• android 每个块半径不同的扇形图,自定义view


    1.首先看效果图

    2.自定义PieChartView,继承自View,下边为PieChartView代码

    package com.yingjinbao.im.peach.customview;

    import android.content.Context;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Rect;
    import android.graphics.RectF;
    import android.util.AttributeSet;
    import android.view.View;

    /**
    * Created by wanger on 07/19/2018.
    */

    public class PieChartView extends View {

    private int mHeight, mWidth;//宽高
    private Paint mPaint;//扇形的画笔
    private Paint mTextPaint;//画文字的画笔

    private int centerX, centerY;//中心坐标

    private int maxNum = 4;//扇形图的最大块数,超出部分自动合并到最后一块上去

    double total;//数据的总和
    double[] datas;//数据集
    String[] texts;//每个数据对应的文字集

    //颜色 默认的颜色
    private int[] mColors = {
    Color.parseColor("#FFC65B"), Color.parseColor("#FD5998"),
    Color.parseColor("#8971FB"), Color.parseColor("#676974")
    };

    private int mTextSize;//文字大小

    private int radius = 1000;//半径

    public PieChartView(Context context) {
    super(context);
    }

    public PieChartView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
    }

    //初始化
    private void init() {
    mTextSize = 25;

    mPaint = new Paint();
    //当画笔样式为STROKE或FILL_OR_STROKE时,设置笔刷的图形样式, 如圆形样Cap.ROUND,或方形样式Cap.SQUARE
    mPaint.setStrokeCap(Paint.Cap.ROUND);
    //设置是否使用抗锯齿功能,会消耗较大资源,绘制图形速度会变慢。
    mPaint.setAntiAlias(true);

    mTextPaint = new Paint();
    //设置绘制文字的字号大小
    mTextPaint.setTextSize(mTextSize);
    //当画笔样式为STROKE或FILL_OR_STROKE时,设置笔刷的粗细度
    mTextPaint.setStrokeWidth(3);
    //设置是否使用抗锯齿功能,会消耗较大资源,绘制图形速度会变慢。
    mTextPaint.setAntiAlias(true);
    //设置绘制的颜色,使用颜色值来表示,该颜色值包括透明度和RGB颜色。
    mTextPaint.setColor(Color.WHITE);
    }


    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    //获取宽高 不要设置wrap_content
    mHeight = MeasureSpec.getSize(heightMeasureSpec);
    mWidth = MeasureSpec.getSize(widthMeasureSpec);
    }

    @Override
    protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    //无数据
    if (datas == null || datas.length == 0) return;

    centerX = (getRight() - getLeft()) / 2;
    centerY = (getBottom() - getTop()) / 2;
    int min = mHeight > mWidth ? mWidth : mHeight;
    if (radius > min / 2) {
    radius = (int) ((min - getPaddingTop() - getPaddingBottom()) / 3.5);
    }

    //画扇形
    canvas.save();
    drawCircle(canvas);
    canvas.restore();


    //线与文字
    canvas.save();
    drawLineAndText(canvas);
    canvas.restore();

    }


    //画线与文字
    private void drawLineAndText(Canvas canvas) {
    int start = 0;
    canvas.translate(centerX, centerY);//平移画布到中心
    mPaint.setStrokeWidth(4);
    for (int i = 0; i < (maxNum < datas.length ? maxNum : datas.length); i++) {

    if (i == (maxNum < datas.length ? maxNum : datas.length) - 1){
    drawLine(canvas, start, 360 - start, texts[i], mColors[i % mColors.length],i);
    }else {
    float angles = (float) ((datas[i] * 1.0f / total) * 360);
    drawLine(canvas, start, angles, texts[i], mColors[i % mColors.length],i);
    start += angles;
    }
    }
    }

    private void drawLine(Canvas canvas, int start, float angles, String text, int color,int position) {
    mPaint.setColor(color);
    //mTextPaint.setColor(color);
    float stopX, stopY;
    stopX = (float) ((radius + 40) * Math.cos((2 * start + angles) / 2 * Math.PI / 180));
    stopY = (float) ((radius + 40) * Math.sin((2 * start + angles) / 2 * Math.PI / 180));

    switch (position){
    case 0:
    canvas.drawLine((float) ((radius * 0.5) * Math.cos((2 * start + angles) / 2 * Math.PI / 180)),
    (float) ((radius * 0.5) * Math.sin((2 * start + angles) / 2 * Math.PI / 180)),
    stopX, stopY, mPaint);
    break;
    case 1:
    canvas.drawLine((float) ((radius * 0.7) * Math.cos((2 * start + angles) / 2 * Math.PI / 180)),
    (float) ((radius * 0.7) * Math.sin((2 * start + angles) / 2 * Math.PI / 180)),
    stopX, stopY, mPaint);
    break;
    case 2:
    canvas.drawLine((float) ((radius * 1.1) * Math.cos((2 * start + angles) / 2 * Math.PI / 180)),
    (float) ((radius * 1.1) * Math.sin((2 * start + angles) / 2 * Math.PI / 180)),
    stopX, stopY, mPaint);
    break;
    case 3:
    canvas.drawLine((float) ((radius * 0.9) * Math.cos((2 * start + angles) / 2 * Math.PI / 180)),
    (float) ((radius * 0.9) * Math.sin((2 * start + angles) / 2 * Math.PI / 180)),
    stopX, stopY, mPaint);
    break;
    default:
    canvas.drawLine((float) (radius * Math.cos((2 * start + angles) / 2 * Math.PI / 180)),
    (float) (radius * Math.sin((2 * start + angles) / 2 * Math.PI / 180)),
    stopX, stopY, mPaint);
    break;
    }
    //canvas.drawLine(0, 0, stopX, stopY, mPaint);
    //画横线
    int dx;//判断横线是画在左边还是右边
    int endX;
    if (stopX > 0) {
    endX = (int) (stopX + 110);
    } else {
    endX = (int) (stopX - 110);
    }
    //画横线
    canvas.drawLine(stopX, stopY,
    endX, stopY, mPaint
    );
    dx = (int) (endX - stopX);

    //测量文字大小
    Rect rect = new Rect();
    mTextPaint.getTextBounds(text, 0, text.length(), rect);
    int w = rect.width();
    int h = rect.height();
    int offset = 20;//文字在横线的偏移量
    //画文字
    canvas.drawText(text, 0, text.length(), dx > 0 ? stopX + offset : stopX - w - offset, stopY - 5, mTextPaint);

    //测量百分比大小
    String percentage = (datas[position] / total) * 100 + "";
    percentage = percentage.substring(0, percentage.length() > 4 ? 4 : percentage.length()) + "%";
    mTextPaint.getTextBounds(percentage, 0, percentage.length(), rect);
    w = rect.width() - 10;
    //画百分比
    canvas.drawText(percentage, 0, percentage.length(), dx > 0 ? stopX + offset : stopX - w - offset, stopY + h, mTextPaint);

    }

    //画扇形
    private void drawCircle(Canvas canvas) {
    RectF rect = null;
    int start = 0;
    for (int i = 0; i < (maxNum < datas.length ? maxNum : datas.length); i++) {
    if (i == 0){
    rect = new RectF((float) (centerX - radius * 0.5), (float) (centerY - radius * 0.5),
    (float) (centerX + radius * 0.5), (float) (centerY + radius * 0.5));
    }else if (i == 1){
    rect = new RectF((float) (centerX - radius * 0.7), (float) (centerY - radius * 0.7),
    (float) (centerX + radius * 0.7), (float) (centerY + radius * 0.7));
    }else if (i == 2){
    rect = new RectF((float) (centerX - radius * 1.1), (float) (centerY - radius * 1.1),
    (float) (centerX + radius * 1.1), (float) (centerY + radius * 1.1));
    }else if (i == 3){
    rect = new RectF((float) (centerX - radius * 0.9), (float) (centerY - radius * 0.9),
    (float) (centerX + radius * 0.9), (float) (centerY + radius * 0.9));
    }else {
    rect = new RectF((float) (centerX - radius * 1), (float) (centerY - radius * 1),
    (float) (centerX + radius * 1), (float) (centerY + radius * 1));
    }

    if (i == (maxNum < datas.length ? maxNum : datas.length) - 1){
    float angles = 360 - start;
    mPaint.setColor(mColors[i % mColors.length]);

    if (i == 2){
    canvas.drawArc(rect, start, angles, true, mPaint);

    mPaint.setColor(Color.parseColor("#34374A"));
    mPaint.setStyle(Paint.Style.STROKE);
    mPaint.setStrokeWidth(8);
    rect = new RectF((float) (centerX - radius * 1.03), (float) (centerY - radius * 1.03),
    (float) (centerX + radius * 1.03), (float) (centerY + radius * 1.03));

    canvas.drawArc(rect, start, angles, false, mPaint);
    init();
    }else {
    canvas.drawArc(rect, start, angles, true, mPaint);
    }

    start += angles;
    }else {
    float angles = (float) ((datas[i] * 1.0f / total) * 360);
    mPaint.setColor(mColors[i % mColors.length]);

    if (i == 2){
    canvas.drawArc(rect, start, angles, true, mPaint);

    mPaint.setColor(Color.parseColor("#34374A"));
    mPaint.setStyle(Paint.Style.STROKE);
    mPaint.setStrokeWidth(8);
    rect = new RectF((float) (centerX - radius * 1.03), (float) (centerY - radius * 1.03),
    (float) (centerX + radius * 1.03), (float) (centerY + radius * 1.03));

    canvas.drawArc(rect, start, angles, false, mPaint);
    init();
    }else {
    canvas.drawArc(rect, start, angles, true, mPaint);
    }


    start += angles;
    }
    }
    }

    //setter
    public void setColors(int[] mColors) {
    this.mColors = mColors;
    invalidate();
    }

    public void setTextSize(int mTextSize) {
    this.mTextSize = mTextSize;
    mTextPaint.setTextSize(mTextSize);
    invalidate();
    }

    public void setRadius(int radius) {
    this.radius = radius;
    invalidate();
    }

    public void setMaxNum(int maxNum) {
    this.maxNum = maxNum;
    invalidate();
    }

    public void setDatas(double[] datas) {
    this.datas = datas;
    total = 0;
    for (int i = 0;i < datas.length;i++){
    total += datas[i];
    }
    }

    public void setTexts(String[] texts) {
    this.texts = texts;
    }

    }
    3.使用,首先在XML文件中调用

     之后,在activity中,只需找到组件,传入数据,调用 invalidate() 进行重绘即可。

    
    
    
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  • 原文地址:https://www.cnblogs.com/wangxinqiang1995/p/9334511.html
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