• android GestureDetector 手势的判断


    import android.app.Activity;
    import android.os.Bundle;
    import android.util.Log;
    import android.view.GestureDetector;
    import android.view.GestureDetector.OnGestureListener;
    import android.view.MotionEvent;
    import android.view.View;
    import android.view.View.OnTouchListener;
    import android.widget.TextView;
    import android.widget.Toast;

    public class GestureActivity extends Activity implements OnTouchListener,
    OnGestureListener {

    GestureDetector detector;

    public GestureActivity() {
    detector
    = new GestureDetector(this);
    }

    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);
    TextView tv
    = (TextView) findViewById(R.id.TextView001);
    //设置tv的监听器
    tv.setOnTouchListener(this);
    tv.setFocusable(
    true);
    //必须,view才能够处理不同于Tap(轻触)的hold
    tv.setClickable(true);
    tv.setLongClickable(
    true);
    detector.setIsLongpressEnabled(
    true);
    }


    /*
    * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector
    * 来分析是否有合适的callback函数来处理用户的手势
    */
    public boolean onTouch(View v, MotionEvent event) {
    return detector.onTouchEvent(event);
    }

    // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
    public boolean onDown(MotionEvent arg0) {
    Log.i(
    "MyGesture", "onDown");
    Toast.makeText(
    this, "onDown", Toast.LENGTH_SHORT).show();
    return true;
    }

    /*
    * 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
    * 注意和onDown()的区别,强调的是没有松开或者拖动的状态
    */
    public void onShowPress(MotionEvent e) {
    Log.i(
    "MyGesture", "onShowPress");
    Toast.makeText(
    this, "onShowPress", Toast.LENGTH_SHORT).show();
    }

    // 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发
    public boolean onSingleTapUp(MotionEvent e) {
    Log.i(
    "MyGesture", "onSingleTapUp");
    Toast.makeText(
    this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
    return true;
    }

    // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
    Log.i(
    "MyGesture", "onFling");

    // 参数解释:
    // e1:第1个ACTION_DOWN MotionEvent
    // e2:最后一个ACTION_MOVE MotionEvent
    // velocityX:X轴上的移动速度,像素/秒
    // velocityY:Y轴上的移动速度,像素/秒

    // 触发条件 :
    // X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒

    final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200;
    if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
    // Fling left
    Log.i("MyGesture", "Fling left");
    Toast.makeText(
    this, "Fling Left", Toast.LENGTH_SHORT).show();
    }
    else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
    // Fling right
    Log.i("MyGesture", "Fling right");
    Toast.makeText(
    this, "Fling Right", Toast.LENGTH_SHORT).show();
    }
    else if(e2.getY()-e1.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) {
    // Fling down
    Log.i("MyGesture", "Fling down");
    Toast.makeText(
    this, "Fling down", Toast.LENGTH_SHORT).show();
    }
    else if(e1.getY()-e2.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) {
    // Fling up
    Log.i("MyGesture", "Fling up");
    Toast.makeText(
    this, "Fling up", Toast.LENGTH_SHORT).show();
    }


    return false;

    }

    // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
    public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
    Log.i(
    "MyGesture", "onScroll");
    Toast.makeText(
    this, "onScroll", Toast.LENGTH_LONG).show();
    return true;
    }

    // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
    public void onLongPress(MotionEvent e) {
    Log.i(
    "MyGesture", "onLongPress");
    Toast.makeText(
    this, "onLongPress", Toast.LENGTH_LONG).show();
    }


    }
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  • 原文地址:https://www.cnblogs.com/xiaobuild/p/2163866.html
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