Crtmp Server接收rtmp音视频流,并实现音视频并发,可以作为直播后台的服务。整套代码量并不大,算是轻量级的服务。
花了些时间研究源码,现将研究的结果,记录下来,方便以后查阅。
先不从架构上分析,直接看代码。我是将crtmp运行在windows环境下,所以代码分析以windows参考。
//这个方法在一个while循环里执行
bool IOHandlerManager::Pulse() { if (_isShuttingDown) return false; //1. Create a copy of all fd sets FD_ZERO(&_readFdsCopy); FD_ZERO(&_writeFdsCopy); FD_ZERO(&_writeFdsCopy); FD_COPY(&_readFds, &_readFdsCopy); FD_COPY(&_writeFds, &_writeFdsCopy); //2. compute the max fd if (_activeIOHandlers.size() == 0) return true; //3. do the select
//检查读写fd集合是否有变化。 RESET_TIMER(_timeout, 1, 0); int32_t count = select(MAP_KEY(--_fdState.end()) + 1, &_readFdsCopy, &_writeFdsCopy, NULL, &_timeout); if (count < 0) { FATAL("Unable to do select: %u", (uint32_t) LASTSOCKETERROR); return false; } _pTimersManager->TimeElapsed(time(NULL)); if (count == 0) { return true; } //4. Start crunching the sets
// _activeIOHandlers 是以IOHandler为父类的类集合。这些类在构造函数里将自己
//添加到_activeIOHandlers 中。没有外来连接请求来时 _activeIOHandlers
//已经存在IOHandler子类,要不下面的内容永远执行不到。
//这些IOHandler子类时在configure moudle创建的
FOR_MAP(_activeIOHandlers, uint32_t, IOHandler *, i) { if (FD_ISSET(MAP_VAL(i)->GetInboundFd(), &_readFdsCopy)) { _currentEvent.type = SET_READ; if (!MAP_VAL(i)->OnEvent(_currentEvent)) EnqueueForDelete(MAP_VAL(i)); } if (FD_ISSET(MAP_VAL(i)->GetOutboundFd(), &_writeFdsCopy)) { _currentEvent.type = SET_WRITE; if (!MAP_VAL(i)->OnEvent(_currentEvent)) EnqueueForDelete(MAP_VAL(i)); } } return true; }
configure module
bool Module::BindAcceptors() { //accpetors 来自lua脚本。如下图1所示,脚本中有3个acceptor。 FOR_MAP(config[CONF_ACCEPTORS], string, Variant, i) { if (!BindAcceptor(MAP_VAL(i))) { FATAL("Unable to configure acceptor: %s", STR(MAP_VAL(i).ToString())); return false; } } return true; } bool Module::BindAcceptor(Variant &node) { //1. Get the chain vector<uint64_t> chain;
// CONF_PROTOCOL 表示 "protocol",ResolveProtocolChain代码在下面,该方法
//执行后的返回值chain 包含的内容是PT_TCP,PT_INBOUND_RTMP. chain = ProtocolFactoryManager::ResolveProtocolChain(node[CONF_PROTOCOL]); if (chain.size() == 0) { WARN("Invalid protocol chain: %s", STR(node[CONF_PROTOCOL])); return true; } //2. Is it TCP or UDP based? if (chain[0] == PT_TCP) { //3. This is a tcp acceptor. Instantiate it and start accepting connections
//创建TCP Acceptor,以图1第一组数据来看,ip为0.0.0.0,port 为1935,node为图1第一组数据
//chain包含的内容有PT_TCP,PT_INBOUND_RTM。 TCPAcceptor *pAcceptor = new TCPAcceptor(node[CONF_IP], node[CONF_PORT], node, chain);
//调用Bind方法,具体方法内容在下面 if (!pAcceptor->Bind()) { FATAL("Unable to fire up acceptor from this config node: %s", STR(node.ToString())); return false; } ADD_VECTOR_END(acceptors, pAcceptor); return true; } else if (chain[0] == PT_UDP) { //4. Ok, this is an UDP acceptor. Because of that, we can instantiate //the full stack. Get the stack first BaseProtocol *pProtocol = ProtocolFactoryManager::CreateProtocolChain( chain, node); if (pProtocol == NULL) { FATAL("Unable to instantiate protocol stack %s", STR(node[CONF_PROTOCOL])); return false; } //5. Create the carrier and bind it UDPCarrier *pUDPCarrier = UDPCarrier::Create(node[CONF_IP], node[CONF_PORT], pProtocol); if (pUDPCarrier == NULL) { FATAL("Unable to instantiate UDP carrier on %s:%hu", STR(node[CONF_IP]), (uint16_t) node[CONF_PORT]); pProtocol->EnqueueForDelete(); return false; } pUDPCarrier->SetParameters(node); ADD_VECTOR_END(acceptors, pUDPCarrier); //6. We are done return true; } else { FATAL("Invalid carrier type"); return false; } }
vector<uint64_t> DefaultProtocolFactory::ResolveProtocolChain(string name) {
vector<uint64_t> result;
if (false) {
}
#ifdef HAS_PROTOCOL_DNS
else if (name == CONF_PROTOCOL_INBOUND_DNS) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_DNS);
} else if (name == CONF_PROTOCOL_OUTBOUND_DNS) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_DNS);
}
#endif /* HAS_PROTOCOL_DNS */
#ifdef HAS_PROTOCOL_RTMP
else if (name == CONF_PROTOCOL_INBOUND_RTMP) {
//图1的第一组数据对应添加的协议类型在这里
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_RTMP);
} else if (name == CONF_PROTOCOL_OUTBOUND_RTMP) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_RTMP);
} else if (name == CONF_PROTOCOL_INBOUND_RTMPS) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_SSL);
ADD_VECTOR_END(result, PT_INBOUND_RTMPS_DISC);
}
#ifdef HAS_PROTOCOL_HTTP
else if (name == CONF_PROTOCOL_INBOUND_RTMPT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_HTTP);
ADD_VECTOR_END(result, PT_INBOUND_HTTP_FOR_RTMP);
}
#endif /* HAS_PROTOCOL_HTTP */
#endif /* HAS_PROTOCOL_RTMP */
#ifdef HAS_PROTOCOL_TS
else if (name == CONF_PROTOCOL_INBOUND_TCP_TS) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_TS);
} else if (name == CONF_PROTOCOL_INBOUND_UDP_TS) {
ADD_VECTOR_END(result, PT_UDP);
ADD_VECTOR_END(result, PT_INBOUND_TS);
}
#endif /* HAS_PROTOCOL_TS */
#ifdef HAS_PROTOCOL_RTP
else if (name == CONF_PROTOCOL_INBOUND_RTSP) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_RTSP);
} else if (name == CONF_PROTOCOL_RTSP_RTCP) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_RTSP);
ADD_VECTOR_END(result, PT_RTCP);
} else if (name == CONF_PROTOCOL_UDP_RTCP) {
ADD_VECTOR_END(result, PT_UDP);
ADD_VECTOR_END(result, PT_RTCP);
} else if (name == CONF_PROTOCOL_INBOUND_RTSP_RTP) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_RTSP);
ADD_VECTOR_END(result, PT_INBOUND_RTP);
} else if (name == CONF_PROTOCOL_INBOUND_UDP_RTP) {
ADD_VECTOR_END(result, PT_UDP);
ADD_VECTOR_END(result, PT_INBOUND_RTP);
} else if (name == CONF_PROTOCOL_RTP_NAT_TRAVERSAL) {
ADD_VECTOR_END(result, PT_UDP);
ADD_VECTOR_END(result, PT_RTP_NAT_TRAVERSAL);
}
#endif /* HAS_PROTOCOL_RTP */
#ifdef HAS_PROTOCOL_HTTP
else if (name == CONF_PROTOCOL_OUTBOUND_HTTP) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_HTTP);
}
#endif /* HAS_PROTOCOL_HTTP */
#ifdef HAS_PROTOCOL_LIVEFLV
else if (name == CONF_PROTOCOL_INBOUND_LIVE_FLV) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_LIVE_FLV);
}
#endif /* HAS_PROTOCOL_LIVEFLV */
#ifdef HAS_PROTOCOL_VAR
else if (name == CONF_PROTOCOL_INBOUND_XML_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_XML_VAR);
} else if (name == CONF_PROTOCOL_INBOUND_BIN_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_BIN_VAR);
} else if (name == CONF_PROTOCOL_OUTBOUND_XML_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_XML_VAR);
} else if (name == CONF_PROTOCOL_OUTBOUND_BIN_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_BIN_VAR);
}
#ifdef HAS_PROTOCOL_HTTP
else if (name == CONF_PROTOCOL_INBOUND_HTTP_XML_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_HTTP);
ADD_VECTOR_END(result, PT_XML_VAR);
} else if (name == CONF_PROTOCOL_INBOUND_HTTP_BIN_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_HTTP);
ADD_VECTOR_END(result, PT_BIN_VAR);
} else if (name == CONF_PROTOCOL_OUTBOUND_HTTP_XML_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_HTTP);
ADD_VECTOR_END(result, PT_XML_VAR);
} else if (name == CONF_PROTOCOL_OUTBOUND_HTTP_BIN_VARIANT) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_HTTP);
ADD_VECTOR_END(result, PT_BIN_VAR);
}
#endif /* HAS_PROTOCOL_HTTP */
#endif /* HAS_PROTOCOL_VAR */
#ifdef HAS_PROTOCOL_CLI
else if (name == CONF_PROTOCOL_INBOUND_CLI_JSON) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_JSONCLI);
}
#ifdef HAS_PROTOCOL_HTTP
else if (name == CONF_PROTOCOL_INBOUND_HTTP_CLI_JSON) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_HTTP);
ADD_VECTOR_END(result, PT_HTTP_4_CLI);
ADD_VECTOR_END(result, PT_INBOUND_JSONCLI);
}
#endif /* HAS_PROTOCOL_HTTP */
#endif /* HAS_PROTOCOL_CLI */
#ifdef HAS_PROTOCOL_MMS
else if (name == CONF_PROTOCOL_OUTBOUND_MMS) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_OUTBOUND_MMS);
}
#endif /* HAS_PROTOCOL_MMS */
#ifdef HAS_PROTOCOL_RAWHTTPSTREAM
else if (name == CONF_PROTOCOL_INBOUND_RAW_HTTP_STREAM) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_RAW_HTTP_STREAM);
} else if (name == CONF_PROTOCOL_INBOUND_RAW_HTTPS_STREAM) {
ADD_VECTOR_END(result, PT_TCP);
ADD_VECTOR_END(result, PT_INBOUND_SSL);
ADD_VECTOR_END(result, PT_INBOUND_RAW_HTTP_STREAM);
}
#endif /* HAS_PROTOCOL_RAWHTTPSTREAM */
else {
FATAL("Invalid protocol chain: %s.", STR(name));
}
return result;
}
bool TCPAcceptor::Bind() {
//创建socket
_inboundFd = _outboundFd = (int) socket(PF_INET, SOCK_STREAM, 0);
if (_inboundFd < 0) {
int err = LASTSOCKETERROR;
FATAL("Unable to create socket: %s(%d)", strerror(err), err);
return false;
}
if (!setFdOptions(_inboundFd)) {
FATAL("Unable to set socket options");
return false;
}
//将创建socket绑定到ip 为0.0.0.0,port为1935的socket address中。
if (bind(_inboundFd, (sockaddr *) & _address, sizeof (sockaddr)) != 0) {
int error = LASTSOCKETERROR;
FATAL("Unable to bind on address: tcp://%s:%hu; Error was: %s (%d)",
inet_ntoa(((sockaddr_in *) & _address)->sin_addr),
ENTOHS(((sockaddr_in *) & _address)->sin_port),
strerror(error),
error);
return false;
}
if (_port == 0) {
socklen_t tempSize = sizeof (sockaddr);
if (getsockname(_inboundFd, (sockaddr *) & _address, &tempSize) != 0) {
FATAL("Unable to extract the random port");
return false;
}
_parameters[CONF_PORT] = (uint16_t) ENTOHS(_address.sin_port);
}
//监听新创建的socket fd,什么时候执行Accept是通过select模型来实现的,但需要将fd添加到select监控
//的fd集合中,这是在activate acceptor中完成的。具体代码在见下面。
if (listen(_inboundFd, 100) != 0) {
FATAL("Unable to put the socket in listening mode");
return false;
}
_enabled = true;
return true;
}
bool BaseClientApplication::ActivateAcceptor(IOHandler *pIOHandler) {
switch (pIOHandler->GetType()) {
case IOHT_ACCEPTOR:
{
TCPAcceptor *pAcceptor = (TCPAcceptor *) pIOHandler;
pAcceptor->SetApplication(this);
return pAcceptor->StartAccept();
}
case IOHT_UDP_CARRIER:
{
UDPCarrier *pUDPCarrier = (UDPCarrier *) pIOHandler;
pUDPCarrier->GetProtocol()->GetNearEndpoint()->SetApplication(this);
return pUDPCarrier->StartAccept();
}
default:
{
FATAL("Invalid acceptor type");
return false;
}
}
}
bool TCPAcceptor::StartAccept() {
//该方法将TCPAcceptor创建的fd添加到全局的fd集合中
//当有连接请求进来时,端口号1935上来了连接请求,主循环中select方法会返回,
//在fd集合中根据相应的fd找到它归属的TCPAcceptor,并调用TCPAcceptor的ONEvent方法
return IOHandlerManager::EnableAcceptConnections(this);
}
bool TCPAcceptor::OnEvent(select_event &event) {
if (!OnConnectionAvailable(event))
return IsAlive();
else
return true;
}
bool TCPAcceptor::OnConnectionAvailable(select_event &event) {
if (_pApplication == NULL)
return Accept();
return _pApplication->AcceptTCPConnection(this);
}
bool TCPAcceptor::Accept() {
sockaddr address;
memset(&address, 0, sizeof (sockaddr));
socklen_t len = sizeof (sockaddr);
int32_t fd;
int32_t error;
//1. Accept the connection
//OnEvent方法会调用这个间接调用改方法
fd = accept(_inboundFd, &address, &len);
error = LASTSOCKETERROR;
if (fd < 0) {
FATAL("Unable to accept client connection: %s (%d)", strerror(error), error);
return false;
}
if (!_enabled) {
CLOSE_SOCKET(fd);
_droppedCount++;
WARN("Acceptor is not enabled. Client dropped: %s:%hu -> %s:%hu",
inet_ntoa(((sockaddr_in *) & address)->sin_addr),
ENTOHS(((sockaddr_in *) & address)->sin_port),
STR(_ipAddress),
_port);
return true;
}
INFO("Client connected: %s:%hu -> %s:%hu",
inet_ntoa(((sockaddr_in *) & address)->sin_addr),
ENTOHS(((sockaddr_in *) & address)->sin_port),
STR(_ipAddress),
_port);
if (!setFdOptions(fd)) {
FATAL("Unable to set socket options");
CLOSE_SOCKET(fd);
return false;
}
//4. Create the chain
//创建协议,以图1中第一组数据为例,_protocolChain中包含PT_TCP,PT_INBOUND_RTMP
//这里共创建两个协议,tcp Protocol和 inbound rtmp,且tcp协议的near Protocol指向
//inbound rtmp 返回 inbound rtmp协议
BaseProtocol *pProtocol = ProtocolFactoryManager::CreateProtocolChain(
_protocolChain, _parameters);
if (pProtocol == NULL) {
FATAL("Unable to create protocol chain");
CLOSE_SOCKET(fd);
return false;
}
//5. Create the carrier and bind it
TCPCarrier *pTCPCarrier = new TCPCarrier(fd);
//pProtocol->GetFarEndpoint()指向tcp protocol。
pTCPCarrier->SetProtocol(pProtocol->GetFarEndpoint());
pProtocol->GetFarEndpoint()->SetIOHandler(pTCPCarrier);
//6. Register the protocol stack with an application
if (_pApplication != NULL) {
pProtocol = pProtocol->GetNearEndpoint();
pProtocol->SetApplication(_pApplication);
}
//调用tcp protocol 相应的方法
if (pProtocol->GetNearEndpoint()->GetOutputBuffer() != NULL)
pProtocol->GetNearEndpoint()->EnqueueForOutbound();
_acceptedCount++;
//7. Done
return true;
}
Variant & TCPAcceptor::GetParameters() {
return _parameters;
}
图1 acceptors
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