- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)
interfaceOrientation duration:(NSTimeInterval)duration {
if (interfaceOrientation == UIInterfaceOrientationPortrait) {
self.view = self.portrait;
self.view.transform = CGAffineTransformIdentity;
self.view.transform =
CGAffineTransformMakeRotation(degreesToRadians(0));
self.view.bounds = CGRectMake(0.0, 0.0, 320.0, 460.0);//纵方向-20
}
else if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft) {
self.view = self.landscape;
self.view.transform = CGAffineTransformIdentity;
self.view.transform =
CGAffineTransformMakeRotation(degreesToRadians(-90));
self.view.bounds = CGRectMake(0.0, 0.0, 480.0, 300.0);
}
else if (interfaceOrientation ==
UIInterfaceOrientationPortraitUpsideDown) {
self.view = self.portrait;
self.view.transform = CGAffineTransformIdentity;
self.view.transform =
CGAffineTransformMakeRotation(degreesToRadians(180));
self.view.bounds = CGRectMake(0.0, 0.0, 320.0, 460.0);
}
else if (interfaceOrientation ==
UIInterfaceOrientationLandscapeRight) {
self.view = self.landscape;
self.view.transform = CGAffineTransformIdentity;
self.view.transform =
CGAffineTransformMakeRotation(degreesToRadians(90));
self.view.bounds = CGRectMake(0.0, 0.0, 480.0, 300.0);
}
}