• Delegate and Events


    从开始接触EVENT,到DELEGATE已经有若干年了。

    但是真正在项目中应用DELEGATE,和EVENT ,缺寥寥无几。 近日,在此在一些项目中看到。

    不免又勾起对DELEGATE和EVENT的应用产生兴趣。

    再而习之。得出以下结论。

    1, DELEGATE的定义只是对Method的模式一个定义。而Method的模式仅仅是指其,para,return value . 

    (故此,一个DELEGATE的定义可以对多个Method,前提是不同Method拥有相同的Para,和相同的return Type) 

    2.  EVENT其名为事件,也可意味通知,中间作用。应用的时候,可以理解成EVENT继承了DELEGATE,因此在初次

    初始化时, EVENT1 +=  NEW  DELEGATE1(Method1)。 定义的时候,将DELEGATE理解为泛型,而EVENT只是

    简单的如下定义 PUBLIC  DELEGATE1 EVENT1 ;

    3.  单独定义DELEGATE,尽管可以单独应用,但不能充分发挥其1对多的特性。而此时,在一些特许领域,通过EVENT

    则可以简单的实现一对多的功能。 正如:2中 "EVENT1 +=  "的描述。

    4.  在没有必要的情况下DELEGATE与EVENT本来没有实际的存在意义。

    5.  因为DELEGATE本身就是一个泛型,因此再很多情况下,有人使用它的特征来实现匿名函数的功能

    如:

    delegate void TestDelegate(string s);

    TestDelegate testDelB = delegate(string s) { Console.WriteLine(s); };

    TestDelegate testDelC = (x) => { Console.WriteLine(x); };

     当然,后期C#3.0后Lambda 式被广泛应用后,用Lambda 来代替这种匿名已成为普遍,而DELEGATE等的应用空间

    几乎被进一步压缩。 

    后面附一例子:

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading;
    
    namespace Example_17_2_ _ _ _Delegates_and_Events
    {
        // a class to hold the information about the event
        // in this case it will hold only information
        // available in the clock class, but could hold
        // additional state information
        public class TimeInfoEventArgs : EventArgs
        {
            public int hour;
            public int minute;
            public int second;
    
            public TimeInfoEventArgs(int hour, int minute, int second)
            {
                this.hour = hour;
                this.minute = minute;
                this.second = second;
            }
        }
    
        // The publisher: the class that other classes
        // will observe. This class publishes one delegate:
        // SecondChangeHandler.
        public class Clock
        {
            private int hour;
            private int minute;
            private int second;
    
            // the delegate the subscribers must implement
            public delegate void SecondChangeHandler(object clock, 
                                 TimeInfoEventArgs timeInformation);
    
            // an instance of the delegate
            public SecondChangeHandler SecondChanged;
    
            // set the clock running
            // it will raise an event for each new second
            public void Run( )
            {
                for (; ; )
                {
                    // sleep 100 milliseconds
                    Thread.Sleep(100);
                    // get the current time
                    System.DateTime dt = System.DateTime.Now;
                    // if the second has changed
                    // notify the subscribers
                    if (dt.Second != second)
                    {
                        // create the TimeInfoEventArgs object
                        // to pass to the subscriber
                        TimeInfoEventArgs timeInformation = 
                             new TimeInfoEventArgs(dt.Hour, dt.Minute, dt.Second);
    
                        // if anyone has subscribed, notify them
                        if (SecondChanged != null)
                        {
                            SecondChanged(this, timeInformation);
                        }
                    }
    
                    // update the state
                    this.second = dt.Second;
                    this.minute = dt.Minute;
                    this.hour = dt.Hour;
                }
            }
        }
    
        // A subscriber: DisplayClock subscribes to the
        // clock's events. The job of DisplayClock is
        // to display the current time
        public class DisplayClock
        {
            // given a clock, subscribe to
            // its SecondChangeHandler event
            public void Subscribe(Clock theClock)
            {
                theClock.SecondChanged += 
                     new Clock.SecondChangeHandler(TimeHasChanged);
            }
    
            // the method that implements the
            // delegated functionality
            public void TimeHasChanged(object theClock, TimeInfoEventArgs ti)
            {
                Console.WriteLine("Current Time: {0}:{1}:{2}", 
                  ti.hour.ToString( ), ti.minute.ToString( ), ti.second.ToString( ));
            }
        }
        // a second subscriber whose job is to write to a file
        public class LogCurrentTime
        {
            public void Subscribe(Clock theClock)
            {
                theClock.SecondChanged += 
                      new Clock.SecondChangeHandler(WriteLogEntry);
            }
    
            // this method should write to a file
            // we write to the console to see the effect
            // this object keeps no state
            public void WriteLogEntry(object theClock, TimeInfoEventArgs ti)
            {
                Console.WriteLine("Logging to file: {0}:{1}:{2}", 
                   ti.hour.ToString( ), ti.minute.ToString( ), ti.second.ToString( ));
            }
        }
    
        public class Tester
        {
            public void Run( )
            {
                // create a new clock
                Clock theClock = new Clock( );
    
                // create the display and tell it to
                // subscribe to the clock just created
                DisplayClock dc = new DisplayClock( );
                dc.Subscribe(theClock);
    
                // create a Log object and tell it
                // to subscribe to the clock
                LogCurrentTime lct = new LogCurrentTime( );
                lct.Subscribe(theClock);
    
                // Get the clock started
                theClock.Run( );
            }
        }
    
        public class Program
        {
            public static void Main( )
            {
                Tester t = new Tester( );
                t.Run( );
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/tomclock/p/7120064.html
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