哈喽!!!我胡汉三又回来啦!!!有木有记挂挪啊!咱们今天说一个
cookie结合JS的小案例哦!
话不多说直接上代码:
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style> #drag { 200px; height: 200px; text-align: center; line-height: 200px; background: greenyellow; position: absolute; top: 0; left: 0; cursor: pointer; } </style> </head> <body> <div id="drag">我竟然Σ(っ°Д°;)っ被拖走了!</div> </body> <script> function addCookie(name, value, iDay) { var oDate = new Date(); oDate.setDate(oDate.getDate() + iDay); document.cookie = name + '=' + value + '; path=/; expires=' + oDate; } //页面加载的时候调用getCookie方法 //获取cookie function getCookie(name) { var arr = document.cookie.split('; '); for(var i = 0; i < arr.length; i++) { var arr2 = arr[i].split('='); return(arr2[0] == name) && arr2[1] } return ''; } window.onload = function() { var oDiv = document.getElementById('drag'); drag(oDiv); var move_by = getCookie('move_cood'); if(move_by) { var str = eval('(' + move_by + ')'); //移动时重新得到物体的距离 oDiv.style.left = str[0] + 'px'; oDiv.style.top = str[1] + 'px'; } function drag(obj) { //鼠标落下 obj.onmousedown = function(ev) { var oEvent = ev || event; //解决兼容 var disX = oEvent.clientX - obj.offsetLeft, disY = oEvent.clientY - obj.offsetTop; //鼠标移动 document.onmousemove = function(ev) { var oEvent = ev || event; //获取鼠标点击屏幕时的那个点,然后减去被拖拽物体距离左边的一个距离 obj.style.left = oEvent.clientX - disX + 'px'; obj.style.top = oEvent.clientY - disY + 'px'; }; //鼠标抬起 document.onmouseup = function() { document.onmousemove = null; //当鼠标弹起时不再移动 document.onmouseup = null; //预防鼠标放上去的时候还会移动 //releaseCapture 鼠标的捕获和释放 obj.releaseCapture && obj.releaseCapture(); //通过addCookie方法,把物体拖动停止的位置存在了cookie里面 addCookie('move_cood', '[' + obj.offsetLeft + ',' + obj.offsetTop + ']', 10); }; //捕获鼠标 obj.setCapture && obj.setCapture(); //阻止选中文字 return false; }; } }; </script> </html>
就是这样滴!!!你学会了吗???