• .NET框架中SortedSet源码(红黑树)


    1. // #define USING_HASH_SET
    2. // ==++==
    3. //
    4. // Copyright (c) Microsoft Corporation. All rights reserved.
    5. //
    6. // ==--==
    7. /*============================================================
    8. **
    9. ** Class: SortedSet
    10. **
    11. ** Purpose: A generic sorted set.
    12. **
    13. ** Date: August 15, 2008
    14. **
    15. ===========================================================*/
    16. namespace System.Collections.Generic {
    17. using System;
    18. using System.Diagnostics;
    19. using System.Diagnostics.CodeAnalysis;
    20. using System.Runtime.Serialization;
    21. //
    22. // A binary search tree is a red-black tree if it satisfies the following red-black properties:
    23. // 1. Every node is either red or black
    24. // 2. Every leaf (nil node) is black
    25. // 3. If a node is red, then both its children are black
    26. // 4. Every simple path from a node to a descendant leaf contains the same number of black nodes
    27. //
    28. // The basic idea of red-black tree is to represent 2-3-4 trees as standard BSTs but to add one extra bit of information
    29. // per node to encode 3-nodes and 4-nodes.
    30. // 4-nodes will be represented as: B
    31. // R R
    32. // 3 -node will be represented as: B or B
    33. // R B B R
    34. //
    35. // For a detailed description of the algorithm, take a look at "Algorithms" by Robert Sedgewick.
    36. //
    37. internal delegate bool TreeWalkPredicate<T>(SortedSet<T>.Node node);
    38. internal enum TreeRotation {
    39. LeftRotation = 1,
    40. RightRotation = 2,
    41. RightLeftRotation = 3,
    42. LeftRightRotation = 4,
    43. }
    44. [SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix", Justification = "by design name choice")]
    45. [DebuggerTypeProxy(typeof(System.Collections.Generic.SortedSetDebugView<>))]
    46. [DebuggerDisplay("Count = {Count}")]
    47. #if !FEATURE_NETCORE
    48. [Serializable]
    49. public class SortedSet<T> : ISet<T>, ICollection<T>, ICollection, ISerializable, IDeserializationCallback, IReadOnlyCollection<T> {
    50. #else
    51. public class SortedSet<T> : ISet<T>, ICollection<T>, ICollection, IReadOnlyCollection<T> {
    52. #endif //!FEATURE_NETCORE
    53. #region local variables/constants
    54. Node root;
    55. IComparer<T> comparer;
    56. int count;
    57. int version;
    58. private Object _syncRoot;
    59. private const String ComparerName = "Comparer";
    60. private const String CountName = "Count";
    61. private const String ItemsName = "Items";
    62. private const String VersionName = "Version";
    63. //needed for enumerator
    64. private const String TreeName = "Tree";
    65. private const String NodeValueName = "Item";
    66. private const String EnumStartName = "EnumStarted";
    67. private const String ReverseName = "Reverse";
    68. private const String EnumVersionName = "EnumVersion";
    69. #if !FEATURE_NETCORE
    70. //needed for TreeSubset
    71. private const String minName = "Min";
    72. private const String maxName = "Max";
    73. private const String lBoundActiveName = "lBoundActive";
    74. private const String uBoundActiveName = "uBoundActive";
    75. private SerializationInfo siInfo; //A temporary variable which we need during deserialization.
    76. #endif
    77. internal const int StackAllocThreshold = 100;
    78. #endregion
    79. #region Constructors
    80. public SortedSet() {
    81. this.comparer = Comparer<T>.Default;
    82. }
    83. public SortedSet(IComparer<T> comparer) {
    84. if (comparer == null) {
    85. this.comparer = Comparer<T>.Default;
    86. } else {
    87. this.comparer = comparer;
    88. }
    89. }
    90. public SortedSet(IEnumerable<T> collection) : this(collection, Comparer<T>.Default) { }
    91. public SortedSet(IEnumerable<T> collection, IComparer<T> comparer)
    92. : this(comparer) {
    93. if (collection == null) {
    94. throw new ArgumentNullException("collection");
    95. }
    96. // these are explicit type checks in the mould of HashSet. It would have worked better
    97. // with something like an ISorted<T> (we could make this work for SortedList.Keys etc)
    98. SortedSet<T> baseSortedSet = collection as SortedSet<T>;
    99. SortedSet<T> baseTreeSubSet = collection as TreeSubSet;
    100. if (baseSortedSet != null && baseTreeSubSet == null && AreComparersEqual(this, baseSortedSet)) {
    101. //breadth first traversal to recreate nodes
    102. if (baseSortedSet.Count == 0) {
    103. count = 0;
    104. version = 0;
    105. root = null;
    106. return;
    107. }
    108. //pre order way to replicate nodes
    109. Stack<Node> theirStack = new Stack<SortedSet<T>.Node>(2 * log2(baseSortedSet.Count) + 2);
    110. Stack<Node> myStack = new Stack<SortedSet<T>.Node>(2 * log2(baseSortedSet.Count) + 2);
    111. Node theirCurrent = baseSortedSet.root;
    112. Node myCurrent = (theirCurrent != null ? new SortedSet<T>.Node(theirCurrent.Item, theirCurrent.IsRed) : null);
    113. root = myCurrent;
    114. while (theirCurrent != null) {
    115. theirStack.Push(theirCurrent);
    116. myStack.Push(myCurrent);
    117. myCurrent.Left = (theirCurrent.Left != null ? new SortedSet<T>.Node(theirCurrent.Left.Item, theirCurrent.Left.IsRed) : null);
    118. theirCurrent = theirCurrent.Left;
    119. myCurrent = myCurrent.Left;
    120. }
    121. while (theirStack.Count != 0) {
    122. theirCurrent = theirStack.Pop();
    123. myCurrent = myStack.Pop();
    124. Node theirRight = theirCurrent.Right;
    125. Node myRight = null;
    126. if (theirRight != null) {
    127. myRight = new SortedSet<T>.Node(theirRight.Item, theirRight.IsRed);
    128. }
    129. myCurrent.Right = myRight;
    130. while (theirRight != null) {
    131. theirStack.Push(theirRight);
    132. myStack.Push(myRight);
    133. myRight.Left = (theirRight.Left != null ? new SortedSet<T>.Node(theirRight.Left.Item, theirRight.Left.IsRed) : null);
    134. theirRight = theirRight.Left;
    135. myRight = myRight.Left;
    136. }
    137. }
    138. count = baseSortedSet.count;
    139. version = 0;
    140. } else { //As it stands, you're doing an NlogN sort of the collection
    141. List<T> els = new List<T>(collection);
    142. els.Sort(this.comparer);
    143. for (int i = 1; i < els.Count; i++) {
    144. if (comparer.Compare(els[i], els[i - 1]) == 0) {
    145. els.RemoveAt(i);
    146. i--;
    147. }
    148. }
    149. root = ConstructRootFromSortedArray(els.ToArray(), 0, els.Count - 1, null);
    150. count = els.Count;
    151. version = 0;
    152. }
    153. }
    154. #if !FEATURE_NETCORE
    155. protected SortedSet(SerializationInfo info, StreamingContext context) {
    156. siInfo = info;
    157. }
    158. #endif
    159. #endregion
    160. #region Bulk Operation Helpers
    161. private void AddAllElements(IEnumerable<T> collection) {
    162. foreach (T item in collection) {
    163. if (!this.Contains(item))
    164. Add(item);
    165. }
    166. }
    167. private void RemoveAllElements(IEnumerable<T> collection) {
    168. T min = this.Min;
    169. T max = this.Max;
    170. foreach (T item in collection) {
    171. if (!(comparer.Compare(item, min) < 0 || comparer.Compare(item, max) > 0) && this.Contains(item))
    172. this.Remove(item);
    173. }
    174. }
    175. private bool ContainsAllElements(IEnumerable<T> collection) {
    176. foreach (T item in collection) {
    177. if (!this.Contains(item)) {
    178. return false;
    179. }
    180. }
    181. return true;
    182. }
    183. //
    184. // Do a in order walk on tree and calls the delegate for each node.
    185. // If the action delegate returns false, stop the walk.
    186. //
    187. // Return true if the entire tree has been walked.
    188. // Otherwise returns false.
    189. //
    190. internal bool InOrderTreeWalk(TreeWalkPredicate<T> action) {
    191. return InOrderTreeWalk(action, false);
    192. }
    193. // Allows for the change in traversal direction. Reverse visits nodes in descending order
    194. internal virtual bool InOrderTreeWalk(TreeWalkPredicate<T> action, bool reverse) {
    195. if (root == null) {
    196. return true;
    197. }
    198. // The maximum height of a red-black tree is 2*lg(n+1).
    199. // See page 264 of "Introduction to algorithms" by Thomas H. Cormen
    200. // note: this should be logbase2, but since the stack grows itself, we
    201. // don't want the extra cost
    202. Stack<Node> stack = new Stack<Node>(2 * (int)(SortedSet<T>.log2(Count + 1)));
    203. Node current = root;
    204. while (current != null) {
    205. stack.Push(current);
    206. current = (reverse ? current.Right : current.Left);
    207. }
    208. while (stack.Count != 0) {
    209. current = stack.Pop();
    210. if (!action(current)) {
    211. return false;
    212. }
    213. Node node = (reverse ? current.Left : current.Right);
    214. while (node != null) {
    215. stack.Push(node);
    216. node = (reverse ? node.Right : node.Left);
    217. }
    218. }
    219. return true;
    220. }
    221. //
    222. // Do a left to right breadth first walk on tree and
    223. // calls the delegate for each node.
    224. // If the action delegate returns false, stop the walk.
    225. //
    226. // Return true if the entire tree has been walked.
    227. // Otherwise returns false.
    228. //
    229. internal virtual bool BreadthFirstTreeWalk(TreeWalkPredicate<T> action) {
    230. if (root == null) {
    231. return true;
    232. }
    233. List<Node> processQueue = new List<Node>();
    234. processQueue.Add(root);
    235. Node current;
    236. while (processQueue.Count != 0) {
    237. current = processQueue[0];
    238. processQueue.RemoveAt(0);
    239. if (!action(current)) {
    240. return false;
    241. }
    242. if (current.Left != null) {
    243. processQueue.Add(current.Left);
    244. }
    245. if (current.Right != null) {
    246. processQueue.Add(current.Right);
    247. }
    248. }
    249. return true;
    250. }
    251. #endregion
    252. #region Properties
    253. public int Count {
    254. get {
    255. VersionCheck();
    256. return count;
    257. }
    258. }
    259. public IComparer<T> Comparer {
    260. get {
    261. return comparer;
    262. }
    263. }
    264. bool ICollection<T>.IsReadOnly {
    265. get {
    266. return false;
    267. }
    268. }
    269. bool ICollection.IsSynchronized {
    270. get {
    271. return false;
    272. }
    273. }
    274. object ICollection.SyncRoot {
    275. get {
    276. if (_syncRoot == null) {
    277. System.Threading.Interlocked.CompareExchange(ref _syncRoot, new Object(), null);
    278. }
    279. return _syncRoot;
    280. }
    281. }
    282. #endregion
    283. #region Subclass helpers
    284. //virtual function for subclass that needs to update count
    285. internal virtual void VersionCheck() { }
    286. //virtual function for subclass that needs to do range checks
    287. internal virtual bool IsWithinRange(T item) {
    288. return true;
    289. }
    290. #endregion
    291. #region ICollection<T> Members
    292. /// <summary>
    293. /// Add the value ITEM to the tree, returns true if added, false if duplicate
    294. /// </summary>
    295. /// <param name="item">item to be added</param>
    296. public bool Add(T item) {
    297. return AddIfNotPresent(item);
    298. }
    299. void ICollection<T>.Add(T item) {
    300. AddIfNotPresent(item);
    301. }
    302. /// <summary>
    303. /// Adds ITEM to the tree if not already present. Returns TRUE if value was successfully added
    304. /// or FALSE if it is a duplicate
    305. /// </summary>
    306. internal virtual bool AddIfNotPresent(T item) {
    307. if (root == null) { // empty tree
    308. root = new Node(item, false);
    309. count = 1;
    310. version++;
    311. return true;
    312. }
    313. //
    314. // Search for a node at bottom to insert the new node.
    315. // If we can guanratee the node we found is not a 4-node, it would be easy to do insertion.
    316. // We split 4-nodes along the search path.
    317. //
    318. Node current = root;
    319. Node parent = null;
    320. Node grandParent = null;
    321. Node greatGrandParent = null;
    322. //even if we don't actually add to the set, we may be altering its structure (by doing rotations
    323. //and such). so update version to disable any enumerators/subsets working on it
    324. version++;
    325. int order = 0;
    326. while (current != null) {
    327. order = comparer.Compare(item, current.Item);
    328. if (order == 0) {
    329. // We could have changed root node to red during the search process.
    330. // We need to set it to black before we return.
    331. root.IsRed = false;
    332. return false;
    333. }
    334. // split a 4-node into two 2-nodes
    335. if (Is4Node(current)) {
    336. Split4Node(current);
    337. // We could have introduced two consecutive red nodes after split. Fix that by rotation.
    338. if (IsRed(parent)) {
    339. InsertionBalance(current, ref parent, grandParent, greatGrandParent);
    340. }
    341. }
    342. greatGrandParent = grandParent;
    343. grandParent = parent;
    344. parent = current;
    345. current = (order < 0) ? current.Left : current.Right;
    346. }
    347. Debug.Assert(parent != null, "Parent node cannot be null here!");
    348. // ready to insert the new node
    349. Node node = new Node(item);
    350. if (order > 0) {
    351. parent.Right = node;
    352. } else {
    353. parent.Left = node;
    354. }
    355. // the new node will be red, so we will need to adjust the colors if parent node is also red
    356. if (parent.IsRed) {
    357. InsertionBalance(node, ref parent, grandParent, greatGrandParent);
    358. }
    359. // Root node is always black
    360. root.IsRed = false;
    361. ++count;
    362. return true;
    363. }
    364. /// <summary>
    365. /// Remove the T ITEM from this SortedSet. Returns true if successfully removed.
    366. /// </summary>
    367. /// <param name="item"></param>
    368. /// <returns></returns>
    369. public bool Remove(T item) {
    370. return this.DoRemove(item); // hack so it can be made non-virtual
    371. }
    372. internal virtual bool DoRemove(T item) {
    373. if (root == null) {
    374. return false;
    375. }
    376. // Search for a node and then find its succesor.
    377. // Then copy the item from the succesor to the matching node and delete the successor.
    378. // If a node doesn't have a successor, we can replace it with its left child (if not empty.)
    379. // or delete the matching node.
    380. //
    381. // In top-down implementation, it is important to make sure the node to be deleted is not a 2-node.
    382. // Following code will make sure the node on the path is not a 2 Node.
    383. //even if we don't actually remove from the set, we may be altering its structure (by doing rotations
    384. //and such). so update version to disable any enumerators/subsets working on it
    385. version++;
    386. Node current = root;
    387. Node parent = null;
    388. Node grandParent = null;
    389. Node match = null;
    390. Node parentOfMatch = null;
    391. bool foundMatch = false;
    392. while (current != null) {
    393. if (Is2Node(current)) { // fix up 2-Node
    394. if (parent == null) { // current is root. Mark it as red
    395. current.IsRed = true;
    396. } else {
    397. Node sibling = GetSibling(current, parent);
    398. if (sibling.IsRed) {
    399. // If parent is a 3-node, flip the orientation of the red link.
    400. // We can acheive this by a single rotation
    401. // This case is converted to one of other cased below.
    402. Debug.Assert(!parent.IsRed, "parent must be a black node!");
    403. if (parent.Right == sibling) {
    404. RotateLeft(parent);
    405. } else {
    406. RotateRight(parent);
    407. }
    408. parent.IsRed = true;
    409. sibling.IsRed = false; // parent's color
    410. // sibling becomes child of grandParent or root after rotation. Update link from grandParent or root
    411. ReplaceChildOfNodeOrRoot(grandParent, parent, sibling);
    412. // sibling will become grandParent of current node
    413. grandParent = sibling;
    414. if (parent == match) {
    415. parentOfMatch = sibling;
    416. }
    417. // update sibling, this is necessary for following processing
    418. sibling = (parent.Left == current) ? parent.Right : parent.Left;
    419. }
    420. Debug.Assert(sibling != null || sibling.IsRed == false, "sibling must not be null and it must be black!");
    421. if (Is2Node(sibling)) {
    422. Merge2Nodes(parent, current, sibling);
    423. } else {
    424. // current is a 2-node and sibling is either a 3-node or a 4-node.
    425. // We can change the color of current to red by some rotation.
    426. TreeRotation rotation = RotationNeeded(parent, current, sibling);
    427. Node newGrandParent = null;
    428. switch (rotation) {
    429. case TreeRotation.RightRotation:
    430. Debug.Assert(parent.Left == sibling, "sibling must be left child of parent!");
    431. Debug.Assert(sibling.Left.IsRed, "Left child of sibling must be red!");
    432. sibling.Left.IsRed = false;
    433. newGrandParent = RotateRight(parent);
    434. break;
    435. case TreeRotation.LeftRotation:
    436. Debug.Assert(parent.Right == sibling, "sibling must be left child of parent!");
    437. Debug.Assert(sibling.Right.IsRed, "Right child of sibling must be red!");
    438. sibling.Right.IsRed = false;
    439. newGrandParent = RotateLeft(parent);
    440. break;
    441. case TreeRotation.RightLeftRotation:
    442. Debug.Assert(parent.Right == sibling, "sibling must be left child of parent!");
    443. Debug.Assert(sibling.Left.IsRed, "Left child of sibling must be red!");
    444. newGrandParent = RotateRightLeft(parent);
    445. break;
    446. case TreeRotation.LeftRightRotation:
    447. Debug.Assert(parent.Left == sibling, "sibling must be left child of parent!");
    448. Debug.Assert(sibling.Right.IsRed, "Right child of sibling must be red!");
    449. newGrandParent = RotateLeftRight(parent);
    450. break;
    451. }
    452. newGrandParent.IsRed = parent.IsRed;
    453. parent.IsRed = false;
    454. current.IsRed = true;
    455. ReplaceChildOfNodeOrRoot(grandParent, parent, newGrandParent);
    456. if (parent == match) {
    457. parentOfMatch = newGrandParent;
    458. }
    459. grandParent = newGrandParent;
    460. }
    461. }
    462. }
    463. // we don't need to compare any more once we found the match
    464. int order = foundMatch ? -1 : comparer.Compare(item, current.Item);
    465. if (order == 0) {
    466. // save the matching node
    467. foundMatch = true;
    468. match = current;
    469. parentOfMatch = parent;
    470. }
    471. grandParent = parent;
    472. parent = current;
    473. if (order < 0) {
    474. current = current.Left;
    475. } else {
    476. current = current.Right; // continue the search in right sub tree after we find a match
    477. }
    478. }
    479. // move successor to the matching node position and replace links
    480. if (match != null) {
    481. ReplaceNode(match, parentOfMatch, parent, grandParent);
    482. --count;
    483. }
    484. if (root != null) {
    485. root.IsRed = false;
    486. }
    487. return foundMatch;
    488. }
    489. public virtual void Clear() {
    490. root = null;
    491. count = 0;
    492. ++version;
    493. }
    494. public virtual bool Contains(T item) {
    495. return FindNode(item) != null;
    496. }
    497. public void CopyTo(T[] array) { CopyTo(array, 0, Count); }
    498. public void CopyTo(T[] array, int index) { CopyTo(array, index, Count); }
    499. public void CopyTo(T[] array, int index, int count) {
    500. if (array == null) {
    501. ThrowHelper.ThrowArgumentNullException(ExceptionArgument.array);
    502. }
    503. if (index < 0) {
    504. ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.index);
    505. }
    506. if (count < 0) {
    507. throw new ArgumentOutOfRangeException("count", SR.GetString(SR.ArgumentOutOfRange_NeedNonNegNum));
    508. }
    509. // will array, starting at arrayIndex, be able to hold elements? Note: not
    510. // checking arrayIndex >= array.Length (consistency with list of allowing
    511. // count of 0; subsequent check takes care of the rest)
    512. if (index > array.Length || count > array.Length - index) {
    513. throw new ArgumentException(SR.GetString(SR.Arg_ArrayPlusOffTooSmall));
    514. }
    515. //upper bound
    516. count += index;
    517. InOrderTreeWalk(delegate(Node node) {
    518. if (index >= count) {
    519. return false;
    520. } else {
    521. array[index++] = node.Item;
    522. return true;
    523. }
    524. });
    525. }
    526. void ICollection.CopyTo(Array array, int index) {
    527. if (array == null) {
    528. ThrowHelper.ThrowArgumentNullException(ExceptionArgument.array);
    529. }
    530. if (array.Rank != 1) {
    531. ThrowHelper.ThrowArgumentException(ExceptionResource.Arg_RankMultiDimNotSupported);
    532. }
    533. if (array.GetLowerBound(0) != 0) {
    534. ThrowHelper.ThrowArgumentException(ExceptionResource.Arg_NonZeroLowerBound);
    535. }
    536. if (index < 0) {
    537. ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.arrayIndex, ExceptionResource.ArgumentOutOfRange_NeedNonNegNum);
    538. }
    539. if (array.Length - index < Count) {
    540. ThrowHelper.ThrowArgumentException(ExceptionResource.Arg_ArrayPlusOffTooSmall);
    541. }
    542. T[] tarray = array as T[];
    543. if (tarray != null) {
    544. CopyTo(tarray, index);
    545. } else {
    546. object[] objects = array as object[];
    547. if (objects == null) {
    548. ThrowHelper.ThrowArgumentException(ExceptionResource.Argument_InvalidArrayType);
    549. }
    550. try {
    551. InOrderTreeWalk(delegate(Node node) { objects[index++] = node.Item; return true; });
    552. } catch (ArrayTypeMismatchException) {
    553. ThrowHelper.ThrowArgumentException(ExceptionResource.Argument_InvalidArrayType);
    554. }
    555. }
    556. }
    557. #endregion
    558. #region IEnumerable<T> members
    559. public Enumerator GetEnumerator() {
    560. return new Enumerator(this);
    561. }
    562. IEnumerator<T> IEnumerable<T>.GetEnumerator() {
    563. return new Enumerator(this);
    564. }
    565. IEnumerator IEnumerable.GetEnumerator() {
    566. return new Enumerator(this);
    567. }
    568. #endregion
    569. #region Tree Specific Operations
    570. private static Node GetSibling(Node node, Node parent) {
    571. if (parent.Left == node) {
    572. return parent.Right;
    573. }
    574. return parent.Left;
    575. }
    576. // After calling InsertionBalance, we need to make sure current and parent up-to-date.
    577. // It doesn't matter if we keep grandParent and greatGrantParent up-to-date
    578. // because we won't need to split again in the next node.
    579. // By the time we need to split again, everything will be correctly set.
    580. //
    581. private void InsertionBalance(Node current, ref Node parent, Node grandParent, Node greatGrandParent) {
    582. Debug.Assert(grandParent != null, "Grand parent cannot be null here!");
    583. bool parentIsOnRight = (grandParent.Right == parent);
    584. bool currentIsOnRight = (parent.Right == current);
    585. Node newChildOfGreatGrandParent;
    586. if (parentIsOnRight == currentIsOnRight) { // same orientation, single rotation
    587. newChildOfGreatGrandParent = currentIsOnRight ? RotateLeft(grandParent) : RotateRight(grandParent);
    588. } else { // different orientaton, double rotation
    589. newChildOfGreatGrandParent = currentIsOnRight ? RotateLeftRight(grandParent) : RotateRightLeft(grandParent);
    590. // current node now becomes the child of greatgrandparent
    591. parent = greatGrandParent;
    592. }
    593. // grand parent will become a child of either parent of current.
    594. grandParent.IsRed = true;
    595. newChildOfGreatGrandParent.IsRed = false;
    596. ReplaceChildOfNodeOrRoot(greatGrandParent, grandParent, newChildOfGreatGrandParent);
    597. }
    598. private static bool Is2Node(Node node) {
    599. Debug.Assert(node != null, "node cannot be null!");
    600. return IsBlack(node) && IsNullOrBlack(node.Left) && IsNullOrBlack(node.Right);
    601. }
    602. private static bool Is4Node(Node node) {
    603. return IsRed(node.Left) && IsRed(node.Right);
    604. }
    605. private static bool IsBlack(Node node) {
    606. return (node != null && !node.IsRed);
    607. }
    608. private static bool IsNullOrBlack(Node node) {
    609. return (node == null || !node.IsRed);
    610. }
    611. private static bool IsRed(Node node) {
    612. return (node != null && node.IsRed);
    613. }
    614. private static void Merge2Nodes(Node parent, Node child1, Node child2) {
    615. Debug.Assert(IsRed(parent), "parent must be be red");
    616. // combing two 2-nodes into a 4-node
    617. parent.IsRed = false;
    618. child1.IsRed = true;
    619. child2.IsRed = true;
    620. }
    621. // Replace the child of a parent node.
    622. // If the parent node is null, replace the root.
    623. private void ReplaceChildOfNodeOrRoot(Node parent, Node child, Node newChild) {
    624. if (parent != null) {
    625. if (parent.Left == child) {
    626. parent.Left = newChild;
    627. } else {
    628. parent.Right = newChild;
    629. }
    630. } else {
    631. root = newChild;
    632. }
    633. }
    634. // Replace the matching node with its succesor.
    635. private void ReplaceNode(Node match, Node parentOfMatch, Node succesor, Node parentOfSuccesor) {
    636. if (succesor == match) { // this node has no successor, should only happen if right child of matching node is null.
    637. Debug.Assert(match.Right == null, "Right child must be null!");
    638. succesor = match.Left;
    639. } else {
    640. Debug.Assert(parentOfSuccesor != null, "parent of successor cannot be null!");
    641. Debug.Assert(succesor.Left == null, "Left child of succesor must be null!");
    642. Debug.Assert((succesor.Right == null && succesor.IsRed) || (succesor.Right.IsRed && !succesor.IsRed), "Succesor must be in valid state");
    643. if (succesor.Right != null) {
    644. succesor.Right.IsRed = false;
    645. }
    646. if (parentOfSuccesor != match) { // detach succesor from its parent and set its right child
    647. parentOfSuccesor.Left = succesor.Right;
    648. succesor.Right = match.Right;
    649. }
    650. succesor.Left = match.Left;
    651. }
    652. if (succesor != null) {
    653. succesor.IsRed = match.IsRed;
    654. }
    655. ReplaceChildOfNodeOrRoot(parentOfMatch, match, succesor);
    656. }
    657. internal virtual Node FindNode(T item) {
    658. Node current = root;
    659. while (current != null) {
    660. int order = comparer.Compare(item, current.Item);
    661. if (order == 0) {
    662. return current;
    663. } else {
    664. current = (order < 0) ? current.Left : current.Right;
    665. }
    666. }
    667. return null;
    668. }
    669. //used for bithelpers. Note that this implementation is completely different
    670. //from the Subset's. The two should not be mixed. This indexes as if the tree were an array.
    671. //http://en.wikipedia.org/wiki/Binary_Tree#Methods_for_storing_binary_trees
    672. internal virtual int InternalIndexOf(T item) {
    673. Node current = root;
    674. int count = 0;
    675. while (current != null) {
    676. int order = comparer.Compare(item, current.Item);
    677. if (order == 0) {
    678. return count;
    679. } else {
    680. current = (order < 0) ? current.Left : current.Right;
    681. count = (order < 0) ? (2 * count + 1) : (2 * count + 2);
    682. }
    683. }
    684. return -1;
    685. }
    686. internal Node FindRange(T from, T to) {
    687. return FindRange(from, to, true, true);
    688. }
    689. internal Node FindRange(T from, T to, bool lowerBoundActive, bool upperBoundActive) {
    690. Node current = root;
    691. while (current != null) {
    692. if (lowerBoundActive && comparer.Compare(from, current.Item) > 0) {
    693. current = current.Right;
    694. } else {
    695. if (upperBoundActive && comparer.Compare(to, current.Item) < 0) {
    696. current = current.Left;
    697. } else {
    698. return current;
    699. }
    700. }
    701. }
    702. return null;
    703. }
    704. internal void UpdateVersion() {
    705. ++version;
    706. }
    707. private static Node RotateLeft(Node node) {
    708. Node x = node.Right;
    709. node.Right = x.Left;
    710. x.Left = node;
    711. return x;
    712. }
    713. private static Node RotateLeftRight(Node node) {
    714. Node child = node.Left;
    715. Node grandChild = child.Right;
    716. node.Left = grandChild.Right;
    717. grandChild.Right = node;
    718. child.Right = grandChild.Left;
    719. grandChild.Left = child;
    720. return grandChild;
    721. }
    722. private static Node RotateRight(Node node) {
    723. Node x = node.Left;
    724. node.Left = x.Right;
    725. x.Right = node;
    726. return x;
    727. }
    728. private static Node RotateRightLeft(Node node) {
    729. Node child = node.Right;
    730. Node grandChild = child.Left;
    731. node.Right = grandChild.Left;
    732. grandChild.Left = node;
    733. child.Left = grandChild.Right;
    734. grandChild.Right = child;
    735. return grandChild;
    736. }
    737. /// <summary>
    738. /// Testing counter that can track rotations
    739. /// </summary>
    740. private static TreeRotation RotationNeeded(Node parent, Node current, Node sibling) {
    741. Debug.Assert(IsRed(sibling.Left) || IsRed(sibling.Right), "sibling must have at least one red child");
    742. if (IsRed(sibling.Left)) {
    743. if (parent.Left == current) {
    744. return TreeRotation.RightLeftRotation;
    745. }
    746. return TreeRotation.RightRotation;
    747. } else {
    748. if (parent.Left == current) {
    749. return TreeRotation.LeftRotation;
    750. }
    751. return TreeRotation.LeftRightRotation;
    752. }
    753. }
    754. /// <summary>
    755. /// Used for deep equality of SortedSet testing
    756. /// </summary>
    757. /// <returns></returns>
    758. public static IEqualityComparer<SortedSet<T>> CreateSetComparer() {
    759. return new SortedSetEqualityComparer<T>();
    760. }
    761. /// <summary>
    762. /// Create a new set comparer for this set, where this set's members' equality is defined by the
    763. /// memberEqualityComparer. Note that this equality comparer's definition of equality must be the
    764. /// same as this set's Comparer's definition of equality
    765. /// </summary>
    766. public static IEqualityComparer<SortedSet<T>> CreateSetComparer(IEqualityComparer<T> memberEqualityComparer) {
    767. return new SortedSetEqualityComparer<T>(memberEqualityComparer);
    768. }
    769. /// <summary>
    770. /// Decides whether these sets are the same, given the comparer. If the EC's are the same, we can
    771. /// just use SetEquals, but if they aren't then we have to manually check with the given comparer
    772. /// </summary>
    773. internal static bool SortedSetEquals(SortedSet<T> set1, SortedSet<T> set2, IComparer<T> comparer) {
    774. // handle null cases first
    775. if (set1 == null) {
    776. return (set2 == null);
    777. } else if (set2 == null) {
    778. // set1 != null
    779. return false;
    780. }
    781. if (AreComparersEqual(set1, set2)) {
    782. if (set1.Count != set2.Count)
    783. return false;
    784. return set1.SetEquals(set2);
    785. } else {
    786. bool found = false;
    787. foreach (T item1 in set1) {
    788. found = false;
    789. foreach (T item2 in set2) {
    790. if (comparer.Compare(item1, item2) == 0) {
    791. found = true;
    792. break;
    793. }
    794. }
    795. if (!found)
    796. return false;
    797. }
    798. return true;
    799. }
    800. }
    801. //This is a little frustrating because we can't support more sorted structures
    802. private static bool AreComparersEqual(SortedSet<T> set1, SortedSet<T> set2) {
    803. return set1.Comparer.Equals(set2.Comparer);
    804. }
    805. private static void Split4Node(Node node) {
    806. node.IsRed = true;
    807. node.Left.IsRed = false;
    808. node.Right.IsRed = false;
    809. }
    810. /// <summary>
    811. /// Copies this to an array. Used for DebugView
    812. /// </summary>
    813. /// <returns></returns>
    814. internal T[] ToArray() {
    815. T[] newArray = new T[Count];
    816. CopyTo(newArray);
    817. return newArray;
    818. }
    819. #endregion
    820. #region ISet Members
    821. /// <summary>
    822. /// Transform this set into its union with the IEnumerable OTHER
    823. ///Attempts to insert each element and rejects it if it exists.
    824. /// NOTE: The caller object is important as UnionWith uses the Comparator
    825. ///associated with THIS to check equality
    826. /// Throws ArgumentNullException if OTHER is null
    827. /// </summary>
    828. /// <param name="other"></param>
    829. public void UnionWith(IEnumerable<T> other) {
    830. if (other == null) {
    831. throw new ArgumentNullException("other");
    832. }
    833. SortedSet<T> s = other as SortedSet<T>;
    834. TreeSubSet t = this as TreeSubSet;
    835. if (t != null)
    836. VersionCheck();
    837. if (s != null && t == null && this.count == 0) {
    838. SortedSet<T> dummy = new SortedSet<T>(s, this.comparer);
    839. this.root = dummy.root;
    840. this.count = dummy.count;
    841. this.version++;
    842. return;
    843. }
    844. if (s != null && t == null && AreComparersEqual(this, s) && (s.Count > this.Count / 2)) { //this actually hurts if N is much greater than M the /2 is arbitrary
    845. //first do a merge sort to an array.
    846. T[] merged = new T[s.Count + this.Count];
    847. int c = 0;
    848. Enumerator mine = this.GetEnumerator();
    849. Enumerator theirs = s.GetEnumerator();
    850. bool mineEnded = !mine.MoveNext(), theirsEnded = !theirs.MoveNext();
    851. while (!mineEnded && !theirsEnded) {
    852. int comp = Comparer.Compare(mine.Current, theirs.Current);
    853. if (comp < 0) {
    854. merged[c++] = mine.Current;
    855. mineEnded = !mine.MoveNext();
    856. } else if (comp == 0) {
    857. merged[c++] = theirs.Current;
    858. mineEnded = !mine.MoveNext();
    859. theirsEnded = !theirs.MoveNext();
    860. } else {
    861. merged[c++] = theirs.Current;
    862. theirsEnded = !theirs.MoveNext();
    863. }
    864. }
    865. if (!mineEnded || !theirsEnded) {
    866. Enumerator remaining = (mineEnded ? theirs : mine);
    867. do {
    868. merged[c++] = remaining.Current;
    869. } while (remaining.MoveNext());
    870. }
    871. //now merged has all c elements
    872. //safe to gc the root, we have all the elements
    873. root = null;
    874. root = SortedSet<T>.ConstructRootFromSortedArray(merged, 0, c - 1, null);
    875. count = c;
    876. version++;
    877. } else {
    878. AddAllElements(other);
    879. }
    880. }
    881. private static Node ConstructRootFromSortedArray(T[] arr, int startIndex, int endIndex, Node redNode) {
    882. //what does this do?
    883. //you're given a sorted array... say 1 2 3 4 5 6
    884. //2 cases:
    885. // If there are odd # of elements, pick the middle element (in this case 4), and compute
    886. // its left and right branches
    887. // If there are even # of elements, pick the left middle element, save the right middle element
    888. // and call the function on the rest
    889. // 1 2 3 4 5 6 -> pick 3, save 4 and call the fn on 1,2 and 5,6
    890. // now add 4 as a red node to the lowest element on the right branch
    891. // 3 3
    892. // 1 5 -> 1 5
    893. // 2 6 2 4 6
    894. // As we're adding to the leftmost of the right branch, nesting will not hurt the red-black properties
    895. // Leaf nodes are red if they have no sibling (if there are 2 nodes or if a node trickles
    896. // down to the bottom
    897. //the iterative way to do this ends up wasting more space than it saves in stack frames (at
    898. //least in what i tried)
    899. //so we're doing this recursively
    900. //base cases are described below
    901. int size = endIndex - startIndex + 1;
    902. if (size == 0) {
    903. return null;
    904. }
    905. Node root = null;
    906. if (size == 1) {
    907. root = new Node(arr[startIndex], false);
    908. if (redNode != null) {
    909. root.Left = redNode;
    910. }
    911. } else if (size == 2) {
    912. root = new Node(arr[startIndex], false);
    913. root.Right = new Node(arr[endIndex], false);
    914. root.Right.IsRed = true;
    915. if (redNode != null) {
    916. root.Left = redNode;
    917. }
    918. } else if (size == 3) {
    919. root = new Node(arr[startIndex + 1], false);
    920. root.Left = new Node(arr[startIndex], false);
    921. root.Right = new Node(arr[endIndex], false);
    922. if (redNode != null) {
    923. root.Left.Left = redNode;
    924. }
    925. } else {
    926. int midpt = ((startIndex + endIndex) / 2);
    927. root = new Node(arr[midpt], false);
    928. root.Left = ConstructRootFromSortedArray(arr, startIndex, midpt - 1, redNode);
    929. if (size % 2 == 0) {
    930. root.Right = ConstructRootFromSortedArray(arr, midpt + 2, endIndex, new Node(arr[midpt + 1], true));
    931. } else {
    932. root.Right = ConstructRootFromSortedArray(arr, midpt + 1, endIndex, null);
    933. }
    934. }
    935. return root;
    936. }
    937. /// <summary>
    938. /// Transform this set into its intersection with the IEnumerable OTHER
    939. /// NOTE: The caller object is important as IntersectionWith uses the
    940. /// comparator associated with THIS to check equality
    941. /// Throws ArgumentNullException if OTHER is null
    942. /// </summary>
    943. /// <param name="other"></param>
    944. public virtual void IntersectWith(IEnumerable<T> other) {
    945. if (other == null) {
    946. throw new ArgumentNullException("other");
    947. }
    948. if (Count == 0)
    949. return;
    950. //HashSet<T> optimizations can't be done until equality comparers and comparers are related
    951. //Technically, this would work as well with an ISorted<T>
    952. SortedSet<T> s = other as SortedSet<T>;
    953. TreeSubSet t = this as TreeSubSet;
    954. if (t != null)
    955. VersionCheck();
    956. //only let this happen if i am also a SortedSet, not a SubSet
    957. if (s != null && t == null && AreComparersEqual(this, s)) {
    958. //first do a merge sort to an array.
    959. T[] merged = new T[this.Count];
    960. int c = 0;
    961. Enumerator mine = this.GetEnumerator();
    962. Enumerator theirs = s.GetEnumerator();
    963. bool mineEnded = !mine.MoveNext(), theirsEnded = !theirs.MoveNext();
    964. T max = Max;
    965. T min = Min;
    966. while (!mineEnded && !theirsEnded && Comparer.Compare(theirs.Current, max) <= 0) {
    967. int comp = Comparer.Compare(mine.Current, theirs.Current);
    968. if (comp < 0) {
    969. mineEnded = !mine.MoveNext();
    970. } else if (comp == 0) {
    971. merged[c++] = theirs.Current;
    972. mineEnded = !mine.MoveNext();
    973. theirsEnded = !theirs.MoveNext();
    974. } else {
    975. theirsEnded = !theirs.MoveNext();
    976. }
    977. }
    978. //now merged has all c elements
    979. //safe to gc the root, we have all the elements
    980. root = null;
    981. root = SortedSet<T>.ConstructRootFromSortedArray(merged, 0, c - 1, null);
    982. count = c;
    983. version++;
    984. } else {
    985. IntersectWithEnumerable(other);
    986. }
    987. }
    988. internal virtual void IntersectWithEnumerable(IEnumerable<T> other) {
    989. //
    990. List<T> toSave = new List<T>(this.Count);
    991. foreach (T item in other) {
    992. if (this.Contains(item)) {
    993. toSave.Add(item);
    994. this.Remove(item);
    995. }
    996. }
    997. this.Clear();
    998. AddAllElements(toSave);
    999. }
    1000. /// <summary>
    1001. /// Transform this set into its complement with the IEnumerable OTHER
    1002. /// NOTE: The caller object is important as ExceptWith uses the
    1003. /// comparator associated with THIS to check equality
    1004. /// Throws ArgumentNullException if OTHER is null
    1005. /// </summary>
    1006. /// <param name="other"></param>
    1007. public void ExceptWith(IEnumerable<T> other) {
    1008. if (other == null) {
    1009. throw new ArgumentNullException("other");
    1010. }
    1011. if (count == 0)
    1012. return;
    1013. if (other == this) {
    1014. this.Clear();
    1015. return;
    1016. }
    1017. SortedSet<T> asSorted = other as SortedSet<T>;
    1018. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1019. //outside range, no point doing anything
    1020. if (!(comparer.Compare(asSorted.Max, this.Min) < 0 || comparer.Compare(asSorted.Min, this.Max) > 0)) {
    1021. T min = this.Min;
    1022. T max = this.Max;
    1023. foreach (T item in other) {
    1024. if (comparer.Compare(item, min) < 0)
    1025. continue;
    1026. if (comparer.Compare(item, max) > 0)
    1027. break;
    1028. Remove(item);
    1029. }
    1030. }
    1031. } else {
    1032. RemoveAllElements(other);
    1033. }
    1034. }
    1035. /// <summary>
    1036. /// Transform this set so it contains elements in THIS or OTHER but not both
    1037. /// NOTE: The caller object is important as SymmetricExceptWith uses the
    1038. /// comparator associated with THIS to check equality
    1039. /// Throws ArgumentNullException if OTHER is null
    1040. /// </summary>
    1041. /// <param name="other"></param>
    1042. public void SymmetricExceptWith(IEnumerable<T> other) {
    1043. if (other == null) {
    1044. throw new ArgumentNullException("other");
    1045. }
    1046. if (this.Count == 0) {
    1047. this.UnionWith(other);
    1048. return;
    1049. }
    1050. if (other == this) {
    1051. this.Clear();
    1052. return;
    1053. }
    1054. SortedSet<T> asSorted = other as SortedSet<T>;
    1055. #if USING_HASH_SET
    1056. HashSet<T> asHash = other as HashSet<T>;
    1057. #endif
    1058. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1059. SymmetricExceptWithSameEC(asSorted);
    1060. }
    1061. #if USING_HASH_SET
    1062. else if (asHash != null && this.comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1063. SymmetricExceptWithSameEC(asHash);
    1064. }
    1065. #endif
    1066. else {
    1067. //need perf improvement on this
    1068. T[] elements = (new List<T>(other)).ToArray();
    1069. Array.Sort(elements, this.Comparer);
    1070. SymmetricExceptWithSameEC(elements);
    1071. }
    1072. }
    1073. //OTHER must be a set
    1074. internal void SymmetricExceptWithSameEC(ISet<T> other) {
    1075. foreach (T item in other) {
    1076. //yes, it is classier to say
    1077. //if (!this.Remove(item))this.Add(item);
    1078. //but this ends up saving on rotations
    1079. if (this.Contains(item)) {
    1080. this.Remove(item);
    1081. } else {
    1082. this.Add(item);
    1083. }
    1084. }
    1085. }
    1086. //OTHER must be a sorted array
    1087. internal void SymmetricExceptWithSameEC(T[] other) {
    1088. if (other.Length == 0) {
    1089. return;
    1090. }
    1091. T last = other[0];
    1092. for (int i = 0; i < other.Length; i++) {
    1093. while (i < other.Length && i != 0 && comparer.Compare(other[i], last) == 0)
    1094. i++;
    1095. if (i >= other.Length)
    1096. break;
    1097. if (this.Contains(other[i])) {
    1098. this.Remove(other[i]);
    1099. } else {
    1100. this.Add(other[i]);
    1101. }
    1102. last = other[i];
    1103. }
    1104. }
    1105. /// <summary>
    1106. /// Checks whether this Tree is a subset of the IEnumerable other
    1107. /// </summary>
    1108. /// <param name="other"></param>
    1109. /// <returns></returns>
    1110. [System.Security.SecuritySafeCritical]
    1111. public bool IsSubsetOf(IEnumerable<T> other) {
    1112. if (other == null) {
    1113. throw new ArgumentNullException("other");
    1114. }
    1115. if (Count == 0)
    1116. return true;
    1117. SortedSet<T> asSorted = other as SortedSet<T>;
    1118. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1119. if (this.Count > asSorted.Count)
    1120. return false;
    1121. return IsSubsetOfSortedSetWithSameEC(asSorted);
    1122. } else {
    1123. //worst case: mark every element in my set and see if i've counted all
    1124. //O(MlogN)
    1125. ElementCount result = CheckUniqueAndUnfoundElements(other, false);
    1126. return (result.uniqueCount == Count && result.unfoundCount >= 0);
    1127. }
    1128. }
    1129. private bool IsSubsetOfSortedSetWithSameEC(SortedSet<T> asSorted) {
    1130. SortedSet<T> prunedOther = asSorted.GetViewBetween(this.Min, this.Max);
    1131. foreach (T item in this) {
    1132. if (!prunedOther.Contains(item))
    1133. return false;
    1134. }
    1135. return true;
    1136. }
    1137. /// <summary>
    1138. /// Checks whether this Tree is a proper subset of the IEnumerable other
    1139. /// </summary>
    1140. /// <param name="other"></param>
    1141. /// <returns></returns>
    1142. [System.Security.SecuritySafeCritical]
    1143. public bool IsProperSubsetOf(IEnumerable<T> other) {
    1144. if (other == null) {
    1145. throw new ArgumentNullException("other");
    1146. }
    1147. if ((other as ICollection) != null) {
    1148. if (Count == 0)
    1149. return (other as ICollection).Count > 0;
    1150. }
    1151. #if USING_HASH_SET
    1152. //do it one way for HashSets
    1153. HashSet<T> asHash = other as HashSet<T>;
    1154. if (asHash != null && comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1155. return asHash.IsProperSupersetOf(this);
    1156. }
    1157. #endif
    1158. //another for sorted sets with the same comparer
    1159. SortedSet<T> asSorted = other as SortedSet<T>;
    1160. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1161. if (this.Count >= asSorted.Count)
    1162. return false;
    1163. return IsSubsetOfSortedSetWithSameEC(asSorted);
    1164. }
    1165. //worst case: mark every element in my set and see if i've counted all
    1166. //O(MlogN).
    1167. ElementCount result = CheckUniqueAndUnfoundElements(other, false);
    1168. return (result.uniqueCount == Count && result.unfoundCount > 0);
    1169. }
    1170. /// <summary>
    1171. /// Checks whether this Tree is a super set of the IEnumerable other
    1172. /// </summary>
    1173. /// <param name="other"></param>
    1174. /// <returns></returns>
    1175. public bool IsSupersetOf(IEnumerable<T> other) {
    1176. if (other == null) {
    1177. throw new ArgumentNullException("other");
    1178. }
    1179. if ((other as ICollection) != null && (other as ICollection).Count == 0)
    1180. return true;
    1181. //do it one way for HashSets
    1182. #if USING_HASH_SET
    1183. HashSet<T> asHash = other as HashSet<T>;
    1184. if (asHash != null && comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1185. return asHash.IsSubsetOf(this);
    1186. }
    1187. #endif
    1188. //another for sorted sets with the same comparer
    1189. SortedSet<T> asSorted = other as SortedSet<T>;
    1190. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1191. if (this.Count < asSorted.Count)
    1192. return false;
    1193. SortedSet<T> pruned = GetViewBetween(asSorted.Min, asSorted.Max);
    1194. foreach (T item in asSorted) {
    1195. if (!pruned.Contains(item))
    1196. return false;
    1197. }
    1198. return true;
    1199. }
    1200. //and a third for everything else
    1201. return ContainsAllElements(other);
    1202. }
    1203. /// <summary>
    1204. /// Checks whether this Tree is a proper super set of the IEnumerable other
    1205. /// </summary>
    1206. /// <param name="other"></param>
    1207. /// <returns></returns>
    1208. [System.Security.SecuritySafeCritical]
    1209. public bool IsProperSupersetOf(IEnumerable<T> other) {
    1210. if (other == null) {
    1211. throw new ArgumentNullException("other");
    1212. }
    1213. if (Count == 0)
    1214. return false;
    1215. if ((other as ICollection) != null && (other as ICollection).Count == 0)
    1216. return true;
    1217. #if USING_HASH_SET
    1218. //do it one way for HashSets
    1219. HashSet<T> asHash = other as HashSet<T>;
    1220. if (asHash != null && comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1221. return asHash.IsProperSubsetOf(this);
    1222. }
    1223. #endif
    1224. //another way for sorted sets
    1225. SortedSet<T> asSorted = other as SortedSet<T>;
    1226. if (asSorted != null && AreComparersEqual(asSorted, this)) {
    1227. if (asSorted.Count >= this.Count)
    1228. return false;
    1229. SortedSet<T> pruned = GetViewBetween(asSorted.Min, asSorted.Max);
    1230. foreach (T item in asSorted) {
    1231. if (!pruned.Contains(item))
    1232. return false;
    1233. }
    1234. return true;
    1235. }
    1236. //worst case: mark every element in my set and see if i've counted all
    1237. //O(MlogN)
    1238. //slight optimization, put it into a HashSet and then check can do it in O(N+M)
    1239. //but slower in better cases + wastes space
    1240. ElementCount result = CheckUniqueAndUnfoundElements(other, true);
    1241. return (result.uniqueCount < Count && result.unfoundCount == 0);
    1242. }
    1243. /// <summary>
    1244. /// Checks whether this Tree has all elements in common with IEnumerable other
    1245. /// </summary>
    1246. /// <param name="other"></param>
    1247. /// <returns></returns>
    1248. [System.Security.SecuritySafeCritical]
    1249. public bool SetEquals(IEnumerable<T> other) {
    1250. if (other == null) {
    1251. throw new ArgumentNullException("other");
    1252. }
    1253. #if USING_HASH_SET
    1254. HashSet<T> asHash = other as HashSet<T>;
    1255. if (asHash != null && comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1256. return asHash.SetEquals(this);
    1257. }
    1258. #endif
    1259. SortedSet<T> asSorted = other as SortedSet<T>;
    1260. if (asSorted != null && AreComparersEqual(this, asSorted)) {
    1261. IEnumerator<T> mine = this.GetEnumerator();
    1262. IEnumerator<T> theirs = asSorted.GetEnumerator();
    1263. bool mineEnded = !mine.MoveNext();
    1264. bool theirsEnded = !theirs.MoveNext();
    1265. while (!mineEnded && !theirsEnded) {
    1266. if (Comparer.Compare(mine.Current, theirs.Current) != 0) {
    1267. return false;
    1268. }
    1269. mineEnded = !mine.MoveNext();
    1270. theirsEnded = !theirs.MoveNext();
    1271. }
    1272. return mineEnded && theirsEnded;
    1273. }
    1274. //worst case: mark every element in my set and see if i've counted all
    1275. //O(N) by size of other
    1276. ElementCount result = CheckUniqueAndUnfoundElements(other, true);
    1277. return (result.uniqueCount == Count && result.unfoundCount == 0);
    1278. }
    1279. /// <summary>
    1280. /// Checks whether this Tree has any elements in common with IEnumerable other
    1281. /// </summary>
    1282. /// <param name="other"></param>
    1283. /// <returns></returns>
    1284. public bool Overlaps(IEnumerable<T> other) {
    1285. if (other == null) {
    1286. throw new ArgumentNullException("other");
    1287. }
    1288. if (this.Count == 0)
    1289. return false;
    1290. if ((other as ICollection<T> != null) && (other as ICollection<T>).Count == 0)
    1291. return false;
    1292. SortedSet<T> asSorted = other as SortedSet<T>;
    1293. if (asSorted != null && AreComparersEqual(this, asSorted) && (comparer.Compare(Min, asSorted.Max) > 0 || comparer.Compare(Max, asSorted.Min) < 0)) {
    1294. return false;
    1295. }
    1296. #if USING_HASH_SET
    1297. HashSet<T> asHash = other as HashSet<T>;
    1298. if (asHash != null && comparer.Equals(Comparer<T>.Default) && asHash.Comparer.Equals(EqualityComparer<T>.Default)) {
    1299. return asHash.Overlaps(this);
    1300. }
    1301. #endif
    1302. foreach (T item in other) {
    1303. if (this.Contains(item)) {
    1304. return true;
    1305. }
    1306. }
    1307. return false;
    1308. }
    1309. /// <summary>
    1310. /// This works similar to HashSet's CheckUniqueAndUnfound (description below), except that the bit
    1311. /// array maps differently than in the HashSet. We can only use this for the bulk boolean checks.
    1312. ///
    1313. /// Determines counts that can be used to determine equality, subset, and superset. This
    1314. /// is only used when other is an IEnumerable and not a HashSet. If other is a HashSet
    1315. /// these properties can be checked faster without use of marking because we can assume
    1316. /// other has no duplicates.
    1317. ///
    1318. /// The following count checks are performed by callers:
    1319. /// 1. Equals: checks if unfoundCount = 0 and uniqueFoundCount = Count; i.e. everything
    1320. /// in other is in this and everything in this is in other
    1321. /// 2. Subset: checks if unfoundCount >= 0 and uniqueFoundCount = Count; i.e. other may
    1322. /// have elements not in this and everything in this is in other
    1323. /// 3. Proper subset: checks if unfoundCount > 0 and uniqueFoundCount = Count; i.e
    1324. /// other must have at least one element not in this and everything in this is in other
    1325. /// 4. Proper superset: checks if unfound count = 0 and uniqueFoundCount strictly less
    1326. /// than Count; i.e. everything in other was in this and this had at least one element
    1327. /// not contained in other.
    1328. ///
    1329. /// An earlier implementation used delegates to perform these checks rather than returning
    1330. /// an ElementCount struct; however this was changed due to the perf overhead of delegates.
    1331. /// </summary>
    1332. /// <param name="other"></param>
    1333. /// <param name="returnIfUnfound">Allows us to finish faster for equals and proper superset
    1334. /// because unfoundCount must be 0.</param>
    1335. /// <returns></returns>
    1336. // <SecurityKernel Critical="True" Ring="0">
    1337. // <UsesUnsafeCode Name="Local bitArrayPtr of type: Int32*" />
    1338. // <ReferencesCritical Name="Method: BitHelper..ctor(System.Int32*,System.Int32)" Ring="1" />
    1339. // <ReferencesCritical Name="Method: BitHelper.IsMarked(System.Int32):System.Boolean" Ring="1" />
    1340. // <ReferencesCritical Name="Method: BitHelper.MarkBit(System.Int32):System.Void" Ring="1" />
    1341. // </SecurityKernel>
    1342. [System.Security.SecurityCritical]
    1343. private unsafe ElementCount CheckUniqueAndUnfoundElements(IEnumerable<T> other, bool returnIfUnfound) {
    1344. ElementCount result;
    1345. // need special case in case this has no elements.
    1346. if (Count == 0) {
    1347. int numElementsInOther = 0;
    1348. foreach (T item in other) {
    1349. numElementsInOther++;
    1350. // break right away, all we want to know is whether other has 0 or 1 elements
    1351. break;
    1352. }
    1353. result.uniqueCount = 0;
    1354. result.unfoundCount = numElementsInOther;
    1355. return result;
    1356. }
    1357. int originalLastIndex = Count;
    1358. int intArrayLength = BitHelper.ToIntArrayLength(originalLastIndex);
    1359. BitHelper bitHelper;
    1360. if (intArrayLength <= StackAllocThreshold) {
    1361. int* bitArrayPtr = stackalloc int[intArrayLength];
    1362. bitHelper = new BitHelper(bitArrayPtr, intArrayLength);
    1363. } else {
    1364. int[] bitArray = new int[intArrayLength];
    1365. bitHelper = new BitHelper(bitArray, intArrayLength);
    1366. }
    1367. // count of items in other not found in this
    1368. int unfoundCount = 0;
    1369. // count of unique items in other found in this
    1370. int uniqueFoundCount = 0;
    1371. foreach (T item in other) {
    1372. int index = InternalIndexOf(item);
    1373. if (index >= 0) {
    1374. if (!bitHelper.IsMarked(index)) {
    1375. // item hasn't been seen yet
    1376. bitHelper.MarkBit(index);
    1377. uniqueFoundCount++;
    1378. }
    1379. } else {
    1380. unfoundCount++;
    1381. if (returnIfUnfound) {
    1382. break;
    1383. }
    1384. }
    1385. }
    1386. result.uniqueCount = uniqueFoundCount;
    1387. result.unfoundCount = unfoundCount;
    1388. return result;
    1389. }
    1390. public int RemoveWhere(Predicate<T> match) {
    1391. if (match == null) {
    1392. throw new ArgumentNullException("match");
    1393. }
    1394. List<T> matches = new List<T>(this.Count);
    1395. BreadthFirstTreeWalk(delegate(Node n) {
    1396. if (match(n.Item)) {
    1397. matches.Add(n.Item);
    1398. }
    1399. return true;
    1400. });
    1401. // reverse breadth first to (try to) incur low cost
    1402. int actuallyRemoved = 0;
    1403. for (int i = matches.Count - 1; i >= 0; i--) {
    1404. if (this.Remove(matches[i])) {
    1405. actuallyRemoved++;
    1406. }
    1407. }
    1408. return actuallyRemoved;
    1409. }
    1410. #endregion
    1411. #region ISorted Members
    1412. public T Min {
    1413. get {
    1414. T ret = default(T);
    1415. InOrderTreeWalk(delegate(SortedSet<T>.Node n) { ret = n.Item; return false; });
    1416. return ret;
    1417. }
    1418. }
    1419. public T Max {
    1420. get {
    1421. T ret = default(T);
    1422. InOrderTreeWalk(delegate(SortedSet<T>.Node n) { ret = n.Item; return false; }, true);
    1423. return ret;
    1424. }
    1425. }
    1426. public IEnumerable<T> Reverse() {
    1427. Enumerator e = new Enumerator(this, true);
    1428. while (e.MoveNext()) {
    1429. yield return e.Current;
    1430. }
    1431. }
    1432. /// <summary>
    1433. /// Returns a subset of this tree ranging from values lBound to uBound
    1434. /// Any changes made to the subset reflect in the actual tree
    1435. /// </summary>
    1436. /// <param name="lowVestalue">Lowest Value allowed in the subset</param>
    1437. /// <param name="highestValue">Highest Value allowed in the subset</param>
    1438. public virtual SortedSet<T> GetViewBetween(T lowerValue, T upperValue) {
    1439. if (Comparer.Compare(lowerValue, upperValue) > 0) {
    1440. throw new ArgumentException("lowerBound is greater than upperBound");
    1441. }
    1442. return new TreeSubSet(this, lowerValue, upperValue, true, true);
    1443. }
    1444. #if DEBUG
    1445. /// <summary>
    1446. /// debug status to be checked whenever any operation is called
    1447. /// </summary>
    1448. /// <returns></returns>
    1449. internal virtual bool versionUpToDate() {
    1450. return true;
    1451. }
    1452. #endif
    1453. /// <summary>
    1454. /// This class represents a subset view into the tree. Any changes to this view
    1455. /// are reflected in the actual tree. Uses the Comparator of the underlying tree.
    1456. /// </summary>
    1457. /// <typeparam name="T"></typeparam>
    1458. #if !FEATURE_NETCORE
    1459. [Serializable]
    1460. internal sealed class TreeSubSet : SortedSet<T>, ISerializable, IDeserializationCallback {
    1461. #else
    1462. internal sealed class TreeSubSet : SortedSet<T> {
    1463. #endif
    1464. SortedSet<T> underlying;
    1465. T min, max;
    1466. //these exist for unbounded collections
    1467. //for instance, you could allow this subset to be defined for i>10. The set will throw if
    1468. //anything <=10 is added, but there is no upperbound. These features Head(), Tail(), were punted
    1469. //in the spec, and are not available, but the framework is there to make them available at some point.
    1470. bool lBoundActive, uBoundActive;
    1471. //used to see if the count is out of date
    1472. #if DEBUG
    1473. internal override bool versionUpToDate() {
    1474. return (this.version == underlying.version);
    1475. }
    1476. #endif
    1477. public TreeSubSet(SortedSet<T> Underlying, T Min, T Max, bool lowerBoundActive, bool upperBoundActive)
    1478. : base(Underlying.Comparer) {
    1479. underlying = Underlying;
    1480. min = Min;
    1481. max = Max;
    1482. lBoundActive = lowerBoundActive;
    1483. uBoundActive = upperBoundActive;
    1484. root = underlying.FindRange(min, max, lBoundActive, uBoundActive); // root is first element within range
    1485. count = 0;
    1486. version = -1;
    1487. VersionCheckImpl();
    1488. }
    1489. #if !FEATURE_NETCORE
    1490. /// <summary>
    1491. /// For serialization and deserialization
    1492. /// </summary>
    1493. private TreeSubSet() {
    1494. comparer = null;
    1495. }
    1496. [SuppressMessage("Microsoft.Usage", "CA2236:CallBaseClassMethodsOnISerializableTypes", Justification = "special case TreeSubSet serialization")]
    1497. private TreeSubSet(SerializationInfo info, StreamingContext context) {
    1498. siInfo = info;
    1499. OnDeserializationImpl(info);
    1500. }
    1501. #endif // !FEATURE_NETCORE
    1502. /// <summary>
    1503. /// Additions to this tree need to be added to the underlying tree as well
    1504. /// </summary>
    1505. internal override bool AddIfNotPresent(T item) {
    1506. if (!IsWithinRange(item)) {
    1507. ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.collection);
    1508. }
    1509. bool ret = underlying.AddIfNotPresent(item);
    1510. VersionCheck();
    1511. #if DEBUG
    1512. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1513. #endif
    1514. return ret;
    1515. }
    1516. public override bool Contains(T item) {
    1517. VersionCheck();
    1518. #if DEBUG
    1519. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1520. #endif
    1521. return base.Contains(item);
    1522. }
    1523. internal override bool DoRemove(T item) { // todo: uppercase this and others
    1524. if (!IsWithinRange(item)) {
    1525. return false;
    1526. }
    1527. bool ret = underlying.Remove(item);
    1528. VersionCheck();
    1529. #if DEBUG
    1530. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1531. #endif
    1532. return ret;
    1533. }
    1534. public override void Clear() {
    1535. if (count == 0) {
    1536. return;
    1537. }
    1538. List<T> toRemove = new List<T>();
    1539. BreadthFirstTreeWalk(delegate(Node n) { toRemove.Add(n.Item); return true; });
    1540. while (toRemove.Count != 0) {
    1541. underlying.Remove(toRemove[toRemove.Count - 1]);
    1542. toRemove.RemoveAt(toRemove.Count - 1);
    1543. }
    1544. root = null;
    1545. count = 0;
    1546. version = underlying.version;
    1547. }
    1548. internal override bool IsWithinRange(T item) {
    1549. int comp = (lBoundActive ? Comparer.Compare(min, item) : -1);
    1550. if (comp > 0) {
    1551. return false;
    1552. }
    1553. comp = (uBoundActive ? Comparer.Compare(max, item) : 1);
    1554. if (comp < 0) {
    1555. return false;
    1556. }
    1557. return true;
    1558. }
    1559. internal override bool InOrderTreeWalk(TreeWalkPredicate<T> action, Boolean reverse) {
    1560. VersionCheck();
    1561. if (root == null) {
    1562. return true;
    1563. }
    1564. // The maximum height of a red-black tree is 2*lg(n+1).
    1565. // See page 264 of "Introduction to algorithms" by Thomas H. Cormen
    1566. Stack<Node> stack = new Stack<Node>(2 * (int)SortedSet<T>.log2(count + 1)); //this is not exactly right if count is out of date, but the stack can grow
    1567. Node current = root;
    1568. while (current != null) {
    1569. if (IsWithinRange(current.Item)) {
    1570. stack.Push(current);
    1571. current = (reverse ? current.Right : current.Left);
    1572. } else if (lBoundActive && Comparer.Compare(min, current.Item) > 0) {
    1573. current = current.Right;
    1574. } else {
    1575. current = current.Left;
    1576. }
    1577. }
    1578. while (stack.Count != 0) {
    1579. current = stack.Pop();
    1580. if (!action(current)) {
    1581. return false;
    1582. }
    1583. Node node = (reverse ? current.Left : current.Right);
    1584. while (node != null) {
    1585. if (IsWithinRange(node.Item)) {
    1586. stack.Push(node);
    1587. node = (reverse ? node.Right : node.Left);
    1588. } else if (lBoundActive && Comparer.Compare(min, node.Item) > 0) {
    1589. node = node.Right;
    1590. } else {
    1591. node = node.Left;
    1592. }
    1593. }
    1594. }
    1595. return true;
    1596. }
    1597. internal override bool BreadthFirstTreeWalk(TreeWalkPredicate<T> action) {
    1598. VersionCheck();
    1599. if (root == null) {
    1600. return true;
    1601. }
    1602. List<Node> processQueue = new List<Node>();
    1603. processQueue.Add(root);
    1604. Node current;
    1605. while (processQueue.Count != 0) {
    1606. current = processQueue[0];
    1607. processQueue.RemoveAt(0);
    1608. if (IsWithinRange(current.Item) && !action(current)) {
    1609. return false;
    1610. }
    1611. if (current.Left != null && (!lBoundActive || Comparer.Compare(min, current.Item) < 0)) {
    1612. processQueue.Add(current.Left);
    1613. }
    1614. if (current.Right != null && (!uBoundActive || Comparer.Compare(max, current.Item) > 0)) {
    1615. processQueue.Add(current.Right);
    1616. }
    1617. }
    1618. return true;
    1619. }
    1620. internal override SortedSet<T>.Node FindNode(T item) {
    1621. if (!IsWithinRange(item)) {
    1622. return null;
    1623. }
    1624. VersionCheck();
    1625. #if DEBUG
    1626. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1627. #endif
    1628. return base.FindNode(item);
    1629. }
    1630. //this does indexing in an inefficient way compared to the actual sortedset, but it saves a
    1631. //lot of space
    1632. internal override int InternalIndexOf(T item) {
    1633. int count = -1;
    1634. foreach (T i in this) {
    1635. count++;
    1636. if (Comparer.Compare(item, i) == 0)
    1637. return count;
    1638. }
    1639. #if DEBUG
    1640. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1641. #endif
    1642. return -1;
    1643. }
    1644. /// <summary>
    1645. /// checks whether this subset is out of date. updates if necessary.
    1646. /// </summary>
    1647. internal override void VersionCheck() {
    1648. VersionCheckImpl();
    1649. }
    1650. private void VersionCheckImpl() {
    1651. Debug.Assert(underlying != null, "Underlying set no longer exists");
    1652. if (this.version != underlying.version) {
    1653. this.root = underlying.FindRange(min, max, lBoundActive, uBoundActive);
    1654. this.version = underlying.version;
    1655. count = 0;
    1656. InOrderTreeWalk(delegate(Node n) { count++; return true; });
    1657. }
    1658. }
    1659. //This passes functionality down to the underlying tree, clipping edges if necessary
    1660. //There's nothing gained by having a nested subset. May as well draw it from the base
    1661. //Cannot increase the bounds of the subset, can only decrease it
    1662. public override SortedSet<T> GetViewBetween(T lowerValue, T upperValue) {
    1663. if (lBoundActive && Comparer.Compare(min, lowerValue) > 0) {
    1664. //lBound = min;
    1665. throw new ArgumentOutOfRangeException("lowerValue");
    1666. }
    1667. if (uBoundActive && Comparer.Compare(max, upperValue) < 0) {
    1668. //uBound = max;
    1669. throw new ArgumentOutOfRangeException("upperValue");
    1670. }
    1671. TreeSubSet ret = (TreeSubSet)underlying.GetViewBetween(lowerValue, upperValue);
    1672. return ret;
    1673. }
    1674. internal override void IntersectWithEnumerable(IEnumerable<T> other) {
    1675. List<T> toSave = new List<T>(this.Count);
    1676. foreach (T item in other) {
    1677. if (this.Contains(item)) {
    1678. toSave.Add(item);
    1679. this.Remove(item);
    1680. }
    1681. }
    1682. this.Clear();
    1683. this.AddAllElements(toSave);
    1684. #if DEBUG
    1685. Debug.Assert(this.versionUpToDate() && this.root == this.underlying.FindRange(min, max));
    1686. #endif
    1687. }
    1688. #if !FEATURE_NETCORE
    1689. void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) {
    1690. GetObjectData(info, context);
    1691. }
    1692. protected override void GetObjectData(SerializationInfo info, StreamingContext context) {
    1693. if (info == null) {
    1694. ThrowHelper.ThrowArgumentNullException(ExceptionArgument.info);
    1695. }
    1696. info.AddValue(maxName, max, typeof(T));
    1697. info.AddValue(minName, min, typeof(T));
    1698. info.AddValue(lBoundActiveName, lBoundActive);
    1699. info.AddValue(uBoundActiveName, uBoundActive);
    1700. base.GetObjectData(info, context);
    1701. }
    1702. void IDeserializationCallback.OnDeserialization(Object sender) {
    1703. //don't do anything here as its already been done by the constructor
    1704. //OnDeserialization(sender);
    1705. }
    1706. protected override void OnDeserialization(Object sender) {
    1707. OnDeserializationImpl(sender);
    1708. }
    1709. private void OnDeserializationImpl(Object sender) {
    1710. if (siInfo == null) {
    1711. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_InvalidOnDeser);
    1712. }
    1713. comparer = (IComparer<T>)siInfo.GetValue(ComparerName, typeof(IComparer<T>));
    1714. int savedCount = siInfo.GetInt32(CountName);
    1715. max = (T)siInfo.GetValue(maxName, typeof(T));
    1716. min = (T)siInfo.GetValue(minName, typeof(T));
    1717. lBoundActive = siInfo.GetBoolean(lBoundActiveName);
    1718. uBoundActive = siInfo.GetBoolean(uBoundActiveName);
    1719. underlying = new SortedSet<T>();
    1720. if (savedCount != 0) {
    1721. T[] items = (T[])siInfo.GetValue(ItemsName, typeof(T[]));
    1722. if (items == null) {
    1723. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_MissingValues);
    1724. }
    1725. for (int i = 0; i < items.Length; i++) {
    1726. underlying.Add(items[i]);
    1727. }
    1728. }
    1729. underlying.version = siInfo.GetInt32(VersionName);
    1730. count = underlying.count;
    1731. version = underlying.version - 1;
    1732. VersionCheck(); //this should update the count to be right and update root to be right
    1733. if (count != savedCount) {
    1734. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_MismatchedCount);
    1735. }
    1736. siInfo = null;
    1737. }
    1738. #endif // !FEATURE_NETCORE
    1739. }
    1740. #endregion
    1741. #region Serialization methods
    1742. #if !FEATURE_NETCORE
    1743. // LinkDemand here is unnecessary as this is a methodimpl and linkdemand from the interface should suffice
    1744. void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) {
    1745. GetObjectData(info, context);
    1746. }
    1747. protected virtual void GetObjectData(SerializationInfo info, StreamingContext context) {
    1748. if (info == null) {
    1749. ThrowHelper.ThrowArgumentNullException(ExceptionArgument.info);
    1750. }
    1751. info.AddValue(CountName, count); //This is the length of the bucket array.
    1752. info.AddValue(ComparerName, comparer, typeof(IComparer<T>));
    1753. info.AddValue(VersionName, version);
    1754. if (root != null) {
    1755. T[] items = new T[Count];
    1756. CopyTo(items, 0);
    1757. info.AddValue(ItemsName, items, typeof(T[]));
    1758. }
    1759. }
    1760. void IDeserializationCallback.OnDeserialization(Object sender) {
    1761. OnDeserialization(sender);
    1762. }
    1763. protected virtual void OnDeserialization(Object sender) {
    1764. if (comparer != null) {
    1765. return; //Somebody had a dependency on this class and fixed us up before the ObjectManager got to it.
    1766. }
    1767. if (siInfo == null) {
    1768. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_InvalidOnDeser);
    1769. }
    1770. comparer = (IComparer<T>)siInfo.GetValue(ComparerName, typeof(IComparer<T>));
    1771. int savedCount = siInfo.GetInt32(CountName);
    1772. if (savedCount != 0) {
    1773. T[] items = (T[])siInfo.GetValue(ItemsName, typeof(T[]));
    1774. if (items == null) {
    1775. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_MissingValues);
    1776. }
    1777. for (int i = 0; i < items.Length; i++) {
    1778. Add(items[i]);
    1779. }
    1780. }
    1781. version = siInfo.GetInt32(VersionName);
    1782. if (count != savedCount) {
    1783. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_MismatchedCount);
    1784. }
    1785. siInfo = null;
    1786. }
    1787. #endif //!FEATURE_NETCORE
    1788. #endregion
    1789. #region Helper Classes
    1790. internal class Node {
    1791. public bool IsRed;
    1792. public T Item;
    1793. public Node Left;
    1794. public Node Right;
    1795. public Node(T item) {
    1796. // The default color will be red, we never need to create a black node directly.
    1797. this.Item = item;
    1798. IsRed = true;
    1799. }
    1800. public Node(T item, bool isRed) {
    1801. // The default color will be red, we never need to create a black node directly.
    1802. this.Item = item;
    1803. this.IsRed = isRed;
    1804. }
    1805. }
    1806. [SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes", Justification = "not an expected scenario")]
    1807. #if !FEATURE_NETCORE
    1808. [Serializable]
    1809. public struct Enumerator : IEnumerator<T>, IEnumerator, ISerializable, IDeserializationCallback {
    1810. #else
    1811. public struct Enumerator : IEnumerator<T>, IEnumerator {
    1812. #endif
    1813. private SortedSet<T> tree;
    1814. private int version;
    1815. private Stack<SortedSet<T>.Node> stack;
    1816. private SortedSet<T>.Node current;
    1817. static SortedSet<T>.Node dummyNode = new SortedSet<T>.Node(default(T));
    1818. private bool reverse;
    1819. #if !FEATURE_NETCORE
    1820. private SerializationInfo siInfo;
    1821. #endif
    1822. internal Enumerator(SortedSet<T> set) {
    1823. tree = set;
    1824. //this is a hack to make sure that the underlying subset has not been changed since
    1825. //
    1826. tree.VersionCheck();
    1827. version = tree.version;
    1828. // 2lg(n + 1) is the maximum height
    1829. stack = new Stack<SortedSet<T>.Node>(2 * (int)SortedSet<T>.log2(set.Count + 1));
    1830. current = null;
    1831. reverse = false;
    1832. #if !FEATURE_NETCORE
    1833. siInfo = null;
    1834. #endif
    1835. Intialize();
    1836. }
    1837. internal Enumerator(SortedSet<T> set, bool reverse) {
    1838. tree = set;
    1839. //this is a hack to make sure that the underlying subset has not been changed since
    1840. //
    1841. tree.VersionCheck();
    1842. version = tree.version;
    1843. // 2lg(n + 1) is the maximum height
    1844. stack = new Stack<SortedSet<T>.Node>(2 * (int)SortedSet<T>.log2(set.Count + 1));
    1845. current = null;
    1846. this.reverse = reverse;
    1847. #if !FEATURE_NETCORE
    1848. siInfo = null;
    1849. #endif
    1850. Intialize();
    1851. }
    1852. #if !FEATURE_NETCORE
    1853. private Enumerator(SerializationInfo info, StreamingContext context) {
    1854. tree = null;
    1855. version = -1;
    1856. current = null;
    1857. reverse = false;
    1858. stack = null;
    1859. this.siInfo = info;
    1860. }
    1861. void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) {
    1862. GetObjectData(info, context);
    1863. }
    1864. private void GetObjectData(SerializationInfo info, StreamingContext context) {
    1865. if (info == null) {
    1866. ThrowHelper.ThrowArgumentNullException(ExceptionArgument.info);
    1867. }
    1868. info.AddValue(TreeName, tree, typeof(SortedSet<T>));
    1869. info.AddValue(EnumVersionName, version);
    1870. info.AddValue(ReverseName, reverse);
    1871. info.AddValue(EnumStartName, !NotStartedOrEnded);
    1872. info.AddValue(NodeValueName, (current == null ? dummyNode.Item : current.Item), typeof(T));
    1873. }
    1874. void IDeserializationCallback.OnDeserialization(Object sender) {
    1875. OnDeserialization(sender);
    1876. }
    1877. private void OnDeserialization(Object sender) {
    1878. if (siInfo == null) {
    1879. ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_InvalidOnDeser);
    1880. }
    1881. tree = (SortedSet<T>)siInfo.GetValue(TreeName, typeof(SortedSet<T>));
    1882. version = siInfo.GetInt32(EnumVersionName);
    1883. reverse = siInfo.GetBoolean(ReverseName);
    1884. bool EnumStarted = siInfo.GetBoolean(EnumStartName);
    1885. stack = new Stack<SortedSet<T>.Node>(2 * (int)SortedSet<T>.log2(tree.Count + 1));
    1886. current = null;
    1887. if (EnumStarted) {
    1888. T item = (T)siInfo.GetValue(NodeValueName, typeof(T));
    1889. Intialize();
    1890. //go until it reaches the value we want
    1891. while (this.MoveNext()) {
    1892. if (tree.Comparer.Compare(this.Current, item) == 0)
    1893. break;
    1894. }
    1895. }
    1896. }
    1897. #endif //!FEATURE_NETCORE
    1898. private void Intialize() {
    1899. current = null;
    1900. SortedSet<T>.Node node = tree.root;
    1901. Node next = null, other = null;
    1902. while (node != null) {
    1903. next = (reverse ? node.Right : node.Left);
    1904. other = (reverse ? node.Left : node.Right);
    1905. if (tree.IsWithinRange(node.Item)) {
    1906. stack.Push(node);
    1907. node = next;
    1908. } else if (next == null || !tree.IsWithinRange(next.Item)) {
    1909. node = other;
    1910. } else {
    1911. node = next;
    1912. }
    1913. }
    1914. }
    1915. public bool MoveNext() {
    1916. //this is a hack to make sure that the underlying subset has not been changed since
    1917. //
    1918. tree.VersionCheck();
    1919. if (version != tree.version) {
    1920. ThrowHelper.ThrowInvalidOperationException(ExceptionResource.InvalidOperation_EnumFailedVersion);
    1921. }
    1922. if (stack.Count == 0) {
    1923. current = null;
    1924. return false;
    1925. }
    1926. current = stack.Pop();
    1927. SortedSet<T>.Node node = (reverse ? current.Left : current.Right);
    1928. Node next = null, other = null;
    1929. while (node != null) {
    1930. next = (reverse ? node.Right : node.Left);
    1931. other = (reverse ? node.Left : node.Right);
    1932. if (tree.IsWithinRange(node.Item)) {
    1933. stack.Push(node);
    1934. node = next;
    1935. } else if (other == null || !tree.IsWithinRange(other.Item)) {
    1936. node = next;
    1937. } else {
    1938. node = other;
    1939. }
    1940. }
    1941. return true;
    1942. }
    1943. public void Dispose() {
    1944. }
    1945. public T Current {
    1946. get {
    1947. if (current != null) {
    1948. return current.Item;
    1949. }
    1950. return default(T);
    1951. }
    1952. }
    1953. object IEnumerator.Current {
    1954. get {
    1955. if (current == null) {
    1956. ThrowHelper.ThrowInvalidOperationException(ExceptionResource.InvalidOperation_EnumOpCantHappen);
    1957. }
    1958. return current.Item;
    1959. }
    1960. }
    1961. internal bool NotStartedOrEnded {
    1962. get {
    1963. return current == null;
    1964. }
    1965. }
    1966. internal void Reset() {
    1967. if (version != tree.version) {
    1968. ThrowHelper.ThrowInvalidOperationException(ExceptionResource.InvalidOperation_EnumFailedVersion);
    1969. }
    1970. stack.Clear();
    1971. Intialize();
    1972. }
    1973. void IEnumerator.Reset() {
    1974. Reset();
    1975. }
    1976. }
    1977. internal struct ElementCount {
    1978. internal int uniqueCount;
    1979. internal int unfoundCount;
    1980. }
    1981. #endregion
    1982. #region misc
    1983. // used for set checking operations (using enumerables) that rely on counting
    1984. private static int log2(int value) {
    1985. //Contract.Requires(value>0)
    1986. int c = 0;
    1987. while (value > 0) {
    1988. c++;
    1989. value >>= 1;
    1990. }
    1991. return c;
    1992. }
    1993. #endregion
    1994. }
    1995. /// <summary>
    1996. /// A class that generates an IEqualityComparer for this SortedSet. Requires that the definition of
    1997. /// equality defined by the IComparer for this SortedSet be consistent with the default IEqualityComparer
    1998. /// for the type T. If not, such an IEqualityComparer should be provided through the constructor.
    1999. /// </summary>
    2000. internal class SortedSetEqualityComparer<T> : IEqualityComparer<SortedSet<T>> {
    2001. private IComparer<T> comparer;
    2002. private IEqualityComparer<T> e_comparer;
    2003. public SortedSetEqualityComparer() : this(null, null) { }
    2004. public SortedSetEqualityComparer(IComparer<T> comparer) : this(comparer, null) { }
    2005. public SortedSetEqualityComparer(IEqualityComparer<T> memberEqualityComparer) : this(null, memberEqualityComparer) { }
    2006. /// <summary>
    2007. /// Create a new SetEqualityComparer, given a comparer for member order and another for member equality (these
    2008. /// must be consistent in their definition of equality)
    2009. /// </summary>
    2010. public SortedSetEqualityComparer(IComparer<T> comparer, IEqualityComparer<T> memberEqualityComparer) {
    2011. if (comparer == null)
    2012. this.comparer = Comparer<T>.Default;
    2013. else
    2014. this.comparer = comparer;
    2015. if (memberEqualityComparer == null)
    2016. e_comparer = EqualityComparer<T>.Default;
    2017. else
    2018. e_comparer = memberEqualityComparer;
    2019. }
    2020. // using comparer to keep equals properties in tact; don't want to choose one of the comparers
    2021. public bool Equals(SortedSet<T> x, SortedSet<T> y) {
    2022. return SortedSet<T>.SortedSetEquals(x, y, comparer);
    2023. }
    2024. //IMPORTANT: this part uses the fact that GetHashCode() is consistent with the notion of equality in
    2025. //the set
    2026. public int GetHashCode(SortedSet<T> obj) {
    2027. int hashCode = 0;
    2028. if (obj != null) {
    2029. foreach (T t in obj) {
    2030. hashCode = hashCode ^ (e_comparer.GetHashCode(t) & 0x7FFFFFFF);
    2031. }
    2032. } // else returns hashcode of 0 for null HashSets
    2033. return hashCode;
    2034. }
    2035. // Equals method for the comparer itself.
    2036. public override bool Equals(Object obj) {
    2037. SortedSetEqualityComparer<T> comparer = obj as SortedSetEqualityComparer<T>;
    2038. if (comparer == null) {
    2039. return false;
    2040. }
    2041. return (this.comparer == comparer.comparer);
    2042. }
    2043. public override int GetHashCode() {
    2044. return comparer.GetHashCode() ^ e_comparer.GetHashCode();
    2045. }
    2046. }
    2047. }





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  • 原文地址:https://www.cnblogs.com/xiejunzhao/p/f1be89c4d055ce2e01b75efc6c803ad8.html
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