• 2021-02-22:一个象棋的棋盘,然后把整个棋盘放入第一象限,棋盘的最左下角是(0,0)位置,那么整个棋盘就是横坐标上9条线、纵坐标上10条线的区域。给你三个 参数 x,y,k。返回“马”从(0,0)位置出发,必须走k步。最后落在(x,y)上的方法数有多少种?


    2021-02-22:一个象棋的棋盘,然后把整个棋盘放入第一象限,棋盘的最左下角是(0,0)位置,那么整个棋盘就是横坐标上9条线、纵坐标上10条线的区域。给你三个 参数 x,y,k。返回“马”从(0,0)位置出发,必须走k步。最后落在(x,y)上的方法数有多少种?
    福哥答案2021-02-22:

    自然智慧即可。
    1.递归。有代码。
    2.记忆化搜索。有代码。
    3.动态规划。dp是三维数组。棋盘是二维数组,走k步,需要k+1个棋盘。有代码。
    4.动态规划,空间压缩。只有相邻棋盘才有依赖,所以只需要用两个棋盘,就能走完。有代码。

    代码用golang编写,代码如下:

    package main
    
    import "fmt"
    
    func main() {
    
        a := 3
        b := 4
        k := 5
        fmt.Println("1.递归:", jump1(a, b, k))
        fmt.Println("---")
        fmt.Println("2.记忆化搜索:", jump2(a, b, k))
        fmt.Println("---")
        fmt.Println("3.动态规划:", jump3(a, b, k))
        fmt.Println("---")
        fmt.Println("4.动态规划,空间压缩:", jump4(a, b, k))
    }
    
    func jump1(a int, b int, k int) int {
        return process1(0, 0, k, a, b)
    }
    func process1(x int, y int, rest int, a int, b int) int {
        if x < 0 || x >= 9 || y < 0 || y >= 10 {
            return 0
        }
        if rest == 0 {
            if x == a && y == b {
                return 1
            } else {
                return 0
            }
        }
        ways := process1(x+2, y+1, rest-1, a, b)
        ways += process1(x+2, y-1, rest-1, a, b)
        ways += process1(x-2, y+1, rest-1, a, b)
        ways += process1(x-2, y-1, rest-1, a, b)
        ways += process1(x+1, y+2, rest-1, a, b)
        ways += process1(x+1, y-2, rest-1, a, b)
        ways += process1(x-1, y+2, rest-1, a, b)
        ways += process1(x-1, y-2, rest-1, a, b)
        return ways
    }
    
    func jump2(a int, b int, k int) int {
        dp := make([][][]int, 10)
        for i := 0; i < 10; i++ {
            dp[i] = make([][]int, 9)
            for j := 0; j < 9; j++ {
                dp[i][j] = make([]int, k+1)
                for m := 0; m < k+1; m++ {
                    dp[i][j][m] = -1
                }
            }
        }
        return process2(0, 0, k, a, b, dp)
    }
    func process2(x int, y int, rest int, a int, b int, dp [][][]int) int {
        if x < 0 || x >= 10 {
            return 0
        }
        if y < 0 || y >= 9 {
            return 0
        }
        if dp[x][y][rest] != -1 {
            return dp[x][y][rest]
        }
        if rest == 0 {
            if x == a && y == b {
                dp[x][y][rest] = 1
                return 1
            } else {
                dp[x][y][rest] = 0
                return 0
            }
        }
        ways := process2(x+2, y+1, rest-1, a, b, dp)
        ways += process2(x+2, y-1, rest-1, a, b, dp)
        ways += process2(x-2, y+1, rest-1, a, b, dp)
        ways += process2(x-2, y-1, rest-1, a, b, dp)
        ways += process2(x+1, y+2, rest-1, a, b, dp)
        ways += process2(x+1, y-2, rest-1, a, b, dp)
        ways += process2(x-1, y+2, rest-1, a, b, dp)
        ways += process2(x-1, y-2, rest-1, a, b, dp)
        dp[x][y][rest] = ways
        return ways
    
    }
    
    func jump3(a int, b int, k int) int {
        dp := make([][][]int, 10)
        for i := 0; i < 10; i++ {
            dp[i] = make([][]int, 9)
            for j := 0; j < 9; j++ {
                dp[i][j] = make([]int, k+1)
            }
        }
        dp[a][b][0] = 1
        for rest := 1; rest <= k; rest++ {
            for x := 0; x < 10; x++ {
                for y := 0; y < 9; y++ {
                    ways := pick3(x+2, y+1, rest-1, dp)
                    ways += pick3(x+1, y+2, rest-1, dp)
                    ways += pick3(x-1, y+2, rest-1, dp)
                    ways += pick3(x-2, y+1, rest-1, dp)
                    ways += pick3(x-2, y-1, rest-1, dp)
                    ways += pick3(x-1, y-2, rest-1, dp)
                    ways += pick3(x+1, y-2, rest-1, dp)
                    ways += pick3(x+2, y-1, rest-1, dp)
                    dp[x][y][rest] = ways
                }
            }
        }
        return dp[0][0][k]
    }
    func pick3(x int, y int, rest int, dp [][][]int) int {
        if x < 0 || x >= 10 || y < 0 || y >= 9 {
            return 0
        }
        return dp[x][y][rest]
    }
    
    func jump4(a int, b int, k int) int {
        dp := make([][][]int, 10)
        for i := 0; i < 10; i++ {
            dp[i] = make([][]int, 9)
            for j := 0; j < 9; j++ {
                dp[i][j] = make([]int, 2)
            }
        }
        dp[a][b][0] = 1
        for rest := 1; rest <= k; rest++ {
            for x := 0; x < 10; x++ {
                for y := 0; y < 9; y++ {
                    ways := pick4(x+2, y+1, dp)
                    ways += pick4(x+1, y+2, dp)
                    ways += pick4(x-1, y+2, dp)
                    ways += pick4(x-2, y+1, dp)
                    ways += pick4(x-2, y-1, dp)
                    ways += pick4(x-1, y-2, dp)
                    ways += pick4(x+1, y-2, dp)
                    ways += pick4(x+2, y-1, dp)
                    dp[x][y][1] = ways
                }
            }
            for i := 0; i < 10; i++ {
                for j := 0; j < 9; j++ {
                    dp[i][j][0], dp[i][j][1] = dp[i][j][1], 0
                }
            }
        }
        return dp[0][0][0]
    }
    func pick4(x int, y int, dp [][][]int) int {
        if x < 0 || x >= 10 || y < 0 || y >= 9 {
            return 0
        }
        return dp[x][y][0]
    }
    
    

    执行结果如下:
    在这里插入图片描述


    左神java代码
    评论

  • 相关阅读:
    EJB 笔记
    设计模式
    go 笔记
    破解ssl pinning 抓APP的https数据包
    python读取、写入csv文件
    Python中用正则匹配手机号码
    苹果手机安装charles证书
    mysql在表中插入一个字段
    Python递归调用自己的函数
    mysql查询语句
  • 原文地址:https://www.cnblogs.com/waitmoon/p/14433246.html
Copyright © 2020-2023  润新知