• 用Js写贪吃蛇


    使用Javascript做贪吃蛇小游戏,

    1.自定义地图宽高,蛇的初始速度

    2.食物随机出现

    3.蛇的样式属性

    4.贪吃蛇玩法(吃食物,碰到边界,吃食物后加速,计分,)

    <!DOCTYPE html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <title>Document</title>
        <style type="text/css">
            *{
                padding: 0;
                margin: 0;
            }
        </style>
    </head>
    <body>
        <input type="text" id="fen" value="0" disabled>
    
        <script type="text/javascript">
            var kuang = parseInt(prompt("请输入地图宽度"));
            var gao = parseInt(prompt("请输入地图高度"));
            var sudu = parseInt(prompt("请输入蛇的速度(越大越慢)"));
        //创建地图
            function Map(){
                //属性    
                this.width = kuang;
                this.height = gao;
                this.backgroundColor = 'gray';
                this.ditu = null;
                //方法
                if (!Map.prototype.show) {
                    Map.prototype.show = function(){
                        //创建div
                        var div = document.createElement('div');
                        //设置样式
                        div.style.width = this.width + 'px';
                        div.style.height = this.height + 'px';
                        div.style.backgroundColor = this.backgroundColor;
                        //显示在页面
                        document.body.appendChild(div);
                        //将地图div 保存到地图对象的属性上
                        this.ditu = div;
                    }
                }
            }
            var map = new Map();
            map.show();
        //创建食物
            function Food(map){
            //属性
                this.width = 20;
                this.height = 20;
                this.backgroundColor = 'yellow';
                this.x = 0;
                this.y = 0;
                this.position = 'absolute';
                this.borderRadius = '50%';
                this.shiwu = null;
            //方法
                if(!Food.prototype.show){
                    Food.prototype.show = function(){
                //判断,显示,刷新
                    if(!this.shiwu){
                        //创建div
                        var div = document.createElement('div');
                        div.style.width = this.width + 'px';
                        div.style.height = this.height + 'px';
                        div.style.backgroundColor = this.backgroundColor;
                        div.style.borderRadius = this.borderRadius;
        
                        div.style.position = this.position;
                        //显示到界面
                        map.ditu.appendChild(div);
                        this.shiwu = div;
                    }
                //位置
                    //横/纵坐标 = 0~30随机数 * 地图宽/食物宽(食物宽20)
                    this.x = Math.floor(Math.random() * (map.width / this.width));
                    this.y = Math.floor(Math.random() * (map.height / this.height));
                    //根据坐标,显示食物位置
                    this.shiwu.style.left = this.x * this.width + 'px';
                    this.shiwu.style.top = this.y * this.height + 'px';
                    }
                }
            }
    
            //输出
            var food = new Food(map);
            food.show();
        //创建蛇
            function Snake(){
            //属性
                this.width = 20;
                this.height = 20;
                this.position = 'absolute';
                this.direction = 'right';
                this.borderRadius = '50%';
                //是否可以改变方向
                this.canChange = false;
                //身体
                //[[x, y, 颜色, div]]
                
                this.body = [[5, 5, 'red', null], [4, 5, 'blue', null], [3, 5, 'blue', null]];
                //方法
                //判断,显示,移动
                if(!Snake.prototype.show){
                    Snake.prototype.show = function(){
                        //创建每节身体div
                        for (var i = 0; i < this.body.length; i++) {
                            //每节身体,判断是否创建过
                            if (!this.body[i][3]) {
                            //公共样式
                                var div =document.createElement('div');
                                div.style.width = this.width + 'px';
                                div.style.height = this.height + 'px';
                                div.style.position = this.position;
                                //显示
                                map.ditu.appendChild(div);
                                this.body[i][3] = div;
                            }
                            //不同样式
                                this.body[i][3].style.backgroundColor = this.body[i][2];
                                this.body[i][3].style.left = this.body[i][0] * this.width + 'px';
                                this.body[i][3].style.top = this.body[i][1] * this.height+ 'px';
                                this.body[i][3].style.borderRadius = '5px';
                                this.body[0][3].style.borderRadius = this.borderRadius;
                        }
                        //显示完成,可以修改方向
                        this.canChange = true;
                    }
                //移动
                //最后一节坐标变成前一节坐标
                    Snake.prototype.move = function(){
                    //循环,修改每节坐标
                        for (var i = this.body.length - 1; i > 0; i--) {
                            //x = x-1 y = y-1 
                            this.body[i][0] = this.body[i-1][0];
                            this.body[i][1] = this.body[i-1][1];
                        }
                    //蛇头控制方向
                        if (this.direction == 'right') {
                            //x + 1
                            this.body[0][0] += 1;
                        }else if(this.direction == 'left') {
                            //x - 1
                            this.body[0][0] -= 1;
                        }else if(this.direction == 'up') {
                            //y - 1
                            this.body[0][1] -= 1;
                        }else if(this.direction == 'down') {
                            //y + 1
                            this.body[0][1] += 1;
                        }
                //判断边界
                    if (this.body[0][0] < 0 || this.body[0][0] > (map.width / this.width) - 1 || this.body[0][1] < 0 || this.body[0][1] > (map.height / this.height) - 1)  {
                        //游戏结束
                        clearInterval(timer);
                        alert('游戏结束');
                        return;
                    }
                    //判断 蛇头和其他身体坐标重合
                        for (var i = 1; i < this.body.length; i++) {
                            if (this.body[0][0] == this.body[i][0] && this.body[0][1] == this.body[i][1]) {
                                //重合,停止
                                clearInterval(timer);
                                alert('游戏结束');
                                return;
                            }
                        }
                    //重新显示
                    this.show();
                    //判断 是否吃到食物 蛇头坐标和食物坐标一样
                    if (this.body[0][0] == food.x && this.body[0][1] == food.y) {
                        //分数
                        var score = document.getElementById('fen');
                         var sc = parseInt(score.value)+1;
                        score.value = sc;
                        //吃到 this.body加长一节
                        this.body[this.body.length] = [0, 0, 'blue', null];
                        //食物刷新
                        food.show();
                        //吃到食物,加速
                        if(t>150){
                            t -= 10;
                            setTimer();
                        }
                    }                
                    }
    
                }
            }
            //输出蛇
            var snake = new Snake;
            snake.show();
    
        
    
        //绑定键盘
            window.onkeyup = function(e){
                var evt = e || window.event;
                if (!snake.canChange) {
                    return;
                }
                //左 37 上 38 右 39 下 40
                if (e.keyCode == 37 && snake.direction != 'right') {
                    snake.direction = 'left'
                }else if(e.keyCode == 38 && snake.direction != 'down') {
                    snake.direction = 'up'
                }else if(e.keyCode == 39 && snake.direction != 'left') {
                    snake.direction = 'right'
                }else if(e.keyCode == 40 && snake.direction != 'up') {
                    snake.direction = 'down'
                }
                snake.canChange =false;
    
            };
        
        //定时器 自动移动
            var t = sudu;
            var timer;
            function setTimer(){
                //先停止
                clearInterval(timer);
                //重新设置
                timer = setInterval(function(){
                    snake.move();
                }, t);
            }
            setTimer();
    
    
    
    
    
    
    
    
    
    
    
        </script>
    </body>
    </html>
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  • 原文地址:https://www.cnblogs.com/wjw9/p/10875102.html
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