• ffmpeg结构体以及函数介绍(三)


    1 AVPacket

    View Code
    typedef struct AVPacket {
        /**
         * Presentation timestamp in AVStream->time_base units; the time at which
         * the decompressed packet will be presented to the user.
         * Can be AV_NOPTS_VALUE if it is not stored in the file.
         * pts MUST be larger or equal to dts as presentation cannot happen before
         * decompression, unless one wants to view hex dumps. Some formats misuse
         * the terms dts and pts/cts to mean something different. Such timestamps
         * must be converted to true pts/dts before they are stored in AVPacket.
         */
        int64_t pts;
        /**
         * Decompression timestamp in AVStream->time_base units; the time at which
         * the packet is decompressed.
         * Can be AV_NOPTS_VALUE if it is not stored in the file.
         */
        int64_t dts;
        uint8_t *data;
        int   size;
        int   stream_index;
        int   flags;
     
    int   duration;
    .
    .
    .
    } AVPacket
    // AVPacket是个很重要的结构,该结构在读媒体源文件和写输出文件时都需要用到
    // int64_t pts; 显示时间戳
    // int64_t dts; 解码时间戳
    // uint8_t *data; 包数据
    // int   size; 包数据长度
    // int   stream_index; 包所属流序号
    // int   duration; 时长
    // 以上信息,如果是在读媒体源文件那么avcodec会初始化,如果是输出文件,用户需要对以上信息赋值

    av_init_packet()

    View Code
    /**
     * Initialize optional fields of a packet with default values.
     *
     * @param pkt packet
     */
    void av_init_packet(AVPacket *pkt);
    // 使用默认值初始化AVPacket
    // 定义AVPacket对象后,请使用av_init_packet进行初始化

    av_free_packet()

    View Code
    /**
     * Free a packet.
     *
     * @param pkt packet to free
     */
    void av_free_packet(AVPacket *pkt);
    // 释放AVPacket对象

    av_read_frame()

    View Code
    /**
     * Return the next frame of a stream.
     * This function returns what is stored in the file, and does not validate
     * that what is there are valid frames for the decoder. It will split what is
     * stored in the file into frames and return one for each call. It will not
     * omit invalid data between valid frames so as to give the decoder the maximum
     * information possible for decoding.
     *
     * The returned packet is valid
     * until the next av_read_frame() or until av_close_input_file() and
     * must be freed with av_free_packet. For video, the packet contains
     * exactly one frame. For audio, it contains an integer number of
     * frames if each frame has a known fixed size (e.g. PCM or ADPCM
     * data). If the audio frames have a variable size (e.g. MPEG audio),
     * then it contains one frame.
     *
     * pkt->pts, pkt->dts and pkt->duration are always set to correct
     * values in AVStream.time_base units (and guessed if the format cannot
     * provide them). pkt->pts can be AV_NOPTS_VALUE if the video format
     * has B-frames, so it is better to rely on pkt->dts if you do not
     * decompress the payload.
     *
     * @return 0 if OK, < 0 on error or end of file
     */
    int av_read_frame(AVFormatContext *s, AVPacket *pkt);
    // 从输入源文件容器中读取一个AVPacket数据包
    // 该函数读出的包并不每次都是有效的,对于读出的包我们都应该进行相应的解码(视频解码/音频解码),
    // 在返回值>=0时,循环调用该函数进行读取,循环调用之前请调用av_free_packet函数清理AVPacket

    avcodec_decode_video2()

    View Code
    /**
     * Decode the video frame of size avpkt->size from avpkt->data into picture.
     * Some decoders may support multiple frames in a single AVPacket, such
     * decoders would then just decode the first frame.
     *
     * @warning The input buffer must be FF_INPUT_BUFFER_PADDING_SIZE larger than
     * the actual read bytes because some optimized bitstream readers read 32 or 64
     * bits at once and could read over the end.
     *
     * @warning The end of the input buffer buf should be set to 0 to ensure that
     * no overreading happens for damaged MPEG streams.
     *
     * @note You might have to align the input buffer avpkt->data.
     * The alignment requirements depend on the CPU: on some CPUs it isn't
     * necessary at all, on others it won't work at all if not aligned and on others
     * it will work but it will have an impact on performance.
     *
     * In practice, avpkt->data should have 4 byte alignment at minimum.
     *
     * @note Some codecs have a delay between input and output, these need to be
     * fed with avpkt->data=NULL, avpkt->size=0 at the end to return the remaining frames.
     *
     * @param avctx the codec context
     * @param[out] picture The AVFrame in which the decoded video frame will be stored.
     *             Use avcodec_alloc_frame to get an AVFrame, the codec will
     *             allocate memory for the actual bitmap.
     *             with default get/release_buffer(), the decoder frees/reuses the bitmap as it sees fit.
     *             with overridden get/release_buffer() (needs CODEC_CAP_DR1) the user decides into what buffer the decoder
     *                   decodes and the decoder tells the user once it does not need the data anymore,
     *                   the user app can at this point free/reuse/keep the memory as it sees fit.
     *
     * @param[in] avpkt The input AVpacket containing the input buffer.
     *            You can create such packet with av_init_packet() and by then setting
     *            data and size, some decoders might in addition need other fields like
     *            flags&AV_PKT_FLAG_KEY. All decoders are designed to use the least
     *            fields possible.
     * @param[in,out] got_picture_ptr Zero if no frame could be decompressed, otherwise, it is nonzero.
     * @return On error a negative value is returned, otherwise the number of bytes
     * used or zero if no frame could be decompressed.
     */
    int avcodec_decode_video2(AVCodecContext *avctx, AVFrame *picture,
                             int *got_picture_ptr,
                             AVPacket *avpkt);
    // 解码视频流AVPacket
    // 使用av_read_frame读取媒体流后需要进行判断,如果为视频流则调用该函数解码
    // 返回结果<0时失败,此时程序应该退出检查原因
    // 返回>=0时正常,假设 读取包为:AVPacket vPacket 返回值为 int vLen; 每次解码正常时,对vPacket做
    // 如下处理:
    //   vPacket.size -= vLen;
    //   vPacket.data += vLen;
    // 如果 vPacket.size==0,则继续读下一流包,否则继续调度该方法进行解码,直到vPacket.size==0
    // 返回 got_picture_ptr > 0 时,表示解码到了AVFrame *picture,其后可以对picture进程处理

    avcodec_decode_audio3()

    View Code
    /**
     * Decode the audio frame of size avpkt->size from avpkt->data into samples.
     * Some decoders may support multiple frames in a single AVPacket, such
     * decoders would then just decode the first frame. In this case,
     * avcodec_decode_audio3 has to be called again with an AVPacket that contains
     * the remaining data in order to decode the second frame etc.
     * If no frame
     * could be outputted, frame_size_ptr is zero. Otherwise, it is the
     * decompressed frame size in bytes.
     *
     * @warning You must set frame_size_ptr to the allocated size of the
     * output buffer before calling avcodec_decode_audio3().
     *
     * @warning The input buffer must be FF_INPUT_BUFFER_PADDING_SIZE larger than
     * the actual read bytes because some optimized bitstream readers read 32 or 64
     * bits at once and could read over the end.
     *
     * @warning The end of the input buffer avpkt->data should be set to 0 to ensure that
     * no overreading happens for damaged MPEG streams.
     *
     * @note You might have to align the input buffer avpkt->data and output buffer
     * samples. The alignment requirements depend on the CPU: On some CPUs it isn't
     * necessary at all, on others it won't work at all if not aligned and on others
     * it will work but it will have an impact on performance.
     *
     * In practice, avpkt->data should have 4 byte alignment at minimum and
     * samples should be 16 byte aligned unless the CPU doesn't need it
     * (AltiVec and SSE do).
     *
     * @param avctx the codec context
     * @param[out] samples the output buffer, sample type in avctx->sample_fmt
     * @param[in,out] frame_size_ptr the output buffer size in bytes
     * @param[in] avpkt The input AVPacket containing the input buffer.
     *            You can create such packet with av_init_packet() and by then setting
     *            data and size, some decoders might in addition need other fields.
     *            All decoders are designed to use the least fields possible though.
     * @return On error a negative value is returned, otherwise the number of bytes
     * used or zero if no frame data was decompressed (used) from the input AVPacket.
     */
    int avcodec_decode_audio3(AVCodecContext *avctx, int16_t *samples,
                             int *frame_size_ptr,
                             AVPacket *avpkt);
    // 解码音频流AVPacket
    // 使用av_read_frame读取媒体流后需要进行判断,如果为音频流则调用该函数解码
    // 返回结果<0时失败,此时程序应该退出检查原因
    // 返回>=0时正常,假设 读取包为:AVPacket vPacket 返回值为 int vLen; 每次解码正常时,对vPacket做
    // 如下处理:
    //   vPacket.size -= vLen;
    //   vPacket.data += vLen;
    // 如果 vPacket.size==0,则继续读下一流包,否则继续调度该方法进行解码,直到vPacket.size==0
    //

    转载自:http://blog.chinaunix.net/uid-20718335-id-3026906.html

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  • 原文地址:https://www.cnblogs.com/xuanyuanchen/p/2445057.html
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