【Cache Server】
Whenever a source Asset like a .psd or an .fbx file is modified, Unity detects the change and automatically re-imports it. The imported data from the file is subsequently stored by Unity in an internal format.
Each Asset import is cached based on:
- The Asset file itself
- The import settings
- Asset importer version
- The current platform
If any of the above change, the Asset is re-imported. Otherwise, it is downloaded from the Cache Server.
下载 CacheServer:https://unity3d.com/cn/get-unity/download/archive?_ga=2.190534572.625504385.1512038844-700194648.1510295880
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