• Linux2.6.32内核笔记(5)在应用程序中移植使用内核链表【转】


    转自:http://blog.csdn.net/Deep_l_zh/article/details/48392935

    版权声明:本文为博主原创文章,未经博主允许不得转载。
    
        摘要:将内核链表移植到应用程序中,实现创建,添加节点,遍历,删除的操作。
    
        
    
        首先复习一下内核链表中经常使用的几个函数,在/include/Linux/list.h中。
    
        
    
        创建链表:
    
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        <span style="font-size:18px;">INIT_LIST_HEAD()  
        staticinline void INIT_LIST_HEAD(struct list_head *list)  
        {  
            list->next = list;  
            list->prev = list;  
        }</span>  
    
    
    
        插入节点:
    
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        <span style="font-size:18px;">list_add()在链表头插入  
        list_add_tail()在链表尾插入  
        staticinline void list_add(struct list_head *new, struct list_head *head)  
        {  
            __list_add(new, head, head->next);  
        }  
        staticinline void list_add_tail(struct list_head *new, struct list_head *head)  
        {  
            __list_add(new, head->prev, head);  
        }</span>  
             
    
    
    
        删除节点:
    
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        <span style="font-size:18px;">list_del()  
        staticinline void list_del(struct list_head *entry)  
        {  
            __list_del(entry->prev, entry->next);  
            entry->next = LIST_POISON1;  
            entry->prev = LIST_POISON2;  
        }</span>  
    
    
        遍历链表:
    
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        <span style="font-size:18px;">list_for_each()  
        #definelist_for_each(pos, head)   
        for(pos = (head)->next; prefetch(pos->next), pos != (head);   
              pos = pos->next)</span>  
           
    
    
        取出节点:
    
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        <span style="font-size:18px;">list_entry()  
        #definelist_entry(ptr, type, member)   
        container_of(ptr,type, member)</span>  
             
    
    
        移植过程中用到的其他函数:
    
        1.malloc
    
        函数原型:extern void *malloc(unsigned int num_bytes);
    
       功能:分配字节长度为num_bytes内存,如果成功则返回指向内存起始地址的指针,否则返回null。
    
        说明:这里声明为void *表示未确定类型的指针,这样使用的时候就可以强制转换为其他我们需要的任何类型的指针。
    
        2.memset
    
        函数原型:void *memset(void *s,int ch,seze_t n);
    
        功能:将s指向的某一块内存中的前n个字节的内容全部填充为ch。一般用来对新申请的内存做初始化工作,ch一般都是填充0。我们在使用较大的结构体和数组的时候,都会使用其对分配到的内存清零。
    
        3.sprintf
    
        函数原型:int sprintf(char *buffer,const char *format,[arugument]…);
    
        功能:把格式化的数据写入某个字符串中,返回值是字符串的长度。
    
    
        移植步骤:
    
        1.创建list.h
    
        因为我们要写成一个app,里面用到很多内核链表的函数,都在list.h里面声明的,一开始这里我就偷懒把内核里面的list.h拷贝一份,放到我当前的工作目录下,命名为list.h,后来编译的时候提示找不到list.h里面加进去的那三个头文件,于是我又把position.h,这三个头文件注释掉了,但是提示LIST_POSITION1和LIST_POSITION2没有定义还有别的错误,于是利用grep查找,到源码目录下,把这部分拷贝到我们的list.h前面部分里面来就可以了。完整的list.c附在最后。
    
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        <span style="font-size:18px;">#ifndef _LINUX_LIST_H  
        #define _LINUX_LIST_H  
           
           
        #include <linux/stddef.h>  
           
        #ifndef ARCH_HAS_PREFETCH  
        #define ARCH_HAS_PREFETCH  
        static inline void prefetch(const voidvoid *x){;}  
        #endif  
           
        #define LIST_POISON1 ((void *) 0x0)   
        #define LIST_POISON2 ((void *) 0x0)  
           
        #define container_of(ptr ,type,member)({                
           const typeof( ((type *)0)->member ) *__mptr = (ptr);       
           (type *)( (charchar *)__mptr - offsetof(type,member) );})</span>  
    
    
        2.创建listapp.c添加头文件
    
        这里我命名为listapp.c,因为我们要用到很多头文件,这里都添加进去,我添加的如下;
    
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        <span style="font-size:18px;">#include"list.h"//内核链表操作函数  
        #include<malloc.h>//使用malloc分配内存  
        #include<stdio.h>//sprintf和printf  
        #include<string.h>//memset</span><span style="font-size:14px; font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">                </span>  
    
       
    
         3.创建球员信息结构体
    
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        <span style="font-size:18px;">    structmember  
        {  
            charname[10];  
            intnum;  
            intscore;  
            intassists;  
            structlist_head list;  
        };</span>  
    
        4.main函数
    
        主要思想是创建链表,分配内存,插入节点,遍历输出,删除节点。
    
        编译成功后运行出现如下信息;
    
       
    
        可以看到我们的链表操作是成功了,输出信息也与期望值一样,但是最后free的时候出现了core dump,这个问题查了下有几种解释,这里大概是数组操作越界,或者我们修改了mem区的指针信息,导致free释放内存的时候,释放到别的地方去了,这里不做深究了,留待之后结局。
    
        最后附上list.h和listapp.c的代码,结束,如有不正确的地方还请指出,大家共同进步。
    
        
    
    list.h如下
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        <span style="font-size:14px;">#ifndef _LINUX_LIST_H  
        #define _LINUX_LIST_H  
          
          
        #include <linux/stddef.h>  
          
        #ifndef ARCH_HAS_PREFETCH  
        #define ARCH_HAS_PREFETCH  
        static inline void prefetch(const voidvoid *x) {;}  
        #endif  
          
        #define LIST_POISON1 ((void *) 0x0)    
        #define LIST_POISON2 ((void *) 0x0)  
          
        #define container_of(ptr ,type,member) ({                
            const typeof( ((type *)0)->member ) *__mptr = (ptr);       
            (type *)( (charchar *)__mptr - offsetof(type,member) );})  
          
          
        /* 
         * Simple doubly linked list implementation. 
         * 
         * Some of the internal functions ("__xxx") are useful when 
         * manipulating whole lists rather than single entries, as 
         * sometimes we already know the next/prev entries and we can 
         * generate better code by using them directly rather than 
         * using the generic single-entry routines. 
         */  
          
        struct list_head {  
            struct list_head *next, *prev;  
        };  
          
        #define LIST_HEAD_INIT(name) { &(name), &(name) }  
          
        #define LIST_HEAD(name)   
            struct list_head name = LIST_HEAD_INIT(name)  
          
        static inline void INIT_LIST_HEAD(struct list_head *list)  
        {  
            list->next = list;  
            list->prev = list;  
        }  
          
        /* 
         * Insert a new entry between two known consecutive entries. 
         * 
         * This is only for internal list manipulation where we know 
         * the prev/next entries already! 
         */  
        #ifndef CONFIG_DEBUG_LIST  
        static inline void __list_add(struct list_head *new,  
                          struct list_head *prev,  
                          struct list_head *next)  
        {  
            next->prev = new;  
            new->next = next;  
            new->prev = prev;  
            prev->next = new;  
        }  
        #else  
        extern void __list_add(struct list_head *new,  
                          struct list_head *prev,  
                          struct list_head *next);  
        #endif  
          
        /** 
         * list_add - add a new entry 
         * @new: new entry to be added 
         * @head: list head to add it after 
         * 
         * Insert a new entry after the specified head. 
         * This is good for implementing stacks. 
         */  
        static inline void list_add(struct list_head *new, struct list_head *head)  
        {  
            __list_add(new, head, head->next);  
        }  
          
          
        /** 
         * list_add_tail - add a new entry 
         * @new: new entry to be added 
         * @head: list head to add it before 
         * 
         * Insert a new entry before the specified head. 
         * This is useful for implementing queues. 
         */  
        static inline void list_add_tail(struct list_head *new, struct list_head *head)  
        {  
            __list_add(new, head->prev, head);  
        }  
          
        /* 
         * Delete a list entry by making the prev/next entries 
         * point to each other. 
         * 
         * This is only for internal list manipulation where we know 
         * the prev/next entries already! 
         */  
        static inline void __list_del(struct list_head * prev, struct list_head * next)  
        {  
            next->prev = prev;  
            prev->next = next;  
        }  
          
        /** 
         * list_del - deletes entry from list. 
         * @entry: the element to delete from the list. 
         * Note: list_empty() on entry does not return true after this, the entry is 
         * in an undefined state. 
         */  
        #ifndef CONFIG_DEBUG_LIST  
        static inline void list_del(struct list_head *entry)  
        {  
            __list_del(entry->prev, entry->next);  
            entry->next = LIST_POISON1;  
            entry->prev = LIST_POISON2;  
        }  
        #else  
        extern void list_del(struct list_head *entry);  
        #endif  
          
        /** 
         * list_replace - replace old entry by new one 
         * @old : the element to be replaced 
         * @new : the new element to insert 
         * 
         * If @old was empty, it will be overwritten. 
         */  
        static inline void list_replace(struct list_head *old,  
                        struct list_head *new)  
        {  
            new->next = old->next;  
            new->next->prev = new;  
            new->prev = old->prev;  
            new->prev->next = new;  
        }  
          
        static inline void list_replace_init(struct list_head *old,  
                            struct list_head *new)  
        {  
            list_replace(old, new);  
            INIT_LIST_HEAD(old);  
        }  
          
        /** 
         * list_del_init - deletes entry from list and reinitialize it. 
         * @entry: the element to delete from the list. 
         */  
        static inline void list_del_init(struct list_head *entry)  
        {  
            __list_del(entry->prev, entry->next);  
            INIT_LIST_HEAD(entry);  
        }  
          
        /** 
         * list_move - delete from one list and add as another's head 
         * @list: the entry to move 
         * @head: the head that will precede our entry 
         */  
        static inline void list_move(struct list_head *list, struct list_head *head)  
        {  
            __list_del(list->prev, list->next);  
            list_add(list, head);  
        }  
          
        /** 
         * list_move_tail - delete from one list and add as another's tail 
         * @list: the entry to move 
         * @head: the head that will follow our entry 
         */  
        static inline void list_move_tail(struct list_head *list,  
                          struct list_head *head)  
        {  
            __list_del(list->prev, list->next);  
            list_add_tail(list, head);  
        }  
          
        /** 
         * list_is_last - tests whether @list is the last entry in list @head 
         * @list: the entry to test 
         * @head: the head of the list 
         */  
        static inline int list_is_last(const struct list_head *list,  
                        const struct list_head *head)  
        {  
            return list->next == head;  
        }  
          
        /** 
         * list_empty - tests whether a list is empty 
         * @head: the list to test. 
         */  
        static inline int list_empty(const struct list_head *head)  
        {  
            return head->next == head;  
        }  
          
        /** 
         * list_empty_careful - tests whether a list is empty and not being modified 
         * @head: the list to test 
         * 
         * Description: 
         * tests whether a list is empty _and_ checks that no other CPU might be 
         * in the process of modifying either member (next or prev) 
         * 
         * NOTE: using list_empty_careful() without synchronization 
         * can only be safe if the only activity that can happen 
         * to the list entry is list_del_init(). Eg. it cannot be used 
         * if another CPU could re-list_add() it. 
         */  
        static inline int list_empty_careful(const struct list_head *head)  
        {  
            struct list_head *next = head->next;  
            return (next == head) && (next == head->prev);  
        }  
          
        /** 
         * list_is_singular - tests whether a list has just one entry. 
         * @head: the list to test. 
         */  
        static inline int list_is_singular(const struct list_head *head)  
        {  
            return !list_empty(head) && (head->next == head->prev);  
        }  
          
        static inline void __list_cut_position(struct list_head *list,  
                struct list_head *head, struct list_head *entry)  
        {  
            struct list_head *new_first = entry->next;  
            list->next = head->next;  
            list->next->prev = list;  
            list->prev = entry;  
            entry->next = list;  
            head->next = new_first;  
            new_first->prev = head;  
        }  
          
        /** 
         * list_cut_position - cut a list into two 
         * @list: a new list to add all removed entries 
         * @head: a list with entries 
         * @entry: an entry within head, could be the head itself 
         *  and if so we won't cut the list 
         * 
         * This helper moves the initial part of @head, up to and 
         * including @entry, from @head to @list. You should 
         * pass on @entry an element you know is on @head. @list 
         * should be an empty list or a list you do not care about 
         * losing its data. 
         * 
         */  
        static inline void list_cut_position(struct list_head *list,  
                struct list_head *head, struct list_head *entry)  
        {  
            if (list_empty(head))  
                return;  
            if (list_is_singular(head) &&  
                (head->next != entry && head != entry))  
                return;  
            if (entry == head)  
                INIT_LIST_HEAD(list);  
            else  
                __list_cut_position(list, head, entry);  
        }  
          
        static inline void __list_splice(const struct list_head *list,  
                         struct list_head *prev,  
                         struct list_head *next)  
        {  
            struct list_head *first = list->next;  
            struct list_head *last = list->prev;  
          
            first->prev = prev;  
            prev->next = first;  
          
            last->next = next;  
            next->prev = last;  
        }  
          
        /** 
         * list_splice - join two lists, this is designed for stacks 
         * @list: the new list to add. 
         * @head: the place to add it in the first list. 
         */  
        static inline void list_splice(const struct list_head *list,  
                        struct list_head *head)  
        {  
            if (!list_empty(list))  
                __list_splice(list, head, head->next);  
        }  
          
        /** 
         * list_splice_tail - join two lists, each list being a queue 
         * @list: the new list to add. 
         * @head: the place to add it in the first list. 
         */  
        static inline void list_splice_tail(struct list_head *list,  
                        struct list_head *head)  
        {  
            if (!list_empty(list))  
                __list_splice(list, head->prev, head);  
        }  
          
        /** 
         * list_splice_init - join two lists and reinitialise the emptied list. 
         * @list: the new list to add. 
         * @head: the place to add it in the first list. 
         * 
         * The list at @list is reinitialised 
         */  
        static inline void list_splice_init(struct list_head *list,  
                            struct list_head *head)  
        {  
            if (!list_empty(list)) {  
                __list_splice(list, head, head->next);  
                INIT_LIST_HEAD(list);  
            }  
        }  
          
        /** 
         * list_splice_tail_init - join two lists and reinitialise the emptied list 
         * @list: the new list to add. 
         * @head: the place to add it in the first list. 
         * 
         * Each of the lists is a queue. 
         * The list at @list is reinitialised 
         */  
        static inline void list_splice_tail_init(struct list_head *list,  
                             struct list_head *head)  
        {  
            if (!list_empty(list)) {  
                __list_splice(list, head->prev, head);  
                INIT_LIST_HEAD(list);  
            }  
        }  
          
        /** 
         * list_entry - get the struct for this entry 
         * @ptr:    the &struct list_head pointer. 
         * @type:   the type of the struct this is embedded in. 
         * @member: the name of the list_struct within the struct. 
         */  
        #define list_entry(ptr, type, member)   
            container_of(ptr, type, member)  
          
        /** 
         * list_first_entry - get the first element from a list 
         * @ptr:    the list head to take the element from. 
         * @type:   the type of the struct this is embedded in. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Note, that list is expected to be not empty. 
         */  
        #define list_first_entry(ptr, type, member)   
            list_entry((ptr)->next, type, member)  
          
        /** 
         * list_for_each    -   iterate over a list 
         * @pos:    the &struct list_head to use as a loop cursor. 
         * @head:   the head for your list. 
         */  
        #define list_for_each(pos, head)   
            for (pos = (head)->next; prefetch(pos->next), pos != (head);   
                    pos = pos->next)  
          
        /** 
         * __list_for_each  -   iterate over a list 
         * @pos:    the &struct list_head to use as a loop cursor. 
         * @head:   the head for your list. 
         * 
         * This variant differs from list_for_each() in that it's the 
         * simplest possible list iteration code, no prefetching is done. 
         * Use this for code that knows the list to be very short (empty 
         * or 1 entry) most of the time. 
         */  
        #define __list_for_each(pos, head)   
            for (pos = (head)->next; pos != (head); pos = pos->next)  
          
        /** 
         * list_for_each_prev   -   iterate over a list backwards 
         * @pos:    the &struct list_head to use as a loop cursor. 
         * @head:   the head for your list. 
         */  
        #define list_for_each_prev(pos, head)   
            for (pos = (head)->prev; prefetch(pos->prev), pos != (head);   
                    pos = pos->prev)  
          
        /** 
         * list_for_each_safe - iterate over a list safe against removal of list entry 
         * @pos:    the &struct list_head to use as a loop cursor. 
         * @n:      another &struct list_head to use as temporary storage 
         * @head:   the head for your list. 
         */  
        #define list_for_each_safe(pos, n, head)   
            for (pos = (head)->next, n = pos->next; pos != (head);   
                pos = n, n = pos->next)  
          
        /** 
         * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry 
         * @pos:    the &struct list_head to use as a loop cursor. 
         * @n:      another &struct list_head to use as temporary storage 
         * @head:   the head for your list. 
         */  
        #define list_for_each_prev_safe(pos, n, head)   
            for (pos = (head)->prev, n = pos->prev;   
                 prefetch(pos->prev), pos != (head);   
                 pos = n, n = pos->prev)  
          
        /** 
         * list_for_each_entry  -   iterate over list of given type 
         * @pos:    the type * to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         */  
        #define list_for_each_entry(pos, head, member)                
            for (pos = list_entry((head)->next, typeof(*pos), member);     
                 prefetch(pos->member.next), &pos->member != (head);    
                 pos = list_entry(pos->member.next, typeof(*pos), member))  
          
        /** 
         * list_for_each_entry_reverse - iterate backwards over list of given type. 
         * @pos:    the type * to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         */  
        #define list_for_each_entry_reverse(pos, head, member)            
            for (pos = list_entry((head)->prev, typeof(*pos), member);     
                 prefetch(pos->member.prev), &pos->member != (head);    
                 pos = list_entry(pos->member.prev, typeof(*pos), member))  
          
        /** 
         * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() 
         * @pos:    the type * to use as a start point 
         * @head:   the head of the list 
         * @member: the name of the list_struct within the struct. 
         * 
         * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). 
         */  
        #define list_prepare_entry(pos, head, member)   
            ((pos) ? : list_entry(head, typeof(*pos), member))  
          
        /** 
         * list_for_each_entry_continue - continue iteration over list of given type 
         * @pos:    the type * to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Continue to iterate over list of given type, continuing after 
         * the current position. 
         */  
        #define list_for_each_entry_continue(pos, head, member)           
            for (pos = list_entry(pos->member.next, typeof(*pos), member);     
                 prefetch(pos->member.next), &pos->member != (head);    
                 pos = list_entry(pos->member.next, typeof(*pos), member))  
          
        /** 
         * list_for_each_entry_continue_reverse - iterate backwards from the given point 
         * @pos:    the type * to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Start to iterate over list of given type backwards, continuing after 
         * the current position. 
         */  
        #define list_for_each_entry_continue_reverse(pos, head, member)       
            for (pos = list_entry(pos->member.prev, typeof(*pos), member);     
                 prefetch(pos->member.prev), &pos->member != (head);    
                 pos = list_entry(pos->member.prev, typeof(*pos), member))  
          
        /** 
         * list_for_each_entry_from - iterate over list of given type from the current point 
         * @pos:    the type * to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Iterate over list of given type, continuing from current position. 
         */  
        #define list_for_each_entry_from(pos, head, member)               
            for (; prefetch(pos->member.next), &pos->member != (head);      
                 pos = list_entry(pos->member.next, typeof(*pos), member))  
          
        /** 
         * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry 
         * @pos:    the type * to use as a loop cursor. 
         * @n:      another type * to use as temporary storage 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         */  
        #define list_for_each_entry_safe(pos, n, head, member)            
            for (pos = list_entry((head)->next, typeof(*pos), member),     
                n = list_entry(pos->member.next, typeof(*pos), member);    
                 &pos->member != (head);                       
                 pos = n, n = list_entry(n->member.next, typeof(*n), member))  
          
        /** 
         * list_for_each_entry_safe_continue 
         * @pos:    the type * to use as a loop cursor. 
         * @n:      another type * to use as temporary storage 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Iterate over list of given type, continuing after current point, 
         * safe against removal of list entry. 
         */  
        #define list_for_each_entry_safe_continue(pos, n, head, member)           
            for (pos = list_entry(pos->member.next, typeof(*pos), member),         
                n = list_entry(pos->member.next, typeof(*pos), member);        
                 &pos->member != (head);                       
                 pos = n, n = list_entry(n->member.next, typeof(*n), member))  
          
        /** 
         * list_for_each_entry_safe_from 
         * @pos:    the type * to use as a loop cursor. 
         * @n:      another type * to use as temporary storage 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Iterate over list of given type from current point, safe against 
         * removal of list entry. 
         */  
        #define list_for_each_entry_safe_from(pos, n, head, member)               
            for (n = list_entry(pos->member.next, typeof(*pos), member);       
                 &pos->member != (head);                       
                 pos = n, n = list_entry(n->member.next, typeof(*n), member))  
          
        /** 
         * list_for_each_entry_safe_reverse 
         * @pos:    the type * to use as a loop cursor. 
         * @n:      another type * to use as temporary storage 
         * @head:   the head for your list. 
         * @member: the name of the list_struct within the struct. 
         * 
         * Iterate backwards over list of given type, safe against removal 
         * of list entry. 
         */  
        #define list_for_each_entry_safe_reverse(pos, n, head, member)        
            for (pos = list_entry((head)->prev, typeof(*pos), member),     
                n = list_entry(pos->member.prev, typeof(*pos), member);    
                 &pos->member != (head);                       
                 pos = n, n = list_entry(n->member.prev, typeof(*n), member))  
          
        /* 
         * Double linked lists with a single pointer list head. 
         * Mostly useful for hash tables where the two pointer list head is 
         * too wasteful. 
         * You lose the ability to access the tail in O(1). 
         */  
          
        struct hlist_head {  
            struct hlist_node *first;  
        };  
          
        struct hlist_node {  
            struct hlist_node *next, **pprev;  
        };  
          
        #define HLIST_HEAD_INIT { .first = NULL }  
        #define HLIST_HEAD(name) struct hlist_head name = {  .first = NULL }  
        #define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)  
          
        static inline void INIT_HLIST_NODE(struct hlist_node *h)  
        {  
            h->next = NULL;  
            h->pprev = NULL;  
        }  
          
        static inline int hlist_unhashed(const struct hlist_node *h)  
        {  
            return !h->pprev;  
        }  
          
        static inline int hlist_empty(const struct hlist_head *h)  
        {  
            return !h->first;  
        }  
          
        static inline void __hlist_del(struct hlist_node *n)  
        {  
            struct hlist_node *next = n->next;  
            struct hlist_node **pprev = n->pprev;  
            *pprev = next;  
            if (next)  
                next->pprev = pprev;  
        }  
          
        static inline void hlist_del(struct hlist_node *n)  
        {  
            __hlist_del(n);  
            n->next = LIST_POISON1;  
            n->pprev = LIST_POISON2;  
        }  
          
        static inline void hlist_del_init(struct hlist_node *n)  
        {  
            if (!hlist_unhashed(n)) {  
                __hlist_del(n);  
                INIT_HLIST_NODE(n);  
            }  
        }  
          
        static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)  
        {  
            struct hlist_node *first = h->first;  
            n->next = first;  
            if (first)  
                first->pprev = &n->next;  
            h->first = n;  
            n->pprev = &h->first;  
        }  
          
        /* next must be != NULL */  
        static inline void hlist_add_before(struct hlist_node *n,  
                            struct hlist_node *next)  
        {  
            n->pprev = next->pprev;  
            n->next = next;  
            next->pprev = &n->next;  
            *(n->pprev) = n;  
        }  
          
        static inline void hlist_add_after(struct hlist_node *n,  
                            struct hlist_node *next)  
        {  
            next->next = n->next;  
            n->next = next;  
            next->pprev = &n->next;  
          
            if(next->next)  
                next->next->pprev  = &next->next;  
        }  
          
        /* 
         * Move a list from one list head to another. Fixup the pprev 
         * reference of the first entry if it exists. 
         */  
        static inline void hlist_move_list(struct hlist_head *old,  
                           struct hlist_head *new)  
        {  
            new->first = old->first;  
            if (new->first)  
                new->first->pprev = &new->first;  
            old->first = NULL;  
        }  
          
        #define hlist_entry(ptr, type, member) container_of(ptr,type,member)  
          
        #define hlist_for_each(pos, head)   
            for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; });   
                 pos = pos->next)  
          
        #define hlist_for_each_safe(pos, n, head)   
            for (pos = (head)->first; pos && ({ n = pos->next; 1; });   
                 pos = n)  
          
        /** 
         * hlist_for_each_entry - iterate over list of given type 
         * @tpos:   the type * to use as a loop cursor. 
         * @pos:    the &struct hlist_node to use as a loop cursor. 
         * @head:   the head for your list. 
         * @member: the name of the hlist_node within the struct. 
         */  
        #define hlist_for_each_entry(tpos, pos, head, member)              
            for (pos = (head)->first;                       
                 pos && ({ prefetch(pos->next); 1;}) &&             
                ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;});   
                 pos = pos->next)  
          
        /** 
         * hlist_for_each_entry_continue - iterate over a hlist continuing after current point 
         * @tpos:   the type * to use as a loop cursor. 
         * @pos:    the &struct hlist_node to use as a loop cursor. 
         * @member: the name of the hlist_node within the struct. 
         */  
        #define hlist_for_each_entry_continue(tpos, pos, member)           
            for (pos = (pos)->next;                         
                 pos && ({ prefetch(pos->next); 1;}) &&             
                ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;});   
                 pos = pos->next)  
          
        /** 
         * hlist_for_each_entry_from - iterate over a hlist continuing from current point 
         * @tpos:   the type * to use as a loop cursor. 
         * @pos:    the &struct hlist_node to use as a loop cursor. 
         * @member: the name of the hlist_node within the struct. 
         */  
        #define hlist_for_each_entry_from(tpos, pos, member)               
            for (; pos && ({ prefetch(pos->next); 1;}) &&               
                ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;});   
                 pos = pos->next)  
          
        /** 
         * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry 
         * @tpos:   the type * to use as a loop cursor. 
         * @pos:    the &struct hlist_node to use as a loop cursor. 
         * @n:      another &struct hlist_node to use as temporary storage 
         * @head:   the head for your list. 
         * @member: the name of the hlist_node within the struct. 
         */  
        #define hlist_for_each_entry_safe(tpos, pos, n, head, member)          
            for (pos = (head)->first;                       
                 pos && ({ n = pos->next; 1; }) &&                  
                ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;});   
                 pos = n)  
          
        #endif</span>  
    
    
    
    listapp.c如下
    
    [objc] view plain copy
    
        <span style="font-size:14px;">#include"list.h"//内核链表操作函数  
        #include<malloc.h>//使用malloc分配内存  
        #include<stdio.h>//sprintf和printf  
        #include<string.h>//memset  
          
        struct member  
        {  
            char name[100];  
            int num;  
            int score;  
            struct list_head list;  
        };  
          
        struct list_head *pos;//遍历指针的pos,不断地指向链表中节点的指针域,需要是list_head指针类型  
        struct list_head member_list;//名为menber_list的链表  
        struct member *tmp;//存放遍历结果,为struct member类型  
        struct member *pmember;//member的成员  
          
        int main(void)  
        {  
            unsigned int i = 0;            //循环变量的声明  
          
            INIT_LIST_HEAD(&member_list); //创建一个链表头,使其前向和后继指针都指向自己,传入参数必须为指针类型,所以取地址  
              
            pmember=malloc(sizeof(struct member)*4);  
            memset(pmember,0,sizeof(struct member)*4);//为member成员分配内存,这里分配四个成员,并且对分配到的内存清零  
              
            /*给球员成员命名,编号,进球数*/  
            sprintf(pmember[1].name,"player %s","xu");  
            sprintf(pmember[2].name,"player %s","zeng");  
            sprintf(pmember[3].name,"player %s","le");  
            sprintf(pmember[4].name,"player %s","suo");  
              
            pmember[1].num=9;  
            pmember[2].num=21;  
            pmember[3].num=10;  
            pmember[4].num=66;  
              
            pmember[1].score=2;  
            pmember[2].score=0;  
            pmember[3].score=1;   
            pmember[4].score=5;   
              
            /*插入节点,list_add第一个参数是成员内部list的指针,第二个是刚才创建的链表头,这样就插入进去了*/  
            for(i=0;i<4;i++)  
            {  
                    list_add(&(pmember[i+1].list),&member_list);  
                    printf("###num %d player add sucess!###
    ",i+1);  
                }  
              
          
            /*遍历链表,并开始输出球员信息*/  
            printf("###start list_for_each player information###
    ");  
            list_for_each(pos,&member_list)  
                {  
                    tmp=list_entry(pos,struct member,list);//第一个参数为pos,第二个要给进去我们定义的球员信息结构体,最后是结构内部的list名  
                    printf("play %d name %s score %d
    ",tmp->num,tmp->name,tmp->score);  
                }  
                  
            /*最后删除节点*/  
              
            for(i=0;i<4;i++)  
            {  
                list_del(&(pmember[i+1].list));  
                printf("### num %d has deleted###
    ",i+1);  
                }  
              
            /*释放分配得内存*/  
            free(pmember);  
              
            }  
        </span>  
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  • 原文地址:https://www.cnblogs.com/sky-heaven/p/7133261.html
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