工厂方法模式:定义一个用于创建对象的接口,让子类来决定实例化哪一个类。工厂方法使一个类的实例化延迟到子类。
简单工厂模式的最大有点在于工厂勒种包含了必要的逻辑判断,根据客户端的选择条件动态实例化相关的类,对客户端来说,去除了与具体产品的依赖。
工厂方法模式实现时,客户端需要决定实例化哪一个工厂来实现运算类,选择判断的问题还是存在的。工厂方法吧简单工厂的内部逻辑转移到了客户端代码来进行。
/// <summary> /// 运算类 /// </summary> public class Operation { public double NumA { get; set; } public double NumB { get; set; } public virtual double GetResult() { double result = 0; return result; } } /// <summary> /// 加法类 /// </summary> public class OperationAdd : Operation { public override double GetResult() { double result = 0; result = NumA + NumB; return result; } } /// <summary> /// 减法类 /// </summary> public class OperationSub : Operation { public override double GetResult() { double result = 0; result = NumA - NumB; return result; } } /// <summary> /// 工厂接口 /// </summary> public interface IFactory { Operation FactoryMethod(); } /// <summary> /// 加法工厂 /// </summary> public class AddFactory : IFactory { public Operation FactoryMethod() { return new OperationAdd(); } } /// <summary> /// 减法工厂 /// </summary> public class SubFactory : IFactory { public Operation FactoryMethod() { return new OperationSub(); } } class Program { static void Main(string[] args) { IFactory[] fac = new IFactory[2]; fac[0] = new AddFactory(); fac[1] = new SubFactory(); Operation oper; oper = fac[0].FactoryMethod(); oper.NumA=10; oper.NumB=5; Console.WriteLine("Called By {0}", oper.GetType().Name); Console.WriteLine("Result={0}", oper.GetResult().ToString()); oper = fac[1].FactoryMethod(); oper.NumA = 10; oper.NumB = 5; Console.WriteLine("Called By {0}", oper.GetType().Name); Console.WriteLine("Result={0}", oper.GetResult().ToString()); Console.ReadKey(); } }
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