• lua-resty-websocket安装和测试


    转自:http://www.cnblogs.com/scotoma/p/3330190.html

    关注Openresty很久了,期待支持websocket终于出来了,看到Aapo Talvensaari同学写的文章https://medium.com/p/1778601c9e05,兴奋下也来测试下,之前用websocket做即时通讯,还是基于socket.io的例子,现在用nginx来做...初尝试下,竟然报错了,章哥的解答在这里:
    https://github.com/agentzh/lua-resty-websocket/issues/2 ,现在配置成功了,将自己的配置过程写下来,希望对大家有所帮助.

    主要原因是:

    websocket依赖于 lua-nginx-module,得用最新版本的,下面是章哥给的配置.
    我用最新的1.4.2.7编译并测试成功的了.

    到自己的目录下:
    下载最新版本的 openresty 和 lua-nginx-module 然后安装:
    wget http://openresty.org/download/ngx_openresty-1.4.2.7.tar.gz
    tar zxvf ngx_openresty-1.4.2.7.tar.gz
    git clone https://github.com/chaoslawful/lua-nginx-module.git
    cd lua-nginx-module
    git checkout -b websocket origin/websocket
    cd ../ngx_openresty-1.4.2.7/bundle
    rm -Rf ngx_lua-0.8.9
    ln -s ../../lua-nginx-module ngx_lua-0.8.9
    cd ..
    ./configure -with-luajit -prefix=/usr/local 
    gmake && gmake install

    安装完成后
    cd ../
    git clone https://github.com/agentzh/lua-resty-websocket.git
    拷贝websocket到lualib目录下
    cp -r lua-resty-websocket/lib/resty/websocket /usr/local/lualib/resty/

    配置自己的nginx conf的内容
    在nginx.conf中添加lualib的路径
    lua_package_path "/usr/local/lualib/resty/websocket/?.lua;;";

    我这里是独立开的yagamiko.conf,添加websocket:
    在server段内,修改添加以下内容:

    listen 80 default so_keepalive=2s:2s:8;

    这个是Aapo Talvensaari同学写的测试代码: 

    复制代码
    location /1.0/websocket {
    
      lua_socket_log_errors off;
    
      lua_check_client_abort on;
    
      content_by_lua '
    
        local server = require "resty.websocket.server"
    
        local wb, err = server:new{
    
        timeout = 5000,  -- in milliseconds
    
        max_payload_len = 65535,
    
        }
    
        if not wb then
    
          ngx.log(ngx.ERR, "failed to new websocket: ", err)
    
          return ngx.exit(444)
    
        end
    
        while true do
    
          local data, typ, err = wb:recv_frame()
    
          if wb.fatal then
    
            ngx.log(ngx.ERR, "failed to receive frame: ", err)
    
            return ngx.exit(444)
    
          end
    
          if not data then
    
            local bytes, err = wb:send_ping()
    
            if not bytes then
    
              ngx.log(ngx.ERR, "failed to send ping: ", err)
    
              return ngx.exit(444)
    
            end
    
          elseif typ == "close" then break
    
          elseif typ == "ping" then
    
            local bytes, err = wb:send_pong()
    
            if not bytes then
    
              ngx.log(ngx.ERR, "failed to send pong: ", err)
    
              return ngx.exit(444)
    
            end
    
          elseif typ == "pong" then
    
            ngx.log(ngx.INFO, "client ponged")
    
          elseif typ == "text" then
    
            local bytes, err = wb:send_text(data)
    
            if not bytes then
    
              ngx.log(ngx.ERR, "failed to send text: ", err)
    
              return ngx.exit(444)
    
            end
    
          end
    
        end
    
        wb:send_close()
    
      ';
    
    }
    复制代码

    然后重新启动nginx就可以了...

    使用 这个哥们提到的测试html,就可以了 https://medium.com/p/1778601c9e05

    <html>
    <head>
    <script>
    var ws = null;
    function connect() {
      if (ws !== null) return log('already connected');
      ws = new WebSocket('ws://ko.local.freeflare.com/1.0/websocket');
      ws.onopen = function () {
        log('connected');
      };
      ws.onerror = function (error) {
        log(error);
      };
      ws.onmessage = function (e) {
        log('recv: ' + e.data);
      };
      ws.onclose = function () {
        log('disconnected');
        ws = null;
      };
      return false;
    }
    function disconnect() {
      if (ws === null) return log('already disconnected');
      ws.close();
      return false;
    }
    function send() {
      if (ws === null) return log('please connect first');
      var text = document.getElementById('text').value;
      document.getElementById('text').value = "";
      log('send: ' + text);
      ws.send(text);
      return false;
    }
    function log(text) {
      var li = document.createElement('li');
      li.appendChild(document.createTextNode(text));
      document.getElementById('log').appendChild(li);
      return false;
    }
    </script>
    </head>
    <body>
      <form onsubmit="return send();">
        <button type="button" onclick="return connect();">
          Connect
        </button>
        <button type="button" onclick="return disconnect();">
          Disconnect
        </button>
        <input id="text" type="text">
        <button type="submit">Send</button>
      </form>
      <ol id="log"></ol>
    </body>
    </html>
    

      

    测试....这里注意在同一个域名下就好了....

    测试成功了....

    接下来尝试将之前写的即时聊天的逻辑移植过来.....

    章哥太给力了,Openresty 很赞啊....

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  • 原文地址:https://www.cnblogs.com/xiatian1071/p/3623046.html
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