• 中国大学MOOC_浙大数据结构_第四周编程作业


    第三周编程作业

    是否同一棵二叉搜索树

    #include <stdio.h>
    #include <stdlib.h>
    #include <stdbool.h>
    #include <string.h>
    #define MAX 10 + 1
    
    typedef struct _BinTree* BinTree; 
    struct _BinTree {
        int val;
        BinTree left;
        BinTree right;    
    };
    typedef BinTree Node; 
    
    BinTree insert(BinTree bst, int val)
    {
        if (bst == NULL) {
            bst = (BinTree) malloc(sizeof(struct _BinTree));
            bst->left = bst->right = NULL;
            bst->val = val;
        } else {
            if (val < bst->val) {
                bst->left = insert(bst->left, val);
                // 只有栈顶的调用用到了返回值
                // 其余调用则是把自己赋给自己             
            } else {
                bst->right = insert(bst->right, val);
            }
        }
        return bst;
    }
    
    // 保存初始插入序列的先序遍历 
    int preOrder[MAX];
    int index = 0;
    void preOrderTraversal(BinTree root)
    {
        if (root) {
            preOrder[index++] = root->val;
            preOrderTraversal(root->left);
            preOrderTraversal(root->right);        
        }
    }
    
    // 保存需要检查的先序遍历
    int preOrder2[MAX];
    int index2 = 0;
    void preOrderTraversalTwo(BinTree root)
    {
        if (root) {
            preOrder2[index2++] = root->val;
            preOrderTraversalTwo(root->left);
            preOrderTraversalTwo(root->right);        
        }
    }
    
    bool check(int N)
    {
        for (int i = 0; i != N; ++i) {
            if (preOrder[i] != preOrder2[i]) return false;
        }
        return true;
    }
    
    void freeTree(BinTree root)
    {
        if (root->left) freeTree(root->left);
        if (root->right) freeTree(root->right);
        free(root);
    }
    
    int main()
    {
        BinTree root;
        
        int N, L, temp;
        
        while (true) {
            scanf("%d", &N);
            if (N == 0) break;
            scanf("%d", &L);
            
            // 1. 读入初始插入序列 
            root = NULL;
            index = 0;
            for (int i = 0; i != N; ++i) {
                scanf("%d", &temp);
                root = insert(root, temp);
            }
            preOrderTraversal(root);
            freeTree(root);
            
            for (int i = 0; i != L; ++i) {
                // 2. 读入需检查的序列 
                root = NULL;
                index2 = 0;
                for (int i = 0; i != N; ++i) {
                    scanf("%d", &temp);
                    root = insert(root, temp);
                }        
                preOrderTraversalTwo(root);
                freeTree(root);
                printf("%s
    ", check(N) ? "Yes" : "No");                
            }
        }
            
        return 0;
    }

    Root of AVL Tree

    #include <stdio.h>
    #include <stdlib.h>
    #include <stdbool.h>
    #include <string.h>
    
    typedef struct _BinTree* BinTree; 
    struct _BinTree {
        int val;
        BinTree left;
        BinTree right;   
        
        int height; 
    };
    typedef BinTree Node; 
    
    Node createAVLNode(int val)
    {
        Node result = (Node) malloc(sizeof(struct _BinTree));
        result->val = val;
        result->left = result->right = NULL;
        
        result->height = 1;
        
        return result;
    }
    
    int getH(BinTree bst)
    {
        if (bst) {
            return bst->height;
        }
        return 0;
    }
    
    int maxH(BinTree bst1, BinTree bst2)
    {
        int h1, h2;
        h1 = getH(bst1);
        h2 = getH(bst2);
        return h1 > h2 ? h1 : h2;
    }
    
    int getBF(BinTree bst)
    {
        // get balance factor
        return getH(bst->left) - getH(bst->right);
    }
    
    BinTree solveLL(BinTree oldRoot)
    {
        BinTree newRoot = oldRoot->left;
        // 中序不变,改变结构
        oldRoot->left = newRoot->right;
        newRoot->right = oldRoot;
        
        oldRoot->height = maxH(oldRoot->left, oldRoot->right) + 1; // oldRoot变为儿子需要先更新     
        newRoot->height = maxH(newRoot->left, newRoot->right) + 1;
        
        return newRoot;
    }
    
    BinTree solveRR(BinTree oldRoot)
    {
        BinTree newRoot = oldRoot->right;
        // 中序不变,改变结构
        oldRoot->right = newRoot->left;
        newRoot->left = oldRoot;
        
        oldRoot->height = maxH(oldRoot->left, oldRoot->right) + 1;      
        newRoot->height = maxH(newRoot->left, newRoot->right) + 1;
        
        return newRoot;
    }
    
    BinTree solveLR(BinTree oldRoot)
    {
        oldRoot->left = solveRR(oldRoot->left);
        return solveLL(oldRoot);
    }
    
    BinTree solveRL(BinTree oldRoot)
    {
        oldRoot->right = solveLL(oldRoot->right);
        return solveRR(oldRoot);
    }
    
    BinTree AVLInsert(BinTree bst, int val)
    {
        if (!bst) {
            bst = createAVLNode(val);
        }
        
        if (val < bst->val) {
            bst->left = AVLInsert(bst->left, val);
            if (getBF(bst) == 2) {
                // 当前结点即是“问题的发现者” 
                if (val < bst->left->val) {
                    // LL型不平衡 
                    bst = solveLL(bst);
                } else {
                    // LR型不平衡 
                    bst = solveLR(bst);
                }
            }
        } else if (val > bst->val) {
            bst->right = AVLInsert(bst->right, val);
            if (getBF(bst) == -2) {
                if (val > bst->right->val) {
                    // RR型不平衡 
                    bst = solveRR(bst);
                } else {
                    // RL型不平衡 
                    bst = solveRL(bst);
                }            
            }
        }
        
        bst->height = maxH(bst->left, bst->right) + 1;
        // 无需再递归计算,在递归插入元素的同时计算即可。 
        
        return bst;
    }
    
    int main()
    {
        int N, temp;    
        
        BinTree root = NULL;
        scanf("%d", &N);
        while (N--) {
            scanf("%d", &temp);
            root = AVLInsert(root, temp);
        }
        printf("%d", root->val);
        
        return 0;
    }

    Complete Binary Search Tree

    #include <stdio.h>
    #include <stdlib.h>
    #include <stdbool.h>
    #include <string.h>
    #define MAXN 1000 + 1
    
    int keys[MAXN];
    
    int partition(int arr[], int i, int j);
    void myQsort(int arr[], int i, int j);
    
    typedef struct _BSTNode* BSTNode;
    struct _BSTNode {
        int val;
        BSTNode left;
        BSTNode right;    
    };
    
    BSTNode createBSTNode(int val);
    BSTNode createCBT(int N); // 创建一个具有N个空结点的完全二叉树 
    
    typedef struct _QNode* QNode;
    struct _QNode {
        BSTNode bstNode;
        QNode next;
    };
    
    QNode createQNode(BSTNode bstNode);
    bool isEmpty(QNode head);
    void addQ(QNode head, BSTNode bstNode);
    BSTNode deleteQ(QNode head);
    void freeQ(QNode node);
    
    QNode inorderQueue;
    void inorderTraversal(BSTNode root)
    {
        if (root) {
            inorderTraversal(root->left);
            addQ(inorderQueue, root);
            inorderTraversal(root->right);
        }    
    }
    
    void levelorderTraversal(BSTNode root)
    {
        if (root) {    
            printf("%d", root->val);        
            
            QNode head = createQNode(NULL);    
            if (root->left) {
                addQ(head, root->left);
            }
            if (root->right) {
                addQ(head, root->right);
            }    
                
            BSTNode temp;
            while (!isEmpty(head)) {
                temp = deleteQ(head);
                printf(" %d", temp->val);
                if (temp->left) {
                    addQ(head, temp->left);
                }
                if (temp->right) {
                    addQ(head, temp->right);
                }            
            }
        }    
    }
    
    int main()
    {
        int N;
    
        scanf("%d", &N);
        for (int i = 0; i != N; ++i) {
            scanf("%d", &keys[i]);
        }
        
        myQsort(keys, 0, N - 1);
        
        BSTNode root = createCBT(N);
        
        inorderQueue = createQNode(NULL);
        inorderTraversal(root); // 结果保存到inorderQueue 
        for (int i = 0; i != N; ++i) {
            deleteQ(inorderQueue)->val = keys[i];
        }
        
        levelorderTraversal(root);
        
        return 0;
    }
    
    int partition(int arr[], int i, int j)
    {
        int x = arr[i];
        
        while (i < j) {
            while (arr[j] >= x && i < j) j--;
            arr[i] = arr[j];
            while (arr[i] <= x && i < j) i++;
            arr[j] = arr[i];        
        }
        
        arr[i] = x;
        
        return i;
    }
    
    void myQsort(int arr[], int i, int j)
    {
        if (i >= j) {
            return;
        } else {
            int mid = partition(arr, i, j);
            myQsort(arr, i, mid);
            myQsort(arr, mid + 1, j);
        }
    }
    
    BSTNode createBSTNode(int val)
    {
        BSTNode result = (BSTNode) malloc(sizeof(struct _BSTNode));
        result->val = val;
        result->left = result->right = NULL;
        
        return result;
    }
    
    BSTNode createCBT(int N)
    {
        BSTNode root, newNode, parent;
        QNode head = createQNode(NULL);
        
        parent = root = createBSTNode(-1);
        
        for (int i = 1; i != N; ++i) {
            // 1. 创建新结点 
            newNode = createBSTNode(-1);
            
            // 2. 更新parent 
            if (parent->left && parent->right) {
                parent = deleteQ(head);
            }
            
            // 3. 放新结点 
            if (parent->left) {
                parent->right = newNode;
            } else {
                parent->left = newNode;
            }    
            
            // 4. 新结点入队 
            addQ(head, newNode);
        }
        
        freeQ(head);
        
        return root;
    }
    
    QNode createQNode(BSTNode bstNode)
    {
        QNode result = (QNode) malloc(sizeof(struct _QNode));
        result->bstNode = bstNode;
        result->next = NULL;
        
        return result;    
    }
    
    bool isEmpty(QNode head)
    {
        return head->next == NULL;
    }
    
    void addQ(QNode head, BSTNode bstNode)
    {
        QNode temp = head;
        while (temp->next) {
            temp = temp->next;
        }
        temp->next = createQNode(bstNode);
    }
    
    BSTNode deleteQ(QNode head)
    {
        if (isEmpty(head)) return NULL;
        
        QNode temp = head->next;
        head->next = temp->next;
        BSTNode bstNode = temp->bstNode;
        free(temp);
        
        return bstNode;
    }
    
    void freeQ(QNode node)
    {
        if (node) {
            freeQ(node->next);
            free(node);
        }
    }

    二叉搜索树的操作集

    BinTree createNode(ElementType x)
    {
        BinTree bt = (BinTree) malloc(sizeof(struct TNode));
        bt->Left = bt->Right = NULL;
        bt->Data = x;
        
        return bt;
    }
    
    BinTree Insert( BinTree BST, ElementType X )
    {
        if (BST == NULL) {
            BST = createNode(X);
        } else {
            if (X < BST->Data) {
                BST->Left = Insert(BST->Left, X);
            } else if (X > BST->Data) {
                BST->Right = Insert(BST->Right, X);
            }
        }
        return BST;
    }
    
    Position Find( BinTree BST, ElementType X )
    {
        while (BST) {
            if (X > BST->Data) {
                BST = BST->Right;
            } else if (X < BST->Data) {
                BST = BST->Left;
            } else {
                break;
            }
        }
        
        return BST;
    }
    
    Position FindMin( BinTree BST )
    {
        if (BST) {
            while (BST->Left) {
                BST = BST->Left;
            }
        }
        
        return BST;    
    }
    
    Position FindMax( BinTree BST )
    {
        if (BST) {
            while (BST->Right) {
                BST = BST->Right;
            }
        }
        
        return BST;
    }
    
    
    BinTree Delete( BinTree BST, ElementType X )
    {
        Position temp;
        if (BST == NULL) {
            printf("Not Found
    ");
        } else {
            if (X < BST->Data) {
                BST->Left = Delete(BST->Left, X);
            } else if (X > BST->Data) {
                BST->Right = Delete(BST->Right, X);
            } else {
                if (BST->Left && BST->Right) {
                    temp = FindMin(BST->Right);
                    BST->Data = temp->Data;
                    BST->Right = Delete(BST->Right, BST->Data);
                } else {
                    temp = BST;
                    if (BST->Left) {
                        BST = BST->Left;
                    } else {
                        BST = BST->Right;
                    }
                    free(temp);
                }
            }
        }
        
        return BST;
    }
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  • 原文地址:https://www.cnblogs.com/xkxf/p/13585793.html
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