编写Activity继承SimpleBaseGameActivity
/**
* DefName -->自定义
*/
public class DefNameActivity extends SimpleBaseGameActivity {
@Override public EngineOptions onCreateEngineOptions() { // 创建一些参数选项 return null; } @Override protected void onCreateResources() { // 创建资源 } @Override protected Scene onCreateScene() { // 创建场景 return null; } }
会默认重写三个方法 onCreateEngineOptions()、onCreateResources()、onCreateScene()
EngineOptions类 构造方法 public EngineOptions( final boolean pFullscreen, final ScreenOrientation pScreenOrientation, final IResolutionPolicy pResolutionPolicy, final Camera pCamera) ScreenOrientation 枚举类 public enum ScreenOrientation { // 去除注释的源码 LANDSCAPE_FIXED, LANDSCAPE_SENSOR, PORTRAIT_FIXED, PORTRAIT_SENSOR; } IResolutionPolicy 接口 已实现的接口类 BaseResolutionPolicy BaseResolutionPolicy的子类 FillResolutionPolicy FixedResolutionPolicy RatioResolutionPolicy RelativeResolutionPolicy Camera 类 构造方法 public Camera( final float pX, final float pY, final float pWidth, final float pHeight)
Scene类 构造方法 public Scene() public Scene(final int pChildCount) // 已过时