• 集合-LinkList


    参考:http://www.cnblogs.com/skywang12345/p/3308807.html

    Consumer.class   消费者接口

    参考:https://www.jianshu.com/p/63771441ba31

               https://blog.csdn.net/qq_28410283/article/details/80618456

    public class ConsumerTest {
        public static void main(String[] args) {
            //testConsumer();
            testAndThen();
        }
        
        public static void testConsumer(){
            Consumer<Integer> square=x->System.out.println("print square: "+x*x);
            square.accept(2);
        }
        
        public static void testAndThen() {
            Consumer<Integer> consumer1=x->System.out.println("first x :"+x);
            Consumer<Integer> consumer2=x->{
                System.out.println("second x: "+x);
                throw new NullPointerException("throw exception test");
            };
            Consumer<Integer> consumer3=x->System.out.println("third x: "+x);
            consumer1.andThen(consumer2).andThen(consumer3).accept(1);
        }
    }

    函数式编程与lambda表达式:

        https://www.cnblogs.com/snowInPluto/p/5981400.html

        https://www.cnblogs.com/Dorae/p/7769868.html

        https://www.cnblogs.com/CarpenterLee/p/6729368.html

    LinkList.class       public boolean addAll(int index, Collection<? extends E> c) 

        public boolean addAll(int index, Collection<? extends E> c) { 将一个集合c插入到链表中,index的位置
            checkPositionIndex(index);
            Object[] a = c.toArray();
            int numNew = a.length;
            if (numNew == 0)
                return false;
    
            Node<E> pred, succ;
            if (index == size) { 若是插入到最后一个元素的后面  
                succ = null;     这个元素指向null
                pred = last;     这个元素的前向指针指向之前的最后一个元素
            } else {
                succ = node(index);  这个元素后向指针指向原来index处的元素
                pred = succ.prev;    这个元素前向指针指向原来index处元素的前一个元素
            }
    
            for (Object o : a) {  将这些元素挨个的插入进链表
                @SuppressWarnings("unchecked") E e = (E) o;
                Node<E> newNode = new Node<>(pred, e, null);  将插元素的前向指针指向前一个元素
                if (pred == null)
                    first = newNode;
                else
                    pred.next = newNode; 将前一个元素的后向指针指向当前插入的元素
                pred = newNode; 往后移一位
            }
    
            if (succ == null) {
                last = pred;
            } else {
                pred.next = succ;
                succ.prev = pred;
            }
    
            size += numNew;
            modCount++;
            return true;
        }
        Node<E> node(int index) {  这里采用二分法去查找 链表上第index个元素
            // assert isElementIndex(index);
            if (index < (size >> 1)) {
                Node<E> x = first;
                for (int i = 0; i < index; i++) 从链表第一个元素开始往后查找
                    x = x.next;
                return x;
            } else {
                Node<E> x = last;
                for (int i = size - 1; i > index; i--)  从链表最后一个往前查找
                    x = x.prev;
                return x;
            }
        }
    每一个链表节点的数据结构:
        private static class Node<E> {
            E item; 当前元素
            Node<E> next;  下一个元素
            Node<E> prev;  上一个元素
    
            Node(Node<E> prev, E element, Node<E> next) {
                this.item = element; 
                this.next = next;
                this.prev = prev;
            }
        }
        private E unlinkFirst(Node<E> f) {  将第一个元素从链表的关联中去除 
            // assert f == first && f != null;
            final E element = f.item;
            final Node<E> next = f.next;
            f.item = null;
            f.next = null; // help GC
            first = next;
            if (next == null)
                last = null;
            else
                next.prev = null;
            size--;
            modCount++;
            return element;
        }
        /**
         * Unlinks non-null last node l.
         */
        private E unlinkLast(Node<E> l) {  将最后一个元素从链表的关联中去除
            // assert l == last && l != null;
            final E element = l.item;
            final Node<E> prev = l.prev;
            l.item = null;
            l.prev = null; // help GC
            last = prev;
            if (prev == null)
                first = null;
            else
                prev.next = null;
            size--;
            modCount++;
            return element;
        }
        private void linkFirst(E e) {  创建一个新的节点,与第一个节点关联起来
            final Node<E> f = first;
            final Node<E> newNode = new Node<>(null, e, f);  创建的新节点后向指针指向第一个节点
            first = newNode;
            if (f == null)
                last = newNode;
            else
                f.prev = newNode; 将第一个节点对的前向指针指向新创建的节点
            size++;
            modCount++;
        }
    
        /**
         * Links e as last element.
         */
        void linkLast(E e) {  创建一个新的节点,与最后一个节点关联起来
            final Node<E> l = last;
            final Node<E> newNode = new Node<>(l, e, null); 将新创建的节点指向最后的节点
            last = newNode;
            if (l == null)
                first = newNode;
            else
                l.next = newNode; 将那个最后的节点指向新创建的节点
            size++;
            modCount++;
        }
        public int indexOf(Object o) { 返回元素o在链表中的索引 若是不存在则返回-1
            int index = 0;
            if (o == null) { 
                for (Node<E> x = first; x != null; x = x.next) {
                    if (x.item == null) 若是需要查找的元素为null,就遍历链表中的值是否有null
                        return index;
                    index++;
                }
            } else {
                for (Node<E> x = first; x != null; x = x.next) {
                    if (o.equals(x.item)) 查找元素的索引
                        return index;
                    index++;
                }
            }
            return -1;
        }
        public void clear() {  对链表进行清除
            // Clearing all of the links between nodes is "unnecessary", but:
            // - helps a generational GC if the discarded nodes inhabit
            //   more than one generation
            // - is sure to free memory even if there is a reachable Iterator
            for (Node<E> x = first; x != null; ) {
                Node<E> next = x.next;
                x.item = null; 置为null GC会对内存进行回收
                x.next = null;
                x.prev = null;
                x = next;
            }
            first = last = null;
            size = 0;
            modCount++;
        }

              

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  • 原文地址:https://www.cnblogs.com/yanliang12138/p/10292238.html
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