# class Person: # def play(self, tools): # 通过参数的传递把另外一个类的对象传递进来 # tools.run() # print("很开心, 我能玩儿游戏了") # # # class Computer: # def run(self): # print("电脑开机. 可以运行") # # class Phone: # def run(self): # print("手机开机, 可以运行") # # # c = Computer() # phone = Phone() # # p = Person() # p.play(phone) # 写一个植物大战僵尸 # 1. 植物 # 打僵尸. 僵尸掉血 # 2. 僵尸 # 吃植物. 植物掉血 class Plant: def __init__(self, name, hp, ad): # 200 self.name = name self.hp = hp self.ad = ad def attack(self, js): print("植物攻击僵尸") js.hp -= self.ad print(f"僵尸掉血{self.ad}, 还剩下{js.hp}") class JiangShi: def __init__(self, name, hp, ad): # 1000 800 self.name = name self.hp = hp self.ad = ad def attack(self, zw): print("僵尸咬植物") zw.hp -= self.ad print(f"植物掉血{self.ad}, 还剩{zw.hp}") # 植物 wd = Plant("歪脖子豌豆", 10, 20) # 僵尸 js = JiangShi("铁桶僵尸", 200, 1) wd.attack(js) wd.attack(js) wd.attack(js) wd.attack(js) wd.attack(js) js.attack(wd) js.attack(wd) js.attack(wd) js.attack(wd)