• Android系统进程间通信(IPC)机制Binder中的Client获得Server远程接口过程源代码分析


            在上一篇文章中,我们分析了Android系统进程间通信机制Binder中的Server在启动过程使用Service Manager的addService接口把自己添加到Service Manager守护过程中接受管理。在这一篇文章中,我们将深入到Binder驱动程序源代码去分析Client是如何通过Service Manager的getService接口中来获得Server远程接口的。Client只有获得了Server的远程接口之后,才能进一步调用Server提供的服务。

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            这里,我们仍然是通过Android系统中自带的多媒体播放器为例子来说明Client是如何通过IServiceManager::getService接口来获得MediaPlayerService这个Server的远程接口的。假设计读者已经阅读过前面三篇文章浅谈Service Manager成为Android进程间通信(IPC)机制Binder守护进程之路浅谈Android系统进程间通信(IPC)机制Binder中的Server和Client获得Service Manager接口之路Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析,即假设Service Manager和MediaPlayerService已经启动完毕,Service Manager现在等待Client的请求。

            这里,我们要举例子说明的Client便是MediaPlayer了,它声明和实现在frameworks/base/include/media/mediaplayer.h和frameworks/base/media/libmedia/mediaplayer.cpp文件中。MediaPlayer继承于IMediaDeathNotifier类,这个类声明和实现在frameworks/base/include/media/IMediaDeathNotifier.h和frameworks/base/media/libmedia//IMediaDeathNotifier.cpp文件中,里面有一个静态成员函数getMeidaPlayerService,它通过IServiceManager::getService接口来获得MediaPlayerService的远程接口。

            在介绍IMediaDeathNotifier::getMeidaPlayerService函数之前,我们先了解一下这个函数的目标。看来前面浅谈Android系统进程间通信(IPC)机制Binder中的Server和Client获得Service Manager接口之路这篇文章的读者知道,我们在获取Service Manager远程接口时,最终是获得了一个BpServiceManager对象的IServiceManager接口。类似地,我们要获得MediaPlayerService的远程接口,实际上就是要获得一个称为BpMediaPlayerService对象的IMediaPlayerService接口。现在,我们就先来看一下BpMediaPlayerService的类图:


            从这个类图可以看到,BpMediaPlayerService继承于BpInterface<IMediaPlayerService>类,即BpMediaPlayerService继承了IMediaPlayerService类和BpRefBase类,这两个类又分别继续了RefBase类。BpRefBase类有一个成员变量mRemote,它的类型为IBinder,实际是一个BpBinder对象。BpBinder类使用了IPCThreadState类来与Binder驱动程序进行交互,而IPCThreadState类有一个成员变量mProcess,它的类型为ProcessState,IPCThreadState类借助ProcessState类来打开Binder设备文件/dev/binder,因此,它可以和Binder驱动程序进行交互。

           BpMediaPlayerService的构造函数有一个参数impl,它的类型为const sp<IBinder>&,从上面的描述中,这个实际上就是一个BpBinder对象。这样,要创建一个BpMediaPlayerService对象,首先就要有一个BpBinder对象。再来看BpBinder类的构造函数,它有一个参数handle,类型为int32_t,这个参数的意义就是请求MediaPlayerService这个远程接口的进程对MediaPlayerService这个Binder实体的引用了。因此,获取MediaPlayerService这个远程接口的本质问题就变为从Service Manager中获得MediaPlayerService的一个句柄了。

           现在,我们就来看一下IMediaDeathNotifier::getMeidaPlayerService的实现:

    // establish binder interface to MediaPlayerService
    /*static*/const sp<IMediaPlayerService>&
    IMediaDeathNotifier::getMediaPlayerService()
    {
        LOGV("getMediaPlayerService");
        Mutex::Autolock _l(sServiceLock);
        if (sMediaPlayerService.get() == 0) {
            sp<IServiceManager> sm = defaultServiceManager();
            sp<IBinder> binder;
            do {
                binder = sm->getService(String16("media.player"));
                if (binder != 0) {
                    break;
                 }
                 LOGW("Media player service not published, waiting...");
                 usleep(500000); // 0.5 s
            } while(true);
    
            if (sDeathNotifier == NULL) {
            sDeathNotifier = new DeathNotifier();
        }
        binder->linkToDeath(sDeathNotifier);
        sMediaPlayerService = interface_cast<IMediaPlayerService>(binder);
        }
        LOGE_IF(sMediaPlayerService == 0, "no media player service!?");
        return sMediaPlayerService;
    }
    
            函数首先通过defaultServiceManager函数来获得Service Manager的远程接口,实际上就是获得BpServiceManager的IServiceManager接口,具体可以参考浅谈Android系统进程间通信(IPC)机制Binder中的Server和Client获得Service Manager接口之路一文。总的来说,这里的语句:

    sp<IServiceManager> sm = defaultServiceManager();
            相当于是:

    sp<IServiceManager> sm = new BpServiceManager(new BpBinder(0)); 
            这里的0表示Service Manager的远程接口的句柄值是0。

            接下去的while循环是通过sm->getService接口来不断尝试获得名称为“media.player”的Service,即MediaPlayerService。为什么要通过这无穷循环来得MediaPlayerService呢?因为这时候MediaPlayerService可能还没有启动起来,所以这里如果发现取回来的binder接口为NULL,就睡眠0.5秒,然后再尝试获取,这是获取Service接口的标准做法。
            我们来看一下BpServiceManager::getService的实现:

    class BpServiceManager : public BpInterface<IServiceManager>
    {
        ......
    
    	virtual sp<IBinder> getService(const String16& name) const
    	{
    		unsigned n;
    		for (n = 0; n < 5; n++){
    			sp<IBinder> svc = checkService(name);
    			if (svc != NULL) return svc;
    			LOGI("Waiting for service %s...\n", String8(name).string());
    			sleep(1);
    		}
    		return NULL;
    	}
    
    	virtual sp<IBinder> checkService( const String16& name) const
    	{
    		Parcel data, reply;
    		data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
    		data.writeString16(name);
    		remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
    		return reply.readStrongBinder();
    	}
    
    	......
    };
             BpServiceManager::getService通过BpServiceManager::checkService执行操作。

             在BpServiceManager::checkService中,首先是通过Parcel::writeInterfaceToken往data写入一个RPC头,这个我们在Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析一文已经介绍过了,就是写往data里面写入了一个整数和一个字符串“android.os.IServiceManager”, Service Manager来处理CHECK_SERVICE_TRANSACTION请求之前,会先验证一下这个RPC头,看看是否正确。接着再往data写入一个字符串name,这里就是“media.player”了。回忆一下Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析这篇文章,那里已经往Service Manager中注册了一个名字为“media.player”的MediaPlayerService。

            这里的remote()返回的是一个BpBinder,具体可以参考浅谈Android系统进程间通信(IPC)机制Binder中的Server和Client获得Service Manager接口之路一文,于是,就进行到BpBinder::transact函数了:

    status_t BpBinder::transact(
        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
    {
        // Once a binder has died, it will never come back to life.
        if (mAlive) {
            status_t status = IPCThreadState::self()->transact(
                mHandle, code, data, reply, flags);
            if (status == DEAD_OBJECT) mAlive = 0;
            return status;
        }
    
        return DEAD_OBJECT;
    }

            这里的mHandle = 0,code = CHECK_SERVICE_TRANSACTION,flags = 0。

            这里再进入到IPCThread::transact函数中:

    status_t IPCThreadState::transact(int32_t handle,
                                      uint32_t code, const Parcel& data,
                                      Parcel* reply, uint32_t flags)
    {
        status_t err = data.errorCheck();
    
        flags |= TF_ACCEPT_FDS;
    
        IF_LOG_TRANSACTIONS() {
            TextOutput::Bundle _b(alog);
            alog << "BC_TRANSACTION thr " << (void*)pthread_self() << " / hand "
                << handle << " / code " << TypeCode(code) << ": "
                << indent << data << dedent << endl;
        }
        
        if (err == NO_ERROR) {
            LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(),
                (flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY");
            err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);
        }
        
        if (err != NO_ERROR) {
            if (reply) reply->setError(err);
            return (mLastError = err);
        }
        
        if ((flags & TF_ONE_WAY) == 0) {
            #if 0
            if (code == 4) { // relayout
                LOGI(">>>>>> CALLING transaction 4");
            } else {
                LOGI(">>>>>> CALLING transaction %d", code);
            }
            #endif
            if (reply) {
                err = waitForResponse(reply);
            } else {
                Parcel fakeReply;
                err = waitForResponse(&fakeReply);
            }
            #if 0
            if (code == 4) { // relayout
                LOGI("<<<<<< RETURNING transaction 4");
            } else {
                LOGI("<<<<<< RETURNING transaction %d", code);
            }
            #endif
            
            IF_LOG_TRANSACTIONS() {
                TextOutput::Bundle _b(alog);
                alog << "BR_REPLY thr " << (void*)pthread_self() << " / hand "
                    << handle << ": ";
                if (reply) alog << indent << *reply << dedent << endl;
                else alog << "(none requested)" << endl;
            }
        } else {
            err = waitForResponse(NULL, NULL);
        }
        
        return err;
    }
             首先是调用函数writeTransactionData写入将要传输的数据到IPCThreadState的成员变量mOut中去:

    status_t IPCThreadState::writeTransactionData(int32_t cmd, uint32_t binderFlags,
        int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer)
    {
        binder_transaction_data tr;
    
        tr.target.handle = handle;
        tr.code = code;
        tr.flags = binderFlags;
        
        const status_t err = data.errorCheck();
        if (err == NO_ERROR) {
            tr.data_size = data.ipcDataSize();
            tr.data.ptr.buffer = data.ipcData();
            tr.offsets_size = data.ipcObjectsCount()*sizeof(size_t);
            tr.data.ptr.offsets = data.ipcObjects();
        } else if (statusBuffer) {
            tr.flags |= TF_STATUS_CODE;
            *statusBuffer = err;
            tr.data_size = sizeof(status_t);
            tr.data.ptr.buffer = statusBuffer;
            tr.offsets_size = 0;
            tr.data.ptr.offsets = NULL;
        } else {
            return (mLastError = err);
        }
        
        mOut.writeInt32(cmd);
        mOut.write(&tr, sizeof(tr));
        
        return NO_ERROR;
    }
            结构体binder_transaction_data在上一篇文章Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析已经介绍过,这里不再累述,这个结构体是用来描述要传输的参数的内容的。这里着重描述一下将要传输的参数tr里面的内容,handle = 0,code =  CHECK_SERVICE_TRANSACTION,cmd = BC_TRANSACTION,data里面的数据分别为:

    writeInt32(IPCThreadState::self()->getStrictModePolicy() | STRICT_MODE_PENALTY_GATHER);
    writeString16("android.os.IServiceManager");
    writeString16("media.player");
    
           这是在BpServiceManager::checkService函数里面写进去的,其中前两个是RPC头,Service Manager在收到这个请求时会验证这两个参数是否正确,这点前面也提到了。IPCThread->getStrictModePolicy默认返回0,STRICT_MODE_PENALTY_GATHER定义为:

    // Note: must be kept in sync with android/os/StrictMode.java's PENALTY_GATHER
    #define STRICT_MODE_PENALTY_GATHER 0x100
           我们不关心这个参数的含义,这不会影响我们分析下面的源代码,有兴趣的读者可以研究一下。这里要注意的是,要传输的参数不包含有Binder对象,因此tr.offsets_size = 0。要传输的参数最后写入到IPCThreadState的成员变量mOut中,包括cmd和tr两个数据。

           回到IPCThread::transact函数中,由于(flags & TF_ONE_WAY) == 0为true,即这是一个同步请求,并且reply  != NULL,最终调用:

    err = waitForResponse(reply);
           进入到waitForResponse函数中:

    status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)
    {
        int32_t cmd;
        int32_t err;
    
        while (1) {
            if ((err=talkWithDriver()) < NO_ERROR) break;
            err = mIn.errorCheck();
            if (err < NO_ERROR) break;
            if (mIn.dataAvail() == 0) continue;
            
            cmd = mIn.readInt32();
            
            IF_LOG_COMMANDS() {
                alog << "Processing waitForResponse Command: "
                    << getReturnString(cmd) << endl;
            }
    
            switch (cmd) {
            case BR_TRANSACTION_COMPLETE:
                if (!reply && !acquireResult) goto finish;
                break;
            
            case BR_DEAD_REPLY:
                err = DEAD_OBJECT;
                goto finish;
    
            case BR_FAILED_REPLY:
                err = FAILED_TRANSACTION;
                goto finish;
            
            case BR_ACQUIRE_RESULT:
                {
                    LOG_ASSERT(acquireResult != NULL, "Unexpected brACQUIRE_RESULT");
                    const int32_t result = mIn.readInt32();
                    if (!acquireResult) continue;
                    *acquireResult = result ? NO_ERROR : INVALID_OPERATION;
                }
                goto finish;
            
            case BR_REPLY:
                {
                    binder_transaction_data tr;
                    err = mIn.read(&tr, sizeof(tr));
                    LOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
                    if (err != NO_ERROR) goto finish;
    
                    if (reply) {
                        if ((tr.flags & TF_STATUS_CODE) == 0) {
                            reply->ipcSetDataReference(
                                reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                                tr.data_size,
                                reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
                                tr.offsets_size/sizeof(size_t),
                                freeBuffer, this);
                        } else {
                            err = *static_cast<const status_t*>(tr.data.ptr.buffer);
                            freeBuffer(NULL,
                                reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                                tr.data_size,
                                reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
                                tr.offsets_size/sizeof(size_t), this);
                        }
                    } else {
                        freeBuffer(NULL,
                            reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                            tr.data_size,
                            reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
                            tr.offsets_size/sizeof(size_t), this);
                        continue;
                    }
                }
                goto finish;
    
            default:
                err = executeCommand(cmd);
                if (err != NO_ERROR) goto finish;
                break;
            }
        }
    
    finish:
        if (err != NO_ERROR) {
            if (acquireResult) *acquireResult = err;
            if (reply) reply->setError(err);
            mLastError = err;
        }
        
        return err;
    }
            这个函数通过IPCThreadState::talkWithDriver与驱动程序进行交互:

    status_t IPCThreadState::talkWithDriver(bool doReceive)
    {
    	LOG_ASSERT(mProcess->mDriverFD >= 0, "Binder driver is not opened");
    
    	binder_write_read bwr;
    
    	// Is the read buffer empty?
    	const bool needRead = mIn.dataPosition() >= mIn.dataSize();
    
    	// We don't want to write anything if we are still reading
    	// from data left in the input buffer and the caller
    	// has requested to read the next data.
    	const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
    
    	bwr.write_size = outAvail;
    	bwr.write_buffer = (long unsigned int)mOut.data();
    
    	// This is what we'll read.
    	if (doReceive && needRead) {
    		bwr.read_size = mIn.dataCapacity();
    		bwr.read_buffer = (long unsigned int)mIn.data();
    	} else {
    		bwr.read_size = 0;
    	}
    
    	......
    
    	// Return immediately if there is nothing to do.
    	if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;
    
    	bwr.write_consumed = 0;
    	bwr.read_consumed = 0;
    	status_t err;
    	do {
    		......
    #if defined(HAVE_ANDROID_OS)
    		if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)
    			err = NO_ERROR;
    		else
    			err = -errno;
    #else
    		err = INVALID_OPERATION;
    #endif
    		......
    	} while (err == -EINTR);
    
    	......
    
    	if (err >= NO_ERROR) {
    		if (bwr.write_consumed > 0) {
    			if (bwr.write_consumed < (ssize_t)mOut.dataSize())
    				mOut.remove(0, bwr.write_consumed);
    			else
    				mOut.setDataSize(0);
    		}
    		if (bwr.read_consumed > 0) {
    			mIn.setDataSize(bwr.read_consumed);
    			mIn.setDataPosition(0);
    		}
    
    		......
    
    		return NO_ERROR;
    	}
    
    	return err;
    }
            这里的needRead为true,因此,bwr.read_size大于0;outAvail也大于0,因此,bwr.write_size也大于0。函数最后通过:

    ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr)
            进入到Binder驱动程序的binder_ioctl函数中。注意,这里的mProcess->mDriverFD是在我们前面调用defaultServiceManager函数获得Service Manager远程接口时,打开的设备文件/dev/binder的文件描述符,mProcess是IPCSThreadState的成员变量。

            Binder驱动程序的binder_ioctl函数中,我们只关注BINDER_WRITE_READ命令相关的逻辑:

    static long binder_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
    {
    	int ret;
    	struct binder_proc *proc = filp->private_data;
    	struct binder_thread *thread;
    	unsigned int size = _IOC_SIZE(cmd);
    	void __user *ubuf = (void __user *)arg;
    
    	/*printk(KERN_INFO "binder_ioctl: %d:%d %x %lx\n", proc->pid, current->pid, cmd, arg);*/
    
    	ret = wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
    	if (ret)
    		return ret;
    
    	mutex_lock(&binder_lock);
    	thread = binder_get_thread(proc);
    	if (thread == NULL) {
    		ret = -ENOMEM;
    		goto err;
    	}
    
    	switch (cmd) {
    	case BINDER_WRITE_READ: {
    		struct binder_write_read bwr;
    		if (size != sizeof(struct binder_write_read)) {
    			ret = -EINVAL;
    			goto err;
    		}
    		if (copy_from_user(&bwr, ubuf, sizeof(bwr))) {
    			ret = -EFAULT;
    			goto err;
    		}
    		if (binder_debug_mask & BINDER_DEBUG_READ_WRITE)
    			printk(KERN_INFO "binder: %d:%d write %ld at %08lx, read %ld at %08lx\n",
    			proc->pid, thread->pid, bwr.write_size, bwr.write_buffer, bwr.read_size, bwr.read_buffer);
    		if (bwr.write_size > 0) {
    			ret = binder_thread_write(proc, thread, (void __user *)bwr.write_buffer, bwr.write_size, &bwr.write_consumed);
    			if (ret < 0) {
    				bwr.read_consumed = 0;
    				if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
    					ret = -EFAULT;
    				goto err;
    			}
    		}
    		if (bwr.read_size > 0) {
    			ret = binder_thread_read(proc, thread, (void __user *)bwr.read_buffer, bwr.read_size, &bwr.read_consumed, filp->f_flags & O_NONBLOCK);
    			if (!list_empty(&proc->todo))
    				wake_up_interruptible(&proc->wait);
    			if (ret < 0) {
    				if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
    					ret = -EFAULT;
    				goto err;
    			}
    		}
    		if (binder_debug_mask & BINDER_DEBUG_READ_WRITE)
    			printk(KERN_INFO "binder: %d:%d wrote %ld of %ld, read return %ld of %ld\n",
    			proc->pid, thread->pid, bwr.write_consumed, bwr.write_size, bwr.read_consumed, bwr.read_size);
    		if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {
    			ret = -EFAULT;
    			goto err;
    		}
    		break;
    							}
    	......
    	default:
    		ret = -EINVAL;
    		goto err;
    	}
    	ret = 0;
    err:
    	......
    	return ret;
    }
            这里的filp->private_data的值是在defaultServiceManager函数创建ProcessState对象时,在ProcessState构造函数通过open文件操作函数打开设备文件/dev/binder时设置好的,它表示的是调用open函数打开设备文件/dev/binder的进程上下文信息,这里将它取出来保存在proc本地变量中。

            这里的thread本地变量表示当前线程上下文信息,通过binder_get_thread函数获得。在前面执行ProcessState构造函数时,也会通过ioctl文件操作函数进入到这个函数,那是第一次进入到binder_ioctl这里,因此,调用binder_get_thread时,表示当前进程上下文信息的proc变量还没有关于当前线程的上下文信息,因此,会为proc创建一个表示当前线程上下文信息的thread,会保存在proc->threads表示的红黑树结构中。这里调用binder_get_thread就可以直接从proc找到并返回了。

            进入到BINDER_WRITE_READ相关的逻辑。先看看BINDER_WRITE_READ的定义:

    #define BINDER_WRITE_READ   		_IOWR('b', 1, struct binder_write_read)
            这里可以看出,BINDER_WRITE_READ命令的参数类型为struct binder_write_read:

    struct binder_write_read {
    	signed long	write_size;	/* bytes to write */
    	signed long	write_consumed;	/* bytes consumed by driver */
    	unsigned long	write_buffer;
    	signed long	read_size;	/* bytes to read */
    	signed long	read_consumed;	/* bytes consumed by driver */
    	unsigned long	read_buffer;
    };
            这个结构体的含义可以参考浅谈Service Manager成为Android进程间通信(IPC)机制Binder守护进程之路一文。这里首先是通过copy_from_user函数把用户传进来的参数的内容拷贝到本地变量bwr中。
            从上面的调用过程,我们知道,这里bwr.write_size是大于0的,因此进入到binder_thread_write函数中,我们只关注BC_TRANSACTION相关的逻辑:

    int
    binder_thread_write(struct binder_proc *proc, struct binder_thread *thread,
    					void __user *buffer, int size, signed long *consumed)
    {
    	uint32_t cmd;
    	void __user *ptr = buffer + *consumed;
    	void __user *end = buffer + size;
    
    	while (ptr < end && thread->return_error == BR_OK) {
    		if (get_user(cmd, (uint32_t __user *)ptr))
    			return -EFAULT;
    		ptr += sizeof(uint32_t);
    		if (_IOC_NR(cmd) < ARRAY_SIZE(binder_stats.bc)) {
    			binder_stats.bc[_IOC_NR(cmd)]++;
    			proc->stats.bc[_IOC_NR(cmd)]++;
    			thread->stats.bc[_IOC_NR(cmd)]++;
    		}
    		switch (cmd) {
    		......
    		case BC_TRANSACTION:
    		case BC_REPLY: {
    			struct binder_transaction_data tr;
    
    			if (copy_from_user(&tr, ptr, sizeof(tr)))
    				return -EFAULT;
    			ptr += sizeof(tr);
    			binder_transaction(proc, thread, &tr, cmd == BC_REPLY);
    			break;
    					   }
    		......
    		default:
    			printk(KERN_ERR "binder: %d:%d unknown command %d\n", proc->pid, thread->pid, cmd);
    			return -EINVAL;
    		}
    		*consumed = ptr - buffer;
    	}
    	return 0;
    }
            这里再次把用户传出来的参数拷贝到本地变量tr中,tr的类型为struct binder_transaction_data,这个就是前面我们在IPCThreadState::writeTransactionData写入的内容了。

            接着进入到binder_transaction函数中,不相关的代码我们忽略掉:

    static void
    binder_transaction(struct binder_proc *proc, struct binder_thread *thread,
    struct binder_transaction_data *tr, int reply)
    {
    	struct binder_transaction *t;
    	struct binder_work *tcomplete;
    	size_t *offp, *off_end;
    	struct binder_proc *target_proc;
    	struct binder_thread *target_thread = NULL;
    	struct binder_node *target_node = NULL;
    	struct list_head *target_list;
    	wait_queue_head_t *target_wait;
    	struct binder_transaction *in_reply_to = NULL;
    	struct binder_transaction_log_entry *e;
    	uint32_t return_error;
    
    	.......
    
    	if (reply) {
    		......
    	} else {
    		if (tr->target.handle) {
    			......
    		} else {
    			target_node = binder_context_mgr_node;
    			if (target_node == NULL) {
    				return_error = BR_DEAD_REPLY;
    				goto err_no_context_mgr_node;
    			}
    		}
    		......
    		target_proc = target_node->proc;
    		if (target_proc == NULL) {
    			return_error = BR_DEAD_REPLY;
    			goto err_dead_binder;
    		}
    		if (!(tr->flags & TF_ONE_WAY) && thread->transaction_stack) {
    			......
    		}
    	}
    	if (target_thread) {
    		......
    	} else {
    		target_list = &target_proc->todo;
    		target_wait = &target_proc->wait;
    	}
    	......
    
    	/* TODO: reuse incoming transaction for reply */
    	t = kzalloc(sizeof(*t), GFP_KERNEL);
    	if (t == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_alloc_t_failed;
    	}
    	binder_stats.obj_created[BINDER_STAT_TRANSACTION]++;
    
    	tcomplete = kzalloc(sizeof(*tcomplete), GFP_KERNEL);
    	if (tcomplete == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_alloc_tcomplete_failed;
    	}
    	binder_stats.obj_created[BINDER_STAT_TRANSACTION_COMPLETE]++;
    
    	t->debug_id = ++binder_last_id;
    	
    	......
    
    
    	if (!reply && !(tr->flags & TF_ONE_WAY))
    		t->from = thread;
    	else
    		t->from = NULL;
    	t->sender_euid = proc->tsk->cred->euid;
    	t->to_proc = target_proc;
    	t->to_thread = target_thread;
    	t->code = tr->code;
    	t->flags = tr->flags;
    	t->priority = task_nice(current);
    	t->buffer = binder_alloc_buf(target_proc, tr->data_size,
    		tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));
    	if (t->buffer == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_binder_alloc_buf_failed;
    	}
    	t->buffer->allow_user_free = 0;
    	t->buffer->debug_id = t->debug_id;
    	t->buffer->transaction = t;
    	t->buffer->target_node = target_node;
    	if (target_node)
    		binder_inc_node(target_node, 1, 0, NULL);
    
    	offp = (size_t *)(t->buffer->data + ALIGN(tr->data_size, sizeof(void *)));
    
    	if (copy_from_user(t->buffer->data, tr->data.ptr.buffer, tr->data_size)) {
    		......
    		return_error = BR_FAILED_REPLY;
    		goto err_copy_data_failed;
    	}
    
    	......
    
    	if (reply) {
    		......
    	} else if (!(t->flags & TF_ONE_WAY)) {
    		BUG_ON(t->buffer->async_transaction != 0);
    		t->need_reply = 1;
    		t->from_parent = thread->transaction_stack;
    		thread->transaction_stack = t;
    	} else {
    		......
    	}
    
    	t->work.type = BINDER_WORK_TRANSACTION;
    	list_add_tail(&t->work.entry, target_list);
    	tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE;
    	list_add_tail(&tcomplete->entry, &thread->todo);
    	if (target_wait)
    		wake_up_interruptible(target_wait);
    	return;
    
        ......
    }
            注意,这里的参数reply = 0,表示这是一个BC_TRANSACTION命令。
            前面我们提到,传给驱动程序的handle值为0,即这里的tr->target.handle = 0,表示请求的目标Binder对象是Service Manager,因此有:

    target_node = binder_context_mgr_node;
    target_proc = target_node->proc;
    target_list = &target_proc->todo;
    target_wait = &target_proc->wait;

            其中binder_context_mgr_node是在Service Manager通知Binder驱动程序它是守护过程时创建的。

            接着创建一个待完成事项tcomplete,它的类型为struct binder_work,这是等一会要保存在当前线程的todo队列去的,表示当前线程有一个待完成的事务。紧跟着创建一个待处理事务t,它的类型为struct binder_transaction,这是等一会要存在到Service Manager的todo队列去的,表示Service Manager当前有一个事务需要处理。同时,这个待处理事务t也要存放在当前线程的待完成事务transaction_stack列表中去:

    t->from_parent = thread->transaction_stack;
    thread->transaction_stack = t;
            这样表明当前线程还有事务要处理。

            继续往下看,就是分别把tcomplete和t放在当前线程thread和Service Manager进程的todo队列去了:

    t->work.type = BINDER_WORK_TRANSACTION;
    list_add_tail(&t->work.entry, target_list);
    tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE;
    list_add_tail(&tcomplete->entry, &thread->todo);
            最后,Service Manager有事情可做了,就要唤醒它了:

    wake_up_interruptible(target_wait);
            前面我们提到,此时Service Manager正在等待Client的请求,也就是Service Manager此时正在进入到Binder驱动程序的binder_thread_read函数中,并且休眠在target->wait上,具体参考浅谈Service Manager成为Android进程间通信(IPC)机制Binder守护进程之路一文。
            这里,我们暂时忽略Service Manager被唤醒之后的情景,继续看当前线程的执行。
            函数binder_transaction执行完成之后,就一路返回到binder_ioctl函数里去了。函数binder_ioctl从binder_thread_write函数调用处返回后,发现bwr.read_size大于0,于是就进入到binder_thread_read函数去了:

    static int
    binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,
    				   void  __user *buffer, int size, signed long *consumed, int non_block)
    {
    	void __user *ptr = buffer + *consumed;
    	void __user *end = buffer + size;
    
    	int ret = 0;
    	int wait_for_proc_work;
    
    	if (*consumed == 0) {
    		if (put_user(BR_NOOP, (uint32_t __user *)ptr))
    			return -EFAULT;
    		ptr += sizeof(uint32_t);
    	}
    
    retry:
    	wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);
    
    	......
    	
    	if (wait_for_proc_work) {
    		......
    	} else {
    		if (non_block) {
    			if (!binder_has_thread_work(thread))
    				ret = -EAGAIN;
    		} else
    			ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
    	}
    
    	......
    
    	while (1) {
    		uint32_t cmd;
    		struct binder_transaction_data tr;
    		struct binder_work *w;
    		struct binder_transaction *t = NULL;
    
    		if (!list_empty(&thread->todo))
    			w = list_first_entry(&thread->todo, struct binder_work, entry);
    		else if (!list_empty(&proc->todo) && wait_for_proc_work)
    			w = list_first_entry(&proc->todo, struct binder_work, entry);
    		else {
    			if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */
    				goto retry;
    			break;
    		}
    
    		if (end - ptr < sizeof(tr) + 4)
    			break;
    
    		switch (w->type) {
    		......
    		case BINDER_WORK_TRANSACTION_COMPLETE: {
    			cmd = BR_TRANSACTION_COMPLETE;
    			if (put_user(cmd, (uint32_t __user *)ptr))
    				return -EFAULT;
    			ptr += sizeof(uint32_t);
    
    			binder_stat_br(proc, thread, cmd);
    			if (binder_debug_mask & BINDER_DEBUG_TRANSACTION_COMPLETE)
    				printk(KERN_INFO "binder: %d:%d BR_TRANSACTION_COMPLETE\n",
    				proc->pid, thread->pid);
    
    			list_del(&w->entry);
    			kfree(w);
    			binder_stats.obj_deleted[BINDER_STAT_TRANSACTION_COMPLETE]++;
    											   } break;
    		......
    		}
    
    		if (!t)
    			continue;
    
    		......
    	}
    
    done:
    	......
    	return 0;
    }
           函数首先是写入一个操作码BR_NOOP到用户传进来的缓冲区中去。

          回忆一下上面的binder_transaction函数,这里的thread->transaction_stack != NULL,并且thread->todo也不为空,所以线程不会进入休眠状态。

          进入while循环中,首先是从thread->todo队列中取回待处理事项w,w的类型为BINDER_WORK_TRANSACTION_COMPLETE,这也是在binder_transaction函数里面设置的。对BINDER_WORK_TRANSACTION_COMPLETE的处理也很简单,只是把一个操作码BR_TRANSACTION_COMPLETE写回到用户传进来的缓冲区中去。这时候,用户传进来的缓冲区就包含两个操作码了,分别是BR_NOOP和BINDER_WORK_TRANSACTION_COMPLETE。

          binder_thread_read执行完之后,返回到binder_ioctl函数中,将操作结果写回到用户空间中去:

    if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {
    	ret = -EFAULT;
    	goto err;
    }
           最后就返回到IPCThreadState::talkWithDriver函数中了。

           IPCThreadState::talkWithDriver函数从下面语句:

    ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr)
           返回后,首先是清空之前写入Binder驱动程序的内容:

    if (bwr.write_consumed > 0) {
         if (bwr.write_consumed < (ssize_t)mOut.dataSize())
              mOut.remove(0, bwr.write_consumed);
         else
              mOut.setDataSize(0);
    }
           接着是设置从Binder驱动程序读取的内容:

    if (bwr.read_consumed > 0) {
         mIn.setDataSize(bwr.read_consumed);
         mIn.setDataPosition(0);
    }
           然后就返回到IPCThreadState::waitForResponse去了。IPCThreadState::waitForResponse函数的处理也很简单,就是处理刚才从Binder驱动程序读入内容了。从前面的分析中,我们知道,从Binder驱动程序读入的内容就是两个整数了,分别是BR_NOOP和BR_TRANSACTION_COMPLETE。对BR_NOOP的处理很简单,正如它的名字所示,什么也不做;而对BR_TRANSACTION_COMPLETE的处理,就分情况了,如果这个请求是异步的,那个整个BC_TRANSACTION操作就完成了,如果这个请求是同步的,即要等待回复的,也就是reply不为空,那么还要继续通过IPCThreadState::talkWithDriver进入到Binder驱动程序中去等待BC_TRANSACTION操作的处理结果。

          这里属于后一种情况,于是再次通过IPCThreadState::talkWithDriver进入到Binder驱动程序的binder_ioctl函数中。不过这一次在binder_ioctl函数中,bwr.write_size等于0,而bwr.read_size大于0,于是再次进入到binder_thread_read函数中。这时候thread->transaction_stack仍然不为NULL,不过thread->todo队列已经为空了,因为前面我们已经处理过thread->todo队列的内容了,于是就通过下面语句:

    ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
          进入休眠状态了,等待Service Manager的唤醒。

          现在,我们终于可以回到Service Manager被唤醒之后的过程了。前面我们说过,Service Manager此时正在binder_thread_read函数中休眠中:

    static int
    binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,
    				   void  __user *buffer, int size, signed long *consumed, int non_block)
    {
    	void __user *ptr = buffer + *consumed;
    	void __user *end = buffer + size;
    
    	int ret = 0;
    	int wait_for_proc_work;
    
    	if (*consumed == 0) {
    		if (put_user(BR_NOOP, (uint32_t __user *)ptr))
    			return -EFAULT;
    		ptr += sizeof(uint32_t);
    	}
    
    retry:
    	wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);
    
    	......
    
    	if (wait_for_proc_work) {
    		......
    		if (non_block) {
    			if (!binder_has_proc_work(proc, thread))
    				ret = -EAGAIN;
    		} else
    			ret = wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));
    	} else {
    		......
    	}
    	
    	......
    
    	while (1) {
    		uint32_t cmd;
    		struct binder_transaction_data tr;
    		struct binder_work *w;
    		struct binder_transaction *t = NULL;
    
    		if (!list_empty(&thread->todo))
    			w = list_first_entry(&thread->todo, struct binder_work, entry);
    		else if (!list_empty(&proc->todo) && wait_for_proc_work)
    			w = list_first_entry(&proc->todo, struct binder_work, entry);
    		else {
    			if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */
    				goto retry;
    			break;
    		}
    
    		if (end - ptr < sizeof(tr) + 4)
    			break;
    
    		switch (w->type) {
    		case BINDER_WORK_TRANSACTION: {
    			t = container_of(w, struct binder_transaction, work);
    									  } break;
    		......
    		}
    
    		if (!t)
    			continue;
    
    		BUG_ON(t->buffer == NULL);
    		if (t->buffer->target_node) {
    			struct binder_node *target_node = t->buffer->target_node;
    			tr.target.ptr = target_node->ptr;
    			tr.cookie =  target_node->cookie;
    			t->saved_priority = task_nice(current);
    			if (t->priority < target_node->min_priority &&
    				!(t->flags & TF_ONE_WAY))
    				binder_set_nice(t->priority);
    			else if (!(t->flags & TF_ONE_WAY) ||
    				t->saved_priority > target_node->min_priority)
    				binder_set_nice(target_node->min_priority);
    			cmd = BR_TRANSACTION;
    		} else {
    			......
    		}
    		tr.code = t->code;
    		tr.flags = t->flags;
    		tr.sender_euid = t->sender_euid;
    
    		if (t->from) {
    			struct task_struct *sender = t->from->proc->tsk;
    			tr.sender_pid = task_tgid_nr_ns(sender, current->nsproxy->pid_ns);
    		} else {
    			......
    		}
    
    		tr.data_size = t->buffer->data_size;
    		tr.offsets_size = t->buffer->offsets_size;
    		tr.data.ptr.buffer = (void *)t->buffer->data + proc->user_buffer_offset;
    		tr.data.ptr.offsets = tr.data.ptr.buffer + ALIGN(t->buffer->data_size, sizeof(void *));
    
    		if (put_user(cmd, (uint32_t __user *)ptr))
    			return -EFAULT;
    		ptr += sizeof(uint32_t);
    		if (copy_to_user(ptr, &tr, sizeof(tr)))
    			return -EFAULT;
    		ptr += sizeof(tr);
    
    		......
    
    		list_del(&t->work.entry);
    		t->buffer->allow_user_free = 1;
    		if (cmd == BR_TRANSACTION && !(t->flags & TF_ONE_WAY)) {
    			t->to_parent = thread->transaction_stack;
    			t->to_thread = thread;
    			thread->transaction_stack = t;
    		} else {
    			......
    		}
    		break;
    	}
    
    done:
    
    	*consumed = ptr - buffer;
    	......
    	return 0;
    }
            这里就是从语句中唤醒了:

    ret = wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));
            Service Manager唤醒过来看,继续往下执行,进入到while循环中。首先是从proc->todo中取回待处理事项w。这个事项w的类型是BINDER_WORK_TRANSACTION,这是上面调用binder_transaction的时候设置的,于是通过w得到待处理事务t:

    t = container_of(w, struct binder_transaction, work);
            接下来的内容,就把cmd和t->buffer的内容拷贝到用户传进来的缓冲区去了,这里就是Service Manager从用户空间传进来的缓冲区了:

    if (put_user(cmd, (uint32_t __user *)ptr))
    	return -EFAULT;
    ptr += sizeof(uint32_t);
    if (copy_to_user(ptr, &tr, sizeof(tr)))
    	return -EFAULT;
    ptr += sizeof(tr);
            注意,这里先是把t->buffer的内容拷贝到本地变量tr中,再拷贝到用户空间缓冲区去。关于t->buffer内容的拷贝,请参考Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析一文,它的一个关键地方是Binder驱动程序和Service Manager守护进程共享了同一个物理内存的内容,拷贝的只是这个物理内存在用户空间的虚拟地址回去:

    tr.data.ptr.buffer = (void *)t->buffer->data + proc->user_buffer_offset;
    tr.data.ptr.offsets = tr.data.ptr.buffer + ALIGN(t->buffer->data_size, sizeof(void *));
           对于Binder驱动程序这次操作来说,这个事项就算是处理完了,就要从todo队列中删除了:

    list_del(&t->work.entry);
           紧接着,还不放删除这个事务,因为它还要等待Service Manager处理完成后,再进一步处理,因此,放在thread->transaction_stack队列中:

    t->to_parent = thread->transaction_stack;
    t->to_thread = thread;
    thread->transaction_stack = t;
           还要注意的一个地方是,上面写入的cmd = BR_TRANSACTION,告诉Service Manager守护进程,它要做什么事情,后面我们会看到相应的分析。

           这样,binder_thread_read函数就处理完了,回到binder_ioctl函数中,同样是操作结果写回到用户空间的缓冲区中去:

    if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {
        ret = -EFAULT;
        goto err;
    }
           最后,就返回到frameworks/base/cmds/servicemanager/binder.c文件中的binder_loop函数去了:

    void binder_loop(struct binder_state *bs, binder_handler func)
    {
        int res;
        struct binder_write_read bwr;
        unsigned readbuf[32];
    
        bwr.write_size = 0;
        bwr.write_consumed = 0;
        bwr.write_buffer = 0;
        
        readbuf[0] = BC_ENTER_LOOPER;
        binder_write(bs, readbuf, sizeof(unsigned));
    
        for (;;) {
            bwr.read_size = sizeof(readbuf);
            bwr.read_consumed = 0;
            bwr.read_buffer = (unsigned) readbuf;
    
            res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
    
            if (res < 0) {
                LOGE("binder_loop: ioctl failed (%s)\n", strerror(errno));
                break;
            }
    
            res = binder_parse(bs, 0, readbuf, bwr.read_consumed, func);
            if (res == 0) {
                LOGE("binder_loop: unexpected reply?!\n");
                break;
            }
            if (res < 0) {
                LOGE("binder_loop: io error %d %s\n", res, strerror(errno));
                break;
            }
        }
    }
            这里就是从下面的语句:

    res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
            返回来了。接着就进入binder_parse函数处理从Binder驱动程序里面读取出来的数据:

    int binder_parse(struct binder_state *bs, struct binder_io *bio,
    				 uint32_t *ptr, uint32_t size, binder_handler func)
    {
    	int r = 1;
    	uint32_t *end = ptr + (size / 4);
    
    	while (ptr < end) {
    		uint32_t cmd = *ptr++;
    		switch(cmd) {
    		......
    		case BR_TRANSACTION: {
    			struct binder_txn *txn = (void *) ptr;
    			......
    			if (func) {
    				unsigned rdata[256/4];
    				struct binder_io msg;
    				struct binder_io reply;
    				int res;
    
    				bio_init(&reply, rdata, sizeof(rdata), 4);
    				bio_init_from_txn(&msg, txn);
    				res = func(bs, txn, &msg, &reply);
    				binder_send_reply(bs, &reply, txn->data, res);
    			}
    			ptr += sizeof(*txn) / sizeof(uint32_t);
    			break;
    							 }
    		......
    		default:
    			LOGE("parse: OOPS %d\n", cmd);
    			return -1;
    		}
    	}
    
    	return r;
    }
             前面我们说过,Binder驱动程序写入到用户空间的缓冲区中的cmd为BR_TRANSACTION,因此,这里我们只关注BR_TRANSACTION相关的逻辑。

             这里用到的两个数据结构struct binder_txn和struct binder_io可以参考前面一篇文章Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析,这里就不复述了。

             接着往下看,函数调bio_init来初始化reply变量:

    void bio_init(struct binder_io *bio, void *data,
                  uint32_t maxdata, uint32_t maxoffs)
    {
        uint32_t n = maxoffs * sizeof(uint32_t);
    
        if (n > maxdata) {
            bio->flags = BIO_F_OVERFLOW;
            bio->data_avail = 0;
            bio->offs_avail = 0;
            return;
        }
    
        bio->data = bio->data0 = data + n;
        bio->offs = bio->offs0 = data;
        bio->data_avail = maxdata - n;
        bio->offs_avail = maxoffs;
        bio->flags = 0;
    }
            接着又调用bio_init_from_txn来初始化msg变量:

    void bio_init_from_txn(struct binder_io *bio, struct binder_txn *txn)
    {
        bio->data = bio->data0 = txn->data;
        bio->offs = bio->offs0 = txn->offs;
        bio->data_avail = txn->data_size;
        bio->offs_avail = txn->offs_size / 4;
        bio->flags = BIO_F_SHARED;
    }
           最后,真正进行处理的函数是从参数中传进来的函数指针func,这里就是定义在frameworks/base/cmds/servicemanager/service_manager.c文件中的svcmgr_handler函数:

    int svcmgr_handler(struct binder_state *bs,
                       struct binder_txn *txn,
                       struct binder_io *msg,
                       struct binder_io *reply)
    {
        struct svcinfo *si;
        uint16_t *s;
        unsigned len;
        void *ptr;
        uint32_t strict_policy;
    
    //    LOGI("target=%p code=%d pid=%d uid=%d\n",
    //         txn->target, txn->code, txn->sender_pid, txn->sender_euid);
    
        if (txn->target != svcmgr_handle)
            return -1;
    
        // Equivalent to Parcel::enforceInterface(), reading the RPC
        // header with the strict mode policy mask and the interface name.
        // Note that we ignore the strict_policy and don't propagate it
        // further (since we do no outbound RPCs anyway).
        strict_policy = bio_get_uint32(msg);
        s = bio_get_string16(msg, &len);
        if ((len != (sizeof(svcmgr_id) / 2)) ||
            memcmp(svcmgr_id, s, sizeof(svcmgr_id))) {
            fprintf(stderr,"invalid id %s\n", str8(s));
            return -1;
        }
    
        switch(txn->code) {
        case SVC_MGR_GET_SERVICE:
        case SVC_MGR_CHECK_SERVICE:
            s = bio_get_string16(msg, &len);
            ptr = do_find_service(bs, s, len);
            if (!ptr)
                break;
            bio_put_ref(reply, ptr);
            return 0;
    
        ......
        }
        default:
            LOGE("unknown code %d\n", txn->code);
            return -1;
        }
    
        bio_put_uint32(reply, 0);
        return 0;
    }
            这里, Service Manager要处理的code是SVC_MGR_CHECK_SERVICE,这是在前面的BpServiceManager::checkService函数里面设置的。

            回忆一下,在BpServiceManager::checkService时,传给Binder驱动程序的参数为:

    writeInt32(IPCThreadState::self()->getStrictModePolicy() | STRICT_MODE_PENALTY_GATHER);  
    writeString16("android.os.IServiceManager");  
    writeString16("media.player");  
           这里的语句:

    strict_policy = bio_get_uint32(msg);  
    s = bio_get_string16(msg, &len);  
    s = bio_get_string16(msg, &len); 
           其中,会验证一下传进来的第二个参数,即"android.os.IServiceManager"是否正确,这个是验证RPC头,注释已经说得很清楚了。

           最后,就是调用do_find_service函数查找是存在名称为"media.player"的服务了。回忆一下前面一篇文章Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析,MediaPlayerService已经把一个名称为"media.player"的服务注册到Service Manager中,所以这里一定能找到。我们看看do_find_service这个函数:

    void *do_find_service(struct binder_state *bs, uint16_t *s, unsigned len)
    {
        struct svcinfo *si;
        si = find_svc(s, len);
    
    //    LOGI("check_service('%s') ptr = %p\n", str8(s), si ? si->ptr : 0);
        if (si && si->ptr) {
            return si->ptr;
        } else {
            return 0;
        }
    }
           这里又调用了find_svc函数:

    struct svcinfo *find_svc(uint16_t *s16, unsigned len)
    {
        struct svcinfo *si;
    
        for (si = svclist; si; si = si->next) {
            if ((len == si->len) &&
                !memcmp(s16, si->name, len * sizeof(uint16_t))) {
                return si;
            }
        }
        return 0;
    }
           就是在svclist列表中查找对应名称的svcinfo了。

           然后返回到do_find_service函数中。回忆一下前面一篇文章Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析,这里的si->ptr就是指MediaPlayerService这个Binder实体在Service Manager进程中的句柄值了。

           回到svcmgr_handler函数中,调用bio_put_ref函数将这个Binder引用写回到reply参数。我们看看bio_put_ref的实现:

    void bio_put_ref(struct binder_io *bio, void *ptr)
    {
        struct binder_object *obj;
    
        if (ptr)
            obj = bio_alloc_obj(bio);
        else
            obj = bio_alloc(bio, sizeof(*obj));
    
        if (!obj)
            return;
    
        obj->flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS;
        obj->type = BINDER_TYPE_HANDLE;
        obj->pointer = ptr;
        obj->cookie = 0;
    }
            这里很简单,就是把一个类型为BINDER_TYPE_HANDLE的binder_object写入到reply缓冲区中去。这里的binder_object就是相当于是flat_binder_obj了,具体可以参考Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析一文。

            再回到svcmgr_handler函数中,最后,还写入一个0值到reply缓冲区中,表示操作结果码:

    bio_put_uint32(reply, 0);
            最后返回到binder_parse函数中,调用binder_send_reply函数将操作结果反馈给Binder驱动程序:

    void binder_send_reply(struct binder_state *bs,
                           struct binder_io *reply,
                           void *buffer_to_free,
                           int status)
    {
        struct {
            uint32_t cmd_free;
            void *buffer;
            uint32_t cmd_reply;
            struct binder_txn txn;
        } __attribute__((packed)) data;
    
        data.cmd_free = BC_FREE_BUFFER;
        data.buffer = buffer_to_free;
        data.cmd_reply = BC_REPLY;
        data.txn.target = 0;
        data.txn.cookie = 0;
        data.txn.code = 0;
        if (status) {
            data.txn.flags = TF_STATUS_CODE;
            data.txn.data_size = sizeof(int);
            data.txn.offs_size = 0;
            data.txn.data = &status;
            data.txn.offs = 0;
        } else {
            data.txn.flags = 0;
            data.txn.data_size = reply->data - reply->data0;
            data.txn.offs_size = ((char*) reply->offs) - ((char*) reply->offs0);
            data.txn.data = reply->data0;
            data.txn.offs = reply->offs0;
        }
        binder_write(bs, &data, sizeof(data));
    }
            注意,这里的status参数为0。从这里可以看出,binder_send_reply告诉Binder驱动程序执行BC_FREE_BUFFER和BC_REPLY命令,前者释放之前在binder_transaction分配的空间,地址为buffer_to_free,buffer_to_free这个地址是Binder驱动程序把自己在内核空间用的地址转换成用户空间地址再传给Service Manager的,所以Binder驱动程序拿到这个地址后,知道怎么样释放这个空间;后者告诉Binder驱动程序,它的SVC_MGR_CHECK_SERVICE操作已经完成了,要查询的服务的句柄值也是保存在data.txn.data,操作结果码是0,也是保存在data.txn.data中。
            再来看binder_write函数:

    int binder_write(struct binder_state *bs, void *data, unsigned len)
    {
        struct binder_write_read bwr;
        int res;
        bwr.write_size = len;
        bwr.write_consumed = 0;
        bwr.write_buffer = (unsigned) data;
        bwr.read_size = 0;
        bwr.read_consumed = 0;
        bwr.read_buffer = 0;
        res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
        if (res < 0) {
            fprintf(stderr,"binder_write: ioctl failed (%s)\n",
                    strerror(errno));
        }
        return res;
    }
            这里可以看出,只有写操作,没有读操作,即read_size为0。
            这里又是一个ioctl的BINDER_WRITE_READ操作。直入到驱动程序的binder_ioctl函数后,执行BINDER_WRITE_READ命令,这里就不累述了。
            最后,从binder_ioctl执行到binder_thread_write函数,首先是执行BC_FREE_BUFFER命令,这个命令的执行在前面一篇文章Android系统进程间通信(IPC)机制Binder中的Server启动过程源代码分析已经介绍过了,这里就不再累述了。

            我们重点关注BC_REPLY命令的执行:

    int  
    binder_thread_write(struct binder_proc *proc, struct binder_thread *thread,  
                        void __user *buffer, int size, signed long *consumed)  
    {  
        uint32_t cmd;  
        void __user *ptr = buffer + *consumed;  
        void __user *end = buffer + size;  
      
        while (ptr < end && thread->return_error == BR_OK) {  
            if (get_user(cmd, (uint32_t __user *)ptr))  
                return -EFAULT;  
            ptr += sizeof(uint32_t);  
            if (_IOC_NR(cmd) < ARRAY_SIZE(binder_stats.bc)) {  
                binder_stats.bc[_IOC_NR(cmd)]++;  
                proc->stats.bc[_IOC_NR(cmd)]++;  
                thread->stats.bc[_IOC_NR(cmd)]++;  
            }  
            switch (cmd) {  
            ......  
            case BC_TRANSACTION:  
            case BC_REPLY: {  
                struct binder_transaction_data tr;  
      
                if (copy_from_user(&tr, ptr, sizeof(tr)))  
                    return -EFAULT;  
                ptr += sizeof(tr);  
                binder_transaction(proc, thread, &tr, cmd == BC_REPLY);  
                break;  
                           }  
      
            ......  
            *consumed = ptr - buffer;  
        }  
        return 0;  
    } 
            又再次进入到binder_transaction函数:

    static void
    binder_transaction(struct binder_proc *proc, struct binder_thread *thread,
    struct binder_transaction_data *tr, int reply)
    {
    	struct binder_transaction *t;
    	struct binder_work *tcomplete;
    	size_t *offp, *off_end;
    	struct binder_proc *target_proc;
    	struct binder_thread *target_thread = NULL;
    	struct binder_node *target_node = NULL;
    	struct list_head *target_list;
    	wait_queue_head_t *target_wait;
    	struct binder_transaction *in_reply_to = NULL;
    	struct binder_transaction_log_entry *e;
    	uint32_t return_error;
    
    	......
    
    	if (reply) {
    		in_reply_to = thread->transaction_stack;
    		if (in_reply_to == NULL) {
    			......
    			return_error = BR_FAILED_REPLY;
    			goto err_empty_call_stack;
    		}
    		......
    		thread->transaction_stack = in_reply_to->to_parent;
    		target_thread = in_reply_to->from;
    		......
    		target_proc = target_thread->proc;
    	} else {
    		......
    	}
    	if (target_thread) {
    		e->to_thread = target_thread->pid;
    		target_list = &target_thread->todo;
    		target_wait = &target_thread->wait;
    	} else {
    		......
    	}
    	
    
    	/* TODO: reuse incoming transaction for reply */
    	t = kzalloc(sizeof(*t), GFP_KERNEL);
    	if (t == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_alloc_t_failed;
    	}
    	binder_stats.obj_created[BINDER_STAT_TRANSACTION]++;
    
    	tcomplete = kzalloc(sizeof(*tcomplete), GFP_KERNEL);
    	if (tcomplete == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_alloc_tcomplete_failed;
    	}
    	......
    
    	if (!reply && !(tr->flags & TF_ONE_WAY))
    		t->from = thread;
    	else
    		t->from = NULL;
    	t->sender_euid = proc->tsk->cred->euid;
    	t->to_proc = target_proc;
    	t->to_thread = target_thread;
    	t->code = tr->code;
    	t->flags = tr->flags;
    	t->priority = task_nice(current);
    	t->buffer = binder_alloc_buf(target_proc, tr->data_size,
    		tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));
    	if (t->buffer == NULL) {
    		return_error = BR_FAILED_REPLY;
    		goto err_binder_alloc_buf_failed;
    	}
    	t->buffer->allow_user_free = 0;
    	t->buffer->debug_id = t->debug_id;
    	t->buffer->transaction = t;
    	t->buffer->target_node = target_node;
    	if (target_node)
    		binder_inc_node(target_node, 1, 0, NULL);
    
    	offp = (size_t *)(t->buffer->data + ALIGN(tr->data_size, sizeof(void *)));
    
    	if (copy_from_user(t->buffer->data, tr->data.ptr.buffer, tr->data_size)) {
    		binder_user_error("binder: %d:%d got transaction with invalid "
    			"data ptr\n", proc->pid, thread->pid);
    		return_error = BR_FAILED_REPLY;
    		goto err_copy_data_failed;
    	}
    	if (copy_from_user(offp, tr->data.ptr.offsets, tr->offsets_size)) {
    		binder_user_error("binder: %d:%d got transaction with invalid "
    			"offsets ptr\n", proc->pid, thread->pid);
    		return_error = BR_FAILED_REPLY;
    		goto err_copy_data_failed;
    	}
    	......
    
    	off_end = (void *)offp + tr->offsets_size;
    	for (; offp < off_end; offp++) {
    		struct flat_binder_object *fp;
    		......
    		fp = (struct flat_binder_object *)(t->buffer->data + *offp);
    		switch (fp->type) {
    		......
    		case BINDER_TYPE_HANDLE:
    		case BINDER_TYPE_WEAK_HANDLE: {
    			struct binder_ref *ref = binder_get_ref(proc, fp->handle);
    			if (ref == NULL) {
    				......
    				return_error = BR_FAILED_REPLY;
    				goto err_binder_get_ref_failed;
    			}
    			if (ref->node->proc == target_proc) {
    				......
    			} else {
    				struct binder_ref *new_ref;
    				new_ref = binder_get_ref_for_node(target_proc, ref->node);
    				if (new_ref == NULL) {
    					return_error = BR_FAILED_REPLY;
    					goto err_binder_get_ref_for_node_failed;
    				}
    				fp->handle = new_ref->desc;
    				binder_inc_ref(new_ref, fp->type == BINDER_TYPE_HANDLE, NULL);
    				......
    			}
    		} break;
    
    		......
    		}
    	}
    
    	if (reply) {
    		BUG_ON(t->buffer->async_transaction != 0);
    		binder_pop_transaction(target_thread, in_reply_to);
    	} else if (!(t->flags & TF_ONE_WAY)) {
    		......
    	} else {
    		......
    	}
    
    	t->work.type = BINDER_WORK_TRANSACTION;
    	list_add_tail(&t->work.entry, target_list);
    	tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE;
    	list_add_tail(&tcomplete->entry, &thread->todo);
    	if (target_wait)
    		wake_up_interruptible(target_wait);
    	return;
    
        ......
    }
            这次进入binder_transaction函数的情形和上面介绍的binder_transaction函数的情形基本一致,只是这里的proc、thread和target_proc、target_thread调换了角色,这里的proc和thread指的是Service Manager进程,而target_proc和target_thread指的是刚才请求SVC_MGR_CHECK_SERVICE的进程。

            那么,这次是如何找到target_proc和target_thread呢。首先,我们注意到,这里的reply等于1,其次,上面我们提到,Binder驱动程序在唤醒Service Manager,告诉它有一个事务t要处理时,事务t虽然从Service Manager的todo队列中删除了,但是仍然保留在transaction_stack中。因此,这里可以从thread->transaction_stack找回这个等待回复的事务t,然后通过它找回target_proc和target_thread:

    in_reply_to = thread->transaction_stack;
    target_thread = in_reply_to->from;
    target_list = &target_thread->todo;
    target_wait = &target_thread->wait;
           再接着往下看,由于Service Manager返回来了一个Binder引用,所以这里要处理一下,就是中间的for循环了。这是一个BINDER_TYPE_HANDLE类型的Binder引用,这是前面设置的。先把t->buffer->data的内容转换为一个struct flat_binder_object对象fp,这里的fp->handle值就是这个Service在Service Manager进程里面的引用值了。接通过调用binder_get_ref函数得到Binder引用对象struct binder_ref类型的对象ref:

    struct binder_ref *ref = binder_get_ref(proc, fp->handle);
           这里一定能找到,因为前面MediaPlayerService执行IServiceManager::addService的时候把自己添加到Service Manager的时候,会在Service Manager进程中创建这个Binder引用,然后把这个Binder引用的句柄值返回给Service Manager用户空间。

           这里面的ref->node->proc不等于target_proc,因为这个Binder实体是属于创建MediaPlayerService的进程的,而不是请求这个服务的远程接口的进程的,因此,这里调用binder_get_ref_for_node函数为这个Binder实体在target_proc创建一个引用:

    struct binder_ref *new_ref;
    new_ref = binder_get_ref_for_node(target_proc, ref->node);
           然后增加引用计数:

    binder_inc_ref(new_ref, fp->type == BINDER_TYPE_HANDLE, NULL);
          这样,返回数据中的Binder对象就处理完成了。注意,这里会把fp->handle的值改为在target_proc中的引用值:

    fp->handle = new_ref->desc;
         这里就相当于是把t->buffer->data里面的Binder对象的句柄值改写了。因为这是在另外一个不同的进程里面的Binder引用,所以句柄值当然要用新的了。这个值最终是要拷贝回target_proc进程的用户空间去的。

          再往下看:

    if (reply) {
         BUG_ON(t->buffer->async_transaction != 0);
         binder_pop_transaction(target_thread, in_reply_to);
    } else if (!(t->flags & TF_ONE_WAY)) {
         ......
    } else {
         ......
    }
           这里reply等于1,执行binder_pop_transaction函数把当前事务in_reply_to从target_thread->transaction_stack队列中删掉,这是上次调用binder_transaction函数的时候设置的,现在不需要了,所以把它删掉。

           再往后的逻辑就跟前面执行binder_transaction函数时候一样了,这里不再介绍。最后的结果就是唤醒请求SVC_MGR_CHECK_SERVICE操作的线程:

    if (target_wait)
         wake_up_interruptible(target_wait);
           这样,Service Manger回复调用SVC_MGR_CHECK_SERVICE请求就算完成了,重新回到frameworks/base/cmds/servicemanager/binder.c文件中的binder_loop函数等待下一个Client请求的到来。事实上,Service Manger回到binder_loop函数再次执行ioctl函数时候,又会再次进入到binder_thread_read函数。这时个会发现thread->todo不为空,这是因为刚才我们调用了:
    list_add_tail(&tcomplete->entry, &thread->todo);
           把一个工作项tcompelete放在了在thread->todo中,这个tcompelete的type为BINDER_WORK_TRANSACTION_COMPLETE,因此,Binder驱动程序会执行下面操作:

    switch (w->type) {  
    case BINDER_WORK_TRANSACTION_COMPLETE: {  
        cmd = BR_TRANSACTION_COMPLETE;  
        if (put_user(cmd, (uint32_t __user *)ptr))  
            return -EFAULT;  
        ptr += sizeof(uint32_t);  
      
        list_del(&w->entry);  
        kfree(w);  
          
        } break;  
        ......  
    }  
           binder_loop函数执行完这个ioctl调用后,才会在下一次调用ioctl进入到Binder驱动程序进入休眠状态,等待下一次Client的请求。
          上面讲到调用请求SVC_MGR_CHECK_SERVICE操作的线程被唤醒了,于是,重新执行binder_thread_read函数:
    static int  
    binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,  
                       void  __user *buffer, int size, signed long *consumed, int non_block)  
    {  
        void __user *ptr = buffer + *consumed;  
        void __user *end = buffer + size;  
      
        int ret = 0;  
        int wait_for_proc_work;  
      
        if (*consumed == 0) {  
            if (put_user(BR_NOOP, (uint32_t __user *)ptr))  
                return -EFAULT;  
            ptr += sizeof(uint32_t);  
        }  
      
    retry:  
        wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);  
      
        ......  
      
        if (wait_for_proc_work) {  
            ......  
        } else {  
            if (non_block) {  
                if (!binder_has_thread_work(thread))  
                    ret = -EAGAIN;  
            } else  
                ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));  
        }  
          
        ......  
      
        while (1) {  
            uint32_t cmd;  
            struct binder_transaction_data tr;  
            struct binder_work *w;  
            struct binder_transaction *t = NULL;  
      
            if (!list_empty(&thread->todo))  
                w = list_first_entry(&thread->todo, struct binder_work, entry);  
            else if (!list_empty(&proc->todo) && wait_for_proc_work)  
                w = list_first_entry(&proc->todo, struct binder_work, entry);  
            else {  
                if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */  
                    goto retry;  
                break;  
            }  
      
            ......  
      
            switch (w->type) {  
            case BINDER_WORK_TRANSACTION: {  
                t = container_of(w, struct binder_transaction, work);  
                                          } break;  
            ......  
            }  
      
            if (!t)  
                continue;  
      
            BUG_ON(t->buffer == NULL);  
            if (t->buffer->target_node) {  
                ......  
            } else {  
                tr.target.ptr = NULL;  
                tr.cookie = NULL;  
                cmd = BR_REPLY;  
            }  
            tr.code = t->code;  
            tr.flags = t->flags;  
            tr.sender_euid = t->sender_euid;  
      
            if (t->from) {  
                ......  
            } else {  
                tr.sender_pid = 0;  
            }  
      
            tr.data_size = t->buffer->data_size;  
            tr.offsets_size = t->buffer->offsets_size;  
            tr.data.ptr.buffer = (void *)t->buffer->data + proc->user_buffer_offset;  
            tr.data.ptr.offsets = tr.data.ptr.buffer + ALIGN(t->buffer->data_size, sizeof(void *));  
      
            if (put_user(cmd, (uint32_t __user *)ptr))  
                return -EFAULT;  
            ptr += sizeof(uint32_t);  
            if (copy_to_user(ptr, &tr, sizeof(tr)))  
                return -EFAULT;  
            ptr += sizeof(tr);  
      
            ......  
      
            list_del(&t->work.entry);  
            t->buffer->allow_user_free = 1;  
            if (cmd == BR_TRANSACTION && !(t->flags & TF_ONE_WAY)) {  
                ......  
            } else {  
                t->buffer->transaction = NULL;  
                kfree(t);  
                binder_stats.obj_deleted[BINDER_STAT_TRANSACTION]++;  
            }  
            break;  
        }  
      
    done:  
        ......  
        return 0;  
    }  
            就是从下面这个调用:

    ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
           被唤醒过来了。在while循环中,从thread->todo得到w,w->type为BINDER_WORK_TRANSACTION,于是,得到t。从上面可以知道,Service Manager返回来了一个Binder引用和一个结果码0回来,写在t->buffer->data里面,现在把t->buffer->data加上proc->user_buffer_offset,得到用户空间地址,保存在tr.data.ptr.buffer里面,这样用户空间就可以访问这个数据了。由于cmd不等于BR_TRANSACTION,这时就可以把t删除掉了,因为以后都不需要用了。
           执行完这个函数后,就返回到binder_ioctl函数,执行下面语句,把数据返回给用户空间:

    if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {  
        ret = -EFAULT;  
        goto err;  
    }  
           接着返回到用户空间IPCThreadState::talkWithDriver函数,最后返回到IPCThreadState::waitForResponse函数,最终执行到下面语句:

    status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)  
    {  
        int32_t cmd;  
        int32_t err;  
      
        while (1) {  
            if ((err=talkWithDriver()) < NO_ERROR) break;  
              
            ......  
      
            cmd = mIn.readInt32();  
      
            ......  
      
            switch (cmd) {  
            ......  
            case BR_REPLY:  
                {  
                    binder_transaction_data tr;  
                    err = mIn.read(&tr, sizeof(tr));  
                    LOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");  
                    if (err != NO_ERROR) goto finish;  
      
                    if (reply) {  
                        if ((tr.flags & TF_STATUS_CODE) == 0) {  
                            reply->ipcSetDataReference(  
                                reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),  
                                tr.data_size,  
                                reinterpret_cast<const size_t*>(tr.data.ptr.offsets),  
                                tr.offsets_size/sizeof(size_t),  
                                freeBuffer, this);  
                        } else {  
                            ......
                        }  
                    } else {  
                        ...... 
                    }  
                }  
                goto finish;  
      
            ......  
            }  
        }  
      
    finish:  
        ......  
        return err;  
    }  
           注意,这里的tr.flags等于0,这个是在上面的binder_send_reply函数里设置的。接着就把结果保存在reply了:

    reply->ipcSetDataReference(  
           reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),  
           tr.data_size,  
           reinterpret_cast<const size_t*>(tr.data.ptr.offsets),  
           tr.offsets_size/sizeof(size_t),  
           freeBuffer, this);  
           我们简单看一下Parcel::ipcSetDataReference函数的实现:

    void Parcel::ipcSetDataReference(const uint8_t* data, size_t dataSize,
        const size_t* objects, size_t objectsCount, release_func relFunc, void* relCookie)
    {
        freeDataNoInit();
        mError = NO_ERROR;
        mData = const_cast<uint8_t*>(data);
        mDataSize = mDataCapacity = dataSize;
        //LOGI("setDataReference Setting data size of %p to %lu (pid=%d)\n", this, mDataSize, getpid());
        mDataPos = 0;
        LOGV("setDataReference Setting data pos of %p to %d\n", this, mDataPos);
        mObjects = const_cast<size_t*>(objects);
        mObjectsSize = mObjectsCapacity = objectsCount;
        mNextObjectHint = 0;
        mOwner = relFunc;
        mOwnerCookie = relCookie;
        scanForFds();
    }
            上面提到,返回来的数据中有一个Binder引用,因此,这里的mObjectSize等于1,这个Binder引用对应的位置记录在mObjects成员变量中。

            从这里层层返回,最后回到BpServiceManager::checkService函数中:

    virtual sp<IBinder> BpServiceManager::checkService( const String16& name) const
    {
        Parcel data, reply;
        data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
        data.writeString16(name);
        remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
        return reply.readStrongBinder();
    }
            这里就是从:

    remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
            返回来了。我们接着看一下reply.readStrongBinder函数的实现:

    sp<IBinder> Parcel::readStrongBinder() const
    {
        sp<IBinder> val;
        unflatten_binder(ProcessState::self(), *this, &val);
        return val;
    }
            这里调用了unflatten_binder函数来构造一个Binder对象:

    status_t unflatten_binder(const sp<ProcessState>& proc,
        const Parcel& in, sp<IBinder>* out)
    {
        const flat_binder_object* flat = in.readObject(false);
        
        if (flat) {
            switch (flat->type) {
                case BINDER_TYPE_BINDER:
                    *out = static_cast<IBinder*>(flat->cookie);
                    return finish_unflatten_binder(NULL, *flat, in);
                case BINDER_TYPE_HANDLE:
                    *out = proc->getStrongProxyForHandle(flat->handle);
                    return finish_unflatten_binder(
                        static_cast<BpBinder*>(out->get()), *flat, in);
            }        
        }
        return BAD_TYPE;
    }
            这里的flat->type是BINDER_TYPE_HANDLE,因此调用ProcessState::getStrongProxyForHandle函数:

    sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
    {
        sp<IBinder> result;
    
        AutoMutex _l(mLock);
    
        handle_entry* e = lookupHandleLocked(handle);
    
        if (e != NULL) {
            // We need to create a new BpBinder if there isn't currently one, OR we
            // are unable to acquire a weak reference on this current one.  See comment
            // in getWeakProxyForHandle() for more info about this.
            IBinder* b = e->binder;
            if (b == NULL || !e->refs->attemptIncWeak(this)) {
                b = new BpBinder(handle); 
                e->binder = b;
                if (b) e->refs = b->getWeakRefs();
                result = b;
            } else {
                // This little bit of nastyness is to allow us to add a primary
                // reference to the remote proxy when this team doesn't have one
                // but another team is sending the handle to us.
                result.force_set(b);
                e->refs->decWeak(this);
            }
        }
    
        return result;
    }
           这里我们可以看到,ProcessState会把使用过的Binder远程接口(BpBinder)缓存起来,这样下次从Service Manager那里请求得到相同的句柄(Handle)时就可以直接返回这个Binder远程接口了,不用再创建一个出来。这里是第一次使用,因此,e->binder为空,于是创建了一个BpBinder对象:

    b = new BpBinder(handle); 
    e->binder = b;
    if (b) e->refs = b->getWeakRefs();
    result = b;
           最后,函数返回到IMediaDeathNotifier::getMediaPlayerService这里,从这个语句返回:

    binder = sm->getService(String16("media.player"));
            这里,就相当于是:

    binder = new BpBinder(handle);
            最后,函数调用:

    sMediaPlayerService = interface_cast<IMediaPlayerService>(binder);
            到了这里,我们可以参考一下前面一篇文章浅谈Android系统进程间通信(IPC)机制Binder中的Server和Client获得Service Manager,就会知道,这里的interface_cast实际上最终调用了IMediaPlayerService::asInterface函数:

    android::sp<IMediaPlayerService> IMediaPlayerService::asInterface(const android::sp<android::IBinder>& obj)
    {
    	android::sp<IServiceManager> intr;
    	if (obj != NULL) {             
    		intr = static_cast<IMediaPlayerService*>( 
    			obj->queryLocalInterface(IMediaPlayerService::descriptor).get());
    		if (intr == NULL) {
    			intr = new BpMediaPlayerService(obj);
    		}
    	}
    	return intr; 
    }
            这里的obj就是BpBinder,而BpBinder::queryLocalInterface返回NULL,因此就创建了一个BpMediaPlayerService对象:

    intr = new BpMediaPlayerService(new BpBinder(handle));
            因此,我们最终就得到了一个BpMediaPlayerService对象,达到我们最初的目标。

            有了这个BpMediaPlayerService这个远程接口之后,MediaPlayer就可以调用MediaPlayerService的服务了。

            至此,Android系统进程间通信(IPC)机制Binder中的Client如何通过Service Manager的getService函数获得Server远程接口的过程就分析完了,Binder机制的学习就暂告一段落了。

            不过,细心的读者可能会发现,我们这里介绍的Binder机制都是基于C/C++语言实现的,但是我们在编写应用程序都是基于Java语言的,那么,我们如何使用Java语言来使用系统的Binder机制来进行进程间通信呢?这就是下一篇文章要介绍的内容了,敬请关注。

    老罗的新浪微博:http://weibo.com/shengyangluo,欢迎关注!

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  • 原文地址:https://www.cnblogs.com/wuyida/p/6300577.html
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