• 5.21上机


    1、设计四个类,分别是:(知识点:抽象类及抽象方法)

    (1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。

    (2)2个子类:

    1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。

    2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。

    (3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。

    Shape类:

    package a;

    public abstract class Shape {
    double area;
    double per;
    String color;

    public Shape() {

    }

    public Shape(String color) {
    this.color = color;
    }

    public abstract double getArea();

    public abstract double getPer();

    public abstract void showAll();
    }

    Rectangle类:

    package a;

    public class Rectangle extends Shape {
    double width;
    double height;

    public Rectangle() {
    }

    public Rectangle(double width, double height) {
    this.width = width;
    this.height = height;
    }

    public double getArea() {
    return width*height;
    }

    public double getPer() {
    return 2*(width + height);
    }
    public void showAll() {
    System.out.println("矩形面积为:"+getArea() + " 周长为:" + getPer());
    }

    }

    Circle类:

    package a;

    public class Circle extends Shape {
    double radius;

    public Circle() {
    }

    public Circle(double radius, String color) {
    this.color = color;
    this.radius = radius;
    }

    public double getArea() {
    return radius * radius * 3.14;
    }

    public double getPer() {
    return 2 * radius * 3.14;
    }

    public void showAll() {
    System.out.println("圆的面积为:" + getArea() + " 周长为:" + getPer() + " 颜色是:" + color);
    }

    }

    PolyDemo类:

    package a;

    import java.util.*;

    public class PolyDemo {
    public static void main(String[] args) {
    Circle c = new Circle();
    c.radius=15.0;
    c.color="blue";
    c.getPer();
    Rectangle r= new Rectangle();
    r.width=11.0;
    r.height=3.0;
    c.showAll();
    r.showAll();
    }
    }

    运行结果:

    2、Cola公司的雇员分为以下若干类:(知识点:多态)

    (1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。

    (2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。

    (3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。

    (4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。

    (5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额

    写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。

    (1) ColaEmployee :

    package a;

    public class ColaEmployee {
    String name;
    int month;

    public ColaEmployee() {

    }

    public ColaEmployee(String name, int month) {
    super();
    this.name = name;
    this.month = month;
    }

    public double getSalary(int month) {
    return 0;
    }
    }

    (2) SalariedEmployee :

    package a;

    public class SalariedEmployee extends ColaEmployee {
    double monSalary;

    public SalariedEmployee() {
    super();
    }

    public SalariedEmployee(String name, int month, double monSalary) {
    super(name, month);
    this.monSalary = monSalary;
    }

    public double getSalary(int month) {
    if (super.month == month) {
    return monSalary + 100;
    } else {
    return monSalary;
    }

    }

    }

    (3) HourlyEmployee :

    package a;

    public class HourlyEmployee extends ColaEmployee {
    private int hourSalary;
    private int hourNum;

    public HourlyEmployee(String name, int month, int hourSalary, int hourNum) {
    super(name, month);
    this.hourSalary = hourSalary;
    this.hourNum = hourNum;
    }

    public double getSalary(int month) {
    if (super.month == month) {
    if (hourNum > 160) {
    return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100;
    } else {
    return hourSalary * hourNum + 100;
    }
    } else {
    if (hourNum > 160) {
    return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5;
    } else {
    return hourSalary * hourNum;
    }
    }

    }
    }

    (4) SalesEmployee :

    package a;

    public class SalesEmployee extends ColaEmployee{
    private int monthSales;
    private double royaltyRate;

    public SalesEmployee(String name, int month, int monthSales, double royaltyRate) {
    super(name, month);
    this.monthSales = monthSales;
    this.royaltyRate = royaltyRate;
    }

    public double getSalary(int month) {
    if (super.month == month) {
    return monthSales * royaltyRate + 100;
    } else {
    return monthSales * royaltyRate;
    }
    }

    }

    (5)Company:

    package a;

    public class Company {
    public void getSalary(ColaEmployee c, int month) {
    System.out.println(c.name + "在" + month + "月的月薪为" + c.getSalary(month) + "元");
    }
    }

    TestCompany:

    package a;

    public class TestCompany {

    public static void main(String[] args) {
    // TODO Auto-generated method stub
    ColaEmployee[] cel = { new SalariedEmployee("Mikell", 6, 600),
    new HourlyEmployee("jack", 4, 30, 100),
    new SalesEmployee("shift", 2, 8000, 0.4) };
    for (int i = 0; i < cel.length; i++) {
    new Company().getSalary(cel[i], 9);
    }
    }

    }

     

    3、利用接口实现动态的创建对象:(知识点:接口 )

    (1)创建4个类

    1苹果  2香蕉  3葡萄  4园丁

    (2)在三种水果的构造方法中打印一句话.

    以苹果类为例

    class apple

    {

    public apple()

    {

    System.out.println(“创建了一个苹果类的对象”);

    }

    }

    (3)类图如下:

    (4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。

    水果:

    package a;

    public interface Fruit {

    }

    苹果:

    package a;

    public class Apple implements Fruit {
    public Apple() {
    System.out.println("创建了一个苹果类对象");
    }
    }

    香蕉:

    package a;

    public class Banana implements Fruit {
    public Banana() {
    System.out.println("创建了一个香蕉类对象");
    }
    }

    葡萄:

    package a;

    public class Grape implements Fruit {
    public Grape() {
    System.out.println("创建了一个葡萄类对象");
    }
    }

    园丁:

    package a;

    import java.util.*;

    public class Gardener {
    public void creater() {
    String s = "";
    Scanner input = new Scanner(System.in);
    s = input.nextLine();
    if (s.equals("苹果")) {
    new Apple();
    } else if (s.equals("香蕉")) {
    new Banana();
    } else if (s.equals("葡萄")) {
    new Grape();
    } else {
    System.out.println("请输入正确的对象");
    }
    }

    }

    测试:

    package a;

    public class TestGardener {

    public static void main(String[] args) {
    // TODO Auto-generated method stub
    new Gardener().creater();
    }
    }

    运行结果:

     

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  • 原文地址:https://www.cnblogs.com/sigure0428/p/12929978.html
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