算法精讲中用c语言定义链表数据结构很具有通用性.
C++一般为节省空间中好多人这样搞.只定义一个节点的结构.当然也可以定义全一点.
struct Node{ int data; Node *next; };
C中通用做法
//元素
typedef struct ListElmt_ { void *data; struct ListElmt_ *next; } ListElmt;
//列表
typedef struct List_{
int size;
int (*math)(const void *key1, const void *key2);
void (*destroy)(void *data);
ListElmt *head;
ListElmt *tail;
} List;
C 语言 完整的定义
//list.h
#ifndef list_h #define list_h #include <stdio.h> #include <stdlib.h> /** structure for linked list elements. */ typedef struct ListElmt_ { void *data; struct ListElmt_ *next; } ListElmt; /** structure for linked lists. */ typedef struct List_{ int size; int (*math)(const void *key1, const void *key2); void (*destroy)(void *data); ListElmt *head; ListElmt *tail; } List; void list_init(List *list, void (*destory)(void *data)); void list_destory(List *list); int list_ins_next(List *list, ListElmt *element, const void *data); int list_rem_next(List *list, ListElmt *element, void **data); #define list_size(list) ((list)->size) #define list_head(list) ((list)->head) #define list_tail(list) ((list)->tail) #define list_is_head(list,element) ((element) == (list)->head ? 1 : 0) #define list_is_tail(element) ((element)->next == NULL ? 1: 0) #define list_data(element) ((element)->data) #define list_next(element) ((element)->next) #endif /* list_h */
//list.c
#include "list.h" #include <stdlib.h> #include <string.h> void list_init(List *list, void (*destory)(void *data)) { list->size = 0; list->destroy = destory; list->head = NULL; list->tail = NULL; return; } void list_destory(List *list) { void *data; while (list_size(list) > 0 ) { if (list_rem_next(list, NULL, (void **)&data) == 0 && list -> destroy != NULL) { list->destroy(data); } } memset(list, 0, sizeof(List)); return; } int list_ins_next(List *list, ListElmt *element, const void *data) { ListElmt *new_element; //allocate storage for the element. if ((new_element = (ListElmt *)malloc(sizeof(ListElmt))) == NULL) { return -1; } //Insert the element into the list. new_element->data = (void *)data; if (element == NULL) { //Handle insertion at the head of the list. if (list_size(list) == 0) { list->tail = new_element; } new_element->next = list->head; list->head = new_element; }else { //Handle insertion somewhere other than at the head. if (element->next == NULL) { list->tail = new_element; new_element->next = element->next; element->next = new_element; } } //Adjust the size of the list to account for the inserted element. list->size++; return 0; } int list_rem_next(List *list, ListElmt *element, void **data) { ListElmt *old_element; //Do not allow removal from an empty list. if (list_size(list) == 0) { return -1; } //Remove the element from the list. if (element == NULL) { //Handler removal from the head of the list. *data = list->head->data; old_element = list->head; list->head = list->head->next; if (list_size(list) == 1) { list->tail = NULL; } }else { //Handle removal form somewhere other than the head. if (element->next == NULL) { return -1; } *data = element->next->data; old_element = element->next; element->next = element->next->next; if (element->next == NULL) { list->tail = element; } } //Free the storage allocated by the abstract datatype. free(old_element); //Adjust the size of the list to account for the removed element. list->size--; return 0; }