参考:http://www.cnblogs.com/skywang12345/p/3308807.html
Consumer.class 消费者接口
参考:https://www.jianshu.com/p/63771441ba31
https://blog.csdn.net/qq_28410283/article/details/80618456
public class ConsumerTest { public static void main(String[] args) { //testConsumer(); testAndThen(); } public static void testConsumer(){ Consumer<Integer> square=x->System.out.println("print square: "+x*x); square.accept(2); } public static void testAndThen() { Consumer<Integer> consumer1=x->System.out.println("first x :"+x); Consumer<Integer> consumer2=x->{ System.out.println("second x: "+x); throw new NullPointerException("throw exception test"); }; Consumer<Integer> consumer3=x->System.out.println("third x: "+x); consumer1.andThen(consumer2).andThen(consumer3).accept(1); } }
函数式编程与lambda表达式:
https://www.cnblogs.com/snowInPluto/p/5981400.html
https://www.cnblogs.com/Dorae/p/7769868.html
https://www.cnblogs.com/CarpenterLee/p/6729368.html
LinkList.class public boolean addAll(int index, Collection<? extends E> c)
public boolean addAll(int index, Collection<? extends E> c) { 将一个集合c插入到链表中,index的位置 checkPositionIndex(index); Object[] a = c.toArray(); int numNew = a.length; if (numNew == 0) return false; Node<E> pred, succ; if (index == size) { 若是插入到最后一个元素的后面 succ = null; 这个元素指向null pred = last; 这个元素的前向指针指向之前的最后一个元素 } else { succ = node(index); 这个元素后向指针指向原来index处的元素 pred = succ.prev; 这个元素前向指针指向原来index处元素的前一个元素 } for (Object o : a) { 将这些元素挨个的插入进链表 @SuppressWarnings("unchecked") E e = (E) o; Node<E> newNode = new Node<>(pred, e, null); 将插元素的前向指针指向前一个元素 if (pred == null) first = newNode; else pred.next = newNode; 将前一个元素的后向指针指向当前插入的元素 pred = newNode; 往后移一位 } if (succ == null) { last = pred; } else { pred.next = succ; succ.prev = pred; } size += numNew; modCount++; return true; }
Node<E> node(int index) { 这里采用二分法去查找 链表上第index个元素 // assert isElementIndex(index); if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) 从链表第一个元素开始往后查找 x = x.next; return x; } else { Node<E> x = last; for (int i = size - 1; i > index; i--) 从链表最后一个往前查找 x = x.prev; return x; } }
每一个链表节点的数据结构: private static class Node<E> { E item; 当前元素 Node<E> next; 下一个元素 Node<E> prev; 上一个元素 Node(Node<E> prev, E element, Node<E> next) { this.item = element; this.next = next; this.prev = prev; } }
private E unlinkFirst(Node<E> f) { 将第一个元素从链表的关联中去除 // assert f == first && f != null; final E element = f.item; final Node<E> next = f.next; f.item = null; f.next = null; // help GC first = next; if (next == null) last = null; else next.prev = null; size--; modCount++; return element; } /** * Unlinks non-null last node l. */ private E unlinkLast(Node<E> l) { 将最后一个元素从链表的关联中去除 // assert l == last && l != null; final E element = l.item; final Node<E> prev = l.prev; l.item = null; l.prev = null; // help GC last = prev; if (prev == null) first = null; else prev.next = null; size--; modCount++; return element; }
private void linkFirst(E e) { 创建一个新的节点,与第一个节点关联起来 final Node<E> f = first; final Node<E> newNode = new Node<>(null, e, f); 创建的新节点后向指针指向第一个节点 first = newNode; if (f == null) last = newNode; else f.prev = newNode; 将第一个节点对的前向指针指向新创建的节点 size++; modCount++; } /** * Links e as last element. */ void linkLast(E e) { 创建一个新的节点,与最后一个节点关联起来 final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); 将新创建的节点指向最后的节点 last = newNode; if (l == null) first = newNode; else l.next = newNode; 将那个最后的节点指向新创建的节点 size++; modCount++; }
public int indexOf(Object o) { 返回元素o在链表中的索引 若是不存在则返回-1 int index = 0; if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) 若是需要查找的元素为null,就遍历链表中的值是否有null return index; index++; } } else { for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) 查找元素的索引 return index; index++; } } return -1; }
public void clear() { 对链表进行清除 // Clearing all of the links between nodes is "unnecessary", but: // - helps a generational GC if the discarded nodes inhabit // more than one generation // - is sure to free memory even if there is a reachable Iterator for (Node<E> x = first; x != null; ) { Node<E> next = x.next; x.item = null; 置为null GC会对内存进行回收 x.next = null; x.prev = null; x = next; } first = last = null; size = 0; modCount++; }