    
            if ( typeof type !== "string" ) {
                gotoEnd = clearQueue;
                clearQueue = type;
                type = undefined;
            }
            if ( clearQueue && type !== false ) {//true
                this.queue( type || "fx", [] );//队列清空
            }
    
            return this.each(function() {
                var dequeue = true,
                    index = type != null && type + "queueHooks",
                    timers = jQuery.timers,
                    data = data_priv.get( this );
    
                if ( index ) {
                    if ( data[ index ] && data[ index ].stop ) {
                        stopQueue( data[ index ] );
                    }
                } else {
                    for ( index in data ) {
                        if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
                            stopQueue( data[ index ] );
                        }
                    }
                }
    
                for ( index = timers.length; index--; ) {
                    if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
                        timers[ index ].anim.stop( gotoEnd );
                        dequeue = false;
                        timers.splice( index, 1 );
                    }
                }
    
                // start the next in the queue if the last step wasn't forced
                // timers currently will call their complete callbacks, which will dequeue
                // but only if they were gotoEnd
                if ( dequeue || !gotoEnd ) {
                    jQuery.dequeue( this, type );
                }
            });
        },
        finish: function( type ) {
            if ( type !== false ) {
                type = type || "fx";
            }
            return this.each(function() {
                var index,
                    data = data_priv.get( this ),
                    queue = data[ type + "queue" ],
                    hooks = data[ type + "queueHooks" ],
                    timers = jQuery.timers,
                    length = queue ? queue.length : 0;
    
                // enable finishing flag on private data
                data.finish = true;
    
                // empty the queue first
                jQuery.queue( this, type, [] );
    
                if ( hooks && hooks.stop ) {
                    hooks.stop.call( this, true );
                }
    
                // look for any active animations, and finish them
                for ( index = timers.length; index--; ) {
                    if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
                        timers[ index ].anim.stop( true );
                        timers.splice( index, 1 );
                    }
                }
    
                // look for any animations in the old queue and finish them
                for ( index = 0; index < length; index++ ) {
                    if ( queue[ index ] && queue[ index ].finish ) {
                        queue[ index ].finish.call( this );
                    }
                }
    
                // turn off finishing flag
                delete data.finish;
            });
        }
    });
    
    // 创建json:{ width : 'hide' , height : 'hide' , opacity : 'hide' }
    function genFx( type, includeWidth ) {
        var which,
            attrs = { height: type },
            i = 0;
    
        // if we include width, step value is 1 to do all cssExpand values,
        // if we don't include width, step value is 2 to skip over Left and Right
        includeWidth = includeWidth? 1 : 0;
        //
        for( ; i < 4 ; i += 2 - includeWidth ) {
            which = cssExpand[ i ];
            attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
        }
    
        if ( includeWidth ) {
            attrs.opacity = attrs.width = type;
        }
    
        return attrs;
    }
    
    // Generate shortcuts for custom animations
    jQuery.each({
        slideDown: genFx("show"),
        slideUp: genFx("hide"),
        slideToggle: genFx("toggle"),
        fadeIn: { opacity: "show" },
        fadeOut: { opacity: "hide" },
        fadeToggle: { opacity: "toggle" }
    }, function( name, props ) {
        jQuery.fn[ name ] = function( speed, easing, callback ) {
            return this.animate( props, speed, easing, callback );
        };
    });
    
    jQuery.speed = function( speed, easing, fn ) {
        var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
            complete: fn || !fn && easing ||
                jQuery.isFunction( speed ) && speed,
            duration: speed,
            easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
        };
    
        ////jQuery.fx.off = true;  //关闭页面所有的运动,运动时间为0,
        opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
        /*jQuery.fx.speeds = {
            slow: 600,
            fast: 200,
            // Default speed
            _default: 400
        };*/
            opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;
    
        // normalize opt.queue - true/undefined/null -> "fx"
        if ( opt.queue == null || opt.queue === true ) {
            opt.queue = "fx";
        }
    
        // 自己写的complete
        opt.old = opt.complete;
    
        opt.complete = function() {
            if ( jQuery.isFunction( opt.old ) ) {
                opt.old.call( this );
            }
    
            if ( opt.queue ) {
                jQuery.dequeue( this, opt.queue );
            }
        };
    
        return opt;
    };
    
    jQuery.easing = {
        linear: function( p ) {
            return p;
        },
        swing: function( p ) {
            return 0.5 - Math.cos( p*Math.PI ) / 2;
        }
    };
    
    jQuery.timers = [];
    jQuery.fx = Tween.prototype.init;
    jQuery.fx.tick = function() {
        var timer,
            timers = jQuery.timers,
            i = 0;
    
        fxNow = jQuery.now();
    
        for ( ; i < timers.length; i++ ) {
            timer = timers[ i ];
            // Checks the timer has not already been removed
            if ( !timer() && timers[ i ] === timer ) {
                timers.splice( i--, 1 );
            }
        }
    
        if ( !timers.length ) {
            jQuery.fx.stop();//停止运动
        }
        fxNow = undefined;
    };
    
    jQuery.fx.timer = function( timer ) {
        if ( timer() && jQuery.timers.push( timer ) ) {
            jQuery.fx.start();
        }
    };
    
    jQuery.fx.interval = 13;
    
    jQuery.fx.start = function() {
        if ( !timerId ) {
            timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
        }
    };
    
    jQuery.fx.stop = function() {
        clearInterval( timerId );
        timerId = null;
    };
    
    jQuery.fx.speeds = {
        slow: 600,
        fast: 200,
        // Default speed
        _default: 400
    };
    }
    /
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  • 原文地址:https://www.cnblogs.com/yaowen/p/6957576.html
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