#include "widget.h"
Widget::Widget():
BigButton("放大",this),
LittleButton("缩小",this),
LiftButton("向左",this),
RightButton("向右",this),
UpButton("向上",this),
DownButton("向下",this),
Paint(10,10,810,810),
Alloffset(0,0),
label("100%",this)
{
ratio=1.0; //初始化图片缩放比例
action= Widget::None;
pixW =985; //设置图片尺寸为985*740
pixH=740;
pix =new QPixmap;
pix->load(":/pic/img.jpg");
BigButton.setGeometry(822,10,60,25);
connect(&BigButton,SIGNAL(clicked()),this,SLOT(onBigClicked()));
LittleButton.setGeometry(822,40,60,25);
connect(&LittleButton,SIGNAL(clicked()),this,SLOT(onLittleClicked()));
LiftButton.setGeometry(822,70,60,25);
connect(&LiftButton,SIGNAL(clicked()),this,SLOT(OnLiftClicked()));
RightButton.setGeometry(822,100,60,25);
connect(&RightButton,SIGNAL(clicked()),this,SLOT(OnRightClicked()));
UpButton.setGeometry(822,130,60,25);
connect(&UpButton,SIGNAL(clicked()),this,SLOT(onUpClicked()));
DownButton.setGeometry(822,160,60,25);
connect(&DownButton,SIGNAL(clicked()),this,SLOT(onDownClicked()));
label.move(840,200);
resize(890,850);
}
bool Widget::event(QEvent * event)
{
static bool press=false;
static QPoint PreDot;
if(event->type()== QEvent::MouseButtonPress )
{
QMouseEvent *mouse=dynamic_cast<QMouseEvent* >(event);
//判断鼠标是否是左键按下,且鼠标位置是否在绘画区域
if(mouse->button()==Qt::LeftButton &&Paint.contains(mouse->pos()))
{
press=true;
QApplication::setOverrideCursor(Qt::OpenHandCursor); //设置鼠标样式
PreDot =mouse->pos();
}
}
else if(event->type()== QEvent::MouseButtonRelease)
{
QMouseEvent *mouse=dynamic_cast<QMouseEvent* >(event);
//判断鼠标是否是左键释放,且之前是在绘画区域
if(mouse->button()==Qt::LeftButton && press )
{
QApplication::setOverrideCursor(Qt::ArrowCursor); //改回鼠标样式
press=false;
}
}
if(event->type()==QEvent::MouseMove) //移动图片
{
if(press)
{
QMouseEvent *mouse=dynamic_cast<QMouseEvent* >(event);
offset.setX(mouse->x() - PreDot.x());
offset.setY(mouse->y() - PreDot.y());
PreDot =mouse->pos();
action = Widget::Move;
this->update();
}
}
return QWidget::event(event);
}
void Widget::wheelEvent(QWheelEvent* event) //鼠标滑轮事件
{
if (event->delta()>0) { //上滑,缩小
action=Widget::Shrink;
this->update();
} else { //下滑,放大
action=Widget::Amplification;
this->update();
}
event->accept();
}
void Widget::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
int NowW=ratio *pixW;
int NowH=ratio *pixH;
if(action==Widget::Amplification) //缩小
{
ratio-=0.1*ratio;
if(ratio<0.018)
ratio =0.01;
QString str;
str.sprintf("%.0f%",ratio*100);
label.setText(str) ;
}
else if(action==Widget::Shrink) //放大
{
ratio+=0.1*ratio;
if(ratio>4.5)
ratio =5.000;
QString str;
str.sprintf("%.0f%",ratio*100);
label.setText(str);
}
if(action==Widget::Amplification || action==Widget::Shrink) //更新图片
{
NowW =ratio *pixW;
NowH =ratio *pixH;
pix->load(":/pic/img.jpg"); //重新装载,因为之前的图片已经被缩放过
*pix=pix->scaled(NowW, NowH,Qt::KeepAspectRatio);
action=Widget::None;
}
if(action==Widget::Move) //移动
{
int offsetx=Alloffset.x()+offset.x();
Alloffset.setX(offsetx);
int offsety=Alloffset.y()+offset.y();
Alloffset.setY(offsety);
action=Widget::None;
}
if(abs(Alloffset.x())>=(Paint.width()/2 + NowW/2 -10)) //限制X偏移值
{
if(Alloffset.x()>0)
Alloffset.setX(Paint.width()/2 + NowW/2 -10);
else
Alloffset.setX(-Paint.width()/2 + -NowW/2 +10);
}
if(abs(Alloffset.y())>=(Paint.height()/2 + NowH/2 -10)) //限制Y偏移值
{
if(Alloffset.y()>0)
Alloffset.setY(Paint.height()/2 + NowH/2 -10);
else
Alloffset.setY(-Paint.height()/2 + -NowH/2 +10);
}
int x=Paint.width()/2 + Alloffset.x() -NowW/2;
if(x<0)
x=0;
int y=Paint.height()/2 + Alloffset.y() -NowH/2;
if(y<0)
y=0;
int sx=NowW/2 - Paint.width()/2 - Alloffset.x();
if(sx<0)
sx=0;
int sy=NowH/2 - Paint.height()/2 - Alloffset.y();
if(sy<0)
sy=0;
int w=(NowW - sx)>Paint.width()? Paint.width() : (NowW - sx);
if(w>(Paint.width()-x))
w =Paint.width()-x;
int h=(NowH - sy)>Paint.height()? Paint.height() : (NowH - sy);
if(h>(Paint.height()-y))
h =Paint.height()-y;
painter.drawRect(Paint.x()-1,Paint.y()-1,Paint.width()+1,Paint.height()+1); //画框
painter.drawTiledPixmap(x+Paint.x(),y+Paint.y(),w,h,*pix,sx,sy); //绘画图形
}
void Widget::onLittleClicked()
{
action=Widget::Amplification;
this->update();
}
void Widget::onBigClicked()
{
action=Widget::Shrink;
this->update();
}
void Widget::onUpClicked()
{
action=Widget::Move;
offset.setX(0);
offset.setY(-20);
this->update();
}
void Widget::onDownClicked()
{
action=Widget::Move;
offset.setX(0);
offset.setY(20);
this->update();
}
void Widget::OnLiftClicked()
{
action=Widget::Move;
offset.setX(-20);
offset.setY(0);
this->update();
}
void Widget::OnRightClicked()
{
action=Widget::Move;
offset.setX(20) ;
offset.setY(0) ;
this->update();
}
文章来源:https://www.cnblogs.com/lifexy/p/9057046.html