• android四个组件的跨进程通信


    Android四大组件(Activity,service,broadcast,Content Provider)跨进程通信相信在android项目中进程用到,此处将一一做以说明以及总结.

    1.简括:

    首先需要看四大组件都继承了什么,实现了什么,也就知道了它们的用途以及作用.

     

    public class Activity extends ContextThemeWrapper implements LayoutInflater.Factory2,
              Window.Callback, KeyEvent.Callback,
              OnCreateContextMenuListener, ComponentCallbacks2,
              Window.OnWindowDismissedCallback, WindowControllerCallback,AutofillManager.AutofillClient
    
    public abstract class Service extends ContextWrapper implements ComponentCallbacks2 
    
    *****public class ContextThemeWrapper extends ContextWrapper
    
    从activity和service看出来,它们都继承自context实现不同的接口,实现决定了它们的功能.
    

     

     

    2.Activity:界面显示组件,且实现了很多Ui交互接口.

      (1)不同app跨进程调用主要通过startActivity. eg:OneMainActivity调用AnotherMainActivity.下面只做简单说明.需要运行验证的可以copy代码进行运行校验.

       

    package com.example.oneactivity;
    import android.os.Bundle;
    import android.app.Activity;
    import android.content.Intent;
    import android.util.Log;
    import android.view.Menu;
    import android.view.View;
    import android.widget.Button;
    
    public class OneMainActivity extends Activity {
        Button button;
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_one_main);
            button = (Button)findViewById(R.id.button);
            button.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View arg0) {
                    // TODO Auto-generated method stub
                    Intent intent = new Intent();
                    intent.setAction("com.ysfl.otherActivity");//此处设置需要起动app的action.
                    Log.d(this.getClass().getName(),"I'm OneMainActivity onclick to start anotherActivity");
                    startActivity(intent);//跨进程调用其它应用
                }
            });
        }
    
        @Override
        public boolean onCreateOptionsMenu(Menu menu) {
            // Inflate the menu; this adds items to the action bar if it is present.
            getMenuInflater().inflate(R.menu.activity_one_main, menu);
            return true;
        }
        @Override
        protected void onPause(){
            super.onPause();
            Log.d(this.getClass().getName(),"I'm OneMainActivity  onPause");
        }
        @Override
        protected void onStop(){
            super.onStop();
            Log.d(this.getClass().getName(),"I'm OneMainActivity  onStop");
        }
        @Override
        protected void onDestroy(){
            super.onDestroy();
            Log.d(this.getClass().getName(),"I'm OneMainActivity  onDestroy");
        }
    }

     OneMainActivity的xml文件不做说明,它只是一个简单的配置.AnotherMainActivity的代码和配置文件如下.

    package com.example.anotheractivity;
    
    import android.os.Bundle;
    import android.app.Activity;
    import android.util.Log;
    import android.view.Menu;
    import android.widget.Toast;
    
    public class AnotherMainActivity extends Activity {
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_another_main);
            Log.d(this.getClass().getName(),"I'm AnotherMainActivity  onCreate");
        }
    
        @Override
        public boolean onCreateOptionsMenu(Menu menu) {
            // Inflate the menu; this adds items to the action bar if it is present.
            getMenuInflater().inflate(R.menu.activity_another_main, menu);
            return true;
        }
        @Override
        protected void onPause(){
            super.onPause();
            Log.d(this.getClass().getName(),"I'm AnotherMainActivity  onPause");
        }
        @Override
        protected void onStop(){
            super.onStop();
            Log.d(this.getClass().getName(),"I'm AnotherMainActivity  onStop");
        }
        @Override
        protected void onDestroy(){
            super.onDestroy();
            Log.d(this.getClass().getName(),"I'm AnotherMainActivity  onDestroy");
        }
    }
    <?xml version="1.0" encoding="utf-8"?>
    <manifest xmlns:android="http://schemas.android.com/apk/res/android"
        package="com.example.anotheractivity"
        android:versionCode="1"
        android:versionName="1.0" >
    
        <uses-sdk
            android:minSdkVersion="8"
            android:targetSdkVersion="17" />
    
        <application
            android:allowBackup="true"
            android:icon="@drawable/ic_launcher"
            android:label="@string/app_name"
            android:theme="@style/AppTheme" >
            <activity
                android:name="com.example.anotheractivity.AnotherMainActivity"
                android:label="@string/app_name" >
                <intent-filter>
    <!-- 此处的action是其它应用需要起动的action -->
    <action android:name="com.ysfl.otherActivity" /> <category android:name="android.intent.category.DEFAULT" /> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

    运行结果如下图:

    3.Service

    (1)activityservice跨进程有两种方式:startServicebindService

       a.startService单向传递数据

       b.bindService可通过binder实现数据的交互以及监听。

    (2)service生命周期如下:

    startServiceonCreate()->onStartCommand()-----service running -----onDestroy()

    bindServiceonCreate()->onBind()----------service running  -------onUnbind()->onDestroy()

    service总结:service已经被oncreate后,就不会再次oncreate,因为service只有一个,不会被重复创建.当被bind后也不会进行再次bind,此时binder已经存在于缓存区.

    (3)关于activity跨进程调用service的例子可以直接参考:Android进程间通信-AIDL-经典的Hello World诠释

    后续待续..........

     

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  • 原文地址:https://www.cnblogs.com/syyh2006/p/9187676.html
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