• [Swift]LeetCode146. LRU缓存机制 | LRU Cache


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    ➤微信公众号:山青咏芝(shanqingyongzhi)
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    ➤GitHub地址:https://github.com/strengthen/LeetCode
    ➤原文地址:https://www.cnblogs.com/strengthen/p/10036649.html 
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    Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and put.

    get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
    put(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.

    Follow up:
    Could you do both operations in O(1) time complexity?

    Example:

    LRUCache cache = new LRUCache( 2 /* capacity */ );
    
    cache.put(1, 1);
    cache.put(2, 2);
    cache.get(1);       // returns 1
    cache.put(3, 3);    // evicts key 2
    cache.get(2);       // returns -1 (not found)
    cache.put(4, 4);    // evicts key 1
    cache.get(1);       // returns -1 (not found)
    cache.get(3);       // returns 3
    cache.get(4);       // returns 4

    运用你所掌握的数据结构,设计和实现一个  LRU (最近最少使用) 缓存机制。它应该支持以下操作: 获取数据 get 和 写入数据 put 。

    获取数据 get(key) - 如果密钥 (key) 存在于缓存中,则获取密钥的值(总是正数),否则返回 -1。
    写入数据 put(key, value) - 如果密钥不存在,则写入其数据值。当缓存容量达到上限时,它应该在写入新数据之前删除最近最少使用的数据值,从而为新的数据值留出空间。

    进阶:

    你是否可以在 O(1) 时间复杂度内完成这两种操作?

    示例:

    LRUCache cache = new LRUCache( 2 /* 缓存容量 */ );
    
    cache.put(1, 1);
    cache.put(2, 2);
    cache.get(1);       // 返回  1
    cache.put(3, 3);    // 该操作会使得密钥 2 作废
    cache.get(2);       // 返回 -1 (未找到)
    cache.put(4, 4);    // 该操作会使得密钥 1 作废
    cache.get(1);       // 返回 -1 (未找到)
    cache.get(3);       // 返回  3
    cache.get(4);       // 返回  4

    496ms
     1 class LRUCache {
     2 
     3     class RecencyNode {
     4         let key: Int
     5         var value: Int
     6         var next: RecencyNode?
     7         var prev: RecencyNode?
     8 
     9         init(key: Int, value: Int) {
    10             self.key = key
    11             self.value = value
    12         }
    13     }
    14 
    15     var head: RecencyNode?
    16     var tail: RecencyNode?
    17 
    18     var buckets: [Int: RecencyNode]
    19 
    20     let capacity: Int
    21     init(_ capacity: Int) {
    22         buckets = [Int: RecencyNode]()
    23         buckets.reserveCapacity(capacity)
    24         self.capacity = capacity
    25     }
    26     
    27     func get(_ key: Int) -> Int {
    28       if let existing = buckets[key] {
    29           upgradeRecency(existing)
    30           return existing.value
    31       }
    32       return -1
    33     }
    34     
    35     func put(_ key: Int, _ value: Int) {
    36         let node: RecencyNode
    37         if let existingNode = buckets[key] {
    38             // value exists for this key, just modify it
    39             existingNode.value = value
    40             node = existingNode
    41         } else {
    42             // new insert, should check for possible eviction
    43             if buckets.count == self.capacity {
    44                 evict()
    45             }
    46             node = RecencyNode(key: key, value: value)
    47         }
    48 
    49         upgradeRecency(node) 
    50         buckets[key] = node
    51     }
    52 
    53     private func evict() {
    54         guard let oldHead = head else { return }
    55         guard buckets.count >= capacity else { return }
    56 
    57         self.head = oldHead.next
    58         if self.head == nil {
    59             tail = self.head
    60         }
    61         
    62         buckets[oldHead.key] = nil
    63         oldHead.next = nil
    64         oldHead.prev = nil
    65         
    66     }
    67 
    68     private func upgradeRecency(_ node: RecencyNode) {
    69          
    70          if let tail = tail {
    71                if tail === node { return }
    72                if let head = head, head === node {
    73                    self.head = head.next
    74                }
    75             
    76                node.prev?.next = node.next
    77                node.next?.prev = node.prev
    78                node.prev = tail
    79                node.next = nil
    80                tail.next = node
    81                self.tail = tail.next
    82               
    83           } else {
    84               // empty list
    85               tail = node
    86               head = tail
    87           }
    88     }
    89 }

    508ms

     1 class DLinkedNode {
     2     let key: Int
     3     var value: Int
     4     var pre: DLinkedNode?
     5     var next: DLinkedNode?
     6     
     7     init(key: Int, value: Int) {
     8         self.key = key
     9         self.value = value
    10     }
    11 }
    12 
    13 class LRUCache {
    14     private let dummyHead: DLinkedNode
    15     private var cache: [Int: DLinkedNode] = [:]
    16     private var trail: DLinkedNode
    17     
    18     private let capacity: Int
    19     init(_ capacity: Int) {
    20         self.capacity = capacity
    21         self.dummyHead = DLinkedNode(key: 0, value: 0)
    22         self.trail = self.dummyHead
    23     }
    24     
    25     func get(_ key: Int) -> Int {
    26         if cache[key] == nil {
    27             return -1
    28         } else {
    29             let node = cache[key]!
    30             hitNode(node)
    31             return node.value
    32         }
    33     }
    34     
    35     func hitNode(_ node: DLinkedNode) {
    36         if node === trail {
    37             return
    38         }
    39         node.pre?.next = node.next
    40         node.next?.pre = node.pre
    41         
    42         trail.next = node
    43         node.pre = trail
    44         node.next = nil
    45         
    46         trail = trail.next!
    47     }
    48     
    49     func put(_ key: Int, _ value: Int) {
    50         if cache[key] != nil {
    51             let node = cache[key]!
    52             hitNode(node)
    53             node.value = value
    54             return
    55         }
    56         
    57         if cache.count < capacity {
    58             let newNode = DLinkedNode(key: key, value: value)
    59             
    60             trail.next = newNode
    61             newNode.pre = trail
    62             
    63             trail = trail.next!
    64             cache[key] = newNode
    65         } else {
    66             let removeNode = dummyHead.next!
    67             
    68             dummyHead.next = removeNode.next
    69             removeNode.next?.pre = dummyHead
    70             
    71             cache[removeNode.key] = nil
    72             let newNode = DLinkedNode(key: key, value: value)
    73             
    74             trail.next = newNode
    75             newNode.pre = trail
    76             
    77             trail = trail.next!
    78             cache[key] = newNode
    79         }
    80     }
    81 }
    82 
    83 /**
    84  * Your LRUCache object will be instantiated and called as such:
    85  * let obj = LRUCache(capacity)
    86  * let ret_1: Int = obj.get(key)
    87  * obj.put(key, value)
    88  */
    89  

    512ms

     1 class NodeList {
     2     var key: Int
     3     var value: Int
     4     var next: NodeList?
     5     var prev: NodeList?
     6 
     7     init(_ key: Int, _ value: Int) {
     8         self.key = key
     9         self.value = value
    10     }
    11 }
    12 
    13 class LRUCache {
    14     private(set) var capacity: Int
    15 
    16     private let head: NodeList 
    17     private let tail: NodeList
    18 
    19     private var cache = [Int: NodeList]()
    20 
    21     init(_ capacity: Int) {
    22         self.capacity = capacity
    23         head = NodeList(-1, -1)
    24         tail = NodeList(-1, -1)
    25         head.next = tail
    26         tail.prev = head
    27     }
    28 
    29     func add(_ node: NodeList) {
    30         let headNext = head.next
    31         head.next = node
    32         headNext?.prev = node
    33         node.prev = head
    34         node.next = headNext
    35     }
    36 
    37     func remove(_ node: NodeList) {
    38         let nextNode = node.next
    39         let prevNode = node.prev
    40         nextNode?.prev = prevNode
    41         prevNode?.next = nextNode
    42     }
    43 
    44     func reset(_ node: NodeList) {
    45         remove(node)
    46         add(node)
    47     }
    48 
    49     func get(_ key: Int) -> Int {
    50         guard let node = cache[key] else { return -1 }
    51         reset(node)
    52         return node.value
    53     }
    54 
    55 
    56     func put(_ key: Int, _ value: Int) {
    57         if let existingNode = cache[key] {
    58             remove(existingNode)
    59             cache.removeValue(forKey: key)
    60         }
    61 
    62         let newNode = NodeList(key, value)
    63         add(newNode)
    64         cache[key] = newNode
    65 
    66         guard 
    67             cache.count > capacity,
    68             let oldNode = tail.prev
    69         else { return }
    70 
    71         remove(oldNode)
    72         cache.removeValue(forKey: oldNode.key)
    73     }
    74 }
    75 
    76 /**
    77  * Your LRUCache object will be instantiated and called as such:
    78  * let obj = LRUCache(capacity)
    79  * let ret_1: Int = obj.get(key)
    80  * obj.put(key, value)
    81  */

    560ms

     1 class LRUCache {
     2     private let capacity: Int
     3     private var size = 0
     4     private var cache = [Int: DListNode]()
     5     private var head = DListNode(-1, -1)
     6     private var tail = DListNode(-1, -1)
     7 
     8     init(_ capacity: Int) {
     9         self.capacity = capacity
    10         head.next = tail
    11         tail.prev = head
    12     }
    13     
    14     func get(_ key: Int) -> Int {
    15         if let node = cache[key] {
    16             remove(node)
    17             add(node)
    18             return node.value
    19         }
    20         return -1
    21     }
    22     
    23     func put(_ key: Int, _ value: Int) {
    24         if let node = cache[key] {
    25             node.value = value
    26             remove(node)
    27             add(node)
    28         } else {
    29             let node = DListNode(key, value)
    30             cache[key] = node
    31             if size == capacity {
    32                 // print(tail.prev!.key)
    33                 cache[tail.prev!.key] = nil
    34                 remove(tail.prev!)
    35             } else {
    36                 size += 1
    37             }
    38             add(node)
    39         }
    40     }
    41     
    42     private func add(_ node: DListNode) {
    43         node.prev = head
    44         node.next = head.next
    45         head.next?.prev = node
    46         head.next = node
    47     }
    48     
    49     private func remove(_ node: DListNode) {
    50         let prev = node.prev
    51         let next = node.next
    52         prev?.next = next
    53         next?.prev = prev
    54     }
    55 }
    56 
    57 private class DListNode {
    58     public var key: Int
    59     public var value: Int
    60     public var prev: DListNode?
    61     public var next: DListNode?
    62     
    63     public init(_ key: Int, _ value: Int) {
    64         self.key = key
    65         self.value = value
    66     }
    67 }
    68 
    69 /**
    70  * Your LRUCache object will be instantiated and called as such:
    71  * let obj = LRUCache(capacity)
    72  * let ret_1: Int = obj.get(key)
    73  * obj.put(key, value)
    74  */
    75  
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  • 原文地址:https://www.cnblogs.com/strengthen/p/10036649.html
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