• 打字游戏


    <!DOCTYPE html>
    <html>
        <head>
            <meta charset="UTF-8">
            <title></title>
            <style type="text/css">
            *{
                margin: 0;
                padding: 0;
                box-sizing: border-box;
            }
            html,body{
                height: 100%;
                overflow: hidden;
            }
            .main,.wordList{
                width: 100%;
                height: 100%;
                overflow: hidden;
            }
            .wordItem{
                width: 100px;
                height: 100px;
                text-align: center;
                line-height: 100px;
                border-radius: 50px;
                background:navajowhite;
                position: absolute;
                top: 20px;
                animation: wangxiadiao 10s linear forwards;
                
            }
            @keyframes wangxiadiao{
                from{
                    /*transform: translate(0,0);*/
                    top: 20px;
                }
                to{
                    /*transform: translate(0,1500px);*/
                    top: 1500px;
                }
            }
            
            .startgame{
                width: 300px;
                height: 150px;
                background: orangered;
                color: #fff;
                text-align: center;
                line-height: 150px;
                border-radius: 30px;
                position: absolute;
                left: 50%;
                top: 50%;
                margin-left: -150px;
                margin-top: -75px;
                font-size: 70px;
            }
            .gametime{
                position: absolute;
                left: 50px;
                top: 50px;
                display: none;
            }
            </style>
        </head>
        <body>
            <div class="main">
                <div class="wordList">
                    
                </div>
                
                <div class="menu">
                    <button class="startgame">游戏开始</button>
                    <h1 class="gametime">游戏结束剩余时间: <span class="time">20</span></h1>
                    <h1>当前得分:<span class="scroe">0</span></h1>
                    
                </div>
                
            </div>
            
            
            <script type="text/javascript">
                //间隔一定时间生成随机的字母
                
                
                
                var game = {
                    gData:{
                        word:['a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'],
                        wordList:document.querySelector('.wordList'),
                        newList:[],
                        domList:[],
                        score:0
                    },
                    startGame:function(){
                        //开始前,程序需要执行的内容
                        var btn = document.querySelector('.startgame')
                        btn.onclick = function(){
                            btn.style.display = 'none'
                            game.gameing()
                        }
                        
                        
                        
                    },
                    gameing:function(){
                        //游戏中要执行的程序
                        document.querySelector('.gametime').style.display = 'block'
                        var fn = function(){
                            var randomNum = parseInt(Math.random()*26) 
                            var newDiv = document.createElement('div')
                            newDiv.innerHTML = game.gData.word[randomNum]
                            newDiv.className = 'wordItem'
                            
                            game.gData.newList.push(game.gData.word[randomNum])
                            game.gData.domList.push(newDiv)
                            
                            var x = Math.random()*(document.body.clientWidth-100)
                            newDiv.style.left = x + 'px'
                            
                            game.gData.wordList.appendChild(newDiv)
                            
                            var newWord = game.gData.word[randomNum]
                            
                            setTimeout(function(){
                                var index = game.gData.newList.indexOf(newWord)
                                if(index!=-1){
                                    game.gData.wordList.removeChild(game.gData.domList[index])
                                    game.gData.newList.splice(index,1)
                                    game.gData.domList.splice(index,1)
                                    
                                }
                                
                            },1000)
                            
                            //绑定按键事件
                            var html = document.querySelector('html')
                            html.onkeypress = function(e){
                                //e.key
                                console.log(e.key)
                                var index = game.gData.newList.indexOf(e.key)
                                if(index == -1){
                                    console.log('输入错误')
                                }else{
                                    //删除数组里面的某一项内容
                                    game.gData.wordList.removeChild(game.gData.domList[index])
                                    game.gData.newList.splice(index,1)
                                    game.gData.domList.splice(index,1)
                                    game.gData.score++
                                    
                                    document.querySelector('.scroe').innerHTML = game.gData.score
                                    console.log(game.gData.newList)
                                    console.log(game.gData.domList)
                                    
                                }
                            }
                            
                        }
                    
                        //清除间隔函数
                        var interId = setInterval(fn,2000)
                        var currentTime = 20
                        var timeId = setInterval(function(){
                            currentTime--;
                            document.querySelector('.time').innerHTML = currentTime
                        },1000)
                        
                        setTimeout(function(){
                            clearInterval(interId)
                            clearInterval(timeId)
                            game.endGame()
                        },20000)
                        
            
                    
                        
                    },
                    //游戏结束的时候执行的函数
                    endGame:function(){
                        alert('游戏结束,你的得分是:'+game.gData.score)
                    }
                }
                
                
                
                game.startGame()
            </script>
        </body>
    </html>
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  • 原文地址:https://www.cnblogs.com/wwthuanyu/p/10555237.html
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