• 【DWM1000】 code 解密6一TAG 状态机第一步


     

    我们前面分析过,不论ANCHOR 还是TAG,前面变量的初始化基本都是一样的,只是状态机必须明确区分不同的设备类型。我们从开始看TAG。由于初始化TAG的 testAppState一样初始化为TA_INIT。

        INST_STATES testAppState ;             int instance_init_s(int mode) TA_INIT

         case TA_INIT :

                // printf("TA_INIT") ;

                switch (inst->mode)

                {

                    case TAG:

                    {

                             int mode = 0;

                        dwt_enableframefilter(DWT_FF_DATA_EN | DWT_FF_ACK_EN); //allow data, ACK frames;

                        inst->frameFilteringEnabled = 1 ;

                        dwt_setpanid(inst->panid);

                        dwt_seteui(inst->eui64);

    #if (USING_64BIT_ADDR==0)

                                             //the short address is assigned by the anchor

    #else

                        //set source address into the message structure

                        memcpy(&inst->msg.sourceAddr[0], inst->eui64, ADDR_BYTE_SIZE_L);

    #endif

                        //change to next state - send a Poll message to 1st anchor in the list

                        inst->mode = TAG_TDOA ;

                        inst->testAppState = TA_TXBLINK_WAIT_SEND;

                                             memcpy(inst->blinkmsg.tagID, inst->eui64, ADDR_BYTE_SIZE_L);

                        mode = (DWT_LOADUCODE|DWT_PRESRV_SLEEP|DWT_CONFIG|DWT_TANDV);

                                                   if((dwt_getldotune() != 0)) //if we need to use LDO tune value from OTP kick it after sleep

                                                   {

                                                            mode |= DWT_LOADLDO;

                                                   }

                                                   if(inst->configData.txPreambLength == DWT_PLEN_64)  //if using 64 length preamble then use the corresponding OPSet

                                                   {

                                                            mode |= DWT_LOADOPSET;

                                                   }

    #if (DEEP_SLEEP == 1)

                        if (inst->sleep_en)

                            dwt_configuresleep(mode, DWT_WAKE_WK|DWT_WAKE_CS|DWT_SLP_EN); //configure the on wake parameters (upload the IC config settings)

    #endif

                    }

                    break;

       dwt_enableframefilter(DWT_FF_DATA_EN | DWT_FF_ACK_EN); //allow data, ACK frames;

        inst->frameFilteringEnabled = 1 ;

    控制滤波器,只接受DATA 和ACK数据,并且将frameFilteringEnabled 设置为1. 主要这个不TAG的frameFilteringEnabled,与前面的ANCHOR的frameFilteringEnabled 是一个东西,但是赋值分为两个,因为是两份代码分别跑在两个模块中。

        dwt_setpanid(inst->panid);

                        dwt_seteui(inst->eui64);

    Panid 和 64位地址设定,与ANCHOR一样。

    #if (USING_64BIT_ADDR==0)

                                             //the short address is assigned by the anchor

    #else

                        //set source address into the message structure

                        memcpy(&inst->msg.sourceAddr[0], inst->eui64, ADDR_BYTE_SIZE_L);

    #endif

    由于短地址还没有,所以msg.sourceAddr目前只能是64位长地址。

        inst->mode = TAG_TDOA ;

    这个mode之前没有用过,我们先记录下,以后肯定会用到TAG_TDOA

    inst->testAppState = TA_TXBLINK_WAIT_SEND;

    这个testAppState记录上,下次进去testapprun_s 找作案现场用

      memcpy(inst->blinkmsg.tagID, inst->eui64, ADDR_BYTE_SIZE_L);

    又一个变量被设置,我们先记录,后面用的时候查看, 这里保存了TAG的长地址

         mode = (DWT_LOADUCODE|DWT_PRESRV_SLEEP|DWT_CONFIG|DWT_TANDV);

                                                   if((dwt_getldotune() != 0)) //if we need to use LDO tune value from OTP kick it after sleep

                                                   {

                                                            mode |= DWT_LOADLDO;

                                                   }

                                                   if(inst->configData.txPreambLength == DWT_PLEN_64)  //if using 64 length preamble then use the corresponding OPSet

                                                   {

                                                            mode |= DWT_LOADOPSET;

                                                   }

    mode是个变量,给这个mode 赋了很多值

    #if (DEEP_SLEEP == 1)

                        if (inst->sleep_en)

                            dwt_configuresleep(mode, DWT_WAKE_WK|DWT_WAKE_CS|DWT_SLP_EN); //configure the on wake parameters (upload the IC config settings)

    #endif

                    }

                    break;

    如果我们没有使用sleep,前面mode都感觉没有用了,mode主要作用是告诉chip醒来以后需要恢复那些量,我们先不具体分析了。现在break了,和ANCHOR一样,返回值为0,符合while条件会再次跳入到testapprun_s。

    我们根据上面的testAppState = TA_TXBLINK_WAIT_SEND;再次找作案现场

            case TA_TXBLINK_WAIT_SEND :

                {

                                         int flength = (BLINK_FRAME_CRTL_AND_ADDRESS + FRAME_CRC);

                    //blink frames with IEEE EUI-64 tag ID

                    inst->blinkmsg.frameCtrl = 0xC5 ;

                    inst->blinkmsg.seqNum = inst->frame_sn++;

                                         dwt_writetxdata(flength, (uint8 *)  (&inst->blinkmsg), 0) ; // write the frame data

                                         dwt_writetxfctrl(flength, 0);

                                         //using wait for response to do delayed receive

                                         inst->wait4ack = DWT_RESPONSE_EXPECTED;

                                         dwt_setrxtimeout((uint16)inst->fwtoTimeB_sy);  //units are symbols

                                         //set the delayed rx on time (the ranging init will be sent after this delay)

                                         dwt_setrxaftertxdelay((uint32)inst->rnginitW4Rdelay_sy);  //units are 1.0256us - wait for wait4respTIM before RX on (delay RX)

                                         dwt_starttx(DWT_START_TX_IMMEDIATE | inst->wait4ack); //always using immediate TX and enable dealyed RX

                                         inst->instToSleep = 1; //go to Sleep after this blink

                    inst->testAppState = TA_TX_WAIT_CONF ; // wait confirmation

                    inst->previousState = TA_TXBLINK_WAIT_SEND ;

                    inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT; //will use RX FWTO to time out (set below)

                }

                break ; // end case TA_TXBLINK_WAIT_SEND

    其中如下几步是DWM1000 代码中发送数据的基本流程

    dwt_writetxdata(flength, (uint8 *)  (&inst->blinkmsg), 0) ;

    dwt_writetxfctrl(flength, 0);

    dwt_setrxtimeout((uint16)inst->fwtoTimeB_sy);  //units are symbols

    dwt_setrxaftertxdelay((uint32)inst->rnginitW4Rdelay_sy);

    dwt_starttx(DWT_START_TX_IMMEDIATE | inst->wait4ack);

    发送了一个数据包,数据包的内容为

    inst->blinkmsg.frameCtrl = 0xC5 ;

    inst->blinkmsg.seqNum = inst->frame_sn++;

    其中还求必须有回应

    //using wait for response to do delayed receive

    inst->wait4ack = DWT_RESPONSE_EXPECTED;

    发送完延时打开接收器(设定rx接收timeout以及打开接收器的时间)

    dwt_setrxtimeout((uint16)inst->fwtoTimeB_sy);  //units are symbols

    dwt_setrxaftertxdelay((uint32)inst->rnginitW4Rdelay_sy);

    设定了一些变量,有些还是很重要的。

    inst->instToSleep = 1; //go to Sleep after this blink

    inst->testAppState = TA_TX_WAIT_CONF ; // wait confirmation

    inst->previousState = TA_TXBLINK_WAIT_SEND ;

    inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT; //will use RX FWTO to time out (set below)

    同样根据inst->testAppState = TA_TX_WAIT_CONF ; 找下次进去testapprun_s 的作案现场。

    到现在为止,我们分析代码发现,ANCHOR在等TAG发数据,现在TAG给它发送了,ANCHOR应该会收到数据了,而TAG依然会接着执行。 我们先看TAG,然后在看ANCHOR。 记住目前的状态是ANCHOR准备接收数据了。

    接着看TAG,退出testapprun_s时,done为INST_DONE_WAIT_FOR_NEXT_EVENT;

        if(done == INST_DONE_WAIT_FOR_NEXT_EVENT_TO) //we are in RX and need to timeout (Tag needs to send another poll if no Rx frame)

        {

            if(instance_data[instance].mode == TAG_TDOA)

            {

                      instance_data[instance].instancetimer += instance_data[instance].tagBlinkSleepTime_ms; //set timeout time

                instance_data[instance].instancetimer_en = 1; //start timer

            }

            instance_data[instance].stoptimer = 0 ; //clear the flag - timer can run if instancetimer_en set (set above)

            instance_data[instance].done = INST_NOT_DONE_YET;

    看后面的注释,目前TAG发送一笔Blink信号后,确实有个延时打开接收器的动作,所以说确实现在是RX状态。

    if(done == INST_DONE_WAIT_FOR_NEXT_EVENT_TO) //we are in RX and need to timeout

    我们再看看INST_DONE_WAIT_FOR_NEXT_EVENT_TO 这个宏定义,可以看出需要等待一个timeout,就知道if判断里面是开启定时器,等待一段时间了

    #define INST_DONE_WAIT_FOR_NEXT_EVENT_TO    2   //this signifies that the current event has been processed and that instance is waiting for next one with a timeout

    //which will trigger if no event coming in specified time

    我们再来分析定时器代码,因为我们前面分析,TAG现在的mode是TAG_TDOA,所以摘录出其对应的代码

            if(instance_data[instance].mode == TAG_TDOA)

            {

                instance_data[instance].instancetimer += instance_data[instance].tagBlinkSleepTime_ms; //set timeout time

                instance_data[instance].instancetimer_en = 1; //start timer

            }

            instance_data[instance].stoptimer = 0 ;

     //clear the flag - timer can run if instancetimer_en set (set above)

            instance_data[instance].done = INST_NOT_DONE_YET;

    我们标注颜色的两个变量,我们搜索一下之前是否有初始化

    uint32       instancetimer;                  

    // e.g. this timer is used to timeout Tag when in deep sleep so it can send the next poll message

    int tagBlinkSleepTime_ms; instancesettagsleepdelay  1000

    我们没有看到instancetimer的初始化,我们暂时考虑它为0,但是tagBlinkSleepTime_ms 是1000,所以通过第一句赋值语句instancetimer 等于1000了。

    其它几个变量instancetimer_en和stoptimer 立马会用到,注意一下done此时被赋值为INST_NOT_DONE_YET,这里也记录一下,后面看怎么走了。

    接着看代码

    if((instance_data[instance].instancetimer_en == 1) && (instance_data[instance].stoptimer == 0))

    这个if里面两个变量判定与刚才完全一样,所以立马用到了它们,而且满足条件,接着看if里面的内容

      if(instance_data[instance].instancetimer < portGetTickCount())

      {

                    event_data_t dw_event;

            instance_data[instance].instancetimer_en = 0;

                    dw_event.rxLength = 0;

                    dw_event.type = DWT_SIG_RX_TIMEOUT;

                    dw_event.type2 = 0x80 | DWT_SIG_RX_TIMEOUT;

                    //printf("PC timeout DWT_SIG_RX_TIMEOUT ");

                    instance_putevent(dw_event);

      }

    If条件里变量instancetimer 是我们刚刚计算赋值的,而portGetTickCount()函数我们之前没有遇到过,简单看下

    #define portGetTickCount()                      portGetTickCnt()

    unsigned long portGetTickCnt(void)

    {

             return time32_incr;

    }

    我们看到这里,它返回一个time32_incr. 看到这里绝对这个变量没有初始化,假定是0,那就错误了。 这里肯定是有个定时器了,time32_incr是一个全局变量,在timer中断里增加。 所以portGetTickCnt() 返回一个实时时间量,再看我们之前的instancetimer认为是

    instance_data[instance].instancetimer += instance_data[instance].tagBlinkSleepTime_ms; 现在感觉instance_data[instance].instancetimer应该也是一个在定时器累加的全部量,不然两者没有可比性,没法有相对延时的概念。

    简单看下time32_incr 一些像代码。

    void SysTick_Handler(void)

    {

             time32_incr++;

    #ifdef FILESYSTEM_ENABLE

             fsd_service();

    #endif

    }

    通过下面的语句判断定时时间是否到了

    if(instance_data[instance].instancetimer < portGetTickCount())

    里面的语句,就是产生一个事件,事件type为DWT_SIG_RX_TIMEOUT,通过instance_putevent(dw_event)加入到事件列表,我们之前是通过peek查看是否有事件。

    这几个event 相关的函数暂时不会影响我们分析大局,先暂时不看它们了。

    instancetimer_en 设置为0,标志着停止计时。

    instance_data[instance].instancetimer_en = 0

    虽然我们把TAG代码中的instance_run中的代码全部分析完了,但是其实TAG实际跑代码不是这样的。正确的顺序应该是,接着我们刚才设定定时器à 查看定时器是否到期(没有到期)à返回Main 函数(我们分析过ANCHOR,除了打印信息,没有实质内容)à重新 instance_runà……定时器到期,设定event事件。

    其中……可能重复了很多次,我们需要再看看里面怎么执行的,是否还会增加定时器等等,我们逐一再看看,这段时间是TAG发送完blink后打开接收器等待ANCHOR应答的时间段,虽然实际上时间可能1s不到,但是我们分析代码可能需要几个小时甚至更长。 接着看第二次进入instance_run。

    int done = INST_NOT_DONE_YET;

    int message = instance_peekevent(); //get any of the received events from ISR

    while(done == INST_NOT_DONE_YET)

    {

             //int state = instance_data[instance].testAppState;

                done = instance_localdata[instance].testapprun_fn(&instance_data[instance], message) ;                                               // run the communications application

             //we've processed message

             message = 0;

    }

    注意和这里,因为我们假定是时间没有到,所以peekevent应该还是啥也没有,所以message返回的还是0. 所以我们会再次进入testapprun_s。 我们需要找上次testAppState,

    inst->testAppState = TA_TX_WAIT_CONF ; // wait confirmation

    inst->previousState = TA_TXBLINK_WAIT_SEND ;

    东西记不住1是返回去看代码,而是用笔记录,我们之前分析有记录。直接在testapprun_s 找相应的case

    case TA_TX_WAIT_CONF :  //after tx,waif for comfirm

    这里代码不少,我们需要根据if删减一下,这里事件TA_TX_WAIT_CONF,其实就是等待是否有应答,因为TAG 在发送blink信号的时候明确提出需要应答

     {

    event_data_t* dw_event = instance_getevent(11); //get and clear this event

    //NOTE: Can get the ACK before the TX confirm event for the frame requesting the ACK

    //this happens because if polling the ISR the RX event will be processed 1st and then the TX event

    //thus the reception of the ACK will be processed before the TX confirmation of the frame that requested it.

    if(dw_event->type != DWT_SIG_TX_DONE) //wait for TX done confirmation

      {

             if(dw_event->type == DWT_SIG_RX_TIMEOUT) //got RX timeout - i.e. did not get the response (e.g. ACK)

             {

             //printf("RX timeout in TA_TX_WAIT_CONF (%d) ", inst->previousState);

    //we need to wait for SIG_TX_DONE and then process the timeout and re-send the frame if needed

                 inst->gotTO = 1;

             }

      inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT;

      break;

    }

      inst->done = INST_NOT_DONE_YET;

                    if(inst->previousState == TA_TXFINAL_WAIT_SEND)// 不满足

                    {

                     ……

                    }

                    else if (inst->gotTO) //timeout

                    {

                                                   //printf("got TO in TA_TX_WAIT_CONF ");

                        inst_processrxtimeout(inst);

                        inst->gotTO = 0;

                                                   inst->wait4ack = 0 ; //clear this

                                                   break;

                    }

                    else

                    {

                                                   inst->txu.txTimeStamp = dw_event->timeStamp;

                                                   if(inst->previousState == TA_TXPOLL_WAIT_SEND) // 不满足

                                                   {

                                       ……

                                                   }

             inst->testAppState = TA_RXE_WAIT ;                      // After sending, tag expects response/report, anchor waits to receive a final/new poll

                        //fall into the next case (turn on the RX)

                                                   message = 0;

                    }

                }

    我们先一部分一部分的分析

    if(dw_event->type != DWT_SIG_TX_DONE) //wait for TX done confirmation

      {

             if(dw_event->type == DWT_SIG_RX_TIMEOUT) //got RX timeout - i.e. did not get the response (e.g. ACK)

             {

             //printf("RX timeout in TA_TX_WAIT_CONF (%d) ", inst->previousState);

    //we need to wait for SIG_TX_DONE and then process the timeout and re-send the frame if needed

                 inst->gotTO = 1;

             }

      inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT;

      break;

    }

    DWT_SIG_TX_DONE 这个事件应该是发送一帧数据后,DWM1000 中断里产生的,我们刚才在TAG发送了一帧数据,所以如果DWM1000 处理完了,应该会put event,事件type是DWT_SIG_TX_DONE。 好,那我们假设,下发数据后,DWM1000 还没有发送出去,我们代码已经执行到这里了,确实满足这个判断。 继续执行里面的

    if(dw_event->type == DWT_SIG_RX_TIMEOUT)

    DWT_SIG_RX_TIMEOUT, 这个事件我们之前见过,是定时器溢出触发的的,我们刚才假定DWM1000 很快执行到这里,所以没有溢出,不满足条件。直接执行了。

      inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT;

      break;

    和TAG 上次退出时一样。一样分别是有如下几个关键变量没有修改

    inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT;

    inst->testAppState = TA_TX_WAIT_CONF ; // wait confirmation

    inst->previousState = TA_TXBLINK_WAIT_SEND ;

    因为这个时候定时器已经开启了,我们看看TAG此时退出到run里会执行那些。

        if(done == INST_DONE_WAIT_FOR_NEXT_EVENT_TO) //we are in RX and need to timeout (Tag needs to send another poll if no Rx frame)

        {

            if(instance_data[instance].mode == TAG) //Tag (is either in RX or sleeping)

            {

               ……

            }

            if(instance_data[instance].mode == TAG_TDOA)

            {

                instance_data[instance].instancetimer += instance_data[instance].tagBlinkSleepTime_ms; //set timeout time

                instance_data[instance].instancetimer_en = 1; //start timer

            }

            instance_data[instance].stoptimer = 0 ; //clear the flag - timer can run if instancetimer_en set (set above)

            instance_data[instance].done = INST_NOT_DONE_YET;

        }

    再次给instancetimer它赋值,我们之前所instancetimer 是个动态量,分析有误。。。。。

    ###############》 其实定时时长没有变,所以还是和原来等待时间一样,后面持续在看是否溢出。==è重新分析instancetimer。

    好,这是一种假设,另一种假设,依然针对下面这几行代码。

    if(dw_event->type != DWT_SIG_TX_DONE) //wait for TX done confirmation

      {

             if(dw_event->type == DWT_SIG_RX_TIMEOUT) //got RX timeout - i.e. did not get the response (e.g. ACK)

             {

             //printf("RX timeout in TA_TX_WAIT_CONF (%d) ", inst->previousState);

    //we need to wait for SIG_TX_DONE and then process the timeout and re-send the frame if needed

                 inst->gotTO = 1;

             }

      inst->done = INST_DONE_WAIT_FOR_NEXT_EVENT;

      break;

    }

    我们分析代码可以知道,当没有发送完一直在等待事件DWT_SIG_TX_DONE,加入一种情况,DWM1000 坏掉了或者中断配置有问题,这个事件一直等不到,那么,上面的循环一直执行到定时器溢出。会满足后面的if(dw_event->type == DWT_SIG_RX_TIMEOUT),判断里面讲inst->gotTO = 1。 这个分支代码也很长了,因为我们可能需要在instance_run获取些信息了。 暂时不考虑怎么极端的情况。先预留一个DWM1000配置有误或者损坏TX后执行情况代码分析。

    好了,我们假定DWM1000 一切正常,所以过了一段时间,收到了DWT_SIG_TX_DONE,那就不满足如下if条件,直接往后看吧。

    if(dw_event->type != DWT_SIG_TX_DONE) //wait for TX done confirmation

    inst->done = INST_NOT_DONE_YET;

    if(inst->previousState == TA_TXFINAL_WAIT_SEND)

                    {

                    ……

                    }

                    else if (inst->gotTO) //timeout

                    {

                                                   ……

                    }

                    else

                    {

                                                   inst->txu.txTimeStamp = dw_event->timeStamp;

                                                   if(inst->previousState == TA_TXPOLL_WAIT_SEND)

                                                   {

                         ……

                        }

                        inst->testAppState = TA_RXE_WAIT ;            

             // After sending, tag expects response/report, anchor waits to receive a final/new poll

              //fall into the next case (turn on the RX)

                                                   message = 0;

                    }

                }

                //break ; // end case TA_TX_WAIT_CONF

    把不满足条件的代码注释掉,发现实际上当TAG发送完blink后这里只是简单的给几个重要的变量赋值,好好记录一下,根据经验这个很重要

    inst->done = INST_NOT_DONE_YET;

    inst->testAppState = TA_RXE_WAIT ;

    一个全局变量txu.txTimeStamp赋值,这个初始化的时候没有动过,所以是0. 其中dw_event->timestamp 这个应该是DWM1000 在发送数据的时候MARK的时间,因为需要知道接收发送数据的时间换算距离。 其实发送blink 的时间应该没有什么意义,我们暂时不考虑,用到在回来看。

    后面有个比较诡异的地方,没有break,直接会执行后面的case

       //break ; // end case TA_TX_WAIT_CONF

    后面的case是TA_RXE_WAIT,我们在ANCHOR分析过,它是打开接收器,在TA_RXE_WAIT后面重要变量被修改了

      inst->testAppState = TA_RX_WAIT_DATA;

    我们根据上面代码分析经验,我们简要瞅一眼TA_RX_WAIT_DATA。

      case TA_RX_WAIT_DATA :   //already recive a message                   // Wait RX data

                          //printf("TA_RX_WAIT_DATA %d", message) ;           

    switch (message)

                {

    在TA_RX_WAIT_DATA 会根据message执行不同的代码,我们前面分析了,如果没有event或者一些没有message 的event产生时,TA_RX_WAIT_DATA其实啥都不执行。也就是只有就收到无线信号时,message里面才是一个真实的数据。

    分析到这里,TAG也在等ANCHOR的数据了。

    我们回顾一下,ANCHOR启动后直接开始接收器等到TAG发送数据,分析TAG,TAG先发送一笔blink给ANCHOR,AHCHOR怎么回复blink我们还没有分析,TAG此时正在等ANCHOR的回复了,卡在这里了,我们下一节的内容主要分析ANCHOR接收blink以及回复blink。

    遗留问题:TAG开了一个定时器,最后是取消了还是溢出了?

    博客讨论一些室内定位(DWM1000/CC2431/CC2530) 以及一些随性的技术。博文可以转载,但需要注明出处!
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  • 原文地址:https://www.cnblogs.com/tuzhuke/p/7719419.html
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