• POJ 半平面交


    一些半平面交的题目,整理一下。

    多边形的核问题

    多边形的核指的是多边形内能够“看到”多边形所有顶点的点集,判断方法是用多边形所有的边切割原来的多边形,得到的新区域就是多边形的核。

    判断多边形的核是否存在:

    POJ 3335

    POJ 3130

    POJ 1474

    求多边形的核的面积:

    POJ 1279

    View Code
    //#pragma comment(linker,"/STACK:327680000,327680000")
    #include <iostream>
    #include <cstdio>
    #include <cmath>
    #include <vector>
    #include <cstring>
    #include <algorithm>
    #include <string>
    #include <set>
    #include <functional>
    #include <numeric>
    #include <sstream>
    #include <stack>
    #include <map>
    #include <queue>
    
    #define CL(arr, val)    memset(arr, val, sizeof(arr))
    #define REP(i, n)       for((i) = 0; (i) < (n); ++(i))
    #define FOR(i, l, h)    for((i) = (l); (i) <= (h); ++(i))
    #define FORD(i, h, l)   for((i) = (h); (i) >= (l); --(i))
    #define L(x)    (x) << 1
    #define R(x)    (x) << 1 | 1
    #define MID(l, r)   (l + r) >> 1
    #define Min(x, y)   (x) < (y) ? (x) : (y)
    #define Max(x, y)   (x) < (y) ? (y) : (x)
    #define E(x)        (1 << (x))
    #define iabs(x)     (x) < 0 ? -(x) : (x)
    #define OUT(x)  printf("%I64d\n", x)
    #define Read()  freopen("data.in", "r", stdin)
    #define Write() freopen("data.out", "w", stdout);
    
    typedef long long LL;
    const double eps = 1e-8;
    const double PI = acos(-1.0);
    const int inf = ~0u>>2;
    
    using namespace std;
    
    const int maxn = 1600;
    
    struct Point {
        double x;
        double y;
        Point(double a = 0, double b = 0): x(a), y(b) {}
        void input() {
            scanf("%lf%lf", &x, &y);
        }
    };
    
    Point point[maxn], p[maxn], q[maxn];    //读入的多边形的顶点(顺时针)、p为存放最终切割得到的多边形顶点的数组、暂存核的顶点
    int cCnt, n;    //此时cCnt为最终切割得到的多边形的顶点数、暂存顶点个数
    
    inline int dbcmp(double x) {    //精度问题
        if(x > eps) return 1;
        else if(x < -eps)   return -1;
        return 0;
    }
    
    inline double det(double x1, double y1, double x2, double y2) {    //求叉积
        return x1*y2 - x2*y1;
    }
    
    inline void getline(Point x, Point y, double& a, double& b, double& c) {    //点X,Y确定一条直线
        a = y.y - x.y;
        b = x.x - y.x;
        c = y.x*x.y - x.x*y.y;
    }
    
    inline Point intersect(Point x, Point y, double a, double b, double c) {    ////求x、y形成的直线与已知直线a、b、c、的交点
        double u = fabs(a*x.x + b*x.y + c);
        double v = fabs(a*y.x + b*y.y + c);
        return Point((x.x*v + y.x*u)/(u + v), (x.y*v + y.y*u)/(u + v));
    }
    
    inline void cut(double a, double b, double c) {        //如上图所示,切割
        int cur = 0, i;
        for(i = 1; i <= cCnt; ++i) {
            if(dbcmp(a*p[i].x + b*p[i].y + c) >= 0)  q[++cur] = p[i];    // c由于精度问题,可能会偏小,所以有些点本应在右侧而没在
            else {
                if(dbcmp(a*p[i-1].x + b*p[i-1].y + c) > 0)    //如果p[i-1]在直线的右侧的话,
                    //则将p[i],p[i-1]形成的直线与已知直线的交点作为核的一个顶点(这样的话,由于精度的问题,核的面积可能会有所减少)
                    q[++cur] = intersect(p[i], p[i-1], a, b, c);
                if(dbcmp(a*p[i+1].x + b*p[i+1].y + c) > 0)
                    q[++cur] = intersect(p[i], p[i+1], a, b, c);
            }
        }
        for(i = 1; i <= cur; ++i)   p[i] = q[i];
        p[cur+1] = q[1]; p[0] = p[cur];
        cCnt = cur;
    }
    
    double area(Point p[],int n) { //这里是相对于原点(0, 0),也可以在多边形上找一个点作为向量的起点
        double s = 0;
        int i;
        p[n+1].x = p[1].x;
        p[n+1].y = p[1].y;
        for(i = 1; i <= n; ++i)
            s += det(p[i].x, p[i].y, p[i+1].x, p[i+1].y);
        return fabs(s / 2.0);
    }
    
    double solve() {    //注意:默认点是顺时针,如果题目不是顺时针,规整化方向
        int i;
        for(i = 1; i <= n; ++i) {
            double a, b, c;
            getline(point[i], point[i+1], a, b, c);
            cut(a, b, c);
        }
        return area(p, cCnt);
    }
    
    void init() {
        int i;
        FOR(i, 1, n)    point[i].input();
        //FOR(i, 1, n/2)    swap(point[i], point[n-i+1]); //change to clockwise
        point[n+1] = point[1];
        //初始化p[], cCnt
        FOR(i, 1, n)    p[i] = point[i];
        p[n+1] = p[1]; p[0] = p[n];
        cCnt = n;
    }
    
    int main() {
        //freopen("data.in", "r", stdin);
    
        int t;
        scanf("%d", &t);
        while(t--) {
            scanf("%d", &n);
            init();
            printf("%.2f\n", solve());
        }
        return 0;
    }

    半平面交的其它应用

    POJ 3525

    给出一个多边形,求里面的一个点,其距离离多边形的边界最远,也就是多边形中最大半径圆。
    可以使用半平面交+二分法解。二分这个距离,边向内逼近,直到达到精度。

    View Code
    //#pragma comment(linker,"/STACK:327680000,327680000")
    #include <iostream>
    #include <cstdio>
    #include <cmath>
    #include <vector>
    #include <cstring>
    #include <algorithm>
    #include <string>
    #include <set>
    #include <functional>
    #include <numeric>
    #include <sstream>
    #include <stack>
    #include <map>
    #include <queue>
    
    #define CL(arr, val)    memset(arr, val, sizeof(arr))
    #define REP(i, n)       for((i) = 0; (i) < (n); ++(i))
    #define FOR(i, l, h)    for((i) = (l); (i) <= (h); ++(i))
    #define FORD(i, h, l)   for((i) = (h); (i) >= (l); --(i))
    #define L(x)    (x) << 1
    #define R(x)    (x) << 1 | 1
    #define MID(l, r)   (l + r) >> 1
    #define Min(x, y)   (x) < (y) ? (x) : (y)
    #define Max(x, y)   (x) < (y) ? (y) : (x)
    #define E(x)        (1 << (x))
    #define iabs(x)     (x) < 0 ? -(x) : (x)
    #define OUT(x)  printf("%I64d\n", x)
    #define Read()  freopen("data.in", "r", stdin)
    #define Write() freopen("data.out", "w", stdout);
    
    typedef long long LL;
    const double eps = 1e-6;
    const double PI = acos(-1.0);
    const int inf = ~0u>>2;
    
    using namespace std;
    
    const int maxn = 1600;
    
    struct Point {
        double x;
        double y;
        Point(double a = 0, double b = 0): x(a), y(b) {}
        void input() {
            scanf("%lf%lf", &x, &y);
        }
    };
    
    Point point[maxn], p[maxn], q[maxn];    //读入的多边形的顶点(顺时针)、p为存放最终切割得到的多边形顶点的数组、暂存核的顶点
    int cCnt, n;    //此时cCnt为最终切割得到的多边形的顶点数、暂存顶点个数
    
    inline int dbcmp(double x) {    //精度问题
        if(x > eps) return 1;
        else if(x < -eps)   return -1;
        return 0;
    }
    
    inline double det(double x1, double y1, double x2, double y2) {    //求叉积
        return x1*y2 - x2*y1;
    }
    
    inline void getline(Point x, Point y, double& a, double& b, double& c) {    //点X,Y确定一条直线
        a = y.y - x.y;
        b = x.x - y.x;
        c = y.x*x.y - x.x*y.y;
    }
    
    inline Point intersect(Point x, Point y, double a, double b, double c) {    ////求x、y形成的直线与已知直线a、b、c、的交点
        double u = fabs(a*x.x + b*x.y + c);
        double v = fabs(a*y.x + b*y.y + c);
        return Point((x.x*v + y.x*u)/(u + v), (x.y*v + y.y*u)/(u + v));
    }
    
    inline void cut(double a, double b, double c) {        //如上图所示,切割
        int cur = 0, i;
        for(i = 1; i <= cCnt; ++i) {
            if(dbcmp(a*p[i].x + b*p[i].y + c) >= 0)  q[++cur] = p[i];    // c由于精度问题,可能会偏小,所以有些点本应在右侧而没在
            else {
                if(dbcmp(a*p[i-1].x + b*p[i-1].y + c) > 0)    //如果p[i-1]在直线的右侧的话,
                    //则将p[i],p[i-1]形成的直线与已知直线的交点作为核的一个顶点(这样的话,由于精度的问题,核的面积可能会有所减少)
                    q[++cur] = intersect(p[i], p[i-1], a, b, c);
                if(dbcmp(a*p[i+1].x + b*p[i+1].y + c) > 0)
                    q[++cur] = intersect(p[i], p[i+1], a, b, c);
            }
        }
        for(i = 1; i <= cur; ++i)   p[i] = q[i];
        p[cur+1] = q[1]; p[0] = p[cur];
        cCnt = cur;
    }
    
    bool solve(double r) {    //注意:默认点是顺时针,如果题目不是顺时针,规整化方向
    
    
        int i;
        Point pa, pb, pt;
        double Cos, Sin;
        double a, b, c;
    
        FOR(i, 1, n)    p[i] = point[i];
        p[n+1] = p[1]; p[0] = p[n];
        cCnt = n;
    
        for(i = 1; i <= n; ++i) {
            a = point[i].x - point[i+1].x;    //point[]不是p[]....
            b = point[i+1].y - point[i].y;
    
            Cos = b/sqrt(a*a + b*b);
            Sin = a/sqrt(a*a + b*b);
    
            pt = Point(r*Cos, r*Sin);
            pa = Point(point[i].x + pt.x, point[i].y + pt.y);
            pb = Point(point[i+1].x + pt.x, point[i+1].y + pt.y);
    
            getline(pa, pb, a, b, c);
            cut(a, b, c);
        }
        if(cCnt == 0)   return false;
        return true;
    }
    
    double bsearch() {
        double l = 0, r = 10050, mid;
        while(r - l > eps) {
            mid = (l + r)/2;
            if(solve(mid))  l = mid;
            else    r = mid;
        }
        return l;
    }
    
    void init() {
        int i;
        FOR(i, 1, n)    point[i].input();
        FOR(i, 1, n/2)    swap(point[i], point[n-i+1]); //change to clockwise
        point[n+1] = point[1];
        //初始化p[], cCnt
        /*
        FOR(i, 1, n)    p[i] = point[i];
        p[n+1] = p[1]; p[0] = p[n];
        cCnt = n;
        */
    }
    
    int main() {
        //freopen("data.in", "r", stdin);
    
        while(scanf("%d", &n), n) {
            init();
            printf("%.6f\n", bsearch());
        }
        return 0;
    }

    POJ 3384

    详见:http://www.cnblogs.com/vongang/archive/2013/01/30/2883209.html

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  • 原文地址:https://www.cnblogs.com/vongang/p/2917246.html
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