• C# NAudio 录制声音和显示波形图


    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    using NAudio.Wave;
    using System.IO;
    namespace TestAudio
    {
        public partial class Form1 : Form
        {
            public Form1()
            {
                InitializeComponent();
            }
    
            private IWaveIn waveIn;
            private WaveFileWriter writer;
            List<float> sampleAggregator = new List<float>();//用来储存波形数据
            private void btnStart_Click(object sender, EventArgs e)
            {
                StartRecording();
            }
    
    
            /// <summary>
            /// 开始录音
            /// </summary>
            private void StartRecording()
            {
                if (waveIn != null) return;
                Text = "start recording....";
                btnStart.Text = "正在录制....";
                btnStart.Enabled = false;
    
                waveIn = new WaveIn { WaveFormat = new WaveFormat(8000, 1) };//设置码率
                writer = new WaveFileWriter("test.wav", waveIn.WaveFormat);
                waveIn.DataAvailable += waveIn_DataAvailable;
                waveIn.RecordingStopped += OnRecordingStopped;
                waveIn.StartRecording();
            }
    
            /// <summary>
            /// 录音中
            /// </summary>
            /// <param name="sender"></param>
            /// <param name="e"></param>
            private void waveIn_DataAvailable(object sender, WaveInEventArgs e)
            {
    
                writer.Write(e.Buffer, 0, e.BytesRecorded);
                byte[] buffer = e.Buffer;
                int bytesRecorded = e.BytesRecorded;
          
    
                for (int index = 0; index < e.BytesRecorded; index += 2)
                {
                    short sample = (short)((buffer[index + 1] << 8) |
                                            buffer[index + 0]);
                    float sample32 = sample / 32768f;
                    sampleAggregator.Add(sample32);
                }
    
    
    
                int secondsRecorded = (int)(writer.Length / writer.WaveFormat.AverageBytesPerSecond);//录音时间获取
                if (secondsRecorded >= 3)//只录制6秒
                {
                    waveIn.StopRecording();
                    Text = "complete";
                    btnStart.Text = "开始录制";
                    btnStart.Enabled = true;
    
                    //------------------------------------开始画波形图。
                    Text = sampleAggregator.Min() + "," + sampleAggregator.Max();
                    int baseMidHeight = 50;
                    float h = 0;
                    for (int i = 0; i < sampleAggregator.Count; i+=60) {//大概意思意思 60的步长是怕太多了。
    
                           h=  sampleAggregator[i] * 300;
                           flowLayoutPanel1.Controls.Add(new Label() { BackColor = Color.Pink, Width = 5, Height = (int)h, Margin = new Padding(0, baseMidHeight-(int)h, 0, 0) });
                    
                    }
                    //-----------------------------------------------------
    
    
    
                }
    
    
            }
            /// <summary>
            /// 停止录音
            /// </summary>
            /// <param name="sender"></param>
            /// <param name="e"></param>
            private void OnRecordingStopped(object sender, StoppedEventArgs e)
            {
    
                if (waveIn != null) // 关闭录音对象
                {
                    waveIn.Dispose();
                    waveIn = null;
                }
                if (writer != null)//关闭文件流
                {
                    writer.Close();
                    writer = null;
                }
                if (e.Exception != null)
                {
                    MessageBox.Show(String.Format("出现问题 " + e.Exception.Message));
                }
    
            }
    
    
           
    
            private void Form1_Load(object sender, EventArgs e)
            {
              
            }
    
    
    
    
    
        }
    }
    

      

    WPF 例子:

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows;
    using System.Windows.Controls;
    using System.Windows.Data;
    using System.Windows.Documents;
    using System.Windows.Input;
    using System.Windows.Media;
    using System.Windows.Media.Imaging;
    using System.Windows.Navigation;
    using System.Windows.Shapes;
    using NAudio.Wave;
    using System.Collections.ObjectModel;
    using System.ComponentModel;
    namespace TestAudioWPF
    {
        /// <summary>
        /// Interaction logic for MainWindow.xaml
        /// </summary>
        public partial class MainWindow : Window
        {
            public MainWindow()
            {
    
                InitializeComponent();
                listView.DataContext = listView.ItemsSource = sampleAggregator;
    
            }
    
    
             private IWaveIn waveIn;
            private WaveFileWriter writer;
            ObservableCollection<WaveInfo> sampleAggregator = new ObservableCollection<WaveInfo> ();//用来储存波形数据
         
    
            /// <summary>
            /// 开始录音
            /// </summary>
            private void StartRecording()
            {
                if (waveIn != null) return;
                Title  = "start recording....";
                btnStart.Content  = "正在录制....";
                btnStart.IsEnabled  = false;
                sampleAggregator.Clear();
    
                waveIn = new WaveIn { WaveFormat = new WaveFormat(8000, 1) };//设置码率
                writer = new WaveFileWriter("test.wav", waveIn.WaveFormat);
                waveIn.DataAvailable += waveIn_DataAvailable;
                waveIn.RecordingStopped += OnRecordingStopped;
                waveIn.StartRecording();
            }
    
            /// <summary>
            /// 录音中
            /// </summary>
            /// <param name="sender"></param>
            /// <param name="e"></param>
            private void waveIn_DataAvailable(object sender, WaveInEventArgs e)
            {
    
                writer.Write(e.Buffer, 0, e.BytesRecorded);
                byte[] buffer = e.Buffer;
                int bytesRecorded = e.BytesRecorded;
          
                //------------------------------------开始画波形图。
                sampleAggregator.Clear();//可以不清除,就会一直保持历史记录

                               //  short s = BitConverter.ToInt16(e.Buffer, 0);//这样采样比较少,反正是int16型的
                               //  int w= Math.Abs(s / 50);
                              //  sampleAggregator.Add(new WaveInfo() { heigth = w });

                for (int index = 0; index < e.BytesRecorded; index += 2)
                {
                    short sample = (short)((buffer[index + 1] << 8) |
                                            buffer[index + 0]);
                    float sample32 = sample / 32768f;
    
                    if (sample32 > 0.03f)
                    {
                        sampleAggregator.Add(new WaveInfo() { heigth = sample32*300f });
                    }
                }
    
                //---------------------------------------------------------
    
                int secondsRecorded = (int)(writer.Length / writer.WaveFormat.AverageBytesPerSecond);//录音时间获取
                if (secondsRecorded >= 552)//只录制552秒
                {
                    waveIn.StopRecording();
                    Title  = "complete";
                    btnStart.Content  = "开始录制";
                    btnStart.IsEnabled  = true;
    
    
    
                }
            }
          
            /// <summary>
            /// 停止录音
            /// </summary>
            /// <param name="sender"></param>
            /// <param name="e"></param>
            private void OnRecordingStopped(object sender, StoppedEventArgs e)
            {
    
                if (waveIn != null) // 关闭录音对象
                {
                    waveIn.Dispose();
                    waveIn = null;
                }
                if (writer != null)//关闭文件流
                {
                    writer.Close();
                    writer = null;
                }
                if (e.Exception != null)
                {
                    MessageBox.Show(String.Format("出现问题 " + e.Exception.Message));
                }
    
            }
    
    
           
    
            private void Form1_Load(object sender, EventArgs e)
            {
              
            }
    
            private void btnStart_Click(object sender, RoutedEventArgs e)
            {
    
                StartRecording();
            }
    
    
    
        }
    
    
    
    
        public class WaveInfo :INotifyPropertyChanged{
    
            public event PropertyChangedEventHandler PropertyChanged;
    
    
            private float  _heigth;
    
            public float heigth
            {
                get { 
                    return _heigth; 
                }
                set {
           
                 if (value != _heigth)
                 {    _heigth = value;
                     OnPropertyChanged("heigth");
                 }
                }
    
    
            }
    
    
            private string text;
            public string Text
            {
                get { return text; }
                set { text = value; OnPropertyChanged("Text"); }
            }
    
    
            protected void OnPropertyChanged(string propertyName = "")
            {
                PropertyChangedEventHandler handler = PropertyChanged;
                if (handler != null)
                {
                    handler(this, new PropertyChangedEventArgs(propertyName));
                }
            }
    
    
        
        }
    
    
    
    
    }
    
    
    
    
    
    
    
    
    <Window x:Class="TestAudioWPF.MainWindow"
            xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
            xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
            Title="MainWindow" Height="350" Width="525">
        <Grid>
    
    
            <Button x:Name="btnStart" Click="btnStart_Click"  Content="btnStart" HorizontalAlignment="Left" Margin="145,20,0,0" VerticalAlignment="Top" Width="169" Height="37"/>
            <ListView BorderThickness="0" Name="listView" DataContext="sampleAggregator" Height="232" VerticalAlignment="Bottom">
    
                <ListView.ItemTemplate>
                    <DataTemplate>
                        <Label Margin="0" Padding="0" Background="Pink"  Width="2" Height="{Binding heigth}"></Label>
                    </DataTemplate>
                </ListView.ItemTemplate>
                <ListView.ItemsPanel>
                    <ItemsPanelTemplate>
                        <WrapPanel  IsItemsHost="True" ScrollViewer.HorizontalScrollBarVisibility="Auto" ScrollViewer.VerticalScrollBarVisibility="Disabled" Orientation="Horizontal"  />
                    </ItemsPanelTemplate>
                </ListView.ItemsPanel>
    
            </ListView>
    
            <WrapPanel  ScrollViewer.HorizontalScrollBarVisibility="Auto" ScrollViewer.VerticalScrollBarVisibility="Disabled" Orientation="Horizontal" Height="70" VerticalAlignment="Bottom">
                <Label Margin="0" Padding="0" Background="Pink"  Width="2" Height="22"></Label>
                <Label Margin="0" Padding="0" Background="Pink"  Width="2" Height="33"></Label>
                <Label Margin="0" Padding="0" Background="Pink"  Width="2" Height="44"></Label>
    
            </WrapPanel>
    
        </Grid>
    </Window>
    

      

    参考:

    https://channel9.msdn.com/coding4fun/articles/AutotuneNET

    https://github.com/markheath/voicerecorder

    http://www.codesoso.com/code/Curve_RealTime.aspx

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  • 原文地址:https://www.cnblogs.com/wgscd/p/11771817.html
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