• Generic data structures in C


    https://github.com/tylov/STC

    https://github.com/nomemory/blog-generic-data-structures-in-c

    https://www.andreinc.net/2010/09/30/generic-data-structures-in-c

    Generic data structures in C

    September 30, 2010

    This tutorial assumes the reader is familiar with C macrosC pointers, and basic data-structures.

    Let’s face it, The C Language is not friendly towards generic programming, but we can use a few tricks:

    You can always try both of the approaches and see which one is more suitable for your particular case .

    Also note that there are already generic C libraries available (see GLib).

    An existing github project contains all the code from this article, to clone it:

    gh repo clone nomemory/blog-generic-data-structures-in-c
    

    Hacking with the #preprocessorPermalink

    To understand the magic (not really) behind this approach you will need to be familiar with C macros and the associated concepts: function-like macrosmacro argumentsstringification and concatenation. You can find a very nice tutorial on macros here. If you already know this, you can skip the following paragraphs (or you can read them to refresh your memory / find errors and correct me).

    What is a macro ?

    A macro is a piece of code that was labeled with a name. Whenever the preprocessor encounters it, the label is replaced by the associated code. Basically there are two kinds of macros : object-like macros (resemble data objects when used) and function-like macros (resemble function calls).

    Example for object-like macros:

    #include <stdio.h> 
    
    // Macro bellow !
    #define HELLO "Hello World Macro!"
    
    int main(){
    	printf(HELLO);
    	return 0;
    }
    

    In the above example the label is HELLO, and the associated data is "Hello World Macro!".

    Before the compile-time the preprocessor will replace the label with the associated code. If we compile and run the above code the output will be:

    Hello World Macro!
    

    Example for function-like macros:

    #include <stdio.h>
    
    #define MAX(a, b) ((a) > (b)) ? (a) : (b)
    
    int main(){
    	printf("%dn", MAX(1,3));
    	return 0;
    }
    

    In the case above MAX works exactly as a function that receives two arguments ab and returns the maximum of the two .

    Note that the arguments are generic and appear to be typeless, the preprocessor is not performing any validation on types (that’s the compiler job) - but bear in mind this an advantage is also a disadvantage.

    If we want to expand the above macro (seeing with the eyes of the compiler) you can use the -E switch with gcc.

    After the macro is expanded, the sample code above becomes:

    int main(){
    	printf("%dn", ((1) > (3)) ? (1) : (3));
    	return 0;
    }
    

    Note that the notion of macro will be unknown for the compiler, as the code has been already replaced: ((1) > (3)) ? (1) : (3)

    Now let’s focus on a more important aspect: macro concatenation.

    How do we proceed when we want to merge two tokens into one while expanding macros ? The ## preprocessing operator performs token pasting .

    Example for macro-concatenation:

    #include <stdio.h> 
    
    #define SHOW(type, msg) show_##type(msg)
    
    void show_error(char *);
    void show_info(char *);
    
    void show_error(char *message) {
        fprintf(stderr, "ERROR: %s", message);
    }
    
    void show_info(char *message){
        fprintf(stdout, "INFO: %s", message);
    }
    
    int main(){
        SHOW(error, "An errorn");
        SHOW(info, "Some messagen");
        return (0);
    }
    

    Output:

    ERROR: An error
    INFO: Some message
    

    As you can see we supplied the token arguments (not strings!) error / info to the SHOW macro.

    The tokens were concatenated with show_?, and the resulting two tokens were actually two real functions: show_error and show_info .

    Now lets jump into writing our generic<> Stack data structure:

    Declaring the (Stack) data structure, and the associated functions (pop() and push()):Permalink

    #define STACK_DECLARE(type)                                     \
    typedef struct stack_##type##_s {                               \
        type data;                                                  \
        struct stack_##type##_s *next;                              \
    } stack_##type;                                                 \
    void stack_##type##_push(stack_##type **stack, type data);      \
    type stack_##type##_pop(stack_##type **stack);                  \
    

    Depending on the type supplied as the argument, different code will be generated. A macro can be associated with blocks of code, we just need to use \ to signal a multi-line macro.

    #define STACK_DEFINE(type)                                      \
    void stack_##type##_push(stack_##type **stack, type data) {     \
        stack_##type *new_node = malloc(sizeof(*new_node));         \
        if (NULL == new_node) {                                     \
            fputs("Couldn't allocate memoryn", stderr);             \
            abort();                                                \
        }                                                           \
        new_node->data = data;                                      \
        new_node->next = *stack;                                    \
        *stack = new_node;                                          \
    }                                                               \
    type stack_##type##_pop(stack_##type **stack) {                 \
        if (NULL == stack || NULL == *stack){                       \
            fputs("Stack underflow", stderr);                       \
            abort();                                                \
        }                                                           \
        stack_##type *top = *stack;                                 \
        type value = top->data;                                     \
        *stack = top->next;                                         \
        free(top);                                                  \
        return value;                                               \
    }                                                               \
    

    Defining the STACK functions (push() and pop()) declared in the previous step:Permalink

    #define STACK_DEFINE(type)                                      \
    void stack_##type##_push(stack_##type **stack, type data) {     \
        stack_##type *new_node = malloc(sizeof(*new_node));         \
        if (NULL == new_node) {                                     \
            fputs("Couldn't allocate memoryn", stderr);             \
            abort();                                                \
        }                                                           \
        new_node->data = data;                                      \
        new_node->next = *stack;                                    \
        *stack = new_node;                                          \
    }                                                               \
    type stack_##type##_pop(stack_##type **stack) {                 \                  
        if (NULL == stack || NULL == *stack){                       \
            fputs("Stack underflow", stderr);                       \    
            abort();                                                \                                                    
        }                                                           \    
        stack_##type *top = *stack;                                 \
        type value = top->data;                                     \    
        *stack = top->next;                                         \
        free(top);                                                  \
        return value;                                               \    
    }                                                               \
    

    Expanding the macro:

    /* Expansion if int is supplied as the macro argument */
    void stack_int_push(stack_int **stack, int data) {
        stack_int *new_node = malloc(sizeof(*new_node));
        if (NULL == new_node) {
            fputs("Couldn't allocate memoryn", stderr);
            abort();
        }
        new_node->data = data;
        new_node->next = *stack;
        *stack = new_node;
    }
    int stack_int_pop(stack_int **stack) {
        if (NULL == stack || NULL == *stack) {
            fputs("Stack underflow.n", stderr);
            abort();
        }
        stack_int *top = *stack;
        int value = top->data;
        *stack = top->next;
        free(top);
        return value;
    }
    

    Wrapping the generic functions into macrosPermalink

    #define STACK_TYPE(type)                    \
        stack_##type                            \
    
    #define STACK_DATA(stack)                   \
        (stack)->data                           \
    
    #define STACK_PUSH(type, stack, data)       \
        stack_##type##_push(stack, data)        \
    
    #define STACK_POP(type, stack)              \
        stack_##type##_pop(stack)               \
    

    Putting all togetherPermalink

    #include <stdio.h>
    #include <stdlib.h>
    
    #define STACK_DECLARE(type)                                     \
    typedef struct stack_##type##_s {                               \
        type data;                                                  \
        struct stack_##type##_s *next;                              \
    } stack_##type;                                                 \
    void stack_##type##_push(stack_##type **stack, type data);      \
    type stack_##type##_pop(stack_##type **stack);                  \
    
    #define STACK_DEFINE(type)                                      \
    void stack_##type##_push(stack_##type **stack, type data) {     \
        stack_##type *new_node = malloc(sizeof(*new_node));         \
        if (NULL == new_node) {                                     \
            fputs("Couldn't allocate memoryn", stderr);             \
            abort();                                                \
        }                                                           \
        new_node->data = data;                                      \
        new_node->next = *stack;                                    \
        *stack = new_node;                                          \
    }                                                               \
    type stack_##type##_pop(stack_##type **stack) {                 \
        if (NULL == stack || NULL == *stack){                       \
            fputs("Stack underflow", stderr);                       \
            abort();                                                \
        }                                                           \
        stack_##type *top = *stack;                                 \
        type value = top->data;                                     \
        *stack = top->next;                                         \
        free(top);                                                  \
        return value;                                               \
    }                                                               \
    
    #define STACK_TYPE(type)                    \
        stack_##type                            \
    
    #define STACK_DATA(stack)                   \
        (stack)->data                           \
    
    #define STACK_PUSH(type, stack, data)       \
        stack_##type##_push(stack, data)        \
    
    #define STACK_POP(type, stack)              \
        stack_##type##_pop(stack)               \
    
    
    //
    // If you want to work with a stack that holds integers you should
    // use those macros. They will expand and the associated functions will be
    // generated .
    //
    
    STACK_DECLARE(int)
    STACK_DEFINE(int)
    STACK_DECLARE(double)
    STACK_DEFINE(double)
    
    int main(int argc, char** argv) {
        int i;
    
        //New stack . Alaways assign NULL
        STACK_TYPE(int) *st = NULL;
        STACK_TYPE(double) *st2 = NULL;
    
        for (i = 0; i < 100; ++i) {
            printf("PUSH: %d\n", i);
            STACK_PUSH(int, &st, i);
            STACK_PUSH(double, &st2, i);
        }
    
        while (i--> 0) {
            printf("POP: %d %2.2f\n", STACK_POP(int, &st), STACK_POP(double, &st2));
        }
        return (0);
    }
    

    Note: The type argument cannot contain * or spaces. For example, STACK_DECLARE(char*) won’t work, a typedef should be used instead.

    Using the void pointer (void*)Permalink

    Typecasting is one of the powerful features of C, and it represents the ability to convert between different type variables.

    Not let’s focus on pointers: there are pointers of type int*char*, or float*, however there’s a certain pointer that does not have a type known as the void pointer. Any type of pointer can be cast to a void pointer, and conversely, any void pointer can be cast to a pointer of a type .

    Generic data, can be referenced using *void.

    typedef struct stack_s {
        void *data; // Can reference "anything" 
        struct stack_s *next; // The stack is built as a linked list
    } stack;
    

    The next step would be now to declare & define the functions involved in the stack manipulation: push() and pop(). Their signatures could look like this:

    void stack_push(stack **head, void *data);
    void *stack_pop(stack **head);
    
    void stack_push(stack **head, void *data) {
        stack *new_node = malloc(sizeof(*new_node));
        if (NULL == new_node) {
            fputs("Couldn't allocate memory\n", stderr);
            abort();
        }
        new_node->data = data;
        new_node->next = *head;
        *head = new_node;
    }
    
    void *stack_pop(stack **head) {
        stack *top;
        void *value;
        if (NULL == head || NULL == *head) {
            fputs("Stack underflow\n", stderr);
            abort();
        }
        top = *head;
        value = top->data;
        *head = top->next;
        free(top);
        return value;
    }
    

    Main method:Permalink

    int main() {
        stack *s = NULL;
        int i, *tmp; 
        
        /* Add values from [1..100] into the stack */
        printf("Pushing: \n");
        
        for (i = 0; i < 100; ++i) {
            tmp = malloc(sizeof (*tmp));
            if (NULL == tmp) {
                fputs("Couldn't allocate memory \n", stderr);
                abort();
            }
            *tmp = i;
            printf("%d ", *tmp);
            stack_push(&s, tmp);
        }
        
        // Remove all elements of the stack
        
        printf("\nPopping: \n");
        while(i-->0){
            tmp = stack_pop(&s);
            printf("%d \n", *tmp);
            free(tmp);
        }
        
        return (0);
    }
    

    Putting all together:Permalink

    #include <stdio.h>
    #include <stdlib.h>
    
    typedef struct stack_s {
        void *data; // Can reference "anything"
        struct stack_s *next; // The stack is built as a linked list
    } stack;
    
    void stack_push(stack **head, void *data);
    void *stack_pop(stack **head);
    
    void stack_push(stack **head, void *data) {
        stack *new_node = malloc(sizeof(*new_node));
        if (NULL == new_node) {
            fputs("Couldn't allocate memoryn", stderr);
            abort();
        }
        new_node->data = data;
        new_node->next = *head;
        *head = new_node;
    }
    
    void *stack_pop(stack **head) {
        stack *top;
        void *value;
        if (NULL == head || NULL == *head) {
            fputs("Stack underflow\n", stderr);
            abort();
        }
        top = *head;
        value = top->data;
        *head = top->next;
        free(top);
        return value;
    }
    
    int main() {
        stack *s = NULL;
        int i, *tmp;
    
        /* Add values from [1..100] into the stack */
        printf("Pushing: \n");
    
        for (i = 0; i < 100; ++i) {
            tmp = malloc(sizeof (*tmp));
            if (NULL == tmp) {
                fputs("Couldn't allocate memory\n", stderr);
                abort();
            }
            *tmp = i;
            printf("%d ", *tmp);
            stack_push(&s, tmp);
        }
    
        // Remove all elements of the stack
    
        printf("\nPopping: n");
        while(i-->0){
            tmp = stack_pop(&s);
            printf("%d ", *tmp);
            free(tmp);
        }
    
        return (0);
    }
    

    Updated: September 30, 2010

     

     

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  • 原文地址:https://www.cnblogs.com/sinferwu/p/16283790.html
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