• three.js css3d


    <!DOCTYPE html>
    <html>
    <head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
    <title>three.js css3d - 元素周期表</title>
    <style>
    html, body {
        height: 100%;
    }
    
    body {
        background-color: #68217A;
        margin: 0;
        font-family: Helvetica, sans-serif;;
        overflow: hidden;
    }
    
    a {
        color: #ffffff;
    }
    
    #info {
        position: absolute;
        width: 100%;
        color: #ffffff;
        padding: 5px;
        font-family: Monospace;
        font-size: 13px;
        font-weight: bold;
        text-align: center;
        z-index: 1;
    }
    
    #menu {
        position: absolute;
        bottom: 20px;
        width: 100%;
        text-align: center;
    }
    
    .element {
        width: 120px;
        height: 160px;
        box-shadow: 0px 0px 12px rgba(0,255,255,0.5);
        border: 1px solid rgba(127,255,255,0.25);
        text-align: center;
        cursor: default;
    }
    
    .element:hover {
        box-shadow: 0px 0px 12px rgba(0,255,255,0.75);
        border: 1px solid rgba(127,255,255,0.75);
    }
    
        .element .number {
            position: absolute;
            top: 20px;
            right: 20px;
            font-size: 12px;
            color: rgba(127,255,255,0.75);
        }
    
        .element .symbol {
            position: absolute;
            top: 40px;
            left: 0px;
            right: 0px;
            font-size: 60px;
            font-weight: bold;
            color: rgba(255,255,255,0.75);
            text-shadow: 0 0 10px rgba(0,255,255,0.95);
        }
    
        .element .details {
            position: absolute;
            bottom: 15px;
            left: 0px;
            right: 0px;
            font-size: 12px;
            color: rgba(127,255,255,0.75);
        }
    
    button {
        color: rgba(127,255,255,0.75);
        background: transparent;
        outline: 1px solid rgba(127,255,255,0.75);
        border: 0px;
        padding: 5px 10px;
        cursor: pointer;
    }
    button:hover {
        background-color: rgba(0,255,255,0.5);
    }
    button:active {
        color: #000000;
        background-color: rgba(0,255,255,0.75);
    }
    </style>
    </head>
    <body>
    <script src="js/three.min.js"></script>
    <script src="js/tween.min.js"></script>
    <script src="js/TrackballControls.js"></script>
    <script src="js/CSS3DRenderer.js"></script>
    
    <div id="container"></div>
    <div id="info"><a href="http://threejs.org" target="_blank">three.js css3d</a> - 元素周期表. <a href="http://www.htmleaf.com/" target="_blank">info</a>.</div>
    <div id="menu">
    <button id="table">TABLE</button>
    <button id="sphere">SPHERE</button>
    <button id="helix">HELIX</button>
    <button id="grid">GRID</button>
    </div>
    
    <script>
    
    var table = [
        "H", "Hydrogen", "1.00794", 1, 1,
        "He", "Helium", "4.002602", 18, 1,
        "Li", "Lithium", "6.941", 1, 2,
        "Be", "Beryllium", "9.012182", 2, 2,
        "B", "Boron", "10.811", 13, 2,
        "C", "Carbon", "12.0107", 14, 2,
        "N", "Nitrogen", "14.0067", 15, 2,
        "O", "Oxygen", "15.9994", 16, 2,
        "F", "Fluorine", "18.9984032", 17, 2,
        "Ne", "Neon", "20.1797", 18, 2,
        "Na", "Sodium", "22.98976...", 1, 3,
        "Mg", "Magnesium", "24.305", 2, 3,
        "Al", "Aluminium", "26.9815386", 13, 3,
        "Si", "Silicon", "28.0855", 14, 3,
        "P", "Phosphorus", "30.973762", 15, 3,
        "S", "Sulfur", "32.065", 16, 3,
        "Cl", "Chlorine", "35.453", 17, 3,
        "Ar", "Argon", "39.948", 18, 3,
        "K", "Potassium", "39.948", 1, 4,
        "Ca", "Calcium", "40.078", 2, 4,
        "Sc", "Scandium", "44.955912", 3, 4,
        "Ti", "Titanium", "47.867", 4, 4,
        "V", "Vanadium", "50.9415", 5, 4,
        "Cr", "Chromium", "51.9961", 6, 4,
        "Mn", "Manganese", "54.938045", 7, 4,
        "Fe", "Iron", "55.845", 8, 4,
        "Co", "Cobalt", "58.933195", 9, 4,
        "Ni", "Nickel", "58.6934", 10, 4,
        "Cu", "Copper", "63.546", 11, 4,
        "Zn", "Zinc", "65.38", 12, 4,
        "Ga", "Gallium", "69.723", 13, 4,
        "Ge", "Germanium", "72.63", 14, 4,
        "As", "Arsenic", "74.9216", 15, 4,
        "Se", "Selenium", "78.96", 16, 4,
        "Br", "Bromine", "79.904", 17, 4,
        "Kr", "Krypton", "83.798", 18, 4,
        "Rb", "Rubidium", "85.4678", 1, 5,
        "Sr", "Strontium", "87.62", 2, 5,
        "Y", "Yttrium", "88.90585", 3, 5,
        "Zr", "Zirconium", "91.224", 4, 5,
        "Nb", "Niobium", "92.90628", 5, 5,
        "Mo", "Molybdenum", "95.96", 6, 5,
        "Tc", "Technetium", "(98)", 7, 5,
        "Ru", "Ruthenium", "101.07", 8, 5,
        "Rh", "Rhodium", "102.9055", 9, 5,
        "Pd", "Palladium", "106.42", 10, 5,
        "Ag", "Silver", "107.8682", 11, 5,
        "Cd", "Cadmium", "112.411", 12, 5,
        "In", "Indium", "114.818", 13, 5,
        "Sn", "Tin", "118.71", 14, 5,
        "Sb", "Antimony", "121.76", 15, 5,
        "Te", "Tellurium", "127.6", 16, 5,
        "I", "Iodine", "126.90447", 17, 5,
        "Xe", "Xenon", "131.293", 18, 5,
        "Cs", "Caesium", "132.9054", 1, 6,
        "Ba", "Barium", "132.9054", 2, 6,
        "La", "Lanthanum", "138.90547", 4, 9,
        "Ce", "Cerium", "140.116", 5, 9,
        "Pr", "Praseodymium", "140.90765", 6, 9,
        "Nd", "Neodymium", "144.242", 7, 9,
        "Pm", "Promethium", "(145)", 8, 9,
        "Sm", "Samarium", "150.36", 9, 9,
        "Eu", "Europium", "151.964", 10, 9,
        "Gd", "Gadolinium", "157.25", 11, 9,
        "Tb", "Terbium", "158.92535", 12, 9,
        "Dy", "Dysprosium", "162.5", 13, 9,
        "Ho", "Holmium", "164.93032", 14, 9,
        "Er", "Erbium", "167.259", 15, 9,
        "Tm", "Thulium", "168.93421", 16, 9,
        "Yb", "Ytterbium", "173.054", 17, 9,
        "Lu", "Lutetium", "174.9668", 18, 9,
        "Hf", "Hafnium", "178.49", 4, 6,
        "Ta", "Tantalum", "180.94788", 5, 6,
        "W", "Tungsten", "183.84", 6, 6,
        "Re", "Rhenium", "186.207", 7, 6,
        "Os", "Osmium", "190.23", 8, 6,
        "Ir", "Iridium", "192.217", 9, 6,
        "Pt", "Platinum", "195.084", 10, 6,
        "Au", "Gold", "196.966569", 11, 6,
        "Hg", "Mercury", "200.59", 12, 6,
        "Tl", "Thallium", "204.3833", 13, 6,
        "Pb", "Lead", "207.2", 14, 6,
        "Bi", "Bismuth", "208.9804", 15, 6,
        "Po", "Polonium", "(209)", 16, 6,
        "At", "Astatine", "(210)", 17, 6,
        "Rn", "Radon", "(222)", 18, 6,
        "Fr", "Francium", "(223)", 1, 7,
        "Ra", "Radium", "(226)", 2, 7,
        "Ac", "Actinium", "(227)", 4, 10,
        "Th", "Thorium", "232.03806", 5, 10,
        "Pa", "Protactinium", "231.0588", 6, 10,
        "U", "Uranium", "238.02891", 7, 10,
        "Np", "Neptunium", "(237)", 8, 10,
        "Pu", "Plutonium", "(244)", 9, 10,
        "Am", "Americium", "(243)", 10, 10,
        "Cm", "Curium", "(247)", 11, 10,
        "Bk", "Berkelium", "(247)", 12, 10,
        "Cf", "Californium", "(251)", 13, 10,
        "Es", "Einstenium", "(252)", 14, 10,
        "Fm", "Fermium", "(257)", 15, 10,
        "Md", "Mendelevium", "(258)", 16, 10,
        "No", "Nobelium", "(259)", 17, 10,
        "Lr", "Lawrencium", "(262)", 18, 10,
        "Rf", "Rutherfordium", "(267)", 4, 7,
        "Db", "Dubnium", "(268)", 5, 7,
        "Sg", "Seaborgium", "(271)", 6, 7,
        "Bh", "Bohrium", "(272)", 7, 7,
        "Hs", "Hassium", "(270)", 8, 7,
        "Mt", "Meitnerium", "(276)", 9, 7,
        "Ds", "Darmstadium", "(281)", 10, 7,
        "Rg", "Roentgenium", "(280)", 11, 7,
        "Cn", "Copernicium", "(285)", 12, 7,
        "Uut", "Unutrium", "(284)", 13, 7,
        "Fl", "Flerovium", "(289)", 14, 7,
        "Uup", "Ununpentium", "(288)", 15, 7,
        "Lv", "Livermorium", "(293)", 16, 7,
        "Uus", "Ununseptium", "(294)", 17, 7,
        "Uuo", "Ununoctium", "(294)", 18, 7
    ];
    
    var camera, scene, renderer;
    var controls;
    
    var objects = [];
    var targets = { table: [], sphere: [], helix: [], grid: [] };
    
    init();
    animate();
    
    function init() {
    
        camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
        camera.position.z = 3000;
    
        scene = new THREE.Scene();
    
        // table
    
        for ( var i = 0; i < table.length; i += 5 ) {
    
            var element = document.createElement( 'div' );
            element.className = 'element';
            element.style.backgroundColor = 'rgba(0,127,127,' + ( Math.random() * 0.5 + 0.25 ) + ')';
    
            var number = document.createElement( 'div' );
            number.className = 'number';
            number.textContent = (i/5) + 1;
            element.appendChild( number );
    
            var symbol = document.createElement( 'div' );
            symbol.className = 'symbol';
            symbol.textContent = table[ i ];
            element.appendChild( symbol );
    
            var details = document.createElement( 'div' );
            details.className = 'details';
            details.innerHTML = table[ i + 1 ] + '<br>' + table[ i + 2 ];
            element.appendChild( details );
    
            var object = new THREE.CSS3DObject( element );
            object.position.x = Math.random() * 4000 - 2000;
            object.position.y = Math.random() * 4000 - 2000;
            object.position.z = Math.random() * 4000 - 2000;
            scene.add( object );
    
            objects.push( object );
    
            //
    
            var object = new THREE.Object3D();
            object.position.x = ( table[ i + 3 ] * 140 ) - 1330;
            object.position.y = - ( table[ i + 4 ] * 180 ) + 990;
    
            targets.table.push( object );
    
        }
    
        // sphere
    
        var vector = new THREE.Vector3();
    
        for ( var i = 0, l = objects.length; i < l; i ++ ) {
    
            var phi = Math.acos( -1 + ( 2 * i ) / l );
            var theta = Math.sqrt( l * Math.PI ) * phi;
    
            var object = new THREE.Object3D();
    
            object.position.x = 800 * Math.cos( theta ) * Math.sin( phi );
            object.position.y = 800 * Math.sin( theta ) * Math.sin( phi );
            object.position.z = 800 * Math.cos( phi );
    
            vector.copy( object.position ).multiplyScalar( 2 );
    
            object.lookAt( vector );
    
            targets.sphere.push( object );
    
        }
    
        // helix
    
        var vector = new THREE.Vector3();
    
        for ( var i = 0, l = objects.length; i < l; i ++ ) {
    
            var phi = i * 0.175 + Math.PI;
    
            var object = new THREE.Object3D();
    
            object.position.x = 900 * Math.sin( phi );
            object.position.y = - ( i * 8 ) + 450;
            object.position.z = 900 * Math.cos( phi );
    
            vector.x = object.position.x * 2;
            vector.y = object.position.y;
            vector.z = object.position.z * 2;
    
            object.lookAt( vector );
    
            targets.helix.push( object );
    
        }
    
        // grid
    
        for ( var i = 0; i < objects.length; i ++ ) {
    
            var object = new THREE.Object3D();
    
            object.position.x = ( ( i % 5 ) * 400 ) - 800;
            object.position.y = ( - ( Math.floor( i / 5 ) % 5 ) * 400 ) + 800;
            object.position.z = ( Math.floor( i / 25 ) ) * 1000 - 2000;
    
            targets.grid.push( object );
    
        }
    
        //
    
        renderer = new THREE.CSS3DRenderer();
        renderer.setSize( window.innerWidth, window.innerHeight );
        renderer.domElement.style.position = 'absolute';
        document.getElementById( 'container' ).appendChild( renderer.domElement );
    
        //
    
        controls = new THREE.TrackballControls( camera, renderer.domElement );
        controls.rotateSpeed = 0.5;
        controls.minDistance = 500;
        controls.maxDistance = 6000;
        controls.addEventListener( 'change', render );
    
        var button = document.getElementById( 'table' );
        button.addEventListener( 'click', function ( event ) {
    
            transform( targets.table, 2000 );
    
        }, false );
    
        var button = document.getElementById( 'sphere' );
        button.addEventListener( 'click', function ( event ) {
    
            transform( targets.sphere, 2000 );
    
        }, false );
    
        var button = document.getElementById( 'helix' );
        button.addEventListener( 'click', function ( event ) {
    
            transform( targets.helix, 2000 );
    
        }, false );
    
        var button = document.getElementById( 'grid' );
        button.addEventListener( 'click', function ( event ) {
    
            transform( targets.grid, 2000 );
    
        }, false );
    
        transform( targets.table, 5000 );
    
        //
    
        window.addEventListener( 'resize', onWindowResize, false );
    
    }
    
    function transform( targets, duration ) {
    
        TWEEN.removeAll();
    
        for ( var i = 0; i < objects.length; i ++ ) {
    
            var object = objects[ i ];
            var target = targets[ i ];
    
            new TWEEN.Tween( object.position )
                .to( { x: target.position.x, y: target.position.y, z: target.position.z }, Math.random() * duration + duration )
                .easing( TWEEN.Easing.Exponential.InOut )
                .start();
    
            new TWEEN.Tween( object.rotation )
                .to( { x: target.rotation.x, y: target.rotation.y, z: target.rotation.z }, Math.random() * duration + duration )
                .easing( TWEEN.Easing.Exponential.InOut )
                .start();
    
        }
    
        new TWEEN.Tween( this )
            .to( {}, duration * 2 )
            .onUpdate( render )
            .start();
    
    }
    
    function onWindowResize() {
    
        camera.aspect = window.innerWidth / window.innerHeight;
        camera.updateProjectionMatrix();
    
        renderer.setSize( window.innerWidth, window.innerHeight );
    
        render();
    
    }
    
    function animate() {
    
        requestAnimationFrame( animate );
    
        TWEEN.update();
    
        controls.update();
    
    }
    
    function render() {
    
        renderer.render( scene, camera );
    
    }
    
    </script>
    </body>
    </html>
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  • 原文地址:https://www.cnblogs.com/wzzl/p/4908069.html
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