• 我也来SplashScreen


      SplashScreen,就是平时我们说的溅射屏幕,任何一个做过客户端程序的coder应该对它都不陌生,因为它能提升用户体验,让软件看上去更美。SplashScreenForm通常进入程序时是打开,主窗体加载完毕后退出。一般来说,SplashScreenForm比较简洁,窗体的内容只是显示程序主题、版权等信息;复杂些的,可以显示主程序的加载项目情况。

      下面是我实现的一个SplashScreen类:

    using System;
    using System.Collections.Generic;
    using System.Text;
    using System.Windows.Forms;
    using System.Threading;
    using System.Reflection;
    
    namespace SplashScreen
    {
        public class SplashScreen
        {
            private static object _obj = new object();
    
            private static Form _SplashForm = null;
    
            private static Thread _SplashThread = null;
    
            private delegate void ChangeFormTextdelegate(string s);
    
            public static void Show(Type splashFormType)
            {
                if (_SplashThread != null)
                    return;
                if (splashFormType == null)
                {
                    throw (new Exception());
                }
    
                _SplashThread = new Thread(new ThreadStart(delegate()
                {
                    CreateInstance(splashFormType);
                    Application.Run(_SplashForm);
                }));
    
                _SplashThread.IsBackground = true;
                _SplashThread.SetApartmentState(ApartmentState.STA);
                _SplashThread.Start();
            }
    
            public static void ChangeTitle(string status)
            {
                ChangeFormTextdelegate de = new ChangeFormTextdelegate(ChangeText);
                _SplashForm.Invoke(de, status);
            }
    
            public static void Close()
            {
                if (_SplashThread == null || _SplashForm == null) return;
    
                try
                {
                    _SplashForm.Invoke(new MethodInvoker(_SplashForm.Close));
                }
                catch (Exception)
                {
                }
                _SplashThread = null;
                _SplashForm = null;
            }
    
            private static void ChangeText(string title)
            {
                _SplashForm.Text = title.ToString();
            }
    
            private static void CreateInstance(Type FormType)
            {
                if (_SplashForm == null)
                {
                    lock (_obj)
                    {
                        object obj = FormType.InvokeMember(null,
                                            BindingFlags.DeclaredOnly |
                                            BindingFlags.Public | BindingFlags.NonPublic |
                                            BindingFlags.Instance | BindingFlags.CreateInstance, null, null, null);
                        _SplashForm = obj as Form;
                        _SplashForm.TopMost = true;
                        _SplashForm.ShowInTaskbar = false;
                        _SplashForm.BringToFront();
                        _SplashForm.StartPosition = FormStartPosition.CenterScreen;
                        if (_SplashForm == null)
                        {
                            throw (new Exception());
                        }
                    }
                }
            }
        }
    }

    调用的时候只需要传入你需要作为溅射屏幕的窗体,然后在主窗体加载完毕后调用close方法:

    namespace SplashScreen
    {
        public partial class MainForm : Form
        {
            public MainForm()
            {
                SplashScreen.Show(typeof(SplashForm));
                InitializeComponent();
                Thread.Sleep(1000);
                SplashScreen.ChangeTitle("111");
                Thread.Sleep(1000);
                SplashScreen.ChangeTitle("222");
                Thread.Sleep(1000);
                SplashScreen.ChangeTitle("333");
                Thread.Sleep(1000);
                SplashScreen.ChangeTitle("444");
                SplashScreen.Close();
            }
        }
    }
  • 相关阅读:
    LeetCode 517 超级洗衣机(贪心)
    LeetCode 42 接雨水
    LeetCode 1289 下降路径最小和 II
    LeetCode 828 统计子串中的唯一字符
    LeetCode 363 矩形区域不超过 K 的最大数值和
    LeetCode 1278 分割回文串 III
    201771010128王玉兰《面象对象程序设计(Java)》第七周学习总结
    201771010128 王玉兰《面象对象程序设计(Java)》第六周学习总结
    201771010128 王玉兰《面象对象程序设计 (Java) 》第六周学习总结
    王玉兰201771010128《面象对象程序设计》第四周学习总结
  • 原文地址:https://www.cnblogs.com/xienb/p/3315649.html
Copyright © 2020-2023  润新知