• canvas实现点击带水纹的按钮


       咱今天在闲逛网页时,看到一个点击带水纹的按钮特效,尼玛,写的还挺好,先看效果:

      于是就奔着升级版的拿来主义,别人的好东西,咱都要拿来滴,so,扒代码!

    完整代码在最后,是经过我的改进优化滴.

    在这里先分析一下功能,就两个核心点.

      1.获取当前鼠标点击位置,注意这里要用 offsetX/Y,不能用screenX/Y或者clientX/Y,他们三个的区别可以上网搜一下,这里就不说了.

      2.以获取到的点击位置为中心点,利用html的canvas画布画半透明的圆,这里为了体现水纹的动态扩展效果,要设置一个定时器或者使用浏览器自带的

    requestAnimationFrame函数(时间间隔根据不同浏览器而定,通常在60fps),在使圆的半径动态的扩展,并且不能超过按钮宽度.

      即下面的代码:

        draw = function () {
                  context.beginPath();
                  context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
                  context.fillStyle = color;
                  context.fill();
                  radius += 2;
                  if (radius < element.width) {
                    requestAnimFrame(draw);
                  }
                };

    完整代码:

    <!DOCTYPE html>
    <html>
    
    <head>
    
      <meta charset="UTF-8">
    
      <title>HTML5实现点击水波扩散效果</title>
    
     <style>
    
    * {
      box-sizing: border-box;
      outline: none;
    }
    
    body {
      font-family: 'Open Sans';
      font-size: 100%;
      font-weight: 300;
      line-height: 1.5em;
      text-align: center;
    }
    
    h1 {
      color: #666666;
      font-size: 2rem;
      line-height: 1.5em;
      margin: 2em 0 2em 0;
    }
    
    .box {
      margin: 1rem;
      width: 18.75rem;
    }
    .box img {
      width: 100%;
    }
    
    .btn {
      border: none;
      color: white;
      overflow: hidden;
      margin: 1rem;
      padding: 0;
      text-transform: uppercase;
      width: 150px;
      height: 40px;
    }
    
    .btn.color-3 {
      background-color: #f6774f;
    }
    
    .btn-border.color-3 {
      background-color: transparent;
      border: 2px solid #f6774f;
      color: #f6774f;
    }
    
    
    .btn-round {
      border-radius: 10em;
    }
    
    .material-design {
      position: relative;
    }
    .material-design canvas {
      opacity: 0.25;
      position: absolute;
      top: 0;
      left: 0;
    }
    
    .container {
      align-content: center;
      align-items: flex-start;
      display: flex;
      flex-direction: row;
      flex-wrap: wrap;
      justify-content: center;
      margin: 0 auto;
      max-width: 46rem;
    }
    
    </style>
    </head>
    
    <body>
    
      <h1>多设计按钮样式</h1>
    <section class="container">
       <button class="btn color-3 material-design" data-color="#f34711">Press me!</button>
    
       <button class="btn btn-round color-3 material-design" data-color="#ffffff">Senden</button>
    
       <button class="btn btn-border color-3 material-design" data-color="#f34711">Senden</button>
    
       <button class="btn btn-border btn-round color-3 material-design" data-color="#f6774f">Senden</button>
    
    </section>
      <script>
        var canvas = {},
                centerX = 0,
                centerY = 0,
                color = '',
                containers = document.getElementsByClassName('material-design');
                context = {},
                element = {},
                radius = 0,
    
                requestAnimFrame = function () {
                  return (
                  this.requestAnimationFrame       ||
                  this.mozRequestAnimationFrame    ||
                  this.oRequestAnimationFrame      ||
                  this.msRequestAnimationFrame     ||
                  function (callback) {
                    this.setTimeout(callback, 1000 / 60);
                  }
                  );
                } (),
    
                init = function () {
                  this.containers = Array.prototype.slice.call(this.containers);
                  for (var i = 0; i < this.containers.length; i += 1) {
    
                    this.canvas = document.createElement('canvas');
                    this.canvas.addEventListener('click', press, false);
    
                    this.containers[i].appendChild(this.canvas);
                    this.canvas.style.width ='100%';
                    this.canvas.style.height='100%';
                    this.canvas.width  = this.canvas.offsetWidth;
                    this.canvas.height = this.canvas.offsetHeight;
                  }
                },
    
                press = function (event) {
                  color = event.toElement.parentElement.dataset.color;
                  element = event.toElement;
                  context = element.getContext('2d');
                  radius = 0;
                  centerX = event.offsetX;
                  centerY = event.offsetY;
                  context.clearRect(0, 0, element.width, element.height);
                  draw();
                },
    
                draw = function () {
                  context.beginPath();
                  context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
                  context.fillStyle = color;
                  context.fill();
                  radius += 2;
                  if (radius < element.width) {
                    requestAnimFrame(draw);
                  }
                };
    
        init();
    
      </script>
    </body>
    </html>
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  • 原文地址:https://www.cnblogs.com/web-fusheng/p/6744954.html
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