• 一个仿3D的平面游戏页面


    package com.totoo.TouhouMassLight;

    import android.os.Bundle;
    import android.view.MotionEvent;
    import android.view.OrientationEventListener;
    import android.view.View;
    import android.widget.TextView;

    public class FullscreenActivity3d extends FullscreenActivity {

    private TextView HeathTextView;
    View mContext;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    // getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
    // WindowManager.LayoutParams.FLAG_FULLSCREEN);
    // ȫ���ö�
    prepare(0);
    // if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
    // gv.setRotationX(45);
    // }
    // mOrientationListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
    // @Override
    // public void onOrientationChanged(int orientation) {
    // // Log.v(DEBUG_TAG, "Orientation changed to " + orientation);
    // prepare(0);
    // }
    // };
    // if (mOrientationListener.canDetectOrientation()) {
    // // Log.v(DEBUG_TAG, "Can detect orientation");
    // mOrientationListener.enable();
    // } else {
    // // Log.v(DEBUG_TAG, "Cannot detect orientation");
    // mOrientationListener.disable();
    // }
    new Thread(new GameThread()).start();
    }

    @Override
    public void prepare(int degare) {
    initGameSource();
    HeathTextView = initUI(_pixiv = 256);
    startAnimate(degare, gv).startNow();
    mHandler = new GameUIHandler(HeathTextView, FullscreenActivity3d.this, gv);
    gv.getBoder(SW, SH, _pixiv);
    // gv.flashThem();
    }



    OrientationEventListener mOrientationListener;

    @Override
    protected void onDestroy() {
    super.onDestroy();
    // mOrientationListener.disable();
    }

    // void comfrimMap() {// ���µ؈D���
    // if (null != mapCache) {
    // WorldMap = mapCache;
    // }
    // }

    @Override
    public boolean onTouchEvent(MotionEvent event) {// ���²�׽
    int ia = event.getAction();
    int x = (int) event.getX();
    int y = (int) event.getY();
    gv.TouchX = x;
    gv.TouchY = y;
    PressKey(x, y);
    return super.onTouchEvent(event);
    }

    @Override
    boolean PressKey(int x, int y) {// ���I푑�
    TouchArce();
    return false;
    }

    private void A() {

    }

    private void SC2() {

    }

    private void SC1() {

    }

    private void PU() {
    // molisha.setDescription(3);// ����
    // mapCache = molisha.moveUp(WorldMap, MapBodderX, MapBodderY);
    // comfrimMap();
    }

    private void PD() {
    // molisha.setDescription(1);// ����
    // mapCache = molisha.moveDown(WorldMap, MapBodderX, MapBodderY);
    // comfrimMap();
    }

    private void PL() {
    // molisha.setDescription(2);// ����

    // mapCache = molisha.moveLeft(WorldMap, MapBodderX, MapBodderY);
    // comfrimMap();
    }

    private void PR() {
    // molisha.setDescription(0);// ����
    // mapCache = molisha.moveRight(WorldMap, MapBodderX, MapBodderY);
    // comfrimMap();
    }

    private void PF() {

    }

    private void WSA() {

    }

    private void SSA() {

    }

    }
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  • 原文地址:https://www.cnblogs.com/totoo/p/25d.html
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