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➤微信公众号:山青咏芝(shanqingyongzhi)
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Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get
and put
.
get(key)
- Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.put(key, value)
- Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.
Follow up:
Could you do both operations in O(1) time complexity?
Example:
LRUCache cache = new LRUCache( 2 /* capacity */ ); cache.put(1, 1); cache.put(2, 2); cache.get(1); // returns 1 cache.put(3, 3); // evicts key 2 cache.get(2); // returns -1 (not found) cache.put(4, 4); // evicts key 1 cache.get(1); // returns -1 (not found) cache.get(3); // returns 3 cache.get(4); // returns 4
运用你所掌握的数据结构,设计和实现一个 LRU (最近最少使用) 缓存机制。它应该支持以下操作: 获取数据 get
和 写入数据 put
。
获取数据 get(key)
- 如果密钥 (key) 存在于缓存中,则获取密钥的值(总是正数),否则返回 -1。
写入数据 put(key, value)
- 如果密钥不存在,则写入其数据值。当缓存容量达到上限时,它应该在写入新数据之前删除最近最少使用的数据值,从而为新的数据值留出空间。
进阶:
你是否可以在 O(1) 时间复杂度内完成这两种操作?
示例:
LRUCache cache = new LRUCache( 2 /* 缓存容量 */ ); cache.put(1, 1); cache.put(2, 2); cache.get(1); // 返回 1 cache.put(3, 3); // 该操作会使得密钥 2 作废 cache.get(2); // 返回 -1 (未找到) cache.put(4, 4); // 该操作会使得密钥 1 作废 cache.get(1); // 返回 -1 (未找到) cache.get(3); // 返回 3 cache.get(4); // 返回 4
496ms
1 class LRUCache { 2 3 class RecencyNode { 4 let key: Int 5 var value: Int 6 var next: RecencyNode? 7 var prev: RecencyNode? 8 9 init(key: Int, value: Int) { 10 self.key = key 11 self.value = value 12 } 13 } 14 15 var head: RecencyNode? 16 var tail: RecencyNode? 17 18 var buckets: [Int: RecencyNode] 19 20 let capacity: Int 21 init(_ capacity: Int) { 22 buckets = [Int: RecencyNode]() 23 buckets.reserveCapacity(capacity) 24 self.capacity = capacity 25 } 26 27 func get(_ key: Int) -> Int { 28 if let existing = buckets[key] { 29 upgradeRecency(existing) 30 return existing.value 31 } 32 return -1 33 } 34 35 func put(_ key: Int, _ value: Int) { 36 let node: RecencyNode 37 if let existingNode = buckets[key] { 38 // value exists for this key, just modify it 39 existingNode.value = value 40 node = existingNode 41 } else { 42 // new insert, should check for possible eviction 43 if buckets.count == self.capacity { 44 evict() 45 } 46 node = RecencyNode(key: key, value: value) 47 } 48 49 upgradeRecency(node) 50 buckets[key] = node 51 } 52 53 private func evict() { 54 guard let oldHead = head else { return } 55 guard buckets.count >= capacity else { return } 56 57 self.head = oldHead.next 58 if self.head == nil { 59 tail = self.head 60 } 61 62 buckets[oldHead.key] = nil 63 oldHead.next = nil 64 oldHead.prev = nil 65 66 } 67 68 private func upgradeRecency(_ node: RecencyNode) { 69 70 if let tail = tail { 71 if tail === node { return } 72 if let head = head, head === node { 73 self.head = head.next 74 } 75 76 node.prev?.next = node.next 77 node.next?.prev = node.prev 78 node.prev = tail 79 node.next = nil 80 tail.next = node 81 self.tail = tail.next 82 83 } else { 84 // empty list 85 tail = node 86 head = tail 87 } 88 } 89 }
508ms
1 class DLinkedNode { 2 let key: Int 3 var value: Int 4 var pre: DLinkedNode? 5 var next: DLinkedNode? 6 7 init(key: Int, value: Int) { 8 self.key = key 9 self.value = value 10 } 11 } 12 13 class LRUCache { 14 private let dummyHead: DLinkedNode 15 private var cache: [Int: DLinkedNode] = [:] 16 private var trail: DLinkedNode 17 18 private let capacity: Int 19 init(_ capacity: Int) { 20 self.capacity = capacity 21 self.dummyHead = DLinkedNode(key: 0, value: 0) 22 self.trail = self.dummyHead 23 } 24 25 func get(_ key: Int) -> Int { 26 if cache[key] == nil { 27 return -1 28 } else { 29 let node = cache[key]! 30 hitNode(node) 31 return node.value 32 } 33 } 34 35 func hitNode(_ node: DLinkedNode) { 36 if node === trail { 37 return 38 } 39 node.pre?.next = node.next 40 node.next?.pre = node.pre 41 42 trail.next = node 43 node.pre = trail 44 node.next = nil 45 46 trail = trail.next! 47 } 48 49 func put(_ key: Int, _ value: Int) { 50 if cache[key] != nil { 51 let node = cache[key]! 52 hitNode(node) 53 node.value = value 54 return 55 } 56 57 if cache.count < capacity { 58 let newNode = DLinkedNode(key: key, value: value) 59 60 trail.next = newNode 61 newNode.pre = trail 62 63 trail = trail.next! 64 cache[key] = newNode 65 } else { 66 let removeNode = dummyHead.next! 67 68 dummyHead.next = removeNode.next 69 removeNode.next?.pre = dummyHead 70 71 cache[removeNode.key] = nil 72 let newNode = DLinkedNode(key: key, value: value) 73 74 trail.next = newNode 75 newNode.pre = trail 76 77 trail = trail.next! 78 cache[key] = newNode 79 } 80 } 81 } 82 83 /** 84 * Your LRUCache object will be instantiated and called as such: 85 * let obj = LRUCache(capacity) 86 * let ret_1: Int = obj.get(key) 87 * obj.put(key, value) 88 */ 89
512ms
1 class NodeList { 2 var key: Int 3 var value: Int 4 var next: NodeList? 5 var prev: NodeList? 6 7 init(_ key: Int, _ value: Int) { 8 self.key = key 9 self.value = value 10 } 11 } 12 13 class LRUCache { 14 private(set) var capacity: Int 15 16 private let head: NodeList 17 private let tail: NodeList 18 19 private var cache = [Int: NodeList]() 20 21 init(_ capacity: Int) { 22 self.capacity = capacity 23 head = NodeList(-1, -1) 24 tail = NodeList(-1, -1) 25 head.next = tail 26 tail.prev = head 27 } 28 29 func add(_ node: NodeList) { 30 let headNext = head.next 31 head.next = node 32 headNext?.prev = node 33 node.prev = head 34 node.next = headNext 35 } 36 37 func remove(_ node: NodeList) { 38 let nextNode = node.next 39 let prevNode = node.prev 40 nextNode?.prev = prevNode 41 prevNode?.next = nextNode 42 } 43 44 func reset(_ node: NodeList) { 45 remove(node) 46 add(node) 47 } 48 49 func get(_ key: Int) -> Int { 50 guard let node = cache[key] else { return -1 } 51 reset(node) 52 return node.value 53 } 54 55 56 func put(_ key: Int, _ value: Int) { 57 if let existingNode = cache[key] { 58 remove(existingNode) 59 cache.removeValue(forKey: key) 60 } 61 62 let newNode = NodeList(key, value) 63 add(newNode) 64 cache[key] = newNode 65 66 guard 67 cache.count > capacity, 68 let oldNode = tail.prev 69 else { return } 70 71 remove(oldNode) 72 cache.removeValue(forKey: oldNode.key) 73 } 74 } 75 76 /** 77 * Your LRUCache object will be instantiated and called as such: 78 * let obj = LRUCache(capacity) 79 * let ret_1: Int = obj.get(key) 80 * obj.put(key, value) 81 */
560ms
1 class LRUCache { 2 private let capacity: Int 3 private var size = 0 4 private var cache = [Int: DListNode]() 5 private var head = DListNode(-1, -1) 6 private var tail = DListNode(-1, -1) 7 8 init(_ capacity: Int) { 9 self.capacity = capacity 10 head.next = tail 11 tail.prev = head 12 } 13 14 func get(_ key: Int) -> Int { 15 if let node = cache[key] { 16 remove(node) 17 add(node) 18 return node.value 19 } 20 return -1 21 } 22 23 func put(_ key: Int, _ value: Int) { 24 if let node = cache[key] { 25 node.value = value 26 remove(node) 27 add(node) 28 } else { 29 let node = DListNode(key, value) 30 cache[key] = node 31 if size == capacity { 32 // print(tail.prev!.key) 33 cache[tail.prev!.key] = nil 34 remove(tail.prev!) 35 } else { 36 size += 1 37 } 38 add(node) 39 } 40 } 41 42 private func add(_ node: DListNode) { 43 node.prev = head 44 node.next = head.next 45 head.next?.prev = node 46 head.next = node 47 } 48 49 private func remove(_ node: DListNode) { 50 let prev = node.prev 51 let next = node.next 52 prev?.next = next 53 next?.prev = prev 54 } 55 } 56 57 private class DListNode { 58 public var key: Int 59 public var value: Int 60 public var prev: DListNode? 61 public var next: DListNode? 62 63 public init(_ key: Int, _ value: Int) { 64 self.key = key 65 self.value = value 66 } 67 } 68 69 /** 70 * Your LRUCache object will be instantiated and called as such: 71 * let obj = LRUCache(capacity) 72 * let ret_1: Int = obj.get(key) 73 * obj.put(key, value) 74 */ 75