• 【GIS】点图层符号的方向和大小


    方向:根据属性字段设置点图层中每个要素的符号方向和大小,

    1 所有要素使用同一种符号---简单渲染

    在图层属性---符号系统---单一符号中进行设置,首先设置符号,在后面的【高级】选项按钮中分别设置【旋转】和【大小】

    【旋转】下拉框中选择对应字段,以及旋转方式,确定即可

    【大小】下拉框中选择对应符号大小的字段,确认即可

    2 要素根据字段值得不同采用不同的符号---使用唯一值渲染

    图层属性中设置唯一值渲染,根据字段值得不同选择不同的符号,并在【高级】选项中设置【旋转】和【大小】,方法同上

     显示效果如下:

    ArcEngine提供了相应的接口进行设置,

    IRotationRenderer设置旋转参数

    ISizeRenderer设置大小参数

    比如

      IRotationRenderer pRotationRender = pSimRender as IRotationRenderer;
      pRotationRender.RotationField = "ANGEL";
      pRotationRender.RotationType = esriSymbolRotationType.esriRotateSymbolArithmetic;
    
      ISizeRenderer pSizeRender = pSimRender as ISizeRenderer;
      pSizeRender.SizeRendererFlags = (int)esriSizeRendererFlags.esriSizeRendererUseExpression;
      pSizeRender.SizeRendererExpression = "[SIZE]";      

    简单渲染

            /// <summary>
            /// 单一符号化
            /// </summary>
            /// <param name="pFeatLyr">渲染图层</param>
            /// <param name="pRgbColor">渲染颜色</param>
            private void SimpleRenderer(IFeatureLayer pFeatLyr, IMarkerSymbol markerSymbol)
            {
                try
                {
                    esriGeometryType type = pFeatLyr.FeatureClass.ShapeType;
                    ISimpleRenderer pSimRender = new SimpleRendererClass();
                    
                    IColor pColor = this.GetColor(255, 0, 0);
                    if (type == esriGeometryType.esriGeometryPoint)
                    {
                        markerSymbol.Color = pColor;
                        markerSymbol.Size = 50;
                        pSimRender.Symbol = markerSymbol as ISymbol;
                        IRotationRenderer pRotationRender = pSimRender as IRotationRenderer;
                        pRotationRender.RotationField = "ANGEL";
                        pRotationRender.RotationType = esriSymbolRotationType.esriRotateSymbolArithmetic;
    
                        ISizeRenderer pSizeRender = pSimRender as ISizeRenderer;
                        pSizeRender.SizeRendererFlags = (int)esriSizeRendererFlags.esriSizeRendererUseExpression;
                        pSizeRender.SizeRendererExpression = "[SIZE]";                    
    
                    }
                  
                    IGeoFeatureLayer pGeoFeatLyr = pFeatLyr as IGeoFeatureLayer;
                    pGeoFeatLyr.Renderer = pSimRender as IFeatureRenderer;
                    this.axMapControl1.ActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, null, null);
                    this.axTOCControl1.Update();
                }
                catch (Exception ex)
                {
                }
            }

    唯一值渲染

            /// <summary>
            /// 多符号
            /// </summary>
            /// <param name="pFeaLyr"></param>
            /// <param name="fieldname"></param>
            private void UniqueValueRender(IFeatureLayer pFeaLyr, string fieldname)
            {
                IGeoFeatureLayer pGeoFeatLyr = pFeaLyr as IGeoFeatureLayer;
                ITable pTable = pFeaLyr as ITable;
                IUniqueValueRenderer pUniqueValueRender = new UniqueValueRendererClass();
    
                int intFieldNumber = pTable.FindField(fieldname);
                pUniqueValueRender.FieldCount = 1;//设置唯一值符号化的关键字段为一个
                pUniqueValueRender.set_Field(0, fieldname);//设置唯一值符号化的第一个关键字段
    
                //根据渲染字段的值的个数,设置一组随机颜色,如某一字段有5个值,则创建5个随机颜色与之匹配
                IQueryFilter pQueryFilter = new QueryFilterClass();
                bool bSuccess = false;
                IColor pNextUniqueColor = this.GetColor(255, 0, 0);
                //查询字段的值
                pQueryFilter = new QueryFilterClass();
                pQueryFilter.AddField(fieldname);
                ICursor pCursor = pTable.Search(pQueryFilter, true);
                IRow pNextRow = pCursor.NextRow();
                int codeValue = 0;
                IRowBuffer pNextRowBuffer = null;
    
                while (pNextRow != null)
                {
                    pNextRowBuffer = pNextRow as IRowBuffer;
                    codeValue = Convert.ToInt32(pNextRowBuffer.get_Value(intFieldNumber));//获取渲染字段的每一个值
                    IMarkerSymbol pMarkerSymbol = null;
    
                    switch (pGeoFeatLyr.FeatureClass.ShapeType)
                    {
                        case esriGeometryType.esriGeometryPoint:
                            {
                                string symbolname = "";
                                switch (codeValue)
                                {
                                    case 1:
                                        symbolname = "飞机场";
                                        break;
                                    case 2:
                                        symbolname = "箭头";
                                        break;
                                    case 3:
                                        symbolname = "房屋";
                                        break;
    
                                }
                                pMarkerSymbol = ServerSymbolUtilty.GetItemFromServerStyle(symbolFile, "Marker Symbols", symbolname).Item as IMarkerSymbol;
                                pMarkerSymbol.Color = pNextUniqueColor;
                                pUniqueValueRender.AddValue(codeValue.ToString(), "", pMarkerSymbol as ISymbol);//添加渲染字段的值和渲染样式
                                pNextRow = pCursor.NextRow();
                                break;
                            }
                    }
                }
                IRotationRenderer pRotationRender = pUniqueValueRender as IRotationRenderer;
                pRotationRender.RotationField = "ANGEL";
                pRotationRender.RotationType = esriSymbolRotationType.esriRotateSymbolArithmetic;
    
                ISizeRenderer pSizeRender = pUniqueValueRender as ISizeRenderer;
                pSizeRender.SizeRendererFlags = (int)esriSizeRendererFlags.esriSizeRendererUseExpression;
                pSizeRender.SizeRendererExpression = "[SIZE]";
    
                pGeoFeatLyr.Renderer = pUniqueValueRender as IFeatureRenderer;
                axMapControl1.Refresh();
                axTOCControl1.Update();
            }

    这里仅是点符号的渲染,其他渲染类似,代码比较乱,仅供参考,

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  • 原文地址:https://www.cnblogs.com/vichang/p/6826212.html
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