• POJ 2983 Is the Information Reliable?


    POJ_2983

    有了前面做的题目的基础后,这个题目也还算比较好想到的。我们设S[i]为点i到直线上某参照点的距离(可以把0看做这个参照点),为了写起来方面,干脆把题目A north than B全部想像成B south than A,那么如果是输入P的时候,就应该有两个约束方程S[B]-S[A]>=XS[A]-S[B]>=-X,而输入V的时候,就只对应着一个约束方程S[B]-S[A]>=1

    之后如果用最短路去做的话,实际上就是判断这个图是否存在负圈。为了使图连通起来,我们抽象出一个源点0,则对任意点i都有S[i]-S[0]>=0,这样便将图连通了起来,最后只要以0为起点,判断是否有负圈即可。

    #include<stdio.h>
    #include
    <string.h>
    int first[1010],next[210000],v[210000],w[210000];
    int d[1010],q[1010],inq[1010],inedq[1010];
    char b[5];
    int main()
    {
    int i,j,k,A,B,X,N,M,u,e,ok,n,front,rear;
    while(scanf("%d%d",&N,&M)==2)
    {
    e
    =0;
    memset(first,
    -1,sizeof(first));
    for(i=0;i<M;i++)
    {
    scanf(
    "%s",b);
    if(b[0]=='V')
    {
    scanf(
    "%d%d",&A,&B);
    v[e]
    =A;
    w[e]
    =-1;
    next[e]
    =first[B];
    first[B]
    =e;
    e
    ++;
    }
    else if(b[0]=='P')
    {
    scanf(
    "%d%d%d",&A,&B,&X);
    v[e]
    =A;
    w[e]
    =-X;
    next[e]
    =first[B];
    first[B]
    =e;
    e
    ++;
    v[e]
    =B;
    w[e]
    =X;
    next[e]
    =first[A];
    first[A]
    =e;
    e
    ++;
    }
    }
    for(i=1;i<=N;i++)
    {
    v[e]
    =i;
    w[e]
    =0;
    next[e]
    =first[0];
    first[
    0]=e;
    e
    ++;
    }
    for(i=0;i<=N;i++)
    {
    d[i]
    =1000000000;
    inq[i]
    =inedq[i]=0;
    }
    d[
    0]=0;
    front
    =rear=0;
    q[rear
    ++]=0;
    ok
    =1;
    n
    =N+1;
    while(front!=rear)
    {
    u
    =q[front++];
    inq[u]
    =0;
    if(front>n)
    front
    =0;
    for(e=first[u];e!=-1;e=next[e])
    if(d[u]+w[e]<d[v[e]])
    {
    d[v[e]]
    =d[u]+w[e];
    if(!inq[v[e]])
    {
    q[rear
    ++]=v[e];
    if(rear>n)
    rear
    =0;
    inq[v[e]]
    =1;
    if(++inedq[v[e]]>N)
    {
    ok
    =0;
    front
    =rear;
    break;
    }
    }
    }
    }
    if(ok)
    printf(
    "Reliable\n");
    else
    printf(
    "Unreliable\n");
    }
    return 0;
    }

      

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  • 原文地址:https://www.cnblogs.com/staginner/p/2139780.html
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