• android 自定义地图初步实现


    最近项目中,客户要求实现一些自定义地图.要求的功能是:可以实现放大,缩小,点击不同的地理位置,可以提示不同的地地理信息.

    所使用的类文件有如下几个:

       1) myMap.java    2)Position.java  3)testCanvasActivity.java  4)TouchImageView.java

     如下图所示:

     

     1)myMap.java 如下所示:

     package wsf.Canvas.demo;

    public class myMap {
     
    }

    2)Position.java 

     package wsf.Canvas.demo;

    import android.util.Log;
    public class Position {
    /**
    * 位置所在的标题
    */
    public String title="";
    /**
    * 位置所在的介绍内容
    */
    public String content="";
    /**
    * 位置所在的图片连接
    */
    public String imgUrl="";
    /**
    * 在原图中的x传票
    */
    public int  ori_x=0;
    /**
    * 非原图中的x坐标
    */
    public int ori_y=0;
    /**
    * 续度
    */
    public float longitude=0;
    /**
    * 现实中的经度
    */
    public float latitude=0;
    /**
    *触碰点与该点的最大触发距离
    *当外办触发时的点与此点距离小于2个单位时,会提示
    */
    private int max_distance=2;
    public IPosition Ipos;
    public void set_max_distance(int dis)
    {
    max_distance=dis;
    }
    /***
    * @param pos  回调接口
    * @param ori_x 此点在图片中的座标x
    * @param ori_y 此点在原图中的座标y
    * @param longitude 此点在实际中的纬度
    * @param latidude  此点在实际中的经度
    * @param max_distance  在图片上的触碰点与该点座标的最大值(一但小于这个值,则会触发提示信息)
    * @param title 此点的小标题简单
    * @param content 此点的主要内容
    * @param imgurl 此点的相关超介绍连接
    */
    public Position(IPosition pos,int ori_x,int ori_y,float longitude,
    float latidude,int max_distance,String title,String content,
    String imgurl)
    {
    this.Ipos=pos;
    this.ori_x=ori_x;
    this.ori_y=ori_y;
    this.longitude=longitude;
    this.latitude=latidude;
    this.max_distance=max_distance;
    this.title=title;
    this.content=content;
    this.imgUrl=imgurl;
    }
    /**
    * 计算当前触碰点与自己的距离
    * @return
    */
    public int docalc_distance_bit(int n_x,int n_y)
    {
    return (int)Math.sqrt((n_x-ori_x)*(n_x-ori_x)+(n_y-ori_y)*(n_y-ori_y));
    }
    public void doShow(int n_x,int n_y)
    {
    if(docalc_distance_bit(n_x, n_y)<=max_distance)
    {
      this.Ipos.doShow(this);
    }
    }
    public interface IPosition
    {
    void doShow(Position pos);
    }
    public void tostring()
    {
    Log.i("positionInfo",
    "positionInfo-->"+this.ori_x+
    this.ori_y+
    this.longitude+
    this.latitude+
    this.max_distance+
    this.title+
    this.content+
    this.imgUrl
    );
    }
    }

     3)testCanvasActivity.java

    package wsf.Canvas.demo;//wsf.Canvas.demo.testCanvasActivity
    import android.app.Activity;
    import android.os.Bundle;
    public class testCanvasActivity extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
    // TODO Auto-generated method stub
    super.onCreate(savedInstanceState);
    TouchImageView img = new TouchImageView(this);  
            setContentView(img);  
    }
    }

     4)TouchImageView.java

     package wsf.Canvas.demo;

    import java.util.ArrayList;
    import java.util.List;
    import wsf.Canvas.demo.Position.IPosition;
    import wsf.study.demo.R;
    import android.graphics.Bitmap;
    import android.graphics.Bitmap.Config;
    import android.graphics.BitmapFactory;
    import android.graphics.Canvas;
    import android.graphics.Matrix;
    import android.graphics.PointF;
    import android.util.DisplayMetrics;
    import android.util.FloatMath;
    import android.util.Log;
    import android.view.MotionEvent;
    import android.widget.ImageView;
    public class TouchImageView extends ImageView implements IPosition {
    float x_down = 0;
    float y_down = 0;
    PointF start = new PointF();
    PointF mid = new PointF();
    float oldDist = 1f;
    float oldRotation = 0;
    Matrix matrix = new Matrix();
    Matrix matrix1 = new Matrix();
    Matrix savedMatrix = new Matrix();
    private static final int NONE = 0;
    private static final int DRAG = 1;
    private static final int ZOOM = 2;
    int mode = NONE;
    boolean matrixCheck = false;
    int widthScreen;
    int heightScreen;
    Bitmap gintama;
    int oldimgwidth=0;
    int oldimgheight=0;
    /**测试数据*/
    List<Position> list_pos=new ArrayList<Position>();
    public TouchImageView(testCanvasActivity activity) {
    super(activity);
    gintama = BitmapFactory.decodeResource(getResources(), R.drawable.gintama);
          
    DisplayMetrics dm = new DisplayMetrics();
    activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
    widthScreen = dm.widthPixels;
    heightScreen = dm.heightPixels;
    matrix = new Matrix();
    oldimgheight=gintama.getHeight();
    oldimgwidth=gintama.getWidth();
    Position p1=new Position(this, 100, 100, 0, 0, 30, "1北京大学", "1北京大学历史悠久", "人生古都,外国人也会有所向往");
    Position p2=new Position(this, 200, 200, 0, 0, 30, "2北京大学", "2北京大学历史悠久", "人生古都,外国人也会有所向往");
    Position p3=new Position(this, 300, 300, 0, 0, 30, "3北京大学", "3北京大学历史悠久", "人生古都,外国人也会有所向往");
    Position p4=new Position(this, 400, 400, 0, 0, 30, "4北京大学", "4北京大学历史悠久", "人生古都,外国人也会有所向往");
    Position p5=new Position(this, 500, 500, 0, 0, 30, "5北京大学", "5北京大学历史悠久", "人生古都,外国人也会有所向往");
    list_pos.add(p1);
    list_pos.add(p2);
    list_pos.add(p3);
    list_pos.add(p4);
    list_pos.add(p5);
    }
    protected void onDraw(Canvas canvas) {
    canvas.save();
    canvas.drawBitmap(gintama, matrix, null);
    canvas.restore();
    }
    public boolean onTouchEvent(MotionEvent event) {
    //Log.i("touch", "x_down-->"+x_down+" y_down-->"+y_down+" start-->x"+start.x+" y"+start.y+" oldDist-->"+oldDist+" oldRotation-->"+oldRotation);
    switch (event.getAction() & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN:
    mode = DRAG;
    x_down = event.getX();
    y_down = event.getY();
    savedMatrix.set(matrix);
    break;
    case MotionEvent.ACTION_POINTER_DOWN:
    mode = ZOOM;
    oldDist = spacing(event);
    oldRotation = rotation(event);
    savedMatrix.set(matrix);
    midPoint(mid, event);
    break;
    case MotionEvent.ACTION_MOVE:
    if (mode == ZOOM) {
    matrix1.set(savedMatrix);
    float rotation = rotation(event) - oldRotation;
    float newDist = spacing(event);
    float scale = newDist / oldDist;
    matrix1.postScale(scale, scale, mid.x, mid.y);// 縮放
    Log.i("touch", " newDist-->"+newDist+" oldDist-->"+oldDist+" scale-->"+scale+" mid.x-->"+mid.x+" mid.y"+mid.y);
    //matrix1.postRotate(rotation, mid.x, mid.y);// 旋轉
    matrixCheck = matrixCheck();
    if (matrixCheck == false) {
    matrix.set(matrix1);
    invalidate();
    }
    } else if (mode == DRAG) {
    matrix1.set(savedMatrix);
    matrix1.postTranslate(event.getX() - x_down, event.getY()
    - y_down);// 平移
    matrixCheck = matrixCheck();
    matrixCheck = matrixCheck();
    if (matrixCheck == false) {
    matrix.set(matrix1);
    invalidate();
    }
    }
    break;
    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_POINTER_UP:
    mode = NONE;
    break;
    }
    return true;
    }
    private boolean matrixCheck() {
    float[] f = new float[9];
    matrix1.getValues(f);
    // 图片4个顶点的坐标
    float x1 = f[0] * 0 + f[1] * 0 + f[2];
    float y1 = f[3] * 0 + f[4] * 0 + f[5];
    float x2 = f[0] * gintama.getWidth() + f[1] * 0 + f[2];
    float y2 = f[3] * gintama.getWidth() + f[4] * 0 + f[5];
    float x3 = f[0] * 0 + f[1] * gintama.getHeight() + f[2];
    float y3 = f[3] * 0 + f[4] * gintama.getHeight() + f[5];
    float x4 = f[0] * gintama.getWidth() + f[1] * gintama.getHeight() + f[2];
    float y4 = f[3] * gintama.getWidth() + f[4] * gintama.getHeight() + f[5];
    // 图片现宽度
    double width = Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
    //图片高度
    double height=Math.sqrt((x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 - y3));
    //横向拉伸x
    float scale_x=(float)(width/oldimgwidth);
    //纵向拉伸
    float scale_y=(float)(height/oldimgheight);
    for(Position p:list_pos)
    {
    p.doShow((int)((x_down-x1)/scale_x)/2, (int)((y_down-y1)/scale_y)/2);
    }
    Log.i("touch", "imgheight-->"+oldimgheight+"  width-->"+oldimgwidth);
    Log.i("touch","xdown-->"+x_down+" ydown-->"+y_down+" width-->"+ width+"p1->"+x1+" "+y1+" p2-->"+x2+" "+y2+" p3-->"+x3+" "+y3+" p4-->"+x4+" "+y4);
    // 缩放比率判断
    if (width < widthScreen / 3 || width > widthScreen * 3) {
    return true;
    }
    // 出界判断
    if ((x1 < widthScreen / 3 && x2 < widthScreen / 3
    && x3 < widthScreen / 3 && x4 < widthScreen / 3)
    || (x1 > widthScreen * 2 / 3 && x2 > widthScreen * 2 / 3
    && x3 > widthScreen * 2 / 3 && x4 > widthScreen * 2 / 3)
    || (y1 < heightScreen / 3 && y2 < heightScreen / 3
    && y3 < heightScreen / 3 && y4 < heightScreen / 3)
    || (y1 > heightScreen * 2 / 3 && y2 > heightScreen * 2 / 3
    && y3 > heightScreen * 2 / 3 && y4 > heightScreen * 2 / 3)) {
    return true;
    }
    return false;
    }
    // 触碰两点间距离
    private float spacing(MotionEvent event) {
    float x = event.getX(0) - event.getX(1);
    float y = event.getY(0) - event.getY(1);
    return FloatMath.sqrt(x * x + y * y);
    }
    // 取手势中心点
    private void midPoint(PointF point, MotionEvent event) {
    float x = event.getX(0) + event.getX(1);
    float y = event.getY(0) + event.getY(1);
    point.set(x / 2, y / 2);
    }
    // 取旋转角度
    private float rotation(MotionEvent event) {
    double delta_x = (event.getX(0) - event.getX(1));
    double delta_y = (event.getY(0) - event.getY(1));
    double radians = Math.atan2(delta_y, delta_x);
    return (float) Math.toDegrees(radians);
    }
    // 将移动,缩放以及旋转后的图层保存为新图片
    // 本例中沒有用到該方法,需要保存圖片的可以參考
    public Bitmap CreatNewPhoto() {
    Bitmap bitmap = Bitmap.createBitmap(widthScreen, heightScreen,
    Config.ARGB_8888); // 背景图片
    Canvas canvas = new Canvas(bitmap); // 新建画布
    canvas.drawBitmap(gintama, matrix, null); // 画图片
    canvas.save(Canvas.ALL_SAVE_FLAG); // 保存画布
    canvas.restore();
    return bitmap;
    }
    Position lastpos=null;
    @Override
    public void doShow(Position pos) {
    // TODO Auto-generated method stub
    if(pos==lastpos)
    {
    }
    else
    {
    pos.tostring();
    lastpos=pos;
    }
    }
    }

    6)实现效果:

     

    7) 点击图片上的座标时显示效果:

        

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  • 原文地址:https://www.cnblogs.com/wsfjlagr/p/3273266.html
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