• 8086汇编指令快速参考


    从emu8086软件的文档中看到的,觉得不错,所以拷贝出来了!

    Complete 8086 instruction set  



    Quick reference:

    AAA 
    AAD 
    AAM 
    AAS 
    ADC 
    ADD 
    AND 
    CALL 
    CBW 
    CLC 
    CLD 
    CLI 
    CMC 
    CMP 
    CMPSB 
    CMPSW 
    CWD 
    DAA 
    DAS 
    DEC 
    DIV 
    HLT 
    IDIV 
    IMUL 
    IN 
    INC 
    INT 
    INTO 
    IRET 
    JA 
    JAE 
    JB 
    JBE 
    JC 
    JCXZ 
    JE 
    JG 
    JGE 
    JL 
    JLE 
    JMP 
    JNA 
    JNAE 
    JNB 
    JNBE 
    JNC 
    JNE 
    JNG 
    JNGE 
    JNL 
    JNLE 
    JNO 
    JNP 
    JNS 
    JNZ 
    JO 
    JP 
    JPE 
    JPO 
    JS 
    JZ 
    LAHF 
    LDS 
    LEA 
    LES 
    LODSB 
    LODSW 
    LOOP 
    LOOPE 
    LOOPNE 
    LOOPNZ 
    LOOPZ 
    MOV 
    MOVSB 
    MOVSW 
    MUL 
    NEG 
    NOP 
    NOT 
    OR 
    OUT 
    POP 
    POPA 
    POPF 
    PUSH 
    PUSHA 
    PUSHF 
    RCL 
    RCR 
    REP 
    REPE 
    REPNE 
    REPNZ 
    REPZ 
    RET 
    RETF 
    ROL 
    ROR 
    SAHF 
    SAL 
    SAR 
    SBB 
    SCASB 
    SCASW 
    SHL 
    SHR 
    STC 
    STD 
    STI 
    STOSB 
    STOSW 
    SUB 
    TEST 
    XCHG 
    XLATB 
    XOR 




    Operand types:

    REG: AX, BX, CX, DX, AH, AL, BL, BH, CH, CL, DH, DL, DI, SI, BP, SP.

    SREG: DS, ES, SS, and only as second operand: CS.

    memory: [BX], [BX+SI+7], variable, etc...(see Memory Access).

    immediate: 5, -24, 3Fh, 10001101b, etc...



    Notes:

    • When two operands are required for an instruction they are separated by comma. For example:

      REG, memory 

    • When there are two operands, both operands must have the same size (except shift and rotate instructions). For example:

      AL, DL
      DX, AX
      m1 DB ?
      AL, m1
      m2 DW ?
      AX, m2 


    • Some instructions allow several operand combinations. For example:

      memory, immediate
      REG, immediate

      memory, REG
      REG, SREG 


    • Some examples contain macros, so it is advisable to use Shift + F8 hot key to Step Over (to make macro code execute at maximum speed set step delay to zero), otherwise emulator will step through each instruction of a macro. Here is an example that uses PRINTN macro:
       
         include 'emu8086.inc'
         ORG 100h
         MOV AL, 1
         MOV BL, 2
         PRINTN 'Hello World!'   ; macro.
         MOV CL, 3
         PRINTN 'Welcome!'       ; macro.
         RET

     




    These marks are used to show the state of the flags:

    1 - instruction sets this flag to 1.
    0 - instruction sets this flag to 0.
    r - flag value depends on result of the instruction.
    ? - flag value is undefined (maybe 1 or 0).





    Some instructions generate exactly the same machine code, so disassembler may have a problem decoding to your original code. This is especially important for Conditional Jump instructions (see "Program Flow Control" in Tutorials for more information). 





    Instructions in alphabetical order: 

    Instruction Operands Description  
    AAA No operands ASCII Adjust after Addition.
    Corrects result in AH and AL after addition when working with BCD values. 

    It works according to the following Algorithm: 

    if low nibble of AL > 9 or AF = 1 then:
    • AL = AL + 6
    • AH = AH + 1
    • AF = 1
    • CF = 1
    else
    • AF = 0
    • CF = 0
    in both cases:
    clear the high nibble of AL. 


    Example:
    MOV AX, 15   ; AH = 00, AL = 0Fh
    AAA          ; AH = 01, AL = 05
    RET
    C Z S O P A
    r ? ? ? ? r
    Back to Top 
    AAD No operands ASCII Adjust before Division.
    Prepares two BCD values for division. 

    Algorithm: 

    • AL = (AH * 10) + AL
    • AH = 0

    Example:
    MOV AX, 0105h   ; AH = 01, AL = 05
    AAD             ; AH = 00, AL = 0Fh (15)
    RET
    C Z S O P A
    ? r r ? r ?
    Back to Top 
    AAM No operands ASCII Adjust after Multiplication.
    Corrects the result of multiplication of two BCD values. 

    Algorithm: 

    • AH = AL / 10
    • AL = remainder

    Example:
    MOV AL, 15   ; AL = 0Fh
    AAM          ; AH = 01, AL = 05
    RET
    C Z S O P A
    ? r r ? r ?
    Back to Top 
    AAS No operands ASCII Adjust after Subtraction.
    Corrects result in AH and AL after subtraction when working with BCD values. 

    Algorithm:

    if low nibble of AL > 9 or AF = 1 then:
    • AL = AL - 6
    • AH = AH - 1
    • AF = 1
    • CF = 1
    else
    • AF = 0
    • CF = 0
    in both cases:
    clear the high nibble of AL. 


    Example:
    MOV AX, 02FFh  ; AH = 02, AL = 0FFh
    AAS            ; AH = 01, AL = 09
    RET
    C Z S O P A
    r ? ? ? ? r
    Back to Top 
    ADC REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Add with Carry.


    Algorithm:

    operand1 = operand1 + operand2 + CF 

    Example:
    STC        ; set CF = 1
    MOV AL, 5  ; AL = 5
    ADC AL, 1  ; AL = 7
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    ADD REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Add.


    Algorithm:

    operand1 = operand1 + operand2 

    Example:
    MOV AL, 5   ; AL = 5
    ADD AL, -3  ; AL = 2
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    AND REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Logical AND between all bits of two operands. Result is stored in operand1.

    These rules apply:

    1 AND 1 = 1
    1 AND 0 = 0
    0 AND 1 = 0
    0 AND 0 = 0


    Example:
    MOV AL, 'a'        ; AL = 01100001b
    AND AL, 11011111b  ; AL = 01000001b  ('A')
    RET
    C Z S O P
    0 r r 0 r
    Back to Top 
    CALL procedure name
    label
    4-byte address
    Transfers control to procedure. Return address (IP) is pushed to stack. 4-byte address may be entered in this form: 1234h:5678h, first value is a segment second value is an offset. If it's a far call, then code segment is pushed to stack as well.


    Example:
    
    ORG 100h  ; for COM file.
    
    CALL p1
    
    ADD AX, 1
    
    RET         ; return to OS.
    
    p1 PROC     ; procedure declaration.
        MOV AX, 1234h
        RET     ; return to caller.
    p1 ENDP
    C Z S O P A
    unchanged
    Back to Top 
    CBW No operands Convert byte into word. 

    Algorithm: 

    if high bit of AL = 1 then:
    • AH = 255 (0FFh)

    else
    • AH = 0

    Example:
    MOV AX, 0   ; AH = 0, AL = 0
    MOV AL, -5  ; AX = 000FBh (251)
    CBW         ; AX = 0FFFBh (-5)
    RET
    C Z S O P A
    unchanged
    Back to Top 
    CLC No operands Clear Carry flag. 

    Algorithm: 

    CF = 0 

    C
    0
    Back to Top 
    CLD No operands Clear Direction flag. SI and DI will be incremented by chain instructions: CMPSB, CMPSW, LODSB, LODSW, MOVSB, MOVSW, STOSB, STOSW. 

    Algorithm: 

    DF = 0 

    D
    0
    Back to Top 
    CLI No operands Clear Interrupt enable flag. This disables hardware interrupts. 

    Algorithm: 

    IF = 0 

    I
    0
    Back to Top 
    CMC No operands Complement Carry flag. Inverts value of CF. 

    Algorithm: 

    if CF = 1 then CF = 0
    if CF = 0 then CF = 1


    C
    r
    Back to Top 
    CMP REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Compare. 

    Algorithm:

    operand1 - operand2 

    result is not stored anywhere, flags are set (OF, SF, ZF, AF, PF, CF) according to result. 


    Example:
    MOV AL, 5
    MOV BL, 5
    CMP AL, BL  ; AL = 5, ZF = 1 (so equal!)
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    CMPSB No operands Compare bytes: ES:[DI] from DS:[SI]. 

    Algorithm: 

    • DS:[SI] - ES:[DI]
    • set flags according to result:
      OF, SF, ZF, AF, PF, CF
    • if DF = 0 then
      • SI = SI + 1
      • DI = DI + 1
      else
      • SI = SI - 1
      • DI = DI - 1
    Example:
    open cmpsb.asm from c:emu8086examples 

    C Z S O P A
    r r r r r r
    Back to Top 
    CMPSW No operands Compare words: ES:[DI] from DS:[SI]. 

    Algorithm: 

    • DS:[SI] - ES:[DI]
    • set flags according to result:
      OF, SF, ZF, AF, PF, CF
    • if DF = 0 then
      • SI = SI + 2
      • DI = DI + 2
      else
      • SI = SI - 2
      • DI = DI - 2
    example:
    open cmpsw.asm from c:emu8086examples 

    C Z S O P A
    r r r r r r
    Back to Top 
    CWD No operands Convert Word to Double word. 

    Algorithm: 

    if high bit of AX = 1 then:
    • DX = 65535 (0FFFFh)

    else
    • DX = 0

    Example:
    MOV DX, 0   ; DX = 0
    MOV AX, 0   ; AX = 0
    MOV AX, -5  ; DX AX = 00000h:0FFFBh
    CWD         ; DX AX = 0FFFFh:0FFFBh
    RET
    C Z S O P A
    unchanged
    Back to Top 
    DAA No operands Decimal adjust After Addition.
    Corrects the result of addition of two packed BCD values. 

    Algorithm: 

    if low nibble of AL > 9 or AF = 1 then:
    • AL = AL + 6
    • AF = 1
    if AL > 9Fh or CF = 1 then:
    • AL = AL + 60h
    • CF = 1

    Example:
    MOV AL, 0Fh  ; AL = 0Fh (15)
    DAA          ; AL = 15h
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    DAS No operands Decimal adjust After Subtraction.
    Corrects the result of subtraction of two packed BCD values. 

    Algorithm: 

    if low nibble of AL > 9 or AF = 1 then:
    • AL = AL - 6
    • AF = 1
    if AL > 9Fh or CF = 1 then:
    • AL = AL - 60h
    • CF = 1

    Example:
    MOV AL, 0FFh  ; AL = 0FFh (-1)
    DAS           ; AL = 99h, CF = 1
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    DEC REG
    memory
    Decrement. 

    Algorithm:

    operand = operand - 1 


    Example:
    MOV AL, 255  ; AL = 0FFh (255 or -1)
    DEC AL       ; AL = 0FEh (254 or -2)
    RET
    Z S O P A
    r r r r r
    CF - unchanged! Back to Top 
    DIV REG
    memory
    Unsigned divide. 

    Algorithm:

    when operand is a byte:
    AL = AX / operand
    AH = remainder (modulus)
    when operand is a word:
    AX = (DX AX) / operand
    DX = remainder (modulus)
    Example:
    MOV AX, 203   ; AX = 00CBh
    MOV BL, 4
    DIV BL        ; AL = 50 (32h), AH = 3
    RET
    C Z S O P A
    ? ? ? ? ? ?
    Back to Top 
    HLT No operands Halt the System.

    Example:
    MOV AX, 5
    HLT
    C Z S O P A
    unchanged
    Back to Top 
    IDIV REG
    memory
    Signed divide. 

    Algorithm:

    when operand is a byte:
    AL = AX / operand
    AH = remainder (modulus)
    when operand is a word:
    AX = (DX AX) / operand
    DX = remainder (modulus)
    Example:
    MOV AX, -203 ; AX = 0FF35h
    MOV BL, 4
    IDIV BL      ; AL = -50 (0CEh), AH = -3 (0FDh)
    RET
    C Z S O P A
    ? ? ? ? ? ?
    Back to Top 
    IMUL REG
    memory
    Signed multiply. 

    Algorithm:

    when operand is a byte:
    AX = AL * operand.
    when operand is a word:
    (DX AX) = AX * operand.
    Example:
    MOV AL, -2
    MOV BL, -4
    IMUL BL      ; AX = 8
    RET
    C Z S O P A
    r ? ? r ? ?
    CF=OF=0 when result fits into operand of IMUL. Back to Top 
    IN AL, im.byte
    AL, DX
    AX, im.byte
    AX, DX
    Input from port into AL or AX.
    Second operand is a port number. If required to access port number over 255 - DX register should be used. 
    Example:
    IN AX, 4  ; get status of traffic lights.
    IN AL, 7  ; get status of stepper-motor.
    
    C Z S O P A
    unchanged
    Back to Top 
    INC REG
    memory
    Increment. 

    Algorithm:

    operand = operand + 1 

    Example:
    MOV AL, 4
    INC AL       ; AL = 5
    RET
    Z S O P A
    r r r r r
    CF - unchanged! Back to Top 
    INT immediate byte Interrupt numbered by immediate byte (0..255). 

    Algorithm:

      Push to stack:
      • flags register
      • CS
      • IP
    • IF = 0
    • Transfer control to interrupt procedure

    Example:
    MOV AH, 0Eh  ; teletype.
    MOV AL, 'A'
    INT 10h      ; BIOS interrupt.
    RET
    C Z S O P A I
    unchanged 0
    Back to Top 
    INTO No operands Interrupt 4 if Overflow flag is 1. 

    Algorithm:

    if OF = 1 then INT 4 

    Example:
    ; -5 - 127 = -132 (not in -128..127)
    ; the result of SUB is wrong (124),
    ; so OF = 1 is set:
    MOV AL, -5
    SUB AL, 127   ; AL = 7Ch (124)
    INTO          ; process error.
    RET
    Back to Top 
    IRET No operands Interrupt Return. 

    Algorithm:

      Pop from stack:
      • IP
      • CS
      • flags register
    C Z S O P A
    popped
    Back to Top 
    JA label Short Jump if first operand is Above second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if (CF = 0) and (ZF = 0) then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 250
       CMP AL, 5
       JA label1
       PRINT 'AL is not above 5'
       JMP exit
    label1:
       PRINT 'AL is above 5'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JAE label Short Jump if first operand is Above or Equal to second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 0 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 5
       CMP AL, 5
       JAE label1
       PRINT 'AL is not above or equal to 5'
       JMP exit
    label1:
       PRINT 'AL is above or equal to 5'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JB label Short Jump if first operand is Below second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 1 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 1
       CMP AL, 5
       JB  label1
       PRINT 'AL is not below 5'
       JMP exit
    label1:
       PRINT 'AL is below 5'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JBE label Short Jump if first operand is Below or Equal to second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 1 or ZF = 1 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 5
       CMP AL, 5
       JBE  label1
       PRINT 'AL is not below or equal to 5'
       JMP exit
    label1:
       PRINT 'AL is below or equal to 5'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JC label Short Jump if Carry flag is set to 1. 

    Algorithm:

      if CF = 1 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 255
       ADD AL, 1
       JC  label1
       PRINT 'no carry.'
       JMP exit
    label1:
       PRINT 'has carry.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JCXZ label Short Jump if CX register is 0. 

    Algorithm:

      if CX = 0 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV CX, 0
       JCXZ label1
       PRINT 'CX is not zero.'
       JMP exit
    label1:
       PRINT 'CX is zero.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JE label Short Jump if first operand is Equal to second operand (as set by CMP instruction). Signed/Unsigned. 

    Algorithm:

      if ZF = 1 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 5
       CMP AL, 5
       JE  label1
       PRINT 'AL is not equal to 5.'
       JMP exit
    label1:
       PRINT 'AL is equal to 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JG label Short Jump if first operand is Greater then second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if (ZF = 0) and (SF = OF) then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 5
       CMP AL, -5
       JG  label1
       PRINT 'AL is not greater -5.'
       JMP exit
    label1:
       PRINT 'AL is greater -5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JGE label Short Jump if first operand is Greater or Equal to second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if SF = OF then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 2
       CMP AL, -5
       JGE  label1
       PRINT 'AL < -5'
       JMP exit
    label1:
       PRINT 'AL >= -5'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JL label Short Jump if first operand is Less then second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if SF <> OF then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, -2
       CMP AL, 5
       JL  label1
       PRINT 'AL >= 5.'
       JMP exit
    label1:
       PRINT 'AL < 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JLE label Short Jump if first operand is Less or Equal to second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if SF <> OF or ZF = 1 then jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, -2
       CMP AL, 5
       JLE label1
       PRINT 'AL > 5.'
       JMP exit
    label1:
       PRINT 'AL <= 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JMP label
    4-byte address
    Unconditional Jump. Transfers control to another part of the program. 4-byte address may be entered in this form: 1234h:5678h, first value is a segment second value is an offset.


    Algorithm:

      always jump
    Example:
       include 'emu8086.inc'
       ORG 100h
       MOV AL, 5
       JMP label1    ; jump over 2 lines!
       PRINT 'Not Jumped!'
       MOV AL, 0
    label1:
       PRINT 'Got Here!'
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNA label Short Jump if first operand is Not Above second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 1 or ZF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, 5
       JNA label1
       PRINT 'AL is above 5.'
       JMP exit
    label1:
       PRINT 'AL is not above 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNAE label Short Jump if first operand is Not Above and Not Equal to second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, 5
       JNAE label1
       PRINT 'AL >= 5.'
       JMP exit
    label1:
       PRINT 'AL < 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNB label Short Jump if first operand is Not Below second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if CF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 7
       CMP AL, 5
       JNB label1
       PRINT 'AL < 5.'
       JMP exit
    label1:
       PRINT 'AL >= 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNBE label Short Jump if first operand is Not Below and Not Equal to second operand (as set by CMP instruction). Unsigned. 

    Algorithm:

      if (CF = 0) and (ZF = 0) then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 7
       CMP AL, 5
       JNBE label1
       PRINT 'AL <= 5.'
       JMP exit
    label1:
       PRINT 'AL > 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNC label Short Jump if Carry flag is set to 0. 

    Algorithm:

      if CF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       ADD AL, 3
       JNC  label1
       PRINT 'has carry.'
       JMP exit
    label1:
       PRINT 'no carry.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNE label Short Jump if first operand is Not Equal to second operand (as set by CMP instruction). Signed/Unsigned. 

    Algorithm:

      if ZF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, 3
       JNE  label1
       PRINT 'AL = 3.'
       JMP exit
    label1:
       PRINT 'Al <> 3.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNG label Short Jump if first operand is Not Greater then second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if (ZF = 1) and (SF <> OF) then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, 3
       JNG  label1
       PRINT 'AL > 3.'
       JMP exit
    label1:
       PRINT 'Al <= 3.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNGE label Short Jump if first operand is Not Greater and Not Equal to second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if SF <> OF then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, 3
       JNGE  label1
       PRINT 'AL >= 3.'
       JMP exit
    label1:
       PRINT 'Al < 3.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNL label Short Jump if first operand is Not Less then second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if SF = OF then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, -3
       JNL label1
       PRINT 'AL < -3.'
       JMP exit
    label1:
       PRINT 'Al >= -3.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNLE label Short Jump if first operand is Not Less and Not Equal to second operand (as set by CMP instruction). Signed. 

    Algorithm:

      if (SF = OF) and (ZF = 0) then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 2
       CMP AL, -3
       JNLE label1
       PRINT 'AL <= -3.'
       JMP exit
    label1:
       PRINT 'Al > -3.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNO label Short Jump if Not Overflow. 

    Algorithm:

      if OF = 0 then jump
    Example:
    ; -5 - 2 = -7 (inside -128..127)
    ; the result of SUB is correct,
    ; so OF = 0:
    
    include 'emu8086.inc'
    
    ORG 100h
      MOV AL, -5
      SUB AL, 2   ; AL = 0F9h (-7)
    JNO  label1
      PRINT 'overflow!'
    JMP exit
    label1:
      PRINT 'no overflow.'
    exit:
      RET
    C Z S O P A
    unchanged
    Back to Top 
    JNP label Short Jump if No Parity (odd). Only 8 low bits of result are checked. Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if PF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000111b   ; AL = 7
       OR  AL, 0           ; just set flags.
       JNP label1
       PRINT 'parity even.'
       JMP exit
    label1:
       PRINT 'parity odd.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNS label Short Jump if Not Signed (if positive). Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if SF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000111b   ; AL = 7
       OR  AL, 0           ; just set flags.
       JNS label1
       PRINT 'signed.'
       JMP exit
    label1:
       PRINT 'not signed.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JNZ label Short Jump if Not Zero (not equal). Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if ZF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000111b   ; AL = 7
       OR  AL, 0           ; just set flags.
       JNZ label1
       PRINT 'zero.'
       JMP exit
    label1:
       PRINT 'not zero.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JO label Short Jump if Overflow. 

    Algorithm:

      if OF = 1 then jump
    Example:
    ; -5 - 127 = -132 (not in -128..127)
    ; the result of SUB is wrong (124),
    ; so OF = 1 is set:
    
    include 'emu8086.inc'
    
    org 100h
      MOV AL, -5
      SUB AL, 127   ; AL = 7Ch (124)
    JO  label1
      PRINT 'no overflow.'
    JMP exit
    label1:
      PRINT 'overflow!'
    exit:
      RET
    C Z S O P A
    unchanged
    Back to Top 
    JP label Short Jump if Parity (even). Only 8 low bits of result are checked. Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if PF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000101b   ; AL = 5
       OR  AL, 0           ; just set flags.
       JP label1
       PRINT 'parity odd.'
       JMP exit
    label1:
       PRINT 'parity even.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JPE label Short Jump if Parity Even. Only 8 low bits of result are checked. Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if PF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000101b   ; AL = 5
       OR  AL, 0           ; just set flags.
       JPE label1
       PRINT 'parity odd.'
       JMP exit
    label1:
       PRINT 'parity even.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JPO label Short Jump if Parity Odd. Only 8 low bits of result are checked. Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if PF = 0 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 00000111b   ; AL = 7
       OR  AL, 0           ; just set flags.
       JPO label1
       PRINT 'parity even.'
       JMP exit
    label1:
       PRINT 'parity odd.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JS label Short Jump if Signed (if negative). Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if SF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 10000000b   ; AL = -128
       OR  AL, 0           ; just set flags.
       JS label1
       PRINT 'not signed.'
       JMP exit
    label1:
       PRINT 'signed.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    JZ label Short Jump if Zero (equal). Set by CMP, SUB, ADD, TEST, AND, OR, XOR instructions. 

    Algorithm:

      if ZF = 1 then jump
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV AL, 5
       CMP AL, 5
       JZ  label1
       PRINT 'AL is not equal to 5.'
       JMP exit
    label1:
       PRINT 'AL is equal to 5.'
    exit:
       RET
    C Z S O P A
    unchanged
    Back to Top 
    LAHF No operands Load AH from 8 low bits of Flags register. 

    Algorithm:

        AH = flags register

    
    AH bit:   7    6   5    4   3    2   1    0
            [SF] [ZF] [0] [AF] [0] [PF] [1] [CF]
    
    bits 1, 3, 5 are reserved. 

    C Z S O P A
    unchanged
    Back to Top 
    LDS REG, memory Load memory double word into word register and DS. 

    Algorithm:

    • REG = first word
    • DS = second word

    Example:
    
    
    ORG 100h
    
    LDS AX, m
    
    RET
    
    m  DW  1234h
       DW  5678h
    
    END
    
    
    AX is set to 1234h, DS is set to 5678h. 

    C Z S O P A
    unchanged
    Back to Top 
    LEA REG, memory Load Effective Address. 

    Algorithm:

    • REG = address of memory (offset)


    Example:
    
    MOV BX, 35h
    MOV DI, 12h
    LEA SI, [BX+DI]    ; SI = 35h + 12h = 47h 
    
    Note: The integrated 8086 assembler automatically replaces LEA with a more efficient MOV where possible. For example:
    
    org 100h
    LEA AX, m       ; AX = offset of m
    RET
    m  dw  1234h
    END
    


    C Z S O P A
    unchanged
    Back to Top 
    LES REG, memory Load memory double word into word register and ES. 

    Algorithm:

    • REG = first word
    • ES = second word

    Example:
    
    
    ORG 100h
    
    LES AX, m
    
    RET
    
    m  DW  1234h
       DW  5678h
    
    END
    
    
    AX is set to 1234h, ES is set to 5678h. 

    C Z S O P A
    unchanged
    Back to Top 
    LODSB No operands Load byte at DS:[SI] into AL. Update SI.

    Algorithm: 

    • AL = DS:[SI]
    • if DF = 0 then
      • SI = SI + 1
      else
      • SI = SI - 1
    Example:
    
    ORG 100h
    
    LEA SI, a1
    MOV CX, 5
    MOV AH, 0Eh
    
    m: LODSB
    INT 10h
    LOOP m
    
    RET
    
    a1 DB 'H', 'e', 'l', 'l', 'o'
    C Z S O P A
    unchanged
    Back to Top 
    LODSW No operands Load word at DS:[SI] into AX. Update SI.

    Algorithm: 

    • AX = DS:[SI]
    • if DF = 0 then
      • SI = SI + 2
      else
      • SI = SI - 2
    Example:
    
    ORG 100h
    
    LEA SI, a1
    MOV CX, 5
    
    REP LODSW   ; finally there will be 555h in AX.
    
    RET
    
    a1 dw 111h, 222h, 333h, 444h, 555h
    C Z S O P A
    unchanged
    Back to Top 
    LOOP label Decrease CX, jump to label if CX not zero. 

    Algorithm: 

    • CX = CX - 1
    • if CX <> 0 then
      • jump
      else
      • no jump, continue
    Example:
       include 'emu8086.inc'
    
       ORG 100h
       MOV CX, 5
    label1:
       PRINTN 'loop!'
       LOOP label1
       RET
    C Z S O P A
    unchanged
    Back to Top 
    LOOPE label Decrease CX, jump to label if CX not zero and Equal (ZF = 1). 

    Algorithm: 

    • CX = CX - 1
    • if (CX <> 0) and (ZF = 1) then
      • jump
      else
      • no jump, continue
    Example:
    ; Loop until result fits into AL alone,
    ; or 5 times. The result will be over 255
    ; on third loop (100+100+100),
    ; so loop will exit.
    
       include 'emu8086.inc'
    
       ORG 100h
       MOV AX, 0
       MOV CX, 5
    label1:
       PUTC '*'
       ADD AX, 100
       CMP AH, 0
       LOOPE label1
       RET
    C Z S O P A
    unchanged
    Back to Top 
    LOOPNE label Decrease CX, jump to label if CX not zero and Not Equal (ZF = 0). 

    Algorithm: 

    • CX = CX - 1
    • if (CX <> 0) and (ZF = 0) then
      • jump
      else
      • no jump, continue
    Example:
    ; Loop until '7' is found,
    ; or 5 times.
    
       include 'emu8086.inc'
    
       ORG 100h
       MOV SI, 0
       MOV CX, 5
    label1:
       PUTC '*'
       MOV AL, v1[SI]
       INC SI         ; next byte (SI=SI+1).
       CMP AL, 7
       LOOPNE label1
       RET
       v1 db 9, 8, 7, 6, 5
    C Z S O P A
    unchanged
    Back to Top 
    LOOPNZ label Decrease CX, jump to label if CX not zero and ZF = 0. 

    Algorithm: 

    • CX = CX - 1
    • if (CX <> 0) and (ZF = 0) then
      • jump
      else
      • no jump, continue
    Example:
    ; Loop until '7' is found,
    ; or 5 times.
    
       include 'emu8086.inc'
    
       ORG 100h
       MOV SI, 0
       MOV CX, 5
    label1:
       PUTC '*'
       MOV AL, v1[SI]
       INC SI         ; next byte (SI=SI+1).
       CMP AL, 7
       LOOPNZ label1
       RET
       v1 db 9, 8, 7, 6, 5
    C Z S O P A
    unchanged
    Back to Top 
    LOOPZ label Decrease CX, jump to label if CX not zero and ZF = 1. 

    Algorithm: 

    • CX = CX - 1
    • if (CX <> 0) and (ZF = 1) then
      • jump
      else
      • no jump, continue
    Example:
    ; Loop until result fits into AL alone,
    ; or 5 times. The result will be over 255
    ; on third loop (100+100+100),
    ; so loop will exit.
    
       include 'emu8086.inc'
    
       ORG 100h
       MOV AX, 0
       MOV CX, 5
    label1:
       PUTC '*'
       ADD AX, 100
       CMP AH, 0
       LOOPZ label1
       RET
    C Z S O P A
    unchanged
    Back to Top 
    MOV REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate

    SREG, memory
    memory, SREG
    REG, SREG
    SREG, REG
    Copy operand2 to operand1.

    The MOV instruction cannot:
    • set the value of the CS and IP registers.
    • copy value of one segment register to another segment register (should copy to general register first).
    • copy immediate value to segment register (should copy to general register first).

    Algorithm:

    operand1 = operand2
    Example:
    
    ORG 100h
    MOV AX, 0B800h    ; set AX = B800h (VGA memory).
    MOV DS, AX        ; copy value of AX to DS.
    MOV CL, 'A'       ; CL = 41h (ASCII code).
    MOV CH, 01011111b ; CL = color attribute.
    MOV BX, 15Eh      ; BX = position on screen.
    MOV [BX], CX      ; w.[0B800h:015Eh] = CX.
    RET               ; returns to operating system.
    
    C Z S O P A
    unchanged
    Back to Top 
    MOVSB No operands Copy byte at DS:[SI] to ES:[DI]. Update SI and DI.

    Algorithm: 

    • ES:[DI] = DS:[SI]
    • if DF = 0 then
      • SI = SI + 1
      • DI = DI + 1
      else
      • SI = SI - 1
      • DI = DI - 1
    Example:
    
    ORG 100h
    
    CLD
    LEA SI, a1
    LEA DI, a2
    MOV CX, 5
    REP MOVSB
    
    RET
    
    a1 DB 1,2,3,4,5
    a2 DB 5 DUP(0)
    C Z S O P A
    unchanged
    Back to Top 
    MOVSW No operands Copy word at DS:[SI] to ES:[DI]. Update SI and DI.

    Algorithm: 

    • ES:[DI] = DS:[SI]
    • if DF = 0 then
      • SI = SI + 2
      • DI = DI + 2
      else
      • SI = SI - 2
      • DI = DI - 2
    Example:
    
    ORG 100h
    
    CLD
    LEA SI, a1
    LEA DI, a2
    MOV CX, 5
    REP MOVSW
    
    RET
    
    a1 DW 1,2,3,4,5
    a2 DW 5 DUP(0)
    C Z S O P A
    unchanged
    Back to Top 
    MUL REG
    memory
    Unsigned multiply. 

    Algorithm:

    when operand is a byte:
    AX = AL * operand.
    when operand is a word:
    (DX AX) = AX * operand.
    Example:
    MOV AL, 200   ; AL = 0C8h
    MOV BL, 4
    MUL BL        ; AX = 0320h (800)
    RET
    C Z S O P A
    r ? ? r ? ?
    CF=OF=0 when high section of the result is zero. Back to Top 
    NEG REG
    memory
    Negate. Makes operand negative (two's complement). 

    Algorithm:

    • Invert all bits of the operand
    • Add 1 to inverted operand
    Example:
    MOV AL, 5   ; AL = 05h
    NEG AL      ; AL = 0FBh (-5)
    NEG AL      ; AL = 05h (5)
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    NOP No operands No Operation.

    Algorithm: 

    • Do nothing
    Example:
    ; do nothing, 3 times:
    NOP
    NOP
    NOP
    RET
    C Z S O P A
    unchanged
    Back to Top 
    NOT REG
    memory
    Invert each bit of the operand.

    Algorithm: 

    • if bit is 1 turn it to 0.
    • if bit is 0 turn it to 1.
    Example:
    MOV AL, 00011011b
    NOT AL   ; AL = 11100100b
    RET
    C Z S O P A
    unchanged
    Back to Top 
    OR REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Logical OR between all bits of two operands. Result is stored in first operand.

    These rules apply:

    1 OR 1 = 1
    1 OR 0 = 1
    0 OR 1 = 1
    0 OR 0 = 0


    Example:
    MOV AL, 'A'       ; AL = 01000001b
    OR AL, 00100000b  ; AL = 01100001b  ('a')
    RET
    C Z S O P A
    0 r r 0 r ?
    Back to Top 
    OUT im.byte, AL
    im.byte, AX
    DX, AL
    DX, AX
    Output from AL or AX to port.
    First operand is a port number. If required to access port number over 255 - DX register should be used. 

    Example:
    MOV AX, 0FFFh ; Turn on all
    OUT 4, AX     ; traffic lights.
    
    MOV AL, 100b  ; Turn on the third
    OUT 7, AL     ; magnet of the stepper-motor.
    C Z S O P A
    unchanged
    Back to Top 
    POP REG
    SREG
    memory
    Get 16 bit value from the stack. 

    Algorithm:

    • operand = SS:[SP] (top of the stack)
    • SP = SP + 2

    Example:
    MOV AX, 1234h
    PUSH AX
    POP  DX     ; DX = 1234h
    RET
    C Z S O P A
    unchanged
    Back to Top 
    POPA No operands Pop all general purpose registers DI, SI, BP, SP, BX, DX, CX, AX from the stack.
    SP value is ignored, it is Popped but not set to SP register).

    Note: this instruction works only on 80186 CPU and later! 

    Algorithm:

    • POP DI
    • POP SI
    • POP BP
    • POP xx (SP value ignored)
    • POP BX
    • POP DX
    • POP CX
    • POP AX
    C Z S O P A
    unchanged
    Back to Top 
    POPF No operands Get flags register from the stack. 

    Algorithm:

    • flags = SS:[SP] (top of the stack)
    • SP = SP + 2
    C Z S O P A
    popped
    Back to Top 
    PUSH REG
    SREG
    memory
    immediate
    Store 16 bit value in the stack.

    Note: PUSH immediate works only on 80186 CPU and later! 

    Algorithm:

    • SP = SP - 2
    • SS:[SP] (top of the stack) = operand

    Example:
    MOV AX, 1234h
    PUSH AX
    POP  DX     ; DX = 1234h
    RET
    C Z S O P A
    unchanged
    Back to Top 
    PUSHA No operands Push all general purpose registers AX, CX, DX, BX, SP, BP, SI, DI in the stack.
    Original value of SP register (before PUSHA) is used.

    Note: this instruction works only on 80186 CPU and later! 

    Algorithm:

    • PUSH AX
    • PUSH CX
    • PUSH DX
    • PUSH BX
    • PUSH SP
    • PUSH BP
    • PUSH SI
    • PUSH DI
    C Z S O P A
    unchanged
    Back to Top 
    PUSHF No operands Store flags register in the stack. 

    Algorithm:

    • SP = SP - 2
    • SS:[SP] (top of the stack) = flags
    C Z S O P A
    unchanged
    Back to Top 
    RCL memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Rotate operand1 left through Carry Flag. The number of rotates is set by operand2. 
    When immediate is greater then 1, assembler generates several RCL xx, 1 instructions because 8086 has machine code only for this instruction (the same principle works for all other shift/rotate instructions). 

    Algorithm:

      shift all bits left, the bit that goes off is set to CF and previous value of CF is inserted to the right-most position.

    Example:
    STC               ; set carry (CF=1).
    MOV AL, 1Ch       ; AL = 00011100b
    RCL AL, 1         ; AL = 00111001b,  CF=0.
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    RCR memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Rotate operand1 right through Carry Flag. The number of rotates is set by operand2. 

    Algorithm:

      shift all bits right, the bit that goes off is set to CF and previous value of CF is inserted to the left-most position.

    Example:
    STC               ; set carry (CF=1).
    MOV AL, 1Ch       ; AL = 00011100b
    RCR AL, 1         ; AL = 10001110b,  CF=0.
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    REP chain instruction
    Repeat following MOVSB, MOVSW, LODSB, LODSW, STOSB, STOSW instructions CX times. 

    Algorithm:

    check_cx:

    if CX <> 0 then
    • do following chain instruction
    • CX = CX - 1
    • go back to check_cx
    else
    • exit from REP cycle
    Z
    r
    Back to Top 
    REPE chain instruction
    Repeat following CMPSB, CMPSW, SCASB, SCASW instructions while ZF = 1 (result is Equal), maximum CX times. 

    Algorithm:

    check_cx:

    if CX <> 0 then
    • do following chain instruction
    • CX = CX - 1
    • if ZF = 1 then:
      • go back to check_cx
      else
      • exit from REPE cycle
    else
    • exit from REPE cycle
    example:
    open cmpsb.asm from c:emu8086examples 

    Z
    r
    Back to Top 
    REPNE chain instruction
    Repeat following CMPSB, CMPSW, SCASB, SCASW instructions while ZF = 0 (result is Not Equal), maximum CX times. 

    Algorithm:

    check_cx:

    if CX <> 0 then
    • do following chain instruction
    • CX = CX - 1
    • if ZF = 0 then:
      • go back to check_cx
      else
      • exit from REPNE cycle
    else
    • exit from REPNE cycle
    Z
    r
    Back to Top 
    REPNZ chain instruction
    Repeat following CMPSB, CMPSW, SCASB, SCASW instructions while ZF = 0 (result is Not Zero), maximum CX times. 

    Algorithm:

    check_cx:

    if CX <> 0 then
    • do following chain instruction
    • CX = CX - 1
    • if ZF = 0 then:
      • go back to check_cx
      else
      • exit from REPNZ cycle
    else
    • exit from REPNZ cycle
    Z
    r
    Back to Top 
    REPZ chain instruction
    Repeat following CMPSB, CMPSW, SCASB, SCASW instructions while ZF = 1 (result is Zero), maximum CX times. 

    Algorithm:

    check_cx:

    if CX <> 0 then
    • do following chain instruction
    • CX = CX - 1
    • if ZF = 1 then:
      • go back to check_cx
      else
      • exit from REPZ cycle
    else
    • exit from REPZ cycle
    Z
    r
    Back to Top 
    RET No operands
    or even immediate
    Return from near procedure. 

    Algorithm:

    • Pop from stack:
      • IP
    • if immediate operand is present: SP = SP + operand
    Example:
    
    ORG 100h  ; for COM file.
    
    CALL p1
    
    ADD AX, 1
    
    RET         ; return to OS.
    
    p1 PROC     ; procedure declaration.
        MOV AX, 1234h
        RET     ; return to caller.
    p1 ENDP
    C Z S O P A
    unchanged
    Back to Top 
    RETF No operands
    or even immediate
    Return from Far procedure. 

    Algorithm:

    • Pop from stack:
      • IP
      • CS
    • if immediate operand is present: SP = SP + operand
    C Z S O P A
    unchanged
    Back to Top 
    ROL memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Rotate operand1 left. The number of rotates is set by operand2. 

    Algorithm:

      shift all bits left, the bit that goes off is set to CF and the same bit is inserted to the right-most position.
    Example:
    MOV AL, 1Ch       ; AL = 00011100b
    ROL AL, 1         ; AL = 00111000b,  CF=0.
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    ROR memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Rotate operand1 right. The number of rotates is set by operand2. 

    Algorithm:

      shift all bits right, the bit that goes off is set to CF and the same bit is inserted to the left-most position.
    Example:
    MOV AL, 1Ch       ; AL = 00011100b
    ROR AL, 1         ; AL = 00001110b,  CF=0.
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    SAHF No operands Store AH register into low 8 bits of Flags register. 

    Algorithm:

        flags register = AH

    
    AH bit:   7    6   5    4   3    2   1    0
            [SF] [ZF] [0] [AF] [0] [PF] [1] [CF]
    
    bits 1, 3, 5 are reserved. 

    C Z S O P A
    r r r r r r
    Back to Top 
    SAL memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Shift Arithmetic operand1 Left. The number of shifts is set by operand2. 

    Algorithm:

    • Shift all bits left, the bit that goes off is set to CF.
    • Zero bit is inserted to the right-most position.
    Example:
    MOV AL, 0E0h      ; AL = 11100000b
    SAL AL, 1         ; AL = 11000000b,  CF=1.
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    SAR memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Shift Arithmetic operand1 Right. The number of shifts is set by operand2. 

    Algorithm:

    • Shift all bits right, the bit that goes off is set to CF.
    • The sign bit that is inserted to the left-most position has the same value as before shift.
    Example:
    MOV AL, 0E0h      ; AL = 11100000b
    SAR AL, 1         ; AL = 11110000b,  CF=0.
    
    MOV BL, 4Ch       ; BL = 01001100b
    SAR BL, 1         ; BL = 00100110b,  CF=0.
    
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    SBB REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Subtract with Borrow. 

    Algorithm:

    operand1 = operand1 - operand2 - CF 

    Example:
    STC
    MOV AL, 5
    SBB AL, 3    ; AL = 5 - 3 - 1 = 1
    
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    SCASB No operands Compare bytes: AL from ES:[DI]. 

    Algorithm: 

    • AL - ES:[DI]
    • set flags according to result:
      OF, SF, ZF, AF, PF, CF
    • if DF = 0 then
      • DI = DI + 1
      else
      • DI = DI - 1
    C Z S O P A
    r r r r r r
    Back to Top 
    SCASW No operands Compare words: AX from ES:[DI]. 

    Algorithm: 

    • AX - ES:[DI]
    • set flags according to result:
      OF, SF, ZF, AF, PF, CF
    • if DF = 0 then
      • DI = DI + 2
      else
      • DI = DI - 2
    C Z S O P A
    r r r r r r
    Back to Top 
    SHL memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Shift operand1 Left. The number of shifts is set by operand2. 

    Algorithm:

    • Shift all bits left, the bit that goes off is set to CF.
    • Zero bit is inserted to the right-most position.
    Example:
    MOV AL, 11100000b
    SHL AL, 1         ; AL = 11000000b,  CF=1.
    
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    SHR memory, immediate
    REG, immediate

    memory, CL
    REG, CL
    Shift operand1 Right. The number of shifts is set by operand2. 

    Algorithm:

    • Shift all bits right, the bit that goes off is set to CF.
    • Zero bit is inserted to the left-most position.
    Example:
    MOV AL, 00000111b
    SHR AL, 1         ; AL = 00000011b,  CF=1.
    
    RET
    C O
    r r
    OF=0 if first operand keeps original sign. Back to Top 
    STC No operands Set Carry flag. 

    Algorithm: 

    CF = 1 

    C
    1
    Back to Top 
    STD No operands Set Direction flag. SI and DI will be decremented by chain instructions: CMPSB, CMPSW, LODSB, LODSW, MOVSB, MOVSW, STOSB, STOSW. 

    Algorithm: 

    DF = 1 

    D
    1
    Back to Top 
    STI No operands Set Interrupt enable flag. This enables hardware interrupts. 

    Algorithm: 

    IF = 1 

    I
    1
    Back to Top 
    STOSB No operands Store byte in AL into ES:[DI]. Update DI.

    Algorithm: 

    • ES:[DI] = AL
    • if DF = 0 then
      • DI = DI + 1
      else
      • DI = DI - 1
    Example:
    
    ORG 100h
    
    LEA DI, a1
    MOV AL, 12h
    MOV CX, 5
    
    REP STOSB
    
    RET
    
    a1 DB 5 dup(0)
    C Z S O P A
    unchanged
    Back to Top 
    STOSW No operands Store word in AX into ES:[DI]. Update DI.

    Algorithm: 

    • ES:[DI] = AX
    • if DF = 0 then
      • DI = DI + 2
      else
      • DI = DI - 2
    Example:
    
    ORG 100h
    
    LEA DI, a1
    MOV AX, 1234h
    MOV CX, 5
    
    REP STOSW
    
    RET
    
    a1 DW 5 dup(0)
    C Z S O P A
    unchanged
    Back to Top 
    SUB REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Subtract. 

    Algorithm:

    operand1 = operand1 - operand2 

    Example:
    MOV AL, 5
    SUB AL, 1         ; AL = 4
    
    RET
    C Z S O P A
    r r r r r r
    Back to Top 
    TEST REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Logical AND between all bits of two operands for flags only. These flags are effected: ZF, SF, PF. Result is not stored anywhere.

    These rules apply:

    1 AND 1 = 1
    1 AND 0 = 0
    0 AND 1 = 0
    0 AND 0 = 0


    Example:
    MOV AL, 00000101b
    TEST AL, 1         ; ZF = 0.
    TEST AL, 10b       ; ZF = 1.
    RET
    C Z S O P
    0 r r 0 r
    Back to Top 
    XCHG REG, memory
    memory, REG
    REG, REG
    Exchange values of two operands. 

    Algorithm:

    operand1 < - > operand2 

    Example:
    MOV AL, 5
    MOV AH, 2
    XCHG AL, AH   ; AL = 2, AH = 5
    XCHG AL, AH   ; AL = 5, AH = 2
    RET
    C Z S O P A
    unchanged
    Back to Top 
    XLATB No operands Translate byte from table.
    Copy value of memory byte at DS:[BX + unsigned AL] to AL register. 

    Algorithm:

    AL = DS:[BX + unsigned AL] 

    Example:
    
    ORG 100h
    LEA BX, dat
    MOV AL, 2
    XLATB     ; AL = 33h
    
    RET
    
    dat DB 11h, 22h, 33h, 44h, 55h
    C Z S O P A
    unchanged
    Back to Top 
    XOR REG, memory
    memory, REG
    REG, REG
    memory, immediate
    REG, immediate
    Logical XOR (Exclusive OR) between all bits of two operands. Result is stored in first operand.

    These rules apply:

    1 XOR 1 = 0
    1 XOR 0 = 1
    0 XOR 1 = 1
    0 XOR 0 = 0


    Example:
    MOV AL, 00000111b
    XOR AL, 00000010b    ; AL = 00000101b
    RET
    C Z S O P A
    0 r r 0 r ?
    Back to Top







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  • 原文地址:https://www.cnblogs.com/sunylat/p/6241910.html
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