• AcitivityLifecycleCallbacks接口


    在应用中我经常需要管理所有的activity,通常的办法是用一个类的static方法来管理,当这些acitivity创建的时候add,消除的时候remove,那么有没有一种更加优雅的方法来处理呢,我们可以使用ActivityLifeCycleCallbacks接口来实现,这个接口中定义的方法对应activity的生命周期的几个方法。

    package com.motiongear.simplecc.shademotion;
    
    import android.app.Activity;
    import android.app.Application;
    import android.os.Bundle;
    import android.util.Log;
    
    import java.util.ArrayList;
    import java.util.List;
    
    /**
     * Created by simplecc on 2017/6/18.
     */
    
    public class BaseApplication extends Application {
    
        private static final String TAG = BaseApplication.class.getSimpleName();
        private List<Activity> mCallbacks = new ArrayList<>();
    
        @Override
        public void onCreate() {
            super.onCreate();
            this.registerActivityLifecycleCallbacks(callbacks);
        }
    
    
        @Override
        public void onTerminate() {
            super.onTerminate();
            this.unregisterActivityLifecycleCallbacks(callbacks);
        }
    
        private Application.ActivityLifecycleCallbacks callbacks = new ActivityLifecycleCallbacks() {
            @Override
            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
                Log.d(TAG, "onActivityCreated");
                mCallbacks.add(activity);
            }
    
            @Override
            public void onActivityStarted(Activity activity) {
                Log.d(TAG, "onActivityStarted");
    
            }
    
            @Override
            public void onActivityResumed(Activity activity) {
                Log.d(TAG, "onActiivtyResumed");
            }
    
            @Override
            public void onActivityPaused(Activity activity) {
                Log.d(TAG, "onActivityPaused");
            }
    
            @Override
            public void onActivityStopped(Activity activity) {
                Log.d(TAG, "onActivityStopped");
            }
    
            @Override
            public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
                Log.d(TAG, "onActivitySaveInstanceState");
            }
    
            @Override
            public void onActivityDestroyed(Activity activity) {
                Log.d(TAG, "onAcitivityDestoryed");
                mCallbacks.remove(activity);
            }
        };
    }
    

    代码比较简单就不细讲了,我们来看看这个调用的流程是怎么来的。

    Application.java
        ...
        private ArrayList<ActivityLifecycleCallbacks> mActivityLifecycleCallbacks =
                new ArrayList<ActivityLifecycleCallbacks>();
                         ...
                         ...
      public void registerActivityLifecycleCallbacks(ActivityLifecycleCallbacks callback) {
            synchronized (mActivityLifecycleCallbacks) {
                mActivityLifecycleCallbacks.add(callback);
            }
        }

    在Application的源码中,可以看到有一个mActivityLifecyclerCallbacks的成员变量,它的类型是ArrayList,用来存储ActivityLifeCycleCallbacks接口类型的实例。

    Applcation.java
    
    /* package */ void dispatchActivityCreated(Activity activity, Bundle savedInstanceState) {
            Object[] callbacks = collectActivityLifecycleCallbacks();
            if (callbacks != null) {
                for (int i=0; i<callbacks.length; i++) {
                    ((ActivityLifecycleCallbacks)callbacks[i]).onActivityCreated(activity,
                            savedInstanceState);
                }
            }
        }
    
        /* package */ void dispatchActivityStarted(Activity activity) {
           ...
        }
    
     /* package */ void dispatchActivityResumed(Activity activity) {
          ...
        }
    
        /* package */ void dispatchActivityPaused(Activity activity) {
           ...
        }
    
        /* package */ void dispatchActivityStopped(Activity activity) {
          ...
        }
    
        /* package */ void dispatchActivitySaveInstanceState(Activity activity, Bundle outState) {
          ...
        }
    
        /* package */ void dispatchActivityDestroyed(Activity activity) {
          ...
        }
        ...
        private Object[] collectActivityLifecycleCallbacks() {
            Object[] callbacks = null;
            synchronized (mActivityLifecycleCallbacks) {
                if (mActivityLifecycleCallbacks.size() > 0) {
                    callbacks = mActivityLifecycleCallbacks.toArray();
                }
            }
            return callbacks;
        }

    dispatchActivityXXX方法封装了对mActivityLifeCallbacks接口的调用,调用这些方法就会调用接口中对应的方法。

    Activity.java
    
        protected void onCreate(@Nullable Bundle savedInstanceState) {
            ...
            if (savedInstanceState != null) {
                Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
                mFragments.restoreAllState(p, mLastNonConfigurationInstances != null
                        ? mLastNonConfigurationInstances.fragments : null);
            }
            mFragments.dispatchCreate();
            getApplication().dispatchActivityCreated(this, savedInstanceState);
            if (mVoiceInteractor != null) {
                mVoiceInteractor.attachActivity(this);
            }
            mCalled = true;
        }
    
       protected void onStart() {
         ...
            getApplication().dispatchActivityStarted(this);
        }

    在Activity的源码中可以看到,在调用activity的各自的生命周期中的方法的时候就会调用这些dispatchXXX方法。

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  • 原文地址:https://www.cnblogs.com/summerpxy/p/13648313.html
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