• linux网络编程之用socket实现简单客户端和服务端的通信(基于UDP)


    单客户端和服务端的通信(基于UDP)   代码

    服务端代码socket3.c

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<unistd.h>
    #include<stdlib.h>
    #include<stdio.h>
    #include<string.h>
    #include<netdb.h>
    #include<errno.h> 
    #define PORT 8888
    #define MAX_MSG_SIZE 1024 
    int main(void)
    {   
    	int sockfd, addrlen, n;   
    	struct sockaddr_in addr;   
    	char msg[MAX_MSG_SIZE];   
    	sockfd = socket(AF_INET, SOCK_DGRAM, 0);   
    	if (sockfd < 0)   
    	{      
    		fprintf(stderr, "socket failed
    ");      
    		exit(EXIT_FAILURE);   
    	}   
    	addrlen = sizeof(struct sockaddr_in);  
    	bzero(&addr, addrlen);   
    	addr.sin_family = AF_INET;   
    	addr.sin_addr.s_addr = htonl(INADDR_ANY);  
    	addr.sin_port = htons(PORT);  
    	if (bind(sockfd, (struct sockaddr*)(&addr), addrlen) < 0)  
    	{    
    		fprintf(stderr, "bind fail
    ");   
    		exit(EXIT_FAILURE); 
    	}  
    	puts("bind success");  
    	while (1) 
    	{     
    		bzero(msg, MAX_MSG_SIZE);   
    		n = recvfrom(sockfd, msg, sizeof(msg), 0, (struct sockaddr *)(&addr), &addrlen);   
    		fprintf(stdout, "Recevie message from client is %s
    ", msg); 
    		fgets(msg, MAX_MSG_SIZE,stdin);  
    		printf("Server endpoint input message %s
    ", msg);   
    		sendto(sockfd, msg, n, 0,(struct sockaddr *)(&addr), addrlen); 
    	}   
    	close(sockfd);  
    	exit(EXIT_SUCCESS);
    }
    

    客户端代码socket4.c

    #include<stdio.h>
    #include<unistd.h>
    #include<stdlib.h>
    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<string.h> 
    #define MAX_BUF_SIZE 1024
    #define PORT 8888 
    int main() 
    {  
    	int sockfd, addrlen, n;  
    	char buffer[MAX_BUF_SIZE]; 
    	struct sockaddr_in addr; 
    	sockfd = socket(AF_INET, SOCK_DGRAM, 0); 
    	if (sockfd < 0)  
    	{   
    		fprintf(stderr, "socket falied
    ");    
    		exit(EXIT_FAILURE);
    	}   
    	addrlen = sizeof(struct sockaddr_in);  
    	bzero(&addr, addrlen); 
    	addr.sin_family = AF_INET;   
    	addr.sin_port = htons(PORT); 
    	addr.sin_addr.s_addr = htonl(INADDR_ANY);  
    	puts("socket success"); 
    	while(1)  
    	{    
    		bzero(buffer, MAX_BUF_SIZE);    
    		fgets(buffer, MAX_BUF_SIZE, stdin); 
    		sendto(sockfd, buffer, strlen(buffer), 0, (struct sockaddr *)(&addr), addrlen);      
    		printf("client send msg is %s
    ", buffer);    
    		n = recvfrom(sockfd, buffer, strlen(buffer), 0, (struct sockaddr *)(&addr), &addrlen);     
    		fprintf(stdout, "clinet Receive message from server is %s
    ", buffer);  
    	}  
    	close(sockfd);   
    	exit(0);  
    	return 0;
    }
    

      运行结果截图如下:

    5、总结

    服务端:socket->bind->(sendto 、revcfrom)

    客户端:socket->(sendto 、revcfrom)

    upd不是面相连接的,这个是和tcp本质区别,数据可能会乱序,重复。

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  • 原文地址:https://www.cnblogs.com/wuyepeng/p/9726814.html
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