基本流程
简单聊天程序
#include "server.h" #include <QApplication> #include "client.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); server w; w.show(); Client c; c.setWindowTitle("client"); c.show(); return a.exec(); }
#include "server.h" #include "ui_server.h" server::server(QWidget *parent) : QWidget(parent), ui(new Ui::server) { ui->setupUi(this); ui->sip_port->setText("8888"); ui->cip_port->setText("9999"); ui->cip_lineEdit->setText("127.0.0.1"); udp1 = new QUdpSocket(this); udp1->bind(ui->sip_port->text().toInt()); // send msg connect(ui->send, &QPushButton::clicked, this, [=](){ udp1->writeDatagram(ui->msg->toPlainText().toUtf8(),QHostAddress(ui->cip_lineEdit->text()),ui->cip_port->text().toInt()); ui->log->append("Me say: " + ui->msg->toPlainText()); ui->msg->clear(); }); // read msg connect(udp1, &QUdpSocket::readyRead, this, [=](){ qint64 size = udp1->pendingDatagramSize(); QByteArray array(size,0); udp1->readDatagram(array.data(),size); ui->log->append(array); }); } server::~server() { delete ui; }
#ifndef SERVER_H #define SERVER_H #include <QWidget> #include <QUdpSocket> namespace Ui { class server; } class server : public QWidget { Q_OBJECT public: explicit server(QWidget *parent = 0); ~server(); private: Ui::server *ui; QUdpSocket* udp1; }; #endif // SERVER_H
#include "client.h" #include "ui_client.h" Client::Client(QWidget *parent) : QWidget(parent), ui(new Ui::Client) { ui->setupUi(this); ui->sip_port->setText("8888"); ui->cip_port->setText("9999"); ui->sip_lineEdit->setText("127.0.0.1"); udp2 = new QUdpSocket(this); udp2->bind(ui->cip_port->text().toInt()); // send msg connect(ui->send, &QPushButton::clicked, this, [=](){ udp2->writeDatagram(ui->msg->toPlainText().toUtf8(),QHostAddress(ui->sip_lineEdit->text()),ui->sip_port->text().toInt()); ui->log->append("Me say: " + ui->msg->toPlainText()); ui->msg->clear(); }); // read msg connect(udp2, &QUdpSocket::readyRead, this, [=](){ qint64 size = udp2->pendingDatagramSize(); QByteArray array(size,0); udp2->readDatagram(array.data(),size); ui->log->append(array); }); } Client::~Client() { delete ui; }
#ifndef CLIENT_H #define CLIENT_H #include <QWidget> #include <QUdpSocket> namespace Ui { class Client; } class Client : public QWidget { Q_OBJECT public: explicit Client(QWidget *parent = 0); ~Client(); private: Ui::Client *ui; QUdpSocket* udp2; }; #endif // CLIENT_H
组播
#include "client.h" #include "ui_client.h" Client::Client(QWidget *parent) : QWidget(parent), ui(new Ui::Client) { ui->setupUi(this); ui->sip_port->setText("8888"); ui->cip_port->setText("9999"); ui->sip_lineEdit->setText("127.0.0.1"); udp2 = new QUdpSocket(this); // if you want to receive must bind port //udp2->bind(ui->cip_port->text().toInt()); udp2->bind(QHostAddress::AnyIPv4,ui->cip_port->text().toInt()); // 加入到组播的组中 udp2->joinMulticastGroup(QHostAddress("244.0.0.10")); // send msg connect(ui->send, &QPushButton::clicked, this, [=](){ udp2->writeDatagram(ui->msg->toPlainText().toUtf8(),QHostAddress(ui->sip_lineEdit->text()),ui->sip_port->text().toInt()); ui->log->append("Me say: " + ui->msg->toPlainText()); ui->msg->clear(); }); // read msg connect(udp2, &QUdpSocket::readyRead, this, [=](){ qint64 size = udp2->pendingDatagramSize(); QByteArray array(size,0); udp2->readDatagram(array.data(),size); ui->log->append(array); }); } Client::~Client() { delete ui; }
#include "server.h" #include "ui_server.h" server::server(QWidget *parent) : QWidget(parent), ui(new Ui::server) { ui->setupUi(this); ui->sip_port->setText("8888"); ui->cip_port->setText("9999"); ui->cip_lineEdit->setText("127.0.0.1"); udp1 = new QUdpSocket(this); udp1->bind(ui->sip_port->text().toInt()); // send msg connect(ui->send, &QPushButton::clicked, this, [=](){ udp1->writeDatagram(ui->msg->toPlainText().toUtf8(),QHostAddress("240.0.0.10"),ui->cip_port->text().toInt()); ui->log->append("Me say: " + ui->msg->toPlainText()); ui->msg->clear(); }); // read msg connect(udp1, &QUdpSocket::readyRead, this, [=](){ qint64 size = udp1->pendingDatagramSize(); QByteArray array(size,0); udp1->readDatagram(array.data(),size); ui->log->append(array); }); } server::~server() { delete ui; }
#include "server.h" #include "ui_server.h" server::server(QWidget *parent) : QWidget(parent), ui(new Ui::server) { ui->setupUi(this); ui->sip_port->setText("8888"); ui->cip_port->setText("9999"); ui->cip_lineEdit->setText("127.0.0.1"); udp1 = new QUdpSocket(this); udp1->bind(ui->sip_port->text().toInt()); // send msg connect(ui->send, &QPushButton::clicked, this, [=](){ udp1->writeDatagram(ui->msg->toPlainText().toUtf8(),QHostAddress("255.255.255.255"),ui->cip_port->text().toInt()); ui->log->append("Me say: " + ui->msg->toPlainText()); ui->msg->clear(); }); // read msg connect(udp1, &QUdpSocket::readyRead, this, [=](){ qint64 size = udp1->pendingDatagramSize(); QByteArray array(size,0); udp1->readDatagram(array.data(),size); ui->log->append(array); }); } server::~server() { delete ui; }