• NSThread,GCD,NSOperationQueue


    #import <UIKit/UIKit.h>
    //iOS中有三种实现多线程的方式
    //1,NSThread
    //2,NSOperationQueue
    //3,GCD  (grand centeral dispatch)
    
    //多线程的作用为,一款软件能够在同一时段运行多个任务
    //应用程序已建立系统就给他分配一个主线程,控制手机页面
    
    //多线程可以解决页面假死的问题
    @interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
    
    @property (strong, nonatomic) UIWindow *window;
    
    @end
    
    
    
    
    
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
        
      //页面在主线程里面,所有操作页面的过程均为操作主线程的过程
        //在主线程中给页面添加UILabel
        UILabel *label=[[UILabel alloc]initWithFrame:CGRectMake(100, 100, 100, 30)];
        label.backgroundColor=[UIColor redColor];
        [self.window addSubview:label];
        
        
        //创建子线程一
        NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
        //设置子线程名称
        t1.name=@"thread1";
        //启动子线程
        [t1 start];
        
         //创建子线程二
        NSThread *t2=[[NSThread alloc]initWithTarget:self selector:@selector(thread2) object:nil];
        [t2 setName:@"thread2"];
        [t2 start];
        
    
        //用类方法创建子线程
        //    NSNumber *n=[NSNumber numberWithInt:20];
        NSNumber *n=@(20);
        [NSThread detachNewThreadSelector:@selector(thread3:) toTarget:self withObject:n];
        
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    -(void)thread3:(id)obj
    {
        NSNumber *n=(NSNumber *)obj;
        for (int i=0; i<n.intValue; i++) {
            [NSThread sleepForTimeInterval:1];
            NSLog(@"thread3");
        }
    }
    -(void)thread1
    {
        while (YES) {
            [NSThread sleepForTimeInterval:1];
          //  NSLog(@"thread1");
            //获得当前方法所在的线程
            NSThread *t=[NSThread currentThread];
            NSLog(@"%@",t.name);
        }
    }
    -(void)thread2
    {
        while (YES) {
            [NSThread sleepForTimeInterval:1];
            NSLog(@"%@",[NSThread currentThread].name);
        }
    }
    #import <UIKit/UIKit.h>
    
    @interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
    {
        //线程互斥,可以将线程分隔开,以免多个线程之间相互干扰
      //  NSLock *_lock;
        NSConditionLock *_condition;
    }
    @property (strong, nonatomic) UIWindow *window;
    
    @end
    
    
    
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
       // [self count];
        
        //解决线程互斥现象
        //_lock=[[NSLock alloc]init];
        _condition=[[NSConditionLock alloc]init];
        
        NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(count) object:nil];
        t1.name=@"thread1";
        [t1 start];
        
        NSThread *t2=[[NSThread alloc]initWithTarget:self selector:@selector(count) object:nil];
        t2.name=@"thread2";
        [t2 start];
        
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    int sum=0;
    -(void)count
    {
        
        while (YES) {
           // [_lock lock];
            [_condition lock];
            sum++;
            //获得当前子线程
            NSThread *t=[NSThread currentThread];
            NSLog(@"%@:%i",t.name,sum);
            [NSThread sleepForTimeInterval:0.9];
            if (sum==10) {
                break;
            }
            //[_lock unlock];
            [_condition unlock];
        }
        
    }
    #import <UIKit/UIKit.h>
    
    //通过通知中心,监听所有的子线程
    
    @interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
    
    @property (strong, nonatomic) UIWindow *window;
    
    @end
    
    
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
        
        NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
        [t1 start];
        
       
        //用类方法声实例化的子线程,当结束时会有[t cancel];的方法
    
        [NSThread detachNewThreadSelector:@selector(thread2) toTarget:self withObject:nil];
        
        //监听系统中所有子线程是否结束
        [[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(notifi) name:NSThreadWillExitNotification object:nil];
        
        
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    -(void)thread2
    {
        for (int i=0; i<15; i++) {
            [NSThread sleepForTimeInterval:1];
            NSLog(@"thread2");
        }
    }
    -(void)notifi
    {
        NSLog(@"thread cancel");
    }
    -(void)thread1
    {
        for (int i=0; i<10; i++) {
            NSLog(@"thread1");
            [NSThread sleepForTimeInterval:1];
        }
        //停止当前子线程
        NSThread *t=[NSThread currentThread];
        [t cancel];
        
    }
    #import <UIKit/UIKit.h>
    
    @interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
    {
        //创建子线程
        dispatch_queue_t _queue;
        //调用主线程
        dispatch_queue_t _main;
        
        
    }
    @property (strong, nonatomic) UIWindow *window;
    
    @end
    
    
    
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
       
        //_queue一次创建多次使用
        //给子线程赋值
        _queue=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
        //给主线程赋值
        _main=dispatch_get_main_queue();
        
        
        //运行第一个子线程
        dispatch_async(_queue, ^{
            while (YES) {
                NSLog(@"thread1");
                [NSThread sleepForTimeInterval:1];
            }
        });
        //在子线程中给主线程传参
        //运行第二个子线程
        dispatch_async(_queue, ^{
             //下载数据
            NSURL *url=[NSURL URLWithString:@"http://img.app.d1cm.com/news/img/201312021610065708.jpg"];
            NSData *data=[[NSData alloc]initWithContentsOfURL:url];
            UIImage *image=[[UIImage alloc]initWithData:data];
            
            dispatch_async(_main, ^{
                //将要调用主线程里面的控件
                UIImageView *imgView=[[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)];
                imgView.image=image;
                [self.window addSubview:imgView];
            });
            
        });
        
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
       
        //创建线程队列
        NSOperationQueue *queue=[[NSOperationQueue alloc]init];
        //创建子线程
        NSInvocationOperation *ope1=[[NSInvocationOperation alloc]initWithTarget:self selector:@selector(thread1) object:nil];
        [queue addOperation:ope1];
        //当线程1结束时调用该方法
        [ope1 setCompletionBlock:^{
             NSLog(@"thread1 over");
        }];
        
        
        
        //再创建一个子线程
        NSBlockOperation *ope2=[NSBlockOperation blockOperationWithBlock:^{
    //        while (YES) {
    //            NSLog(@"thread2");
    //            [NSThread sleepForTimeInterval:1];
    //
    //        }
            for (int i=0; i<5; i++) {
                NSLog(@"thread2");
                [NSThread sleepForTimeInterval:1];
            }
            
        }];
        [queue addOperation:ope2];
        //当线程2结束时会调用该方法
        [ope2 setCompletionBlock:^{
            NSLog(@"thread2 over");
            
        }];
        
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    -(void)thread1
    {
    //    while (YES) {
    //        NSLog(@"thread1");
    //        [NSThread sleepForTimeInterval:1];
    //    }
        
        for (int i=0; i<5; i++) {
            NSLog(@"thread1");
            [NSThread sleepForTimeInterval:1];
        }
    
        
    }
    #import "RootViewController.h"
    
    @interface RootViewController ()
    
    @end
    
    @implementation RootViewController
    
    - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
    {
        self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
        if (self) {
            // Custom initialization
        }
        return self;
    }
    
    - (void)viewDidLoad
    {
        [super viewDidLoad];
        // Do any additional setup after loading the view from its nib.
    }
    
    - (void)didReceiveMemoryWarning
    {
        [super didReceiveMemoryWarning];
        // Dispose of any resources that can be recreated.
    }
    
    - (IBAction)pressBtn:(id)sender {
        //在子线程中加载数据
        NSThread *t=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
        [t start];
        
    }
    -(void)thread1
    {
       NSURL *url=[NSURL URLWithString:@"http://img.app.d1cm.com/news/img/201312021610065708.jpg"];
        NSData *data=[[NSData alloc]initWithContentsOfURL:url];
        UIImage *image=[UIImage imageWithData:data];
        //将下载下来的数据运行在子线程上
        [self performSelectorOnMainThread:@selector(myMainThread:) withObject:image waitUntilDone:YES];
    }
    //页面上的控件要在主线程中访问
    -(void)myMainThread:(UIImage *)img
    {
        self.imgView.image=img;
    }
    @end
    #import <UIKit/UIKit.h>
    
    @interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
    {
        //声明子线程也成为并行队列
        dispatch_queue_t _queue;
        //主线程,也成为串行队列
        dispatch_queue_t _main;
    }
    @property (strong, nonatomic) UIWindow *window;
    
    @end
    
    
    #import "LYMAppDelegate.h"
    
    @implementation LYMAppDelegate
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    {
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        // Override point for customization after application launch.
    
    //    _queue=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    //    dispatch_async(_queue, ^{
    //        [self doSomething:@"A"];
    //    });
    //    
    //    dispatch_async(_queue, ^{
    //        [self doSomething:@"B"];
    //        
    //    });
       
        
        
    //    _main=dispatch_get_main_queue();
    //    dispatch_async(_main, ^{
    //        [self doSomething:@"A"];
    //    });
    //    dispatch_async(_main, ^{
    //        [self doSomething:@"B"];
    //    });
    
        
      //  [self fun1];
        
      //  [self fun2];
        
      //  [self fun3];
        [self fun4];
        
        self.window.backgroundColor = [UIColor whiteColor];
        [self.window makeKeyAndVisible];
        return YES;
    }
    //该子线程会延时执行
    -(void)fun4
    {
        double delayInSeconds = 2.0;
        dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
        dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
            NSLog(@"延时执行");
        });
    }
    
    
    //dispatch_once_t无论调用多少次只会调用一次
    -(void)fun3
    {
        static dispatch_once_t onceToken;
        dispatch_once(&onceToken, ^{
            NSLog(@"ABC");
        });
        
        dispatch_once(&onceToken, ^{
            NSLog(@"BCD");
        });
    }
    
    
    //在线程组中,最后一个子线程为串行执行,其他的为并行执行
    -(void)fun2
    {
        //线程组
        dispatch_group_t _t=dispatch_group_create();
        dispatch_queue_t _qt=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
        dispatch_group_async(_t, _qt, ^{
            [self doSomething:@"A"];
        });
        dispatch_group_async(_t, _qt, ^{
            [self doSomething:@"B"];
        });
        //最后执行的线程
        dispatch_group_notify(_t,_qt, ^{
            [self doSomething:@"lastThread"];
        });
    
    }
    
    
    //自定义队列
    -(void)fun1
    {//DISPATCH_QUEUE_SERIAL创建串行队列
     //DISPATCH_QUEUE_CONCURRENT创建并行队列
        
       // dispatch_queue_t _t1=dispatch_queue_create("t1", DISPATCH_QUEUE_SERIAL);//串行
        dispatch_queue_t _t1=dispatch_queue_create("t1", DISPATCH_QUEUE_CONCURRENT);//并行,同时可以执行多个任务
        dispatch_async(_t1, ^{
            [self doSomething:@"A"];
        });
        dispatch_async(_t1, ^{
            [self doSomething:@"B"];
        });
        
        dispatch_barrier_async(_t1, ^{
            NSLog(@"barrier");
        });
        
        dispatch_async(_t1, ^{
            [self doSomething:@"C"];
        });
        dispatch_async(_t1, ^{
            [self doSomething:@"D"];
        });
        
    }
    -(void)doSomething:(NSString *)str
    {
        NSLog(@"%@",str);
        [NSThread sleepForTimeInterval:1];
    }
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  • 原文地址:https://www.cnblogs.com/y16879w/p/4490823.html
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