public class Circle { private PointF centerPoint; private float radius; public PointF getCenterPoint() { return centerPoint; } public void setCenterPoint(PointF centerPoint) { this.centerPoint = centerPoint; } public float getRadius() { return radius; } public void setRadius(float radius) { this.radius = radius; } }
public class CircleUtils { /** * 依据圆上的三个点求圆心坐标、半径 * @param pA * @param pB * @param pC * @return */ public static Circle getCircle(PointF pA,PointF pB,PointF pC) { float mat1,mat2,mat3 ; mat1 = ((pB.x*pB.x +pB.y*pB.y)-(pA.x*pA.x +pA.y*pA.y))*(2*(pC.y-pA.y))- ((pC.x*pC.x +pC.y*pC.y)-(pA.x*pA.x +pA.y*pA.y))*(2*(pB.y-pA.y)); mat2 = (2*(pB.x-pA.x))*((pC.x*pC.x+pC.y*pC.y)-(pA.x*pA.x +pA.y*pA.y))- (2*(pC.x-pA.x))*((pB.x*pB.x+pB.y*pB.y)-(pA.x*pA.x +pA.y*pA.y)); mat3 = 4*((pB.x-pA.x)*(pC.y-pA.y) - (pC.x-pA.x)*(pB.y-pA.y)); Circle circle=new Circle(); PointF centerPoint=new PointF(); float radius; centerPoint.x = mat1/mat3; centerPoint.y = mat2/mat3; radius=(float) Math.sqrt(((pA.x-centerPoint.x)*(pA.x-centerPoint.x) + (pA.y-centerPoint.y)*(pA.y-centerPoint.y))); circle.setCenterPoint(centerPoint); circle.setRadius(radius); return circle; } /** * 求一段圆弧两端还有一点的坐标 * @param circle * @param startP 圆弧一端的点 * @param angle 圆弧相应的角度 * @return */ public PointF getEndPointOfArc(Circle circle,PointF startP,float angle) { PointF centerP=circle.getCenterPoint(); PointF endPointF=new PointF(); endPointF.x=(float) (centerP.x+(startP.x-centerP.x)*Math.cos(angle*Math.PI/180)-(startP.y-centerP.y)*Math.sin(angle*Math.PI/180)); endPointF.y=(float) (centerP.y+(startP.x-centerP.x)*Math.sin(angle*Math.PI/180)+(startP.y-centerP.y)*Math.cos(angle*Math.PI/180)); return endPointF; } }